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  • New Priest Minion - Cabal Acolyte

    So, tempo Priest can be a thing now. The deck already has access to Silence (ok-ish card for tempo), Lazul's Scheme (nice reach), Circle of Healing (a staple in old versions of the deck, though that card was the most oppressive combined with Northshire Cleric), Power Word: Shield (making this guy a 2/8) and Whispers of EVIL (a generally decent to good card for a tempo based Priest deck). All of these allow for the card to be activated immediately.

    Yes, Shadow Madness is amazing in control, but this card is much more proactive when fighting for the board, making it very scary when the Priest player is actually proactive. And Tempo Priest is one of those decks that is a couple of cards away right now from really popping off.

  • Disciplinarian Gandling

    Ok, It got synergy with Boneweb Egg for 6 mana will be 11/12 stats. With some lackeys, or even with a couple of Leper Gnome it is a great tempo swing

  • Scholomance Academy - Reveal Season Community Bingo

    if you read "Random spells" more carefully, it says must be specifically "mage card"... There are some boxes which are class specific.

  • Mozaki, Master Duelist

    well sure but with this guy, suddenly if you finish on Arcane Missiles it ain't doing exactly nothing anymore...

  • Boneweb Egg

    It's very effective if it got discarded, if not, you need a way to break it, maybe with EVIL Geniusor buff it via Fiendish Rites, at least in standard

  • New Mage Minion - Mozaki, Master Duelist

    This card looks SCARY. HUGE stats for only 5 mana, even higher than the DoD malygos. This card seems like a burn mage card. They have given burn mage plenty of support, but it never took off before. But i feel like this card will finally make it viable. Burn mages problem was the lack of finishers, outside of antonidas and that DOD elemental that summons 5/5s. But with another finisher (this new card), you might actually draw a wincon sooner. This card will see plenty of play. There is hardly no reason to not include it.

  • Ceremonial Maul is a New Warrior & Paladin Weapon Revealed for Hearthstone's Scholomance Academy Expansion

    This refers to the spells cost, as in the spells current cost. You can test this interaction out with Summoning Stone, or The Fist of Ra-den.

  • New Mage Minion - Mozaki, Master Duelist

    Statwise, it's insane, as it is very tanky yet has enough attack to be a threat on a Minion vs Minion Board fight. Also shows the difference between just one stat, especially when compared to Malygos, Aspect of Magic.

    It's effect is also powerful in the sense it can snowball really fast and really hard.

    However, and this is a very tough call to make, this card won't shine that much unless tempo mage is revived (though that deck can revive on the wieght of this card alone). That, or you get one from Font of Power, as the spell mage deck runs a lot of small spells already. Plus, Combustion fits really well on that deck.

     

  • New Priest Minion - Cabal Acolyte

    I like how you can play it on an empty board and your opponent can't play minions with 2 or less attack.
    Anyways, not much better than shadow priest.

  • Flesh Giant

    The way that I am reading this is that if your health fluctuates multiple time in a turn, it will impact the cost of this card an equal amount of times.  If that is the case, Warlock will be able to drop this thing ridiculously fast with Suicide Zoo.  With Darkglare allowing you to lifetap for free essentially and other minions and spells that hit you as well, I can see this 8/8 drop really fast.  

    And as a dedicated Warlock player, I hope that this is the case. 

  • New Demon Hunter & Hunter Minion - Ace Hunter Kreen

    Deathspeaker but better. Not the greatest stats, but the effect is good enough to balance it out. I was afraid Hunter/DH dual class cards were just going to be bland "huehue me go face" cards, so seeing this makes me happy! This card looks better in a midrange/control deck which is a nice change for both classes. This will certainly see play in a LOT of decks. This card is going to be powerfull, but not OP.

  • Huge Balance Update - Spirit Of Blossom

    I've largely just done what I've always done outline balance changes...the main difference being is that these changes are positive so everyone can get behind them.

    As opposed to when Freijord, Noxious and Ionia were OP, now we should be looking at an incredibly diverse meta with very few auto includes.

    You can actually play discard now and its not terrible, so the game must be heading in a possitive direction.

  • New Mage Spell - Combustion

    Powerful yet balanced, beautifully designed, so far my favorite card in this expansion.

  • Cabal Acolyte

    The RND will be questionable on things.  the Cabal Shadow Priest still often gets utilized and I can see in priest mirror matches this being a great tech card to disrupt rez potential for things like Convincing Infiltrator, but will be really situational.  

  • The Collectible Tribute Cards of Hearthstone's World Champions

    I still utilize Priest of the Feast in my highlander build.  It is one of the cards that I can reliably say is a staple with my wild priest decks. 

  • Ace Hunter Kreen

    No one ever in the history of ever: I wonder how we can make Hunter and Demon Hunter way more aggro

    Blizzard: hold my Eaglehorn Bow

  • New Demon Hunter Spell - Cycle of Hatred

    Looking at the current Tempo DH deck, even them could slap one copy of this as a last ditch effort to regain the board. Also, lets not forget that DH has a lot of tempo based reach with all the weapons and tendency to stick minions on the board.

  • Mozaki, Master Duelist

    ehh I've played cyclone recently, what's holding cyclone back is a lot of pitiful low cost cards that do nothing like the side quests or cards that are too expensive to shot gun 

  • Mozaki, Master Duelist

    Having this minion hit the board is going to be extremely conditional.  The set up will have to be immaculate and even then, unless you have OTK in hand, you can probably get that it will die the next turn.  Don't get me wrong, I think it will find it's way into a number of decks.  I just don't see it staying on the board very often past 1 turn. 

  • New Demon Hunter & Hunter Minion - Ace Hunter Kreen

    Where do I start on this minion? 

    This minion is not a win-condition, but rather a win-more card. This effect which extends to the player and the players minions helps control the board with favorable trades to either secure a win next turn or delay a loss. 

    Both classes - Hunter and Demon Hunter - are known for using their face to clear obstacles or high value targets. DH was known for using Blades of Azzinoth in all the tempo lists before it was nerfed to 6 mana and Hunter's Storm Hammer has been very popular since DoD since it doesn't lose durability. The only downside of using face is that it usually makes you lose health as well, which is avoided with this minion.

    This cards cost also allows it to fit into some aggressive and mid range decks as well, while it doesn't have the aggressive attack that most classes usually want in their minions the effect, as I mentioned earlier, makes up for it, allowing for favorable trades against larges taunts or the enemy's board. 

    There's been some speculation that control could use this minion as well, but most control decks would either use secrets or AOE's to clear boards and minions, not minions themselves...

  • Ceremonial Maul

    This is like Spirit of the Tiger on a stick.  In theory, it sounds great.  However, there is something I'm questioning... You play the card and pass the turn, your opponent drops Acidic Swamp Ooze, will the spellburst still trigger when you play a spell on your turn?

    Other than that, realistically you are looking to drop the spellburst on your next turn, which allows a turn for your opponent to do something to prep for it.... like a dormant minion.  I'm not convinced that this is a great card. 

  • The Collectible Tribute Cards of Hearthstone's World Champions

    Tom's card could have been a mech with all those numbers behind his name

  • New Warlock Minion - Boneweb Egg

    A nice little card I guess syncs with discards that new legendary and other sacrifice effects since you get spiders and whatever the sacrifice effect is.

  • New Priest & Warlock Minion - Brittlebone Destroyer

    Nice card, clean removal, easily activatable, good stats. All around solid I'm sure they'll get more ways to change their hp over the course of the XP so I can see this being played alot.

  • Infiltrator Lilian

    I like it from a lore perspective, Lilian Voss raised as a forsaken.

    But from a playability perpective, is Cairne Bloodhoof but the second body have random rush. Is not that bad, also not that good