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  • 200 Damage Rogue Dagger!

    I can appreciate a good meme deck

  • Hearthstone Masters Tour Jönköping - Decklists, Results & Recap

    I'm kinda bummed I didn't see Monsanto's evolve shaman deck.  I've been using it a lot and I've been able to keep up with aggro and turn the tables relatively easy with control. 

  • Hearthstone Masters Tour Jönköping - Decklists, Results & Recap

    I feel bad for DeadDraw.

    Must be agonizing to be that close but not get it.

    On another note, France asserts its dominance in the European region. So many French GMs.

  • D-A-M-A-G-E - Card Design Competition Discussion Thread

    So close yet so far to making finals ;-;  Well, on to the next contest!  Went a little gung-ho with legendary cards in my initial idea phase this time around because I discovered some cool Warcraft NPCs I'd never heard about and wanted to push them into HS.

    Grennan pushes Overload synergy without creating too much risk of degenerate one-shots (I think).  There aren't many cheap face-damage spells that you can chain off of him, assuming you are already Overloaded for a couple mana, but he might need a mana increase just in case.  His place in a deck would be to provide a mid-late game threat with the ability to especially utilize cheap removal Shaman sometimes gets, like Zap! or [Hearthstone Card (Bottled Lightning) Not Found].

    I have mixed feelings on Meryl.  Super love his art design and want to make a card of him, but I'm not in love with his design.  His card design is meant to push the control aspect of Warlocks spells while not opening avenues for more one-shot mechanics.  I personally hate OTK decks and really hate how my precious Supreme Archaeology has gone from fun meme time to another Malygos abusing OTK.  I know this doesn't help solve that problem, but it doesn't push it either.

    Cyanigosa is a character that I really enjoy and think has some very cool potential in this contest.  I wanted her to explicitly synergize with Malygos since she is one of his main supporters/lieutenants.  Although this version does synergize very well with Maylgos, her high cost makes it difficult to bring that synergy out.  That said, it would be quite the high-roll to get her and Malygos off of Conjurer's Calling.

    Here's to hoping that I can make into finals this time around!  I'll post feedback tomorrow after more cards are put up.

    EDIT: Put up a version of Merlyn that falls in line with the theme, since the original did not. Less sure about this one since he further facilitates some OTK nonsense, but we'll see how the feedback rolls.

  • I Miss My X - Card Design Competition Discussion Thread

    Congrats Wailor, wear your new avatar border with pride!

  • The Confession Thread - we won't judge you!

    I played Spiteful-Priest back then when these Decks where Meta. I reached Rank 5 for the 1st Time, but it felt so cheap and utterly dull. Play all the Neutrals Everyone else plays, go Face, and win because of a Highroll Spiteful Summoner on Curve.

    I also played a fair bit of Standard Res Priest last Season just to rank up a bit and see for myself if it's as braindead as it's Wild Counterpart.

    It is btw. 

  • Hearthstone Battlegrounds Patch 17.4 Notes - Pirates Entering BGs, Felfire Festival, Outland Solo Content, and More!

    Seems like this patch also fixed the bug where Nozdormu leaving the board on your turn during the rope would reset the rope & your turn.

    Unfortunately this kills a couple fun meme decks, but probably good for the game in the long run.

  • I Miss My X - Card Design Competition Discussion Thread

    Quote From Wailor

    Can't we have a tie 😭

    My point still stands.

  • I Miss My X - Card Design Competition Discussion Thread

    Well...congratulations Wailor!

  • I Miss My X - Card Design Competition Discussion Thread

    Hi there everyone!

    We had a bit of an issue with the Transparency Report this week. We believe it was accidentally generated early, before all the votes had been accounted for. As such, it mistakenly listed anchorm4n as this week's winner (by an amazingly small margin). In fact, this week's winner is Wailor.

    This is now correctly reflected in the Transparency Report, and in the future the Transparency Report will not be available until the winner has been fully confirmed by the moderators.

    Apologies for the error - we don't expect it to happen again with the new system.

  • D-A-M-A-G-E - Card Design Competition Discussion Thread

    In case I can't come up with anything I could just submit my entry from last week xD

  • D-A-M-A-G-E - Card Design Competition Discussion Thread

    I had 3 ideas so I made 3 cards and I think they're all legal I'm not really sure.

    Some explanations for my cards because I made them kinda weirdly.

    Show Spoiler
    Los: Say you had Malygos on board and used two fireballs he would then summon an 11/11 elemental

    SDPC: Simple enough whenever it would take damage from a spell it instead gains spell damage, so instead of dying to a frostbolt they get +1 spell damage

    MEGABLAST!: This is exactly what it says on paper every spell damage is like Malygos to this

  • Legion Marauder bug?

    All buffs are stripped from a unit once it is recalled. Edit: I should say buffs are stripped. Cards return to their default state upon recall.

    This includes:
    - Permanent Buffs like Stand Alone.
    - Permanent Keyword added on. Such as Sumpworks Map.
    - Purified Cards such as They Who Endure losing it's wording and becoming a 1/1. Recalling and playing it again will remove the Purify effect.
    - Using Death Mark to remove Ephemeral from Darkwater Scourge then having it recalled will put the Ephemeral back on Darkwater Scourge.
    - This will also include cards that have buffs no matter where the card is such as Mistwraith and Legion Marauder.

  • D-A-M-A-G-E - Card Design Competition Discussion Thread

    Three ideas, one I had on file, and the others just came up with:

    First Arcanist Thalyssra - Looked through random cards I made and came across this one which I made for the "Here's some art, make a card" thread. Probably won't submit this one, but always interesting to get feedback.

    Arcane Brilliance - Just came up with this and I'm pretty excited by the idea. I think it might need to be 3 mana though. Thoughts?

    Mana Droplet - Give Mage some good Spell Damage early in Elemental decks. 

    Feedback:

    Show Spoiler

    @linkblade91 - Out of the 3 I like Savage Moonkin the best. The other two just feel awkward to me, and I can't think of a better way to word it to have it feel less awkward. 

    @Demonxz95 - I'm not sold, but I like the creativity. Definitely not for 6 mana. Rapid Fire exists which would just be completely broken. 

  • D-A-M-A-G-E - Card Design Competition Discussion Thread

    Staff

    I have no idea how well this idea will be received, but here I go anyway.

    In other words, all of your spells deal exactly 5 damage.

  • I Miss My X - Card Design Competition Discussion Thread

    CardID or NameBADCARDNAMECongrats anchorm4n!!

    Edit: Congrats Wailor! Sorry anchorm4n for having you victory pulled from you :(

  • I Miss My X - Card Design Competition Discussion Thread

    Can't we have a tie 😭

  • Legion Marauder bug?

    I recalled a legion marauder with the 2 cost retreat card but my Legion Marauder wasnt buffed from my previous attacks. I won anyway, but isn't this a bug?

  • Here's some art, make a card! [Legacy Game]

    next: a mage beast

  • D-A-M-A-G-E - Card Design Competition Discussion Thread

    I have two ideas: one that I printed for my custom expansion, and a rough draft I made up just now:

    • All Moonkins have Spell Damage +2, so mine does as well. It also gives your hero +2 Attack.
    • "Essence Drainer" is a rubbish name, and the effect might not be immediately obvious. If you have Spell Damage +1, Arcane Missiles would deal 4 and heal you 1; Greater Arcane Missiles would deal 12 and heal you 3, for another example. If you have more Spell Damage, you'll heal for more on top of the additional damage you deal. If anyone can phrase it better, I would be appreciative.
    • Essence Leecher is an alternative phrasing for the effect.
  • I Miss My X - Card Design Competition Discussion Thread

    Staff

    By 0.001

    Congrats anchorm4n.

  • The Confession Thread - we won't judge you!

    I play a lot of meme combo decks and I have fun showing off the combo during the game before pulling off the win. So if I'm wining, but it is by a mile, I'll intentionally delay the game and make bad trades so that I can play the deck as intended. Unless the opponent is BMing badly I don't want to just win a normal boring way.

    I also play whatever decks I want in casual, whether total memes or top tier decks. Imo, that is what casual is for, to play what you want without having to play against the same decks or stress winning/losing as much.

    I have no qualms in keeping my opponent in a match longer, if the situation calls for it. I'm a big time Ice Cream Shaman player (with my personal armor high score getting a few hundred shy of 10k armor), and I also at times play with infinite Nozdormu/'infinite' turn shenanigans to get that -600+ damage pillager on the opponent.

  • Renounce Council

    I think it's fine to cast Shadow Council if you have a full hand or at least close to a full hand as the tempo from all the buffed demons will outweigh the gain you get from the highlander cards in most cases, although it depends on the situation, if you have low health and really need Reno then it may be better to try to get to Renounce.

     

    Kanrethad Ebonlocke is really good in Discard Warlock and some Reno Warlocks.

  • D-A-M-A-G-E - Card Design Competition Discussion Thread


    Competition Theme: D-A-M-A-G-E

    Do we need to spell things out for you? We already did that in the competition name...

    • You must create a card which has or synergises with Spell Damage

    Wassculaire is looking for us to improve some spells this week - what do you mean not all spells deal damage?

    As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Jun 15 17:00 EDT (GMT -0400). Runs until Sat, Jun 20 17:00 EDT (GMT -0400)
    • Voting Phase: Starts on Sat, Jun 20 17:00 EDT (GMT -0400). Runs until Sun, Jun 21 16:00 EDT (GMT -0400)
    • Finalist Phase: Starts on Sun, Jun 21 17:00 EDT (GMT -0400). Runs until Mon, Jun 22 17:00 EDT (GMT -0400)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

  • Highlander Control Warrior

    Glad to hear you're liking it!  Stealing a DH's Warglaives and using it to clear their own board is the best feeling in the world! lol