Not to monopolize the page with my ideas, but I have another one: Launch! Coming from an outer space/rocketry sort of flavor, Launch is the opposite of the new Finale, giving you a bonus if it's the first card you play in a turn.
Krazzel always has some scheme goin' on, so he's never in a place for long. By playing him first you get a lot of card draw, but he's A. hard to tutor for, B. technically inefficient over time, paying 2 mana for 1 card, and C. creates no board presence whatsoever if you continue to Launch him.
Blowback Punch is like the Warrior version of Lightning Breath, but can be trickier to use since the target needs to survive long enough.
Booster Rocket is like Life Sentence, but they'll come back should you choose to attack with it (or have your weapon destroyed some other way). In that sense, it's a single-target Anachronos effect without a set timer. It is cheaper than Life Sentence because you can really only ever use it once if you plan to leave that minion gone forever; otherwise, you're gonna have to deal with it eventually.
It also has Divine Shield on closer inspection. Here's a list of all the static ability keywords that would make sense and all the minion types (alphabetically):
Beast -- Divine Shield
Demon -- Lifesteal
Dragon -- Poisonous
Elemental -- Reborn
Mech -- Rush
Murloc -- Stealth
Naga -- Spell Damage +1
Pirate -- Taunt
Quilboar -- Windfury
Totem --
Undead --
There are just barely more minions that logical keywords, so you do hit a cap eventually. It won't be an issue for regular gameplay, though.
I feel like Starlight Groove exists purely to spite the people who were waiting for Cariel to rotate (arguably this is not as good as Cariel, but it's still a powerful anti aggro tool)
Amalgam Band looks kinda funny, but I wonder what the actual keywords are. Surely this fucker won't get Charge, right?
Banshee looks like it could help Blood DK be proactive instead of sitting around waiting to be OTKd
Beatboxer makes me think we're not gonna see Shadowstep in Core again
Brass Elemental is boring ball of stats which at this point appears to be part of Shaman's class identity.
Void Virtuoso might be really good, but I doubt you can build a functioning self-harm build if it relies on a 1-drop to stay alive
Honestly, as long as they dont fuck up the balancing completely this looks like it will be an insanely fun expansion.
The theme is on point. Expansions where all the classes have their own distinct theme are usually very flavorful. This one will probably also include some really good music pieces, which I think will be very enjoyable to use in play. Additionally it also enables some very fun skin ideas for the Tavern Pass (which is good, because they've been a bit lackluster after Sunken City).
The only thing I find somewhat concerning right now is that Rogue just got a ramping mana-cheat weapon and, by god, I don't think I can deal with that crap for the fourth time in a row...
First attempt. Intended to work like rebound from mtg, although able to function with minions it's printed with too. The replayed minions would trigger their battlecries again, too.
Not too sold on it, might go with something else. We'll see!
Edit 1: The duplicate effect is supposed to trigger whether or not the minion survives, which is why they're costed higher than they otherwise probably would be. I had a third minion that I kind of scrapped that would summon a couple of "Spell Damage +1" bodies, as a combo enabler on a future turn. But then, if you couldn't remove the original board, you'd end up pretty consistently with Spell Damage +6 and it was just too much.
From a glass half empty POV, consider them plagiarizing your ideas without giving you any credit. Anyways, kudos to you for finally seeing some of your ideas becoming reality which we all get to enjoy and play with soon™.
I can't seem to log into Heartcards anymore. Whenever I press the 'sign in' button, it doesn't respond. I've tried it on different devices as well as the mobile version of the site. Even the 'change password' button has the same issue. Does anyone know what might be the cause?
This keyword is inspired by how absolutely terrible discard works as a game mechanic. It has never lived up to its full potential. That would change with the introduction of Scrap. Scrap is the user-friendly evolution of discard that lets you choose between (only) two cards to discard and gives you the option to keep both of those cards, but lose the effect in return.
Ages ago, I made a custom expansion called Metal & Mayhem: it was a part of my "Year of the Kodo" for a competition I was helping to run on HearthPwn. It was supposed to be the final expansion of my Year, but I didn't end up getting far enough; had to disqualify myself because I stupidly forgot to submit enough Neutral cards in the first wave >_> Anyway, Metal & Mayhem was gonna be about an E.T.C. rock concert that gets interrupted when Dr. Boom invades, unleashing his Mech hordes upon, well, the Horde.
I got a lot of things right from that Year of the Kodo submission, from Dr. Boom's return in The Boomsday Project to the Naga minion type (in my middle expansion), and now maybe we'll see an E.T.C.-focused expansion? That would be really cool.
Someone also pointed out that Shadow Waltz flavour text has something to do with this expansion. Seems Rin, the First Disciple could be making a comeback!
Words of Power - Card Design Competition Discussion Thread
Not to monopolize the page with my ideas, but I have another one: Launch! Coming from an outer space/rocketry sort of flavor, Launch is the opposite of the new Finale, giving you a bonus if it's the first card you play in a turn.
Blizzard Press Kit for Hearthstone's Festival of Legends Reveals 9 Cards for the New Expansion
It also has Divine Shield on closer inspection. Here's a list of all the static ability keywords that would make sense and all the minion types (alphabetically):
Beast -- Divine Shield
Demon -- Lifesteal
Dragon -- Poisonous
Elemental -- Reborn
Mech -- Rush
Murloc -- Stealth
Naga -- Spell Damage +1
Pirate -- Taunt
Quilboar -- Windfury
Totem --
Undead --
There are just barely more minions that logical keywords, so you do hit a cap eventually. It won't be an issue for regular gameplay, though.
Blizzard Press Kit for Hearthstone's Festival of Legends Reveals 9 Cards for the New Expansion
No Lifesteal? I guess that makes it a lot worse as a build-around
Then again, aren't there more tribes than keywords you just listed?
Maybe it's also impossible to gain all the keywords at once.
Hearthstone's Next Expansion is Festival of Legends! Finale Keyword, New Priest Keyword, Everyone Gets Weapons
the priest boy band is hilarious
Blizzard Press Kit for Hearthstone's Festival of Legends Reveals 9 Cards for the New Expansion
You can see Amalgam Band in the cinematic. It looks like it gains Rush, Poisonous, Stealth, Windfury, Taunt, and Reborn.
Blizzard Press Kit for Hearthstone's Festival of Legends Reveals 9 Cards for the New Expansion
I feel like Starlight Groove exists purely to spite the people who were waiting for Cariel to rotate (arguably this is not as good as Cariel, but it's still a powerful anti aggro tool)
Amalgam Band looks kinda funny, but I wonder what the actual keywords are. Surely this fucker won't get Charge, right?
Banshee looks like it could help Blood DK be proactive instead of sitting around waiting to be OTKd
Beatboxer makes me think we're not gonna see Shadowstep in Core again
Brass Elemental is boring ball of stats which at this point appears to be part of Shaman's class identity.
Void Virtuoso might be really good, but I doubt you can build a functioning self-harm build if it relies on a 1-drop to stay alive
Piper gives me hope for Beast Druid
Fan Club is just efficient healing
Hipster is just funny
Hearthstone's Next Expansion is Festival of Legends! Finale Keyword, New Priest Keyword, Everyone Gets Weapons
Crossing fingers for some kind of Weapon SIlence.
Hearthstone's Next Expansion is Festival of Legends! Finale Keyword, New Priest Keyword, Everyone Gets Weapons
Honestly, as long as they dont fuck up the balancing completely this looks like it will be an insanely fun expansion.
The theme is on point. Expansions where all the classes have their own distinct theme are usually very flavorful. This one will probably also include some really good music pieces, which I think will be very enjoyable to use in play. Additionally it also enables some very fun skin ideas for the Tavern Pass (which is good, because they've been a bit lackluster after Sunken City).
The only thing I find somewhat concerning right now is that Rogue just got a ramping mana-cheat weapon and, by god, I don't think I can deal with that crap for the fourth time in a row...
Words of Power - Card Design Competition Discussion Thread
First attempt. Intended to work like rebound from mtg, although able to function with minions it's printed with too. The replayed minions would trigger their battlecries again, too.
Not too sold on it, might go with something else. We'll see!
Edit 1: The duplicate effect is supposed to trigger whether or not the minion survives, which is why they're costed higher than they otherwise probably would be. I had a third minion that I kind of scrapped that would summon a couple of "Spell Damage +1" bodies, as a combo enabler on a future turn. But then, if you couldn't remove the original board, you'd end up pretty consistently with Spell Damage +6 and it was just too much.
Card Design Conversation - A Moment In Time
Well played Demon, well played. That "Giving your hero Divine Shield" part was quite a call there!
Hearthstone Posts Teaser on Twitter Page, Possible Elite Tauren Chieftain Expansion Coming
From a glass half empty POV, consider them plagiarizing your ideas without giving you any credit. Anyways, kudos to you for finally seeing some of your ideas becoming reality which we all get to enjoy and play with soon™.
Hearthstone's Next Expansion is Festival of Legends! Finale Keyword, New Priest Keyword, Everyone Gets Weapons
They really crushed it on the new Signature Cards. Definitely took player feedback into account in a big way!
Hearthstone's Next Expansion is Festival of Legends! Finale Keyword, New Priest Keyword, Everyone Gets Weapons
That's pretty neat, so I guess the Shadow Waltz flavor text was the hint after all, which means Rin is coming back as a new card
Demonxz95's Custom Time Traveler Class II - Hearthstone Fan Community Spotlight
Well it seems that we're now about to find out how this would actually work.
Hearthstone's Next Expansion is Festival of Legends! Finale Keyword, New Priest Keyword, Everyone Gets Weapons
LETS GOOOOOOOOOOOOOOOOOOOO
Custom Class - Time Traveler (Updated February 17th - Return to Naxxramas added!)
Damn you, Blizzard!!! Why do you do this to me?!!!
I was thinking of giving him +1 stat anyway, and I guess this answers that.
Words of Power - Card Design Competition Discussion Thread
I can't seem to log into Heartcards anymore. Whenever I press the 'sign in' button, it doesn't respond. I've tried it on different devices as well as the mobile version of the site. Even the 'change password' button has the same issue. Does anyone know what might be the cause?
This keyword is inspired by how absolutely terrible discard works as a game mechanic. It has never lived up to its full potential. That would change with the introduction of Scrap. Scrap is the user-friendly evolution of discard that lets you choose between (only) two cards to discard and gives you the option to keep both of those cards, but lose the effect in return.
Goodwills Orchestra - A Hearthstone Custom Expansion
haha WHOOPS
Hearthstone Posts Teaser on Twitter Page, Possible Elite Tauren Chieftain Expansion Coming
Heroes of the Storm was officially announced in 2011, and ETC was one of the heroes at that time.
Hearthstone Posts Teaser on Twitter Page, Possible Elite Tauren Chieftain Expansion Coming
Ages ago, I made a custom expansion called Metal & Mayhem: it was a part of my "Year of the Kodo" for a competition I was helping to run on HearthPwn. It was supposed to be the final expansion of my Year, but I didn't end up getting far enough; had to disqualify myself because I stupidly forgot to submit enough Neutral cards in the first wave >_> Anyway, Metal & Mayhem was gonna be about an E.T.C. rock concert that gets interrupted when Dr. Boom invades, unleashing his Mech hordes upon, well, the Horde.
I got a lot of things right from that Year of the Kodo submission, from Dr. Boom's return in The Boomsday Project to the Naga minion type (in my middle expansion), and now maybe we'll see an E.T.C.-focused expansion? That would be really cool.
🤟🎵 Rock in Azeroth - A 173-card Heavy Metal themed custom expansion + Miniset! 🎵🤟
HELL YEAH!!!!
🤟🎵 Rock in Azeroth - A 173-card Heavy Metal themed custom expansion + Miniset! 🎵🤟
This aged very well :D
Hearthstone Posts Teaser on Twitter Page, Possible Elite Tauren Chieftain Expansion Coming
This could be a good time to add Elite Tauren Chieftain to the core set coz honestly, what could go wrong?
Hearthstone Posts Teaser on Twitter Page, Possible Elite Tauren Chieftain Expansion Coming
Someone also pointed out that Shadow Waltz flavour text has something to do with this expansion. Seems Rin, the First Disciple could be making a comeback!
Rewards Track: Current progress 7.0