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  • Brawl Haul - Chevill, Bane of Monsters

    Yeah, the rewards are really lacking for the most part. The only 'restricted' rewards are the random legendaries you can earn from the Brawler's Guild Hall, which only help if you want to play the format more. Part of me understands why there is no ranked Brawl though, as the format is designed to be more casual, and adding incentives hurts that.

  • Brawl Haul - Chevill, Bane of Monsters

    Strange, It has worked in the past for me so wondering if there's just something in this decklist that causes it to not work properly, thanks for catching that!

  • Brawl Block: Feeling Adventurous?

    I'm late with this info but if you just put 1 card in your deck it gives you a random deck

  • Get 550 Gold on MTG Arena Today for 50 Gold - This Is Not A Drill!

    I really like the more recent daily deals that offer gold, gems, and packs at a discount. It is a lot more useful than just card styles.

  • Quick resume of my 15 games this morning

    Quote From iWatchUSleep

    Same and I went 13/2 with Corina control because of it :)

    Adapt, overcome. Don't even need to improvise.

    Can you share the deck?

  • Get 550 Gold on MTG Arena Today for 50 Gold - This Is Not A Drill!

    Staff Pro

    Yeah, MTG is like the king of game updates lol

  • 61% WR FREEEZE MAGE! FARMS DH & Rogue

    I'm a bit confused as to how to play the control matchups - it feels like this deck just gets outvalued too easily and isn't capable of being agressive enough to find the damage before you get blown out.

    What has your experience been like? I'm specifically talking about Galakrond Priest, because it feels like that matchup is just unwinnable.

  • Illidan goes to the Grand Tournament

    It looks fun. Ill try it for sure !

  • Archaeological Deck - Card Design Competition Discussion Thread

    Thanks for the reminder!

    If anyone wants last minute feedback, I'll be online for the next few hours.

  • Get 550 Gold on MTG Arena Today for 50 Gold - This Is Not A Drill!

    Staff

    Me: "Yay, time to get some fre-"

    MtGA: *updating*

    Me: "I deal with this bullcrap enough from Microsoft, Wizards!"

  • Hearthstone Grandmasters 2020 Season 1 Continues With Week 3

    Would you look at this intimidating mug ^^

  • A Weekend of Wild Decks Featuring Paladins, Priest, Rogue, and the Inspire Demon Hunter

    Wildlings approved of this post 

  • Archaeological Deck - Card Design Competition Discussion Thread

    Last minute reminder to submit your cards! Good luck to everyone! There are some very interesting cards this week, this was a hard one and I'm impressed with what people came up with!

  • Quick resume of my 15 games this morning

    dont worry, you seem to be new to the game.  this game has a lot of shifting meta stages and the tier 1 decks tend to rotate AND theres like patches with buffs and nerfs every 15 days.

    plus u can play the decks that counter the ones u face the most.

  • Quick resume of my 15 games this morning

    Same and I went 13/2 with Corina control because of it :)

    Adapt, overcome. Don't even need to improvise.

  • Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana

    Hearthstone [STANDARD] Vigormortis' Hybrid Hunter: Dragons, Beasts & Vereesa Windrunner! (1080p)

    What a cool deck - dragon synergy, beast buffs and spell damage from Vereesa. An off-meta deck that works wonders.

    Guide: https://www.hearthpwn.com/decks/1344285-vigormortis-83-wr-very-hybrid-hunter-legend

    Deck code: AAECAR8G4QT7lgOLrQP/sAODuQPtvgMM7QaXCOyWA4qtA/yvA/6vA4GxA6+3A864A6K5A/m6A/+6AwA=

    https://youtu.be/xuV1XY90LBw




  • Quick resume of my 15 games this morning

    Game 1 : Noxus/Zaun burn

    Game 2: Noxus/Zaun burn

    Game 3 : Elusives

    Game 4: Noxus/Zaun burn

    Game 5 :  Ezreal/Karma burn

    Game 6: Noxus/Zaun burn

    Game 7 : Noxus/Zaun burn

    Game 8: Noxus/Zaun burn

    Game 9 : Elusives

    Game 10: Ez/karma burn

    Game 11: Noxus/Zaun burn

    Game 12:  Noxus/Zaun burn

    Game 13 : Elusives

    Game 14: Noxus/Zaun burn

    Game 15 : Noxus/Zaun burn

     

    Flawless design. A+ launch patch. Much wow

  • [Fan Card] Highlander Control Patron Warrior

    Staff

    This is a really unique way to showcase your Custom cards, i applaud you!

    That being said, i think the Quest is too strong. 20 dmg is easy, especially since it would count from a "negative health", meaning you can Shield Slam a 1-Health minion for 10 damage and it would give the quest 50% progression. You can easilly bump it to "deal 40 dmg to minions" and it would still be very doable. And not only is the requirement very easy, the reward is insane, give your entire board Charge? This would basically become the original Warsong Commander for the same Mana Cost. I dont really like the ability at all, but if you want to balance it, Kur'Talos Ravencrest needs to have much higher Health, so it isnt that easy to just trade him off and give your entire board Charge.

  • lee sin barrier bug?

    What you're describing sounds like a bug, but without some kind of log of the plays, it's hard to judge the order, etc. I haven't played with Lee Sin yet, so I can't speak to any bugs.

  • Hearthstone Grandmasters 2020 Season 1 Continues With Week 3

    Thanks for that, that is great info that is hard to find anywhere (including the tournament site, which is absurd)

  • Hearthstone Grandmasters 2020 Season 1 Continues With Week 3

    Nearly all of Shaman's wins are in mirror matches :)

  • Al'Akir The Last Windfurybender

    Quote From Vandaren

    You know i'm still hoping someday there will be windfury shaman or something. We have Windfury on the basic set after all. But idk, maybe the mechanic can't be viable without being too oppressive. Or maybe i'm just eager to put my Whirlwind Tempest to good use.

    Rogue had been in a similar position with stealth, and while 2 stealth synergy cards (and a whopping 3 in wild) isn't exactly enough to support an entire archetype it is a good sign that under-supported keywords can hope for something eventually.

    I guess you could argue both windfury and stealth have strong synergy with stat buffs, and divine shields actually. The trouble is while shaman and rogue have some buffs they are not central to their class identities so they don't generally receive anything very strong in this regard to incentivise splashing some windfury/stealth minions into other decks. Playing as Finley (mixed paladin & shaman) in the Tombs of Terror at least gives you the opportunity to see what windfury could really do when strong buffs are around. The Power Up! hero power really lets you test it out.

  • Would you pay to have an emote that says 'Boring'

    Well, I don´t think it´s worth it to put more emotes to this game. Even though I rarely squelch someone, I do it when someone starts spamming emotes like crazy. After that, I´m the one who´s having fun watching him furiously highligting his hero thinking he is tilting me with his countless greetings and threaths, while I don´t really care  :)

  • Season Rewards

    Quote From KANSAS

    I like the rewards more with this new ranked system. Even if you get less dust, getting expansion packs is a lot more valuable than the 500 dust I would be getting in the previous ranked system. The packs are also a lot more valuable since the duplicate protection, so maybe you are getting less dust, but you are getting more playable cards. Plus, for a F2P player those 5 packs are the equivalent of 5-7 days of playing. Which means the Legendary for our pity timer is a week closer.

    One other thing, this is a lot more exciting than the last system was. Before, I was always excited to play at the start of a new month, but all I got was the same old 500 dust and another boring grind ahead of me. But packs are exciting. When opening packs, you might get a Legendary or extra Epics. And if you low roll and get 40 dust each pack, then you are now that much closer to a good pack.

    In short, these rewards are more interesting and exciting. And they are much more useful if you don't have the entire expansion yet. And in my opinion, if you do own the entire expansion you shouldn't be that concerned about missing out on 100 dust.

    Very very good points. I didn't think about it that way.

  • Season Rewards

    Quote From KANSAS

    I like the rewards more with this new ranked system. Even if you get less dust, getting expansion packs is a lot more valuable than the 500 dust I would be getting in the previous ranked system. The packs are also a lot more valuable since the duplicate protection, so maybe you are getting less dust, but you are getting more playable cards. Plus, for a F2P player those 5 packs are the equivalent of 5-7 days of playing. Which means the Legendary for our pity timer is a week closer.

    One other thing, this is a lot more exciting than the last system was. Before, I was always excited to play at the start of a new month, but all I got was the same old 500 dust and another boring grind ahead of me. But packs are exciting. When opening packs, you might get a Legendary or extra Epics. And if you low roll and get 40 dust each pack, then you are now that much closer to a good pack.

    In short, these rewards are more interesting and exciting. And they are much more useful if you don't have the entire expansion yet. And in my opinion, if you do own the entire expansion you shouldn't be that concerned about missing out on 100 dust.

    I was going to respond to Xarkkal's comment, but your post describes my thoughts precisely. So, thanks.

    I'm just going to say, that the new no-duplicate protection rule makes the epic we get from Diamond 5 quite valuable and almost on par with the golden one we used to get in the previous system. If someone gets a shitty or an already possessed epic (in case of a full collection), they will receive only 100 dust, but if it's an epic they were planning to craft anyway, it will have the same 400 dust value as the aforementioned golden epic.