I do actually own Kronx Dragonhoof, but I didn't want to spend all the dust I have and then some for one deck, so I'd like a more budget-y option, if someone has good experiences.
Is anybody else not getting the "first time" rewards? I am at Gold 8 and still haven't gotten anything.
If you reached gold 8 last month, you already received them then.
So then "first time" rewards means first time getting that rank ever. I thought it meant the first time hitting that rank this month and that was why everybody went back to bronze 10 each month.
Is quest mage still a problem even? It's even weaker against aggro now and keeps reno priest in check.
Yes. It is. Last month, across 3 regions, filtered for wild.
Sure some were secret mage, and a few reno, but vast majority were this mostly uninteractive deck that has just been named Tier S (God Tier) by tempostorn a few days ago.
It's worst matchup (Darkest Hour Warlock) got removed, not that that deck was fun to play against either.
A new balance patch has hit the Hearthstone meta, bringing several changes to the Wild format! The nerf to Bloodbloom has all but killed off Darkest Hour Warlock completely. However, the nerf to Open the Waygate hasn’t quite had the same intended effect on the meta. That is no fault of the nerf to Open the Waygate itself. The card has been hit. There’s no denying that. However, the continued nerfs to Demon Hunter and the removal of Darkest Hour Warlock from the format have given the extra room needed for Quest Mage to breathe and effectively offset the nerf to Open the Waygate, given that the core powerhouses of the archetype—Sorcerer's Apprentice, Mana Cyclone, and Flamewaker—remain completely unscathed.
With its only reasonable counter now out of commision, Quest Mage now ascends to Tier S status. What does this mean for the future of the format? For now, it means that there has been a rift in the meta. The high Legend ranks of the Wild format have been warped and consumed by Quest Mage
...............snip.....................
Aggressive strategies have been able to bring it to Quest Mage . . . however, despite their best efforts, no archetype is putting up more than a 45% win rate in the matchup.
(bold my emphasis)
There will be lots of people who play this deck and love it - I assume it's fun to play it rather than face it. I can't blame them.
But hopefully most such players will appreciate such a dominating deck that's >50% (>55%?) winrate against everything except a mirror isn't good for the format long term.
By all means have crazy broken OP stuff in Wild. But every deck must have a counter to stop any one deck getting way out of hand.
Why is it so hard to get this ingame? It's so much fun and I sometimes redo the singleplayer dungeon just to get this card and when I don't get it I have to restart :(
I made legend for the first time ever and have been playing since beta (being a father of three kinda prevents legend grinds).
With the new system and the virus keeping me at home, had plenty of time to get there this month. Saved the deck that I made legend with and started crafting the deck in gold (a thing I had said I would do if i ever got to legend).
Also is nice to finally have that box checked and now don't have to feel like I have to grind to get there again.
Grats - and with the new rewards you picked the right month to do it! (unlike me!)
I get such a kick out of a number of these pictures. People posing like they are UFC fighters looking tough... lolz. You play a card game on the internet.
Hearthstone is far superior in gameplay and simplicity. However, I don't think it could beat LoR's reward system (for now, at least). LoR rewards very generous and it's very addictive.
I've played Runeterra for only three days now, and I am already capable of net-decking(I know) an almost complete(only 1-champion missing) S-Tier Control(Corrina) deck and an almost complete budget Discard Deck. I can't blame anyone who'd make the switch.
I wish Achievements would come sooner for Hearthstone. There just isn't much incentive playing more than completing quests and grinding ladder. While in Runeterra, you could play every day without running out of stuff to strive towards.
I really like to play rogue, and I really like value and control(which doesn't really fit, I know). Sadly I didn't open any legendaries or epics for rogue this expansion, but after playing against Secret Rogue a few times, I really want to craft a deck with the secret packages. Any recomendations or decklists?
I've been playing a lot with copies effect (just randomly got them). It's just a graphics bug and they still have the normal stats and keywords but this happens to the Silverwing Vanguards too. They still hit as if they have normal stats but they just don't show the stat changes.
I made legend for the first time ever and have been playing since beta (being a father of three kinda prevents legend grinds).
With the new system and the virus keeping me at home, had plenty of time to get there this month. Saved the deck that I made legend with and started crafting the deck in gold (a thing I had said I would do if i ever got to legend).
Also is nice to finally have that box checked and now don't have to feel like I have to grind to get there again.
I have mentioned this before and I will say it again, the quest reward should read "refresh your mana crystals". OTK decks aren't inherently bad, in fact they can be good for the game. As iWatchUSleep mentioned, they keep super greedy control decks from taking over the meta. The change I suggested keeps the combo potential, but it doesn't stack with Archmage Vargoth and it doesn't give all of your minions Charge.
I had double rare cards as reward, but since I already had all the blue cards, it didn't matter, but it looked a bit odd, getting the same cards over and over again.
Same here - 3 of my 5 rares for Plat 10 were Pint-Sized Summoner which looked weird.
I’m stumped on the whole freebies thing. In one sense it seems great to get a bunch of free cards, but in another sense it makes the perceived value of all the cards much lower. I’m looking at the Champions (legendaries?), and I have so many already, so the ones that I don’t have don’t really seem super desirable. Couple that with the fact that I have no idea what I even got in the one purchase I made, and I feel like the whole thing borders on most people just going with a F2P approach. Maybe that’s nice for aspiring communists, but what it means for the game is probably that it won’t end up going the distance.
I come from decades of playing Magic where you pay for the game you play. I like paying for a good game, so I don’t mind buying both bundles when a new expansion drops in HS - in fact, I look forward to it! All of this freebie stuff, plus the clutter of the collection manager make this game feel cheap, despite the fact that some of the graphics are flashy.
Also, there are way too many keywords. The cards look kind of messy with all of that, and deck building strategy is more needlessly complicated than it needs to be as a result. I do like the full artworks, though. That’s kind of cool, but it also illustrates just how little is actually shown on the card
What to craft for Secret Rogue?
I do actually own Kronx Dragonhoof, but I didn't want to spend all the dust I have and then some for one deck, so I'd like a more budget-y option, if someone has good experiences.
Season Rewards
So then "first time" rewards means first time getting that rank ever. I thought it meant the first time hitting that rank this month and that was why everybody went back to bronze 10 each month.
Hearthstone Grandmasters 2020 Season 1 Continues With Week 3
At least Paladin's got its first EU win in the first game of the first match of the day. Shaman, I guess we'll see.
Season Rewards
If you reached gold 8 last month, you already received them then.
Season Rewards
Is anybody else not getting the "first time" rewards? I am at Gold 8 and still haven't gotten anything.
What to craft for Secret Rogue?
One bamboozle is fine, many recommend it, actually. If you're building a Galakrond deck, I'd suggest your priority order for crafting legendaries is:
Kronx Dragonhoof
Heistbaron Togwaggle
Shadowjeweler Hanar
Edwin VanCleef
It's an expensive deck but loads of fun. I crafted it last week. No regrets!
Hearthstone Grandmasters 2020 Season 1 Continues With Week 3
i agree after galakrond got nerfed shaman hasnt been the same
How to fix Quest Mage:
Yes. It is. Last month, across 3 regions, filtered for wild.
Sure some were secret mage, and a few reno, but vast majority were this mostly uninteractive deck that has just been named Tier S (God Tier) by tempostorn a few days ago.
It's worst matchup (Darkest Hour Warlock) got removed, not that that deck was fun to play against either.
(bold my emphasis)
There will be lots of people who play this deck and love it - I assume it's fun to play it rather than face it. I can't blame them.
But hopefully most such players will appreciate such a dominating deck that's >50% (>55%?) winrate against everything except a mirror isn't good for the format long term.
By all means have crazy broken OP stuff in Wild. But every deck must have a counter to stop any one deck getting way out of hand.
Elistra the Immortal
Why is it so hard to get this ingame? It's so much fun and I sometimes redo the singleplayer dungeon just to get this card and when I don't get it I have to restart :(
First time legend here too! (yeay!)
Grats - and with the new rewards you picked the right month to do it! (unlike me!)
Hearthstone Grandmasters 2020 Season 1 Continues With Week 3
I get such a kick out of a number of these pictures. People posing like they are UFC fighters looking tough... lolz. You play a card game on the internet.
does swain work with strike spells?
thanks, will use it when i make a swain deck.
Brawl Haul - Chevill, Bane of Monsters
I would play more Brawl if the rewards were better. But thanks for the nice guide
Legends of Runeterra - Official Launch Video "Breathe"
Hearthstone is far superior in gameplay and simplicity. However, I don't think it could beat LoR's reward system (for now, at least). LoR rewards very generous and it's very addictive.
I've played Runeterra for only three days now, and I am already capable of net-decking(I know) an almost complete(only 1-champion missing) S-Tier Control(Corrina) deck and an almost complete budget Discard Deck. I can't blame anyone who'd make the switch.
I wish Achievements would come sooner for Hearthstone. There just isn't much incentive playing more than completing quests and grinding ladder. While in Runeterra, you could play every day without running out of stuff to strive towards.
What to craft for Secret Rogue?
Hello y'all,
I really like to play rogue, and I really like value and control(which doesn't really fit, I know). Sadly I didn't open any legendaries or epics for rogue this expansion, but after playing against Secret Rogue a few times, I really want to craft a deck with the secret packages. Any recomendations or decklists?
Do I need 2 Bamboozle? I do have 3600 Dust and as classlegendaries: Flik Skyshiv, Waxadred and Bazaar Burglary, as well as full common and rare for standard.
A New Historic Anthology is Coming to MTG Arena on May 21 - Historic Ranked Returns in the May Update
Ramp into Gyruda T4 —> Ulamog.
About "dawn and dusk"
I've been playing a lot with copies effect (just randomly got them). It's just a graphics bug and they still have the normal stats and keywords but this happens to the Silverwing Vanguards too. They still hit as if they have normal stats but they just don't show the stat changes.
About "dawn and dusk"
Ok, then it is probably a graphic bug. Thank you!
First time legend here too! (yeay!)
I made legend for the first time ever and have been playing since beta (being a father of three kinda prevents legend grinds).
With the new system and the virus keeping me at home, had plenty of time to get there this month. Saved the deck that I made legend with and started crafting the deck in gold (a thing I had said I would do if i ever got to legend).
Also is nice to finally have that box checked and now don't have to feel like I have to grind to get there again.
Legends of Runeterra - Official Launch Video "Breathe"
"Aspiring Communists" is where you lost me.
Hearthstone Grandmasters 2020 Season 1 Continues With Week 3
This format is hilarious. Shaman and Paladin are so far behind the other classes it's insane.
How to fix Quest Mage:
I have mentioned this before and I will say it again, the quest reward should read "refresh your mana crystals". OTK decks aren't inherently bad, in fact they can be good for the game. As iWatchUSleep mentioned, they keep super greedy control decks from taking over the meta. The change I suggested keeps the combo potential, but it doesn't stack with Archmage Vargoth and it doesn't give all of your minions Charge.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Unseen Saboteur
if this i wrong i would like a hint
Season Rewards
Same here - 3 of my 5 rares for Plat 10 were Pint-Sized Summoner which looked weird.
Legends of Runeterra - Official Launch Video "Breathe"
I’m stumped on the whole freebies thing. In one sense it seems great to get a bunch of free cards, but in another sense it makes the perceived value of all the cards much lower. I’m looking at the Champions (legendaries?), and I have so many already, so the ones that I don’t have don’t really seem super desirable. Couple that with the fact that I have no idea what I even got in the one purchase I made, and I feel like the whole thing borders on most people just going with a F2P approach. Maybe that’s nice for aspiring communists, but what it means for the game is probably that it won’t end up going the distance.
I come from decades of playing Magic where you pay for the game you play. I like paying for a good game, so I don’t mind buying both bundles when a new expansion drops in HS - in fact, I look forward to it! All of this freebie stuff, plus the clutter of the collection manager make this game feel cheap, despite the fact that some of the graphics are flashy.
Also, there are way too many keywords. The cards look kind of messy with all of that, and deck building strategy is more needlessly complicated than it needs to be as a result. I do like the full artworks, though. That’s kind of cool, but it also illustrates just how little is actually shown on the card