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The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

    Why do Embiggen Druid always have Strength in Numbers, Breath of Dreams and Embiggen in their opening hand?

  • Our Thoughts on Hearthstone's Ashes of Outland Neutral Cards (Part 2)

    That flavour text for Burrowing Scorpid took me right back to the early 2000`s. Any reference to an obscure Finnish DJ works for me 😂

  • The Price Of Power - Card Design Competition Discussion Thread

    Pro

    I just managed to delete 45 minutes of feedback when I edited my post. So, here's my card which is meant to target one of hunter's prime weaknesses, card draw. I made it cost one more than Darkshire Librarian because the battlecry and the deathrattle are switched and the effect can be exploited by emptying your hand or silence. Flavor-wise I liked the thought of a track hound gone rabid who first helps you hunt down your prey but then turns on you.

    Please tell me what you think about it, while I rewrite my thoughts about your cards. *sigh

  • The Price Of Power - Card Design Competition Discussion Thread

    Pro

    Here's my idea for this week. The card targets one of hunter's prime weaknesses: draw. I made it cost one more than Darkshire Librarian because the battlecry and the deathrattle are reversed and it targets 2 cards instead of 1. Obviously this can be exploited by emptying your hand (doesn't work on curve) or silence. I liked the flavour of a Track Hound gone rabid who helps you find your prey and then turns on you. Witchwood seemed to fit best. Let me know what you think about it!

     

    Feedback time!

    linkblade91:

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    I actually prefer Icy Guardian, but I understand the others reasoning it's not exciting enough. Sinestra looks cool too, but maybe tune down the stats because Warrior benefits from the effect about half of the time.

    TheHoax91:

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    Interesting idea! I agree with the argument it might be overstated.

    shaveyou:

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    Cobalt Sky-Serpent looks really cool! No ideas to improve this further.

    MenacingBagel:

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    While it's a really creative effect, I don't like the card very much. The art doesn't look like Hearthstone-style and as someone already pointed out, it's unplayable from turn 10 onwards.

    Xarkkal:

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    I'm a big Deathwing fan and really like your card. I don't think you have to tune down the stats, the risk of this getting silenced or transformed is big enough to grant them as they are. On top of that, it's a legendary and Warrior doesn't have much draw now that Acolyte is gone, so if this wiffs, you have a big problem.

    Conduit:

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    The art is cool but I don't like the the effect. It's no good sign if you have to explain how card works for other people to understand it. I liked your first idea better.

    KANSAS:

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    I think you should go with Lord of the Flame. From what you've written I got the feeling you really like the card and its effect is more interesting than the other's.

    thepowrofcheese:

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    I'm fine with the card, but since it would only be natural to try and cheat it out maybe change the watermark to K&C when Recruit was introduced?

    Hordaki:

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    Nice card, cool flavor. You got a good rating from me ;-)

    Demonyz95:

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    Pairing Windfury with twins is a great idea! I'm not sure about the damage effect, if you go face for 10 you have to pay 6 health. That seems quite expensive. What about 2 damage?

    Almaniarra:

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    I'm a bit sad you already submitted. You should have redacted the orphan (single word) in line 2 and giving health instead of armor to your opponent would have been really great for the flavor of the card (food = health sustain).

    Fedrion: Your idea is cool but the stats are really bad for you. Imagine plying this and your opponent answers with BEEEES!!!, Swarm of Locusts (that's almost an OTK!), Knife Juggler or some such. It would be completely unplayable against zoo decks.

    Nirast:

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    The Demon tag is fine, it's a Doomguard after all. I'm not sure about the wording, maybe it should be "Summon this (minion?) for your opponent."?

    Wailor:

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    First thing I'd rule out Icecrown Lich. Hand freezing is no thing as of now as far as I know. Unstable Nightmare looks interesting to me, though people might argue that you turned around the Outcast effect: all the current cards grant you a bonus if they are Outcast, you make it a disadvantage. So the safe play would be Spark Elemental.

  • The Price Of Power - Card Design Competition Discussion Thread

    Thank you all for your feedback, time to give some myself!

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    linkblade91 - Icy Guardian nicely offsets its own drawback by having taunt without being overpowered. I like it a lot.

    shaveyou - I really like Twisted Ancient. Not sure why this would be a witchwood card, because it fits perfectly into some of druids themes right now. You curve right into 7 mana next turn where you can offset the drawback by playing Ironbark or Bogbeam for zero alongside your overcosted 5 drop. Also if you put this into spell heavy druid, who cares if your second Twisted Ancient costs 8?

    MenacingBagel - Tio the demented is way to extreme. It's basically "Battlecry: Win next turn. If not, loose." Unfortunately there is no way to make this balanced.

    Hordaki - That is a colossal downside. Only really useful to finish the game alongside Tundra Rhino. Yeah i don't see anyone running this with hunters Mark and removal, to make a 3 card 6+ mana combo to summon an 8/8 that does nothing.

    Demonxz95 - Eredar Twins has a nice concept. The upside seems to small to me though. You play this on curve and it does nothing. Maybe with rush and less attack it would still be balanced.

    Conduit - I like Alpha Hoarder card mechanically. The Deathrattel seems a bit wordy. I'd prefer something like "Deathrattle: Open the bag." Also I'm not a fan of that name.

    Almaniarra - Nice tech card, but the drawback seems arbitrary. What does armor have to do with cooking Murlocs?

    KANSAS - I like Crystal Imp the most. I can see a reason to play that card. Not so much the other two. it also fits perfectly into Mean streets with that art.

    thepowrofcheese - For me the 29 card deck is not an issue. If others have a problem with it maybe restrict the card to a class. 

    Fedrion - It's a really nice card. I only have to nitpicky issues with it. 1.) Taunt, Lifesteal and the art scream Paladin to me. 2.) Blizzard rotated all the healing = damage cards to the Hall of Fame to free some design space i guess…

    Xarkkal - Discard your hand is a drawback that limits the use of the card extremely. No control warrior will ever run this card, unless they can cheat the card out without triggering the Battlecry (with the new standard rotation this won't be possible). Maybe this finds a place in an aggressive Pirate Warrior deck, where your hand is empty constantly and you can redraw fast using Ancharrr.

    Nirast - I think Dishonest Doomguard is missing some sort of ability like Taunt or Rush (you would have to remove a couple stats for that), because right now it's just a slow big nothing with an interesting downside. Also Warlock probably would run this with Sacrificial Pact to instantly destroy their opponents copy.

    Now to my own card. I know Demon Hunter has some OP cards, but do you really think Ashtongue Battlelord is one of them? Still I tuned down my card a bit, so it's just slightly better than the Battlelord.

    Also someone mentioned it shouldn't have Divine Shield, which it never had. So I guess we agree on that =)

  • The Price Of Power - Card Design Competition Discussion Thread

    Given how unspecific this theme was, I guessed I'd had tons of cards that fit this criteria in my custom collection. Weirdly enough, I only had two, so I created a third one in Unstable Nightmare.

    Let me know which one is the most interesting and which needs tweaking its stats.


    Anyways, feedback time!

    @linkblade91

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    I guess Sinestra is better, since her drawback can be turn into some sort of benefit if you tailor your deck for it. I like Icy Guardian too.

    @Demonxz95

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    You're right. This card is love it or hate it. As other people said, it has nasty synergies with Recruit-like effects, so it's a card could never be in the game… But you can go with it for the lolz

    About your Eredar Twins, it's cool, but it's too similar to Shaveyou's Cobalt Sky-Serpent, which I like better.

    @TheHoax91

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    I don't think its drawback is really a drawback. I fact, I think a 4/5 statline would be justified, since Taunt + Lifesteal is a very good combo for slow decks… Which don't really care about healing their opponent. Either save this card for another comp (because it's interesting) or make its Lifesteal only heal your opponent.

    @shaveyou

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    I think Cobalt Sky-Serpent has a more elegant design, so I'd go with it. My only "issue" with it is that Un'goro doesn't seem the place for this creature. I feel it has some sort of Asian vibe, so I'd make it Gadgetzan, since Shaman was part of the Lotus gang.

    @MenacingBagel

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    Like with Demon's card, yours can be very game breaking with Recruit-like effects. However, the effect has something to it (even if it's terrible outside of this crazy synergies it has) so people might like it.

    That said, your card has several aesthetic issues that are more important than it seems. The artwork doesn't fit Hearthstone, you're missing some caps in both the name and effect. It's also missing a "." in the end of the effect.

    @Xarkkal

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    Both versions are cool, but I think I prefer the simplicity of the first version. That said, it needs more stats, since +1/+1 over Flamewreathed Faceless looks like too little to justify such a big drawback. The second version is also cool since it has the benefit of being resiliant to hard removal, outside of transform effects.

    @Conduit

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    Silencing your own stuff isn't really such a big drawback, especially since you can build a deck around it. I mean, check Wailing Soul or Dalaran Librarian.

    Alpha Hoarder, on the other hand, is a very cool and flavourful card. I think it has chances to win the competition.

    @KANSAS

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    I don't thin Reno or Shadow Imp qualify for this comp. Out of the other ones, my favourite is Short-Tempered Brute. Illidan is also cool, but I'd change the character, since he's now a Hero.

    @thepowrofcheese

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    I really liked the card until I saw Demon's comment. And he's right :/

    @Hordaki

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    I'd give your card Rush, since otherwise your opponent has the advantage of attacking first.

    @Alminarra

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    Not sure about your card. I mean, flavor is solid, but I feel like it has been tweaked to fit this competition and it has really hurt the card.

    If you decide to go with it, make sure to swap Armor with Healing (which fits the cooking theme much better) and capitalize Murloc.

    @Fedrion

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    I really like your card! I'd change its stats. Something like a 4 mana 2/8 or so? I don't know, with 4 Attack and that effect, it can really screw you up.

    @Nirast

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    Very playful and flavorful card. I'd like it to be in the game, but only if it doesn't end up in any competitive deck.

  • Day 1 crafts?

    Yeah both rogue legs look really interesting and fun to play around with!

    My main concern with the Primes are that they might be too slow, especially if we get a fast meta with a lot of Demon Hunters. Hunter’s Prime being the exception due to tutors like Diving Gryphon and [Hearthstone Card (Scavenger’s Ingenuity) Not Found]. 

  • Ashes of Outland: Arena Impact

    This is a great thread. Thanks for all the great work! Excited for the new Arena.

  • Card Design Conversation - Learning By Numbers

    Congrats, linkblade! Last week you were saying that you might win some time, and here you have it :D


    Anyways, I found Shadow's design analysis very interesting. I'm gonna check out my vote distribution as well, since I've only made it to the finals twice so far and I wanna improve.

    BTW, I'm kinda surprised to see that linkblade is more polarasing. Maybe it's just this particular comp? Dunno, I've always thought his cards tend to be very solid, but not shiny. 

  • ALBATROSS!!!

    So far I've had no luck at all with this deck.. why did i waste 800 dust!

  • Day 1 crafts?

    Teron Gorefiend is a must craft for me. Will be strong in standard and ridiculous in wild.

  • Card Design Conversation - Learning By Numbers

    Wow transparency report is awesome! I'm not even a card creator but that report makes me at least want to try.

    Congrats to the winner!

  • Day 1 crafts?

    No-brainer: Maiev Shadowsong, though I might wait around before crafting her. I don't think she's as must-craft as Kronx Dragonhoof, Dragonqueen Alexstrasza, orZephrys the Great.

    Personal picks:

    Shadowjeweler Hanar - Secret/Stealth Rogue looks like a powerful deck, can't wait to play it.

    Akama

    Kayn Sunfury - I'm gonna spam DH until I grow tired of it.

    Metamorphosis

    Lady Liadrin - I just got a golden Paladin portrait last month, so I want to play some strong Paladin decks in the upcoming expansion. Libram Paladin looks OP.

  • The Price Of Power - Card Design Competition Discussion Thread

    Staff

    First idea. Not sure why I made it a Demon, guess I still have last comp on my mind, haha.

    Feedback:

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    Almaniarra - Like the idea, but like Link said, there already is Murloc hate in classic. Also, isn't a Chef already a Cook? 

    KANSAS - Lord of the Flame seems ok, Crystal Imp is a little boring, Satyr Spelleater has too much of a drawback, maybe make it a 6/7 that destroys 2 crystals.

    thepowrofcheese - I feel the effect is far too weak for the drawback. This needs to be a game ender, once you play it, you pretty much win the game. Needs a pretty big buff.

    Fedrion - This card is bad. It's almost as bad as that new 1 mana 1/4. I see what you were going for, but no one would play this. 

    Xarkkal - Love the effect, but I'm not sure it's worth it to loose your hand for an 8/8 Taunt that summons a beatstick. With the amount of removal in the game, this card has a high chance to loose you the game. Could be great late game, though.

  • Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

    Quote From Swaggydude
    Quote From SamHobbs494

    Pre salt for knowing I am going to have to buy 85 individual packs for 100 gold each instead of being able to mass buy them all at once

    Hey, I’m not sure if you know, but you can buy more than 1 pack with gold by double clicking the 100 gold purchase. It will ask how many you want to buy (max is 50, but then you can just buy 35 afterwards)

    Oh really? seriously wish I had known that years ago. Thank you my friend you just saved me 10 minutes

  • The new ladder system

    Quote From KANSAS

    I don't understand. How is it harder to win now that you are being paired with someone based on your win rate? Wouldn't be a more fair matchup now? My experiences have been pretty positive. I feel like I have a fighting chance in the majority of my games, I never face an opponent who I feel is way better than me, or way worse.

    If you are being paired against someone with the legend cardback and 1,000 win portrait, that doesn't necessarily mean you are fighting a world champion, it simply means they have been playing for a long time and have made legend at least once. It doesn't reflect skill so much as patience.

    If there is any issue with the matchmaking so that people are being paired against opponents who are too tough then they will fix it.

    To be fair, does anyone ever actually feel like they're playing against a 'good' opponent? 95% of the time you can't tell this without knowing their entire hand, which rarely happens.

    Of course I'm talking about mid-high MMR gameplay here. Not the 'coin hero power turn one'-MMR.

  • Out of Cards Changelog - 2020-04-07 - Collection Manager for Hearthstone

    Staff Pro

    Hearthstone Collections have arrived in their first iteration just in time for Ashes of Outland. We'll make this a quick update post.

    • You can find them under your user dropdown on the site navigation under "HS Collection".
    • You cannot currently share your collection with friends / other community members.
      • We'll be adding an account permission at a later date to enable showcasing your collection to the world. Default off.
    • Calculations are performed client-side so we don't murder the servers.
    Important Notes

    I regret to inform you we don't have a client available yet for automatic syncing of cards. I know this is incredibly disappointing for a lot of you, especially considering there isn't much time before Ashes of Outland hits to input collections manually. To say the last few months have been tight on time would be the understatement of the year.

    Also, the goal was to allow you to find decks using the deck search feature on the site by using your collection data. This is not live right now because the site needs to be monitored during a time where there is less traffic (not an expansion launch) so we can stay online. We've had a lot of downtime recently (any downtime is unacceptable to me) and although the problem has been fixed and we won't run into the same issue again, these calculations take quite a bit of processing so I'm not confident turning them on right away. I'll likely enable these calculations for Out of Cards Premium users first, so we can get a better idea at how the site handles them without turning it on for everyone. I don't have an exact date at when this will happen.

    The Future
    • Desktop client for syncing collections.
    • Adding cards to your collection from deck pages.
    • Improved interfaces
    • Pity timer tracking

    Thanks for your continued support!

  • Our Thoughts on Hearthstone's Ashes of Outland Neutral Cards (Part 2)

    AoO Neutral Cards 2: The Pack Filling

  • Favorite Cards by Rarity

    [Hearthstone Card (Basic) Not Found] - Animal Companion, the ever reliable Hunter card. 

    [Hearthstone Card (Common) Not Found] - Eternium Rover. Being a Warrior main, this card has been an auto-include in decks for as long as I can remember. I'll miss it once it's gone from standard.

    [Hearthstone Card (Rare) Not Found] - Dyn-o-matic, unique removal for Warrior. I like that it's not a simple board clear, that you actually had to set up the board state to maximize the effect. 

    [Hearthstone Card (Epic) Not Found] - Corpsetaker, such a unique design for a card. It was always annoying whenever you drew one of the keywords before you could play her, but when you pull it off, it's always satisfying. Honorable mention to Supercollider, just a fun weapon to play and strategize against. 

    Legendary - Sunkeeper Tarim, the ultimate equalizer. There was almost never a bad time to play him. Also the first legendary I ever crafted, so he has a special place in my heart.

  • New Promotional Videos for Legends of Runeterra Featuring Demacia

    Staff

    As they're doing these for all regions I'd expect the lightheartedness to decrease, at least with Shadow Isles. Looking forward for those videos, nevertheless.

  • The Price Of Power - Card Design Competition Discussion Thread

    Thank you all for the feedback. Here's version 2.0 which I really like, but I think needs some balancing (I'm thinking maybe a 6/6). Any thoughts?

    I'll go through and get more feedback out too. 

  • New Promotional Videos for Legends of Runeterra Featuring Demacia

    that Demacia Before Glory is a great trailer. more lighthearted and kid friendly on par with HS type of videos. Still i prefer the more serious and bold style like the one they showed for the official release of the game

  • Our Thoughts on Hearthstone's Ashes of Outland Warrior Cards

    As a dirty brainless aggro player, I'm quite excited for Galakrond or Aggro warrior in this expansion. Warrior already had lots of "damage your own things" effects in the Galakrond lists we have now (i.e. Risky Skipper and Bloodsworn Mercenary), so I feel like Bloodboil Brute and Bonechewer Raider will feel at home there. Imprisoned Gan'arg seems nuts if you draw it early, similar to N'Zoth's First Mate into Patches the Pirate but on turn 3 and much less tempo. I feel like this card fails when you don't have anything else to fill in the 2 mana spot since you're then just letting your opponent build up a board over 2 turns and all you have is a Fiery War Axe and a 2/2. Kargath Bladefist seems good enough to run in any Warrior deck, aggro or not, so that's just icing on the cake.

  • Hearthstone Arena in Ashes Of Outland - New Rotation and New Cards

    Nice info about the upcoming arena changes, but i think most of the people will play with DH just because they look more aggro than anything else and can finish early but who knows....

  • [PSA: Free Arena Ticket] Ashes of Outland 1st rotation (April 7)

    Thanks for the reminder, i forgot about the free ticket every rotation