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  • Legends of Runeterra is Teasing an Announcement with New Card Art!

    That's what everyone is saying, and I have to agree. It's likely that Quinn will be the new Champion introduced for Demacia in the expansion later this month. 

  • Ashes of Outland Launch Survival Guide - Everything You Need To Know & Day 1 Decks to Play

    Can I upvote this comment more than once?

  • Legends of Runeterra is Teasing an Announcement with New Card Art!

    If this ain't Quinn I don't know what is.

    They are all even wearing the Demacian colours. 

  • Dekkster's Quest Leoroxx OTK Hunter - Ashes of Outland Launch

    Staff

    I guess you play it first?:)

  • Ashes of Outland Launch Survival Guide - Everything You Need To Know & Day 1 Decks to Play

    Does the collection manager allow you to select all and then just delete the ones you don’t have?  That would be far easier

  • Spell Damage Update Idea

    That’s actually a pretty cool idea!Maybe it could even be that some minions generate the spell at the start of each round so you can save them up. Or there could be a card that Discovers a Spell, so that you have the added strategy of deciding which spell to cast.

  • Ashes of Outland

    Staff

    I think Soulbound Ashtongue might find place in warlock in combination with Darkglare. For example, Rain of Fire will refresh 3 mana, but yeah, we will have to see if it can become consistent enough.

  • Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

    Quote From Avalon
    Quote From ArngrimUndying
    Quote From SamHobbs494

    Killed Lorewalker Cho with a free Vendetta. Cho copies spell but opponent plays it for free? 0% chance that he meets the condition for it to be free though.

    Never knew Cho copied discounts, how is this a thing wtf

    Maybe I'm wrong with how it works, but I would assume since Vendetta is still a Rogue card, it's checking for non-Rogue cards, not "different from the class you're playing." I don't know that for sure but would be my guess to explain that interaction?

    I guess the class you should consider "main" is the one you're playing (if you're Jaina, then Mage), so it shouldn't matter if Vendetta is a Rogue card. But yeah, I don't know why it happened.

    I think this is the actual reason.  If you're a mage for example, Vendetta will check for any non-mage cards in your hand, and as it turns out you have one.  You have a rogue card called Vendetta.

  • Ashes of Outland Launch Survival Guide - Everything You Need To Know & Day 1 Decks to Play

    Any chance said client for syncing our collections will work on Mac?

  • The Price Of Power - Card Design Competition Discussion Thread

    Quote From Demonxz95
    Quote From Elfensilver

    Here's my idea!

    I'll now try myself on feedback.

    It's extremely arguable whether this counts as a downside or not. Theoretically, it could give you better cards than what you already have.

    Also, it has 5 lines of text in which it is an unwritten rule that a card in English does not have that many lines.

    As an avid player of Espionage+Spectral Cutlass rogue I'd say that random class cards are almost always worse than your own class cards.  Rogue loves it's Preparation, Shadowstep and Backstab, and I think think their loss and replacement is worth the +2 Attack.

    Also, I'd really like suggestions how to shorten the text.

  • Ashes of Outland Launch Survival Guide - Everything You Need To Know & Day 1 Decks to Play

    WE ARE NOT PREPARED!

    **Reads article**

    Well, actually, I feel pretty prepared now. Thanks OOC!

  • Dekkster's Quest Leoroxx OTK Hunter - Ashes of Outland Launch

    if Leoroxx summon Zyrox prime is a disaster !

  • Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

    Oooooooo yea that might make sense. 

    Still gross to find out this way lol but it does check out. 

    Don't Vendetta Cho peeps

  • The Price Of Power - Card Design Competition Discussion Thread

    My thought's on cards:

    @ linkblade91: Both cards seem fair. Icy Guardian is a decentsized taunt, which makes up for the freeze part, and an elemental. It looks a tad weak, but it would probably seen some play. Sinestra is just great, on an empty board she's an unfair amount of stats, and minions summoned afterwards will still be at full health for trading. It might be hard to pull of enrage-stuff with Sinestra, but she might be strong enough without that.

    @Demonxz95 : Z'kral seems unfun. Terrible if he gets removed easily, and even worse if he survives and kills you by round 6. But the latter won't happen a lot, which also makes this very weak. Eredar Twins: nice effect, but to be honest it looks like a copy of shaveyou's Cobalt Sky-Serpent.

    @TheHoax91: Aponi Brightmane beautiful card and a good idea for paladin. Could work in some control decks, but the effect is neither deck-defining nor game-winning, so the rarity could be epic instead.

    @shaveyou: Cobalt Sky-Serpent  - I do not know what to say but praises. Seems mostly balanced but strong! Twisted Ancient: Strength in Numbers would be in the same rotation, making this a possible swing-turn in Druid.

    @MenancingBagel: Tio the demented seems like a risky wager, but it doesn't seem particulary fun, since  your opponent can't really do anything to hasten your doom. On the other hand, it's a really strong card for fast decks, like zoolock, where the game is decided by turn 11 anyway. The best comparable card would be Felguard, but here the stats make it gamewinning by itself.

    @Xarkkal: Lord Daval Prestor: Flamewreathed Faceless, but worse drawback. As an all-in-card he is unfun and risky. The new effect makes it better, but it's still very high-rolly and it misses  deathwing's powerful boardclear. Seems like it could work in a really aggro deck.

    @Conduit: Toxic Raider: Unique twofold effect, which can be used for shenanigans, and overstatted - seems OP.  Alpha Hoarder: very interesting, but a couple nitpicks- gets weak if you silence it is not a big weakness, but pretty normal. The name is not so great, since Alpha reminds oneself of the Omega cards of Boomsday. But the effect is unique, and could probably make some weird combo work - what happens if you control two of those?  Can you return bagged cards multiple times?

    @KANSAS: IIlidan: effect seems to weak for a legendary. But nice flavor. Crystal Imp : why isn't this a demon? And it's super strong. Reno,Dragonsoul: Nice effect and card, like the statline, but seems to be in the wrong competition. Shadow Imp: Where's the drawback? Short-Tempered Brute: The only card fitting the competition, the effect is very warrior-y, the stats are good. I'd put the rarity to rare, though. Satyr Spelleater: Interesting effect and good last ditch for aggro, but what spells does he eat?

    @thepowrofcheese: Gurtogg Bloodboil : i like the unique bottom of your deck-effect, but sadly this won't ever see play. Because it looks like an aggro finisher, that you'll never ever draw with an aggro deck. Seems like a disappointment to open in packs.

    '@Hordaki: Colossal Insectoid looks like a fair card, but not really playable. Back at Ungoro, there were fewer beast-buff-cards, which makes this at best a two card combo for 7 mana for playing this beast. Maybe put it in Uldum, I think there's more synergies there, and also room for giant insects.

    @Almaniarra: Chef Cook: a fine effect, great taste, but the 3 armor gain to the enemy hero is well worth the extra stat. A 3/3 with a possible upside and a negligible downside seems almost to strong.

    @Fedrion: Auchenai Defender: What great stats! But ouch is the drawback a big one. Too big sadly, if your opponent trades a few small minions in it, you're screwed. Like a few Lynxes. I like the simplicity, but it's to bad.

    @Nirast: Dishonest Doomguard: fantastic idea,  fits theme and expansion. But quite unplayable, which only speaks for it's fulfillment of the requirement.

    @Wairlor: Spark Elemental:  beautiful and simple, but probably to simple to win. Icecrown Lich: looks cool, but the wording is not explaining much. Unstable Nightmare: Really nice, but the drawback seems negligible in a class with strong draw, only in about 1/15 of the cases, when this is the first card you pull this will be a dead card.

    @anchorm4n Rabid Track Hound: I like the inclusion for the witchwood set, where hunter had few drawing tool. Seems fair enough.

    @GameTheory345: Both cards are lovely in their flavor, but how do you return a minion politly? And any deck with Prince Malchezaar will get another possible lose condition!

  • Ashes of Outland

    Shaman evolution.

  • Hearthstone Arena in Ashes Of Outland - New Rotation and New Cards

    Nice info about the upcoming arena changes.

  • Ashes of Outland Launch Survival Guide - Everything You Need To Know & Day 1 Decks to Play

    V E N G E A N C E

  • Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

    Quote From ArngrimUndying
    Quote From SamHobbs494

    Killed Lorewalker Cho with a free Vendetta. Cho copies spell but opponent plays it for free? 0% chance that he meets the condition for it to be free though.

    Never knew Cho copied discounts, how is this a thing wtf

    Maybe I'm wrong with how it works, but I would assume since Vendetta is still a Rogue card, it's checking for non-Rogue cards, not "different from the class you're playing." I don't know that for sure but would be my guess to explain that interaction?

    I guess the class you should consider "main" is the one you're playing (if you're Jaina, then Mage), so it shouldn't matter if Vendetta is a Rogue card. But yeah, I don't know why it happened.

  • Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

    Quote From SamHobbs494

    Killed Lorewalker Cho with a free Vendetta. Cho copies spell but opponent plays it for free? 0% chance that he meets the condition for it to be free though.

    Never knew Cho copied discounts, how is this a thing wtf

    Maybe I'm wrong with how it works, but I would assume since Vendetta is still a Rogue card, it's checking for non-Rogue cards, not "different from the class you're playing." I don't know that for sure but would be my guess to explain that interaction?

  • The Ashes of Outland Community Compendium is Live!

    Staff Pro

    Yeah, that was wild. Jumping right into card reveals without a break between them and the expansion announcement was very different and made for no time to get stuff prepared. Good to see the HS team do it though!

  • The Ashes of Outland Community Compendium is Live!

    Staff Pro

    The finalized bingo is over on the original news article.
    https://outof.cards/hearthstone/987-ashes-of-outland-reveal-season-community-bingo

  • Ashes of Outland: Arena Impact

    Quote From AbusingKel

    I'm more inclined to agree with Sinti's rating, though Magtheridon seems very awkward and Sporeling probably requires an aggro deck to be good. We know from previous arena cards that mirror effects usually suck. Libram of Justice on the other hand looks like an obvious 5* card to me, the ability to remove anything out of nowhere is extremely powerful for Paladin. I'm a bit unsure about Blackjack Stunner. Obviously an extremely OP removal tool if the effect triggers, but I don't think it will be consistent enough to be worth a pick. Maybe with 4 secrets it could be good? I'll definitely be picking this card a couple times to see how it plays out.

  • Ashes of Outland

    Usually, on average, we are pretty much wrong ^^

  • The Ashes of Outland Community Compendium is Live!

    The reveal season been as compact as it gets ; that was nice !

  • Ashes of Outland

    Does anyone know how much the community usually correct? Like a percentage or something.