i guess Legends of Runeterra really spook then huh? first game to do so. I mainly play Runeterra now, but ive been keeping HS quests clear and keeping up with the news and meta of the game just cause i was predicting the team to come up with something fresh for HS as the quality of Runeterra really seemed to put a dent on HS.
Im glad, hoping to see improvements so i can comeback to the game we all love
i totally agree, everything about runeterra is done really, really well. The reward system and economy is fantastic.... but for some reason i don't find myself enjoying the game past getting my daily's done. I haven't figure out why the game play isn't hooking me yet. Maybe it's the pacing of the matches? Not sure :/
This is a spin on the classic "2 mana deal 3 damage". Being limited to this turn only makes it a bit less powerful but the Twinspell gives it more value. Maybe this will make Even mage good? (Lol no)
I like the flavor and the idea. My only concern, is the fact that at 2 mana, you are able to play all 4 of these, with the HP on turn 10. That's a 13 damage HP for 10 mana. I personally would feel a bit more comfortable with this at 3 mana to help prevent any OTK shenanigans. But, that's just my personal opinion, and it's probably perfectly fine at 2 mana.
For a dissenting opinion here - I don't think that's all that bad given the draw/holding requirements to pull it off. Put another way: you can do 15face dmg for 10 mana with double Fireball + a Frostbolt - that requires you to draw/hold 3 separate cards vs only 2 here, but is also 3 more dmg so I think the tradeoff is fair.
Two fireballs are enough. That's 12 damage for 8 mana, for 2 cards, plus a hero power for the remaining 2 mana is exactly the same thing as 4 casts of Fire Within.
This is true. So basically, this is just another fireball and more burn damage for mage when they already have so much burn damage.
This is not broken because it is too much damage for it's cost, but I wouldn't like to see this card printed because there is already so many ways for mage to deal burn damage and this would just make aggro mages way more consistnet.
This is a spin on the classic "2 mana deal 3 damage". Being limited to this turn only makes it a bit less powerful but the Twinspell gives it more value. Maybe this will make Even mage good? (Lol no)
I like the flavor and the idea. My only concern, is the fact that at 2 mana, you are able to play all 4 of these, with the HP on turn 10. That's a 13 damage HP for 10 mana. I personally would feel a bit more comfortable with this at 3 mana to help prevent any OTK shenanigans. But, that's just my personal opinion, and it's probably perfectly fine at 2 mana.
For a dissenting opinion here - I don't think that's all that bad given the draw/holding requirements to pull it off. Put another way: you can do 15face dmg for 10 mana with double Fireball + a Frostbolt - that requires you to draw/hold 3 separate cards vs only 2 here, but is also 3 more dmg so I think the tradeoff is fair.
Two fireballs are enough. That's 12 damage for 8 mana, for 2 cards, plus a hero power for the remaining 2 mana is exactly the same thing as 4 casts of Fire Within.
I stopped getting hyped for no reason a very long ago, since it usually leaves a bad taste in your mouth when you don't get what you're waiting for.
Do the upcoming changes encourage the content creators? Cool, but as long as I don't know what's coming I'll keep my opinion on the game as it is now (which is not negative, but not as enthusiastic as Frodan).
I'm not saying the Devs won't do anything (God I hope they'll improve some aspects the community has been asking for a while), but rather that we should wait until an actual announcement comes out and see what's new before popping our bottles.
They will have to make huge changes to keep up with Legends of Runeterra. It's so refreshing playing a card game monitized on buying cosmetics instead of random card packs. You can spend some money on cards, but you get wild cards that let you craft whatever you want instead of getting a bunch of random packs. Even if you don't spend money, you unlock cards at a good pace by playing and get a ton more cards for free every week.
It's also so nice to play a card game that's doesn't rely on RNG so much.
That YouTube video is 2 weeks old; in it he says he's going to tinker around with it more but I haven't seen this archetype in any of his vids since. Do you know if he's done any improvements?
In a subsequent video (but before the balance patch), he mentioned that it crashed hard when he started running into a lot of elusives.
I think it's doing much better after the patch, because I have definitely been seeing more of it.
A small update has gone out that fixes a couple of competition issues and site nav.
Changes
Magic
Added a header banner (finally).
Added navigation links that take you to the Magic Arena Portal.
Hearthstone
Fan Creations Nav item now has a dropdown.
Added an additional reminder to use Hearthcards.net on the submission page for card competitions.
Bug Fixes
General
Fixed an issue where spoiler markup would fail to render.
Cookies that keep track of the last part of the site you were on (for browser-side cosmetics) no longer expire when you close your browser, retaining theme.
Hearthstone
Fixed debug info showing up in Fan Creations "my votes" section.
Fixed a typo causing a server-side error when visiting the competition list. (This was hotfixed on Feb 18 after the first error was triggered)
Dev Notes
We're paying attention to all the feedback that has been brought forth for the new Fan Creations Card Design Competition system. We won't be making any major changes for the first competition but we are currently considering exactly what we'll change. So far we're happy with the positive response we've seen from the launch of the system and we're looking forward to a healthy competitive environment for Hearthstone card design that simply isn't being offered elsewhere.
BUG? I just tried to submit my entry and got the message "You're lost - we're not in the submission phase yet". Am I missing something it looks like the timer says the submission phase is open?
When visiting the submission page or when actually hitting the Submit Entry button?
ETA I just tried again and it went through - only difference is that when it didn't go through I had written a good bit in the "description" field about how i thought you could play the card. this time I only wrote one line of flavor text. Not sure maybe there's a hidden character limit on the description box?
Only the same limit that forum posts have, which to my knowledge has not been reached since we bumped it up. I don't see any real errors logged on the server-side of things so nothing completely failed which makes this even more fun to diagnose. We'll keep an eye out.
M0gwai was my inspiration, actually! I started there and adapted to my existing collection as best I could, using sparingly using wildcards where absolutely necessary. His is a lot more 3x and a lot cheaper cards in general, and he loves the potential draw from Trifarian Assessor. My deck has a wider mana curve with more late-game threats: I REALLY liked the added punch that Legion Veteran, Battering Ram, and Kato The Arm provide, and Scarmaiden never feels bad to get on the board.
That YouTube video is 2 weeks old; in it he says he's going to tinker around with it more but I haven't seen this archetype in any of his vids since. Do you know if he's done any improvements?
The Hearthstone 2020 Community Summit Leaves Frodan in Shock - Big Changes Coming for Hearthstone in 2020
i guess Legends of Runeterra really spook then huh? first game to do so. I mainly play Runeterra now, but ive been keeping HS quests clear and keeping up with the news and meta of the game just cause i was predicting the team to come up with something fresh for HS as the quality of Runeterra really seemed to put a dent on HS.
Im glad, hoping to see improvements so i can comeback to the game we all love
The Hearthstone 2020 Community Summit Leaves Frodan in Shock - Big Changes Coming for Hearthstone in 2020
i totally agree, everything about runeterra is done really, really well. The reward system and economy is fantastic.... but for some reason i don't find myself enjoying the game past getting my daily's done. I haven't figure out why the game play isn't hooking me yet. Maybe it's the pacing of the matches? Not sure :/
How To Train Year Dragon - Card Design Competition Discussion Thread
This is true. So basically, this is just another fireball and more burn damage for mage when they already have so much burn damage.
This is not broken because it is too much damage for it's cost, but I wouldn't like to see this card printed because there is already so many ways for mage to deal burn damage and this would just make aggro mages way more consistnet.
The Hearthstone 2020 Community Summit Leaves Frodan in Shock - Big Changes Coming for Hearthstone in 2020
I'm not a very big fan of Kripp, but anything that makes him happy with Hearthstone must be good.
edit: Hopefully the mage hero will get released with this information or some news about it.
How To Train Year Dragon - Card Design Competition Discussion Thread
Two fireballs are enough. That's 12 damage for 8 mana, for 2 cards, plus a hero power for the remaining 2 mana is exactly the same thing as 4 casts of Fire Within.
When Clones Attack!
You know how every once in a while you get a lucky game where you know you are supposed to win.
BY FIRE BE PURGED!!!!
The Hearthstone 2020 Community Summit Leaves Frodan in Shock - Big Changes Coming for Hearthstone in 2020
I stopped getting hyped for no reason a very long ago, since it usually leaves a bad taste in your mouth when you don't get what you're waiting for.
Do the upcoming changes encourage the content creators? Cool, but as long as I don't know what's coming I'll keep my opinion on the game as it is now (which is not negative, but not as enthusiastic as Frodan).
I'm not saying the Devs won't do anything (God I hope they'll improve some aspects the community has been asking for a while), but rather that we should wait until an actual announcement comes out and see what's new before popping our bottles.
How To Train Year Dragon - Card Design Competition Discussion Thread
In life, he was raised by Crystalsmith Kangor, who taught him the concepts of infinity and endlessness.
First idea, what do you think? If anyone is still in need of assistance, let me know.
The Hearthstone 2020 Community Summit Leaves Frodan in Shock - Big Changes Coming for Hearthstone in 2020
With all the hype I expect something big now.
Total rework of basic/classic set+classes and FINALLY a teammodus (2v2,3v3...)
Otherwise I would be disappointed.
The Hearthstone 2020 Community Summit Leaves Frodan in Shock - Big Changes Coming for Hearthstone in 2020
They will have to make huge changes to keep up with Legends of Runeterra. It's so refreshing playing a card game monitized on buying cosmetics instead of random card packs. You can spend some money on cards, but you get wild cards that let you craft whatever you want instead of getting a bunch of random packs. Even if you don't spend money, you unlock cards at a good pace by playing and get a ton more cards for free every week.
It's also so nice to play a card game that's doesn't rely on RNG so much.
The Hearthstone 2020 Community Summit Leaves Frodan in Shock - Big Changes Coming for Hearthstone in 2020
better dusting system???
The Hearthstone 2020 Community Summit Leaves Frodan in Shock - Big Changes Coming for Hearthstone in 2020
Well . . .
You have definitely piqued my curiosity.
Commander Ledros ought to round down
All I know is, people still surrender as soon as I play him.
Also, if you can make it to turn 8 as SI, you can make it to turn 9. The nerf was not a nerf, but +1 power is a real boost.
He's still the worst-designed card in the game -- possibly even more oppressive now than he was before.
The Hearthstone 2020 Community Summit Leaves Frodan in Shock - Big Changes Coming for Hearthstone in 2020
Hopefully it's better than Galakrond's Awakening
The Hearthstone 2020 Community Summit Leaves Frodan in Shock - Big Changes Coming for Hearthstone in 2020
Hearthstone 2.0?
Weekly Card Design Competitions Return! A Guide to the New System
Finally!
Quest Trading - Play A Friend!
Battletag: anchorm4n#2478
Region: EU
Trade Only?: Yes
Done.
Did the update srew my expedition?
You should definitely report this using the Support button in-game.
That's what beta is all about.
Battle Scars (Vlad/Braum) decks
In a subsequent video (but before the balance patch), he mentioned that it crashed hard when he started running into a lot of elusives.
I think it's doing much better after the patch, because I have definitely been seeing more of it.
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
8+ games of people drawing the absolute nuts against me whilst my deck draws in the complete reverse of my desired order.
Yea thanks RnG I think I am done for today.
Out of Cards Changelog - 2020-02-19
A small update has gone out that fixes a couple of competition issues and site nav.
Changes
Magic
Hearthstone
Bug Fixes
General
Hearthstone
Dev Notes
We're paying attention to all the feedback that has been brought forth for the new Fan Creations Card Design Competition system. We won't be making any major changes for the first competition but we are currently considering exactly what we'll change. So far we're happy with the positive response we've seen from the launch of the system and we're looking forward to a healthy competitive environment for Hearthstone card design that simply isn't being offered elsewhere.
How To Train Year Dragon - Card Design Competition Discussion Thread
Only the same limit that forum posts have, which to my knowledge has not been reached since we bumped it up. I don't see any real errors logged on the server-side of things so nothing completely failed which makes this even more fun to diagnose. We'll keep an eye out.
When Clones Attack!
For crying out loud, this was PERFECT for that!
Battle Scars (Vlad/Braum) decks
M0gwai was my inspiration, actually! I started there and adapted to my existing collection as best I could, using sparingly using wildcards where absolutely necessary. His is a lot more 3x and a lot cheaper cards in general, and he loves the potential draw from Trifarian Assessor. My deck has a wider mana curve with more late-game threats: I REALLY liked the added punch that Legion Veteran, Battering Ram, and Kato The Arm provide, and Scarmaiden never feels bad to get on the board.
That YouTube video is 2 weeks old; in it he says he's going to tinker around with it more but I haven't seen this archetype in any of his vids since. Do you know if he's done any improvements?
Brawl Haul - Commanding the Field with Niv-Mizzet, Reborn
Great article! I enjoyed this quite a bit as a singleton player :)