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  • Hearthstone's 2022 World Championship is Over - VoDs, Final Results, and Decks

    Staff Pro

    Yeah, Blizzard killed Hearthstone esports for the big Overwatch League and Call of Duty League payday. Absolutely disgusting move by the finance department. Now the numbers are down and you know for a fact that there's some dude looking only at the numbers and thinks that axing the entire program is the right business play. I don't think that would happen, but I'm certain they are looking to cut costs on "failing" esports programs, even though esports are supposed to be a money pit in the marketing budget.

    And if they don't jump ship, they could do more to push the event to players. Why Hearthstone itself doesn't have something in-game to promote it (and getting free packs when it does work) is beyond me. They should have been able to make development time at this point for the largest event of the year.

  • Hearthstone's 2022 World Championship is Over - VoDs, Final Results, and Decks

    Watched quite a lot of this and despite my accounts being connected, no packs!  They don’t really matter, but at the same time they do.  I’m sure a lot of f2p people rely on free packs like this to build their collections up.

    Hopefully they’re just late, even though it’s been more than 48 hrs at this point.  And hopefully Blizzard does not continue their YouTube only deal when it expires!

    EDIT: Packs arrived finally.  It makes me wonder if they can’t directly proc the packs so instead they ship a data log to Blizz, and someone on their side has to input that somewhere to proc the pack rewards?  Would make sense why their system takes so long

  • Mercenaries: Maestra positioning bug?

    Pro
    Quote From DragonDraena

    Which Maestra equipment are you running? 

    The one where she drops in after a Merc dies. She always replaces the dead Merc, I know that. My issue comes up during a following round, after she is already on the board.

  • Mercenaries: Maestra positioning bug?

    Pro
    Quote From Suchti0352

    Sometimes when you move your mercs during the deployment phase the game reacts too slowly to the changes you made and reverts them, especially if you have a unstable internet connection (from what I've heard the mobile client especially has issues with that). Most of the time it auto-corrects itself. There is also the situation that if you change your position between the revert and the auto-correction that both the original and the just made changes get made, which can feel very unintuitiv. In short: Just wait a second or two before confirming the positions and you should be fine. That's atleast the experience I have.

    Yes, I've noticed this too. That's why, afte the first couple times this happened, I made sure to click and drag carefully, then wait plenty of time for it to settle. Didn't matter. She always shifts as soon as I hit "ready."

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  • Why Death Knight should not get buffed.

    Pro
    Quote From Thraxus

    Agreed, no DK buffs please. My two cents:

    • The corpse mechanic while fitting flavor-wise is largely redundant; in theory this should place a further restriction on cards and limit the overall power level, in practice I find this seldom to be relevant at all (apart from making some generation and thief mechnics much worse for the non DK opponent)

    [...]

    This is something I very much agree with and while we could always hope for better pay off cards in the future, why not try something bold in the meantime? What might help DK a lot without breaking specific cards would be to buff their Hero Power to 1 Mana. The current iteration feels pretty clunky and Demon Hunter has proven that a ping per turn isn't the end of the world if it can't go through Taunt.

    Anyway, we do urgently need a balance patch to tone down some of the bullshit in this game. Watching the World Championship made me wonder what game mode I was spectating at times - Miracle Rogue and Boon Priest look like Wild decks and Control Priest is approaching that level of power as well (if you ignore the fact that the Wild version also has the ability to put on heavy pressure on the opponent via Shadowform / Raza). Arena and Wild have big problems as well and the big question seems to be when, not if we will see the devs intervene. I hope they will do so tomorrow, but there's a small risk they won't do that because you always have to stay vigilant for like a week or something after a patch like that in case a new synergy breaks the game and then we're getting very close to the holidays.

    Anyway again, here's my personal wish list for Wild:

  • Pool 3 - Power Differential

    You know, I'm not usually big on saying I told you so, but .......

     

  • Snowpocalypse 3

    In the past, I used to click all cards as well, but that seemed too much of a hassle to me this time around. Thus, I will be entirely relying on hints for the current event. 

  • Snowpocalypse 3

    Yea, stuck on all 3 HS and that Runeterra.
    And the problem is (and I'm sorry if it caused anything earlier, lol) I have practically clicked on every collectible item in the Runeterra card database.
    I feel things classed as uncollectible is a bit rough, especially as Hearthstone's database is hard flooded with Mercs equipment, boss spells, brawl spells, etc.

  • Mercenaries: Maestra positioning bug?

    Which Maestra equipment are you running? 

  • The March of the Lich King Does Not Stop - 8 Duels Starting Decks You Don't Want to Miss

    Ooh, this will help me put my rewards track Tavern Tickets to good use. 

    Thanks! 

  • Mercenaries: Maestra positioning bug?

    Sometimes when you move your mercs during the deployment phase the game reacts too slowly to the changes you made and reverts them, especially if you have a unstable internet connection (from what I've heard the mobile client especially has issues with that). Most of the time it auto-corrects itself. There is also the situation that if you change your position between the revert and the auto-correction that both the original and the just made changes get made, which can feel very unintuitiv. In short: Just wait a second or two before confirming the positions and you should be fine. That's atleast the experience I have.

  • Why Death Knight should not get buffed.

    You're all making some valid points but at the end of the day, the class isn't competitively viable. It's really a shame, not a single DK deck was brought to the world championship! Cards may be busted but the decks don't work as well as others. So I don't mind some buffs here and there.
    Obviously these don't have to affect the already strong cards, but boosting the class by improving the some of its average cards seems fine to me.

    Runes are indeed part of the reason, decks didn't take off. But they surely won't scrap that mechanic, even though it was way to ambitious from the beginning. All archetypes have to be strong, otherwise they are just dead cards. It essentially splits the class in 3, further reducing the chance of viability of different deck types. I don't see any benefit in that.

    Arena is a problem for buffs, but thats ane entirely different story and will mostly be fixed by offering rate adjustments and maybe some bans.

  • Mercenaries: Maestra positioning bug?

    Pro

    This keeps happening to me: between rounds, I place Maestra in the optimal position, then she moves over right after I click "ready," ruining my strategy. Has anyone else encountered this?  

  • Snowpocalypse 3

    Week 2 is more difficult apparently. Does anyone have hints for the following clues to share?

    (Solved) Hearthstone #1: The process of spawn killing taken to the largest possible extreme is referred to as..."

    (Solved) Hearthstone #3: You have completed your training, young Death Knight. Now wear this as a token of my gratitude."

    (Solved) Runeterra #2: Naughty? Nice? Naughty? Nice? Make up your mind already!"

    EDIT: I was really overthinking the Hearthstone clues. My brains should have stayed inside the box this week, lol 😋

  • Hearthstone World Championship 2022 Is Here - Best 16 Players of the Year Compete for the Title, 2 Free Lich King Packs on YouTube

    I recall it happening once before with YouTube Drops, and then the packs arrived later in the week? It's certainly annoying though when these things don't work as intended, especially for their biggest event. 

  • LarryMoments' "Goodwills Orchestra" Custom Set - Hearthstone Fan Community Spotlight

    laughs in paladin

  • LarryMoments' "Goodwills Orchestra" Custom Set - Hearthstone Fan Community Spotlight

    Staff

    If some cards look like they're missing some tokens or omitted information, that's because the cards were simply too complicated for me to try to explain them concisely in the article that there was simply no way that I would even entertain the idea of attempting to do so.

    If you're really interested in knowing more about these cards, it's all in the set's thread.

  • Pew Pew Porcupine

    Really well-explained, very fun to play. Thank you!

  • Hearthstone World Championship 2022 Is Here - Best 16 Players of the Year Compete for the Title, 2 Free Lich King Packs on YouTube

    Nothing here after 3 whole days. I guess we got scammed again

  • Why Death Knight should not get buffed.

    Agreed, no DK buffs please. My two cents:

    • The corpse mechanic while fitting flavor-wise is largely redundant; in theory this should place a further restriction on cards and limit the overall power level, in practice I find this seldom to be relevant at all (apart from making some generation and thief mechnics much worse for the non DK opponent)
    • Arena: Arena is my main game mode and it is in one of the worst states I can remember; it's basically draft DK or go f*** yourself; above 5-6 wins is DK territory; my personal win rate against DK with non DK classes is maybe 20% and I am a fairly experienced Arena player
    • Rune mechanic seems restrictive and unfun; again I feel this was designed to fit flavor-wise but not gameplay-wise

    That being said I don't expect any meaningful changes coming soon.

  • The Blue Portal

    It is so unique that you would like to have it. Def. my next to go

  • Staff of Origination

    I love to use this card back to any Mech based deck I have. Just fit the theme with those sparks and little electricity touch imo.

  • Nefarian

    I like card backs with rather thin borders, this is a perfect example. Looks so good, and the color palette on it is just chef's touch.

  • Candle King

    I am trying to get this one, it looks pretty good and the Dungeon Runs are so much fun!