I tried it several times, first i was able to login twice but when i try to open collection, Hearthstone stopped running for twice either.
and then, it gave an error about they can't reach my collection and now it says "Your game timed out as it was requesting data from the hearthstone utility service. Please relunch Hearthstone to reconnect." and there is a code on right top corner. " HS:NT304:303:0"but when I try to relogin it gives same error again.
Does anyone have same issues ? If you won't, that means my game is broken so I will try to repair the game/open a ticket.
Edit: I've scanned the game, There was no repair required it said but still can't connect and it says same error on failed screen and now the code on top right corner changed into "HS:CT;NetCacheCardValues=1"
it seemed like my game was broken at first but i guess the problem is about my account.
Edit2: I could login with my phone and can open collection aswell. It ended up the game on my laptop was broken at the beginning but still I don't know why client can't repair the game by itself. I guess i will end up redownloading the game.
Edit3: It is completely weird. I could login with my laptop at last and I have no basic cards. The only basic card I own is Mark of the Wild. I've checked on my phone too, it is the only basic card at there either.
In his Twitter post Iksar stated that the team as a whole hasn't come back from holidays yet, but it will starting from Monday (or Tuesday?). I'm sure we'll receive at least a teaser in a week or so.
They did say they'd be card rewards that will add to descent of dragons, I'm expecting some more highlander cards, invoke cards, sidequests and some cards to counter galakrond a bit also. There's usually a lot of legendaries in an adventure too
I like, that they are trying to change the game again. Don't know, if it is necessary, though pirate warrior sure had it's time in the light back in MsG...
Oh for crying out loud. Absolutely no changes necessary as far as I'm concerned - the only card/deck which is in any way problematic right now is Necrium Apothecary and that can be dealt with through tech cards and correct deck choice. Getting pretty sick of this, honestly - it's impossible for a meta to stabilize if they're going to nerf something every few weeks.
Well, at the very least, they aren't hitting Galakrond Rogue and Priest with nerfs, so that's at least two decks where Kronx Dragonhoof is good.
Either way, i am sure they won't nerf any Galakrond decks to unplayability, all of them will stay viable packages, although variably optimal in a given meta.
And yeah, even moreso in Standard, with an incoming Rotation in about 3 months.
Surely hoping for packs luck is a bad plan.
PS: HOWEVER, do notice that Galakrond is not necessarily the key card of a given deck. Sometimes you don't really need the full package.
I think one way of making Gala Priest more viable would be making the hero power discover rather than just adding to your hand. Probably still wouldn't be that good, but at least then you wouldn't be getting a hand full of Lightwells and Northshires
Alexstrasza can be used offensively to set up lethal or defensively to survive.
Prolly one of the few decks you won't be annoyed to get the Draconic Lackey lol. You get Crazed Netherwing a fair amount of the time, or worst case you get a dragon activator.
The last round of nerfs did a lot more than I expected, however I was expecting a second patch after they returned from break.
Here are my predictions:
Galakrond Decks:
Galakrond Shaman survived the first round of nerfs, and has adapted to the changes, finding a new solid game plan with Spirit of the Frog. I think they need to remove Rush from all Galakrond invoke/summoned minions. I could be wrong, but I think without that change, this deck will just continue to be problematic to the health of the meta no matter how many cards they nerf into the ground. Prediction: Dragon's Pack nerfed to 7 mana.
Galakrond Rogue I don't find any issue with personally. The main issue with Rogue does not lie in the Galakrond cards, but a certain pesky Deathrattle minon which I will address later on. Prediction: Galakrond Rogue receives no nerfs
Galakrond Warrior is going to be another tricky one to nerf properly similar to Shaman. Our poor friend Fluffy Kibbler Dragon is the most likely candidate to receive the nerf hammer, which is unfortunate given how much fun I've been having with the card. Ritual Chopper is another likely target for nerfs, though I think the bigger issue at hand, is the 3 attack given from Invoking/Galakrond's HP. I think 2 attack would be more reasonable, but I don't think Blizz will make that change. I'll address the pirates later on. Prediction: Fluffy Kibbler Dragon nerf to 5 mana, Ritual Chopper nerf to 3 mana.
Galakrond Warlock is fine. Prediction: some unnecessary overly harsh nerf that makes no sense
Galakrond Priest is garbage. Prediction: see Warlock prediction
Non-Galakrond Decks
Deathrattle Rogue is centered around 1 problematic card. Necrium Apothecary. Anything cheating out late game effects is going to cause issues. I'm guessing, blizzard doesn't nerf this hard enough. I'm personally hoping it gets nerfed to 6 mana, but think that's unlikely. Prediction: Necrium Apothecary nerfed to 5 mana
Pirate Warrior I actually don't think Standard is the main reason for a nerf. Pirate Warrior is a much bigger issue in Wild. Galakrond without pirates is a better deck, but maybe they are trying to be preemptive? Skybarge isn't as problematic as I thought it would be, though should probably be reduced to 4 health. Ancharrr is the biggest problem, and it's fairly obvious why and makes me wonder how they thought this card was a good idea to print. We have already learned that good card draw with aggro is a recipe for disaster. Add in the fact that Hoard Pillager exists now... Prediction: Ancharrr nerfed to 4 mana and 2 durability
saw him playing it on stream. he called it "freeze warlock" because it kind of plays like old freeze mage. Everything goes face, plague token dudes when you lose the board, send everything face, etc.
According to the Hearthstone wiki and a percentage calculator I found online, (my maths are awful) 70% of the Dragons in Standard Format have 5 or more health, and a quick skim of Wild Dragons show them to be mostly big too!
Although on reflection I may have made this a bit TOO viable in trying to make it "not totally worthless against normal minions".
A few other decks not mentioned by this brilliant article, but played by me because hearthstone is more fun that way;
Quest paladin I genuinely think people are sleeping on this variant. I've been climbing ladder around rank 10 with this deck and have been doing somewhat successfully with it, much to my surprise. This deck only does poorly against shaman and quest priest and amazingly well against warrior. Hsreplay shows this deck is at a 40% win rate at the moment, but I think its only because it attempts to include too many dragons into the deck. Go with the mech build, with double Prismatic Lens, to complete the quest as soon as possible. Once active, its just a matter of time before you out value your opponents.
Plot twist warlock Again, another meme deck that is a little inconsistent, but I've been getting wins with. The 7 mana tempo swing with Dollmaster Dorian puts so many taunts in the field that warrior cannot reliably get rid of all of it plus the dollmaster. Its backbreaking even to rogue, having trouble only with aggro strategies and lots of bad luck. Play the Kibler version, with double Augmented Elekk to out value quest priest. Unfortunately, I found that playing DoD cards in this deck weakens it a little too much for my liking, but I remain optimistic in experimenting with Nether Breath and malygos at some point.
Cyclone mage Mentioned in this article, and I can attest that its not very good, but better than its made out to look like. Tried Pro player Apxvoid's list with double Novice Engineer and Research Project for fast draws. The key is not always to get that sweet cyclone value, but to mobilize giants as quickly as possible. The meta currently doesn't run too many counter to giants. If you can get one to stick on turn 4, there's a good chance you can stabilize to the late game where the cyclones do a lot of heavy lifting. There's 5 giants (Apxvoid drops one Mountain Giant but I prefer this over the Mana Giant) so there's plenty of giants to go around.
The meatbag line was just part of the “mech” theme - insulting the (fleshy) goblin who took over the Omega Defender in its place.
And to clarify that “online/shutdown/back up” clue for anyone who missed/forgot that story:
The art for Omega Devastator was originally on Omega Defender. When the HS community asked why that card wasn’t a mech (given the art), Blizz changed it to the current Goblin-focused art. They kept the art though and attached it to Omega Devastator when that was printed.
Login and Collection Issues
I am able to login and browse my collection on my mobile. On what device playing?
Login and Collection Issues
Guys can anyone go online in EU ?
I tried it several times, first i was able to login twice but when i try to open collection, Hearthstone stopped running for twice either.
and then, it gave an error about they can't reach my collection and now it says "Your game timed out as it was requesting data from the hearthstone utility service. Please relunch Hearthstone to reconnect." and there is a code on right top corner. " HS:NT304:303:0" but when I try to relogin it gives same error again.
Does anyone have same issues ? If you won't, that means my game is broken so I will try to repair the game/open a ticket.
Edit: I've scanned the game, There was no repair required it said but still can't connect and it says same error on failed screen and now the code on top right corner changed into "HS:CT;NetCacheCardValues=1"
it seemed like my game was broken at first but i guess the problem is about my account.
Edit2: I could login with my phone and can open collection aswell. It ended up the game on my laptop was broken at the beginning but still I don't know why client can't repair the game by itself. I guess i will end up redownloading the game.
Edit3: It is completely weird. I could login with my laptop at last and I have no basic cards. The only basic card I own is Mark of the Wild. I've checked on my phone too, it is the only basic card at there either.
Reminder - Sylvanas Windrunner and Dame Hazelbark Leaving The Store Soon
Deathwing and Sylvanas are amazing heroes. Hazelbark on the other hand is horrendous.
Duwin's Legend Beast Hunter
This deck is everywhere already around rank5.
It's a good deck ofc, but it is over-represented in the meta, IMO.
Midrange Dragonqueen Warlock
you're right, i accidentally removed one when editing the changes i made. It's fixed now, thanks.
A Weekend of Wild Decks - 2020 Edition
That hunter deck is nuts, ranking with it is fun. Can recommend:)
Hearthstone is Getting a Balance Patch - Changes Coming to Battlegrounds, Rogue, Warrior, and Galakrond Archetypes
They did say they'd be card rewards that will add to descent of dragons, I'm expecting some more highlander cards, invoke cards, sidequests and some cards to counter galakrond a bit also. There's usually a lot of legendaries in an adventure too
Hearthstone is Getting a Balance Patch - Changes Coming to Battlegrounds, Rogue, Warrior, and Galakrond Archetypes
Doesn't everyone complain about a stale meta?
I like, that they are trying to change the game again. Don't know, if it is necessary, though pirate warrior sure had it's time in the light back in MsG...
Hearthstone is Getting a Balance Patch - Changes Coming to Battlegrounds, Rogue, Warrior, and Galakrond Archetypes
Oh for crying out loud. Absolutely no changes necessary as far as I'm concerned - the only card/deck which is in any way problematic right now is Necrium Apothecary and that can be dealt with through tech cards and correct deck choice. Getting pretty sick of this, honestly - it's impossible for a meta to stabilize if they're going to nerf something every few weeks.
Reminder - Sylvanas Windrunner and Dame Hazelbark Leaving The Store Soon
I like it. And since most people seem to find her creepy, it doubles as psychological warfare against the opponent XD
To dust some cards and craft Kronx or to wait to get him from the pack?
Well, at the very least, they aren't hitting Galakrond Rogue and Priest with nerfs, so that's at least two decks where Kronx Dragonhoof is good.
Either way, i am sure they won't nerf any Galakrond decks to unplayability, all of them will stay viable packages, although variably optimal in a given meta.
And yeah, even moreso in Standard, with an incoming Rotation in about 3 months.
Surely hoping for packs luck is a bad plan.
PS: HOWEVER, do notice that Galakrond is not necessarily the key card of a given deck. Sometimes you don't really need the full package.
Hearthstone is Getting a Balance Patch - Changes Coming to Battlegrounds, Rogue, Warrior, and Galakrond Archetypes
I think one way of making Gala Priest more viable would be making the hero power discover rather than just adding to your hand. Probably still wouldn't be that good, but at least then you wouldn't be getting a hand full of Lightwells and Northshires
Monsanto's Handlock
Saw one of Muzzy's stream where he was running a variant of this. Though the version he was running had Dark Pharaoh Tekahn.
Control/Stall the board with lackies, Plague of Flames, Mountain Giants, and Crazed Netherwing while collecting your combo pieces.
Then combo finish with Bloodmage Thalnos + Nether Breath (x2) + Soulfire (x2) for 20 damage.
Alexstrasza can be used offensively to set up lethal or defensively to survive.
Prolly one of the few decks you won't be annoyed to get the Draconic Lackey lol. You get Crazed Netherwing a fair amount of the time, or worst case you get a dragon activator.
Here's some art, make a card! [Legacy Game]
Works like Djinni of Zephyrs for Mechs and Magnetic.
Next: A Rastakhan's Rumble legendary
What NEW thing do you think would benefit Hearthstone?
I took a hiatus from HS before KotFT and returned after tombs of terror dropped. I was surprised this wasn't implemented yet.
Dinotamer Brann
Great prediction, we saw it :) Top tier1 for almost 4 months and on bottom tier one still goes on...
Dizzy Big Priest
I never thought I'd say this, but I have absolutely no regrets.
Hearthstone is Getting a Balance Patch - Changes Coming to Battlegrounds, Rogue, Warrior, and Galakrond Archetypes
The last round of nerfs did a lot more than I expected, however I was expecting a second patch after they returned from break.
Here are my predictions:
Galakrond Decks:
Non-Galakrond Decks
Monsanto's Handlock
saw him playing it on stream. he called it "freeze warlock" because it kind of plays like old freeze mage. Everything goes face, plague token dudes when you lose the board, send everything face, etc.
Reminder - Sylvanas Windrunner and Dame Hazelbark Leaving The Store Soon
Agreed. I discovered the game just a week too late to get Khadgar, which I found extremely frustrating. Another shot at him would be nice.
Reminder - Sylvanas Windrunner and Dame Hazelbark Leaving The Store Soon
I'm curious as to exactly how many people want that hero. I consider it almost a deterrent from getting the bundle myself, lol.
Hearthstone Releases Ranked Play Distribution for the First Time in 5 Years!
When you look at it closely, that is some untidy photoshop-ing.
Here's some art, make a card! [Legacy Game]
According to the Hearthstone wiki and a percentage calculator I found online, (my maths are awful) 70% of the Dragons in Standard Format have 5 or more health, and a quick skim of Wild Dragons show them to be mostly big too!
Although on reflection I may have made this a bit TOO viable in trying to make it "not totally worthless against normal minions".
Next, a Legendary Mech.
Standard Meta Report #17 - December 29, 2019 - January 5, 2020
A few other decks not mentioned by this brilliant article, but played by me because hearthstone is more fun that way;
Quest paladin
I genuinely think people are sleeping on this variant. I've been climbing ladder around rank 10 with this deck and have been doing somewhat successfully with it, much to my surprise. This deck only does poorly against shaman and quest priest and amazingly well against warrior. Hsreplay shows this deck is at a 40% win rate at the moment, but I think its only because it attempts to include too many dragons into the deck. Go with the mech build, with double Prismatic Lens, to complete the quest as soon as possible. Once active, its just a matter of time before you out value your opponents.
Plot twist warlock
Again, another meme deck that is a little inconsistent, but I've been getting wins with. The 7 mana tempo swing with Dollmaster Dorian puts so many taunts in the field that warrior cannot reliably get rid of all of it plus the dollmaster. Its backbreaking even to rogue, having trouble only with aggro strategies and lots of bad luck. Play the Kibler version, with double Augmented Elekk to out value quest priest. Unfortunately, I found that playing DoD cards in this deck weakens it a little too much for my liking, but I remain optimistic in experimenting with Nether Breath and malygos at some point.
Cyclone mage
Mentioned in this article, and I can attest that its not very good, but better than its made out to look like. Tried Pro player Apxvoid's list with double Novice Engineer and Research Project for fast draws. The key is not always to get that sweet cyclone value, but to mobilize giants as quickly as possible. The meta currently doesn't run too many counter to giants. If you can get one to stick on turn 4, there's a good chance you can stabilize to the late game where the cyclones do a lot of heavy lifting. There's 5 giants (Apxvoid drops one Mountain Giant but I prefer this over the Mana Giant) so there's plenty of giants to go around.
[Game] Card Treasure Hunt (The Resurrection Attempt)
PopeNeia has it!
The meatbag line was just part of the “mech” theme - insulting the (fleshy) goblin who took over the Omega Defender in its place.
And to clarify that “online/shutdown/back up” clue for anyone who missed/forgot that story:
The art for Omega Devastator was originally on Omega Defender. When the HS community asked why that card wasn’t a mech (given the art), Blizz changed it to the current Goblin-focused art. They kept the art though and attached it to Omega Devastator when that was printed.