This is a neat card that represents a lot of stats over time, but it's tough to imagine putting it into an deck because the initial impact is so low for turn 7. It might be kind of cool to drop after trading away your board (maybe in anticipation of playing The Storm Bringer at the start of your next turn, but that seems like a major leap of faith.
I am glad prep got nerfed otherwise we wouldn't have nice cards like this.
I am not 100% sure if dragon rogue will work, and I am also not 100% sure if rogue needs more draw, but 3 mana draw 3 is very good value, so I wouldn't be too surprised if dragon rogue becomes a thing.
Not a bad card. Pilfer, Hallucination, and Swashburglar are the only 1 mana burgle cards we have, and so far this card is better than all of them except maybe Swashburglar. This will definitely be a fun card for burgle rogue players.
Making the vote easier to access and registers is a nice touch - the previous system was a bit clumsy.. Even before adding an incentive for participation, I feel like we may improve our participation rates with this alone. And now, there's even a carrot on the stick ^^ This time for DoD release, We'll have a real compendium !!
thats good card. Not bonkres, but for dragon decks it'll do its job - buff +3 to health is very strong in early/mid game (+3 to attack does not have so great impact)
History tought as that Coins are valuable so this is obviously an insane effect. Rogue with Questing Adventurers, Edwin and Gadgetzan Auctioneers are looking to be solid. Lets hope for some kind of finisher though, as the Leeroy + Shadowstep combo is getting old.
You have galakrond as a finisher. when fully invoked, you will get a 5/2 weapon, which is already (almost) the same amount of damage you would be getting from leeroy/shadowstep. And you also get four free cards off the top of your library.
Galakrond/Miracle/Lackey rogue looks like it will be a very solid deck. All of the invoke cards are pretty good, and you also have amazing tempo plays like unbral skulker, galakrond, and heistbarron togwaggle.
You know, once upon a time, I thought that Dart Trap would be a very strong card. Thing was, though, that while 5 is a lot of damage (F-F-FLEX TAPE), dealing 5 damage randomly can often be quite meaningless; many, many decks run a fair bit of small stuff and even in the perfect clearing scenario where there is, say, just one Emperor Thaurissan, there's also no guarantee that this will hit it.
Thus, it's not a card you'll want in an aggro deck or a control deck. You want this card is in an aggressively-focused midrange deck which loves to put out soft taunts and threats, continually stretching the opponent's resources. Fortunately, this is a category Hunter has excelled in recently. While there isn't likely to be a 'Hero Power Hunter' in Standard, you could find a midrange deck which utilizes some of those cards, have the mech tag tutor this (Ursatron) into Highlander Hunter, or just put it in Mech Hunter. We'll see! I have no doubt that it will see some sort of play.
So far the invoke cards for rogue look pretty decent. Praise Galakrond! and Seal Fate are all playable cards. And getting a bunch of lackeys is pretty good tempo/value. I think this galakrond will work out well partly because the card itself is a very good card, but mostly because all of the invoke cards are very good, playable cards. I don't think you will be sacrificing too much to get full value from galakrond, and when you do get full value, it will likely win you the game. Getting 4 free cards plus 10 damage over 2 turns is usually enough to close out a game.
Those sidequest are jokes... league of EVIL related classes will have stron hero cards and those classes which are related with league of explorers are gonna have...uselles mini-quests which do almost nothing :c
If you're at 10 mana does this give an additional draw like Wild Growth does? Or is that part of the effect negated to there being a secondary effect (like it's the case with Jade Blossom)?
Nozdormu the Timeless
Remember [Hearthstone Card (Flamewreathed Faceless) Not Found]? Well, now there is a 4 mana 8/8 :P
New Neutral Minion - Shu'ma
This is a neat card that represents a lot of stats over time, but it's tough to imagine putting it into an deck because the initial impact is so low for turn 7. It might be kind of cool to drop after trading away your board (maybe in anticipation of playing The Storm Bringer at the start of your next turn, but that seems like a major leap of faith.
New Rogue Spell - Candle Breath
I am glad prep got nerfed otherwise we wouldn't have nice cards like this.
I am not 100% sure if dragon rogue will work, and I am also not 100% sure if rogue needs more draw, but 3 mana draw 3 is very good value, so I wouldn't be too surprised if dragon rogue becomes a thing.
Dragonrider Talritha
Keep in mind though that Dragonrider Talritha won't buff Immortal Prelate since it's not a dragon.
New Paladin Minion - Dragonrider Talritha
If dragon pally is a thing this card def makes it in. I feel like it’s a less reliable Warbot that sticks around the whole game
Descent of Dragons Card Reveal Period Giveaway
What if we've already purchased the $50-60 pack bundle for ourselves? Are we able to win another through OoC/Blizzard?
TIA. Still happy to rate because you've made it so easy! Huge site improvement!
New Rogue Spell - Dragon's Hoard
Not a bad card. Pilfer, Hallucination, and Swashburglar are the only 1 mana burgle cards we have, and so far this card is better than all of them except maybe Swashburglar. This will definitely be a fun card for burgle rogue players.
Descent of Dragons Card Reveal Period Giveaway
Making the vote easier to access and registers is a nice touch - the previous system was a bit clumsy..
Even before adding an incentive for participation, I feel like we may improve our participation rates with this alone.
And now, there's even a carrot on the stick ^^
This time for DoD release, We'll have a real compendium !!
New Neutral Minion - Shu'ma
Unless there is some wierd tentacle synergies coming or something this does not seem good. Annoying, but not good.
New Paladin Minion - Dragonrider Talritha
thats good card. Not bonkres, but for dragon decks it'll do its job - buff +3 to health is very strong in early/mid game (+3 to attack does not have so great impact)
Today's Card Reveals Coming at the End of Battlegrounds Brawl Event
That ... pun ...

New Rogue Minion - Umbral Skulker
You have galakrond as a finisher. when fully invoked, you will get a 5/2 weapon, which is already (almost) the same amount of damage you would be getting from leeroy/shadowstep. And you also get four free cards off the top of your library.
Galakrond/Miracle/Lackey rogue looks like it will be a very solid deck. All of the invoke cards are pretty good, and you also have amazing tempo plays like unbral skulker, galakrond, and heistbarron togwaggle.
New Druid Minion - Ysera, Unleashed
Lots of Value in a Single card
Shu'ma
I like that card. it can enable a new kind of Druid or Shaman token (might fit in the aggro overload variant that is evolve shaman right now).
potentially a 3/5 card
New Paladin Minion - Nozdormu the Timeless
that's very good imho! great tempo play good in midrange pally or even control - coz you can faster play your AOE effect cards
New Hunter Minion - Dragonbane
You know, once upon a time, I thought that Dart Trap would be a very strong card. Thing was, though, that while 5 is a lot of damage (F-F-FLEX TAPE), dealing 5 damage randomly can often be quite meaningless; many, many decks run a fair bit of small stuff and even in the perfect clearing scenario where there is, say, just one Emperor Thaurissan, there's also no guarantee that this will hit it.
Thus, it's not a card you'll want in an aggro deck or a control deck. You want this card is in an aggressively-focused midrange deck which loves to put out soft taunts and threats, continually stretching the opponent's resources. Fortunately, this is a category Hunter has excelled in recently. While there isn't likely to be a 'Hero Power Hunter' in Standard, you could find a midrange deck which utilizes some of those cards, have the mech tag tutor this (Ursatron) into Highlander Hunter, or just put it in Mech Hunter. We'll see! I have no doubt that it will see some sort of play.
New Paladin Minion - Dragonrider Talritha
Really want this one to work!
Hearthstone Global Games 2019 - Week 2
Just had breakfast watching Kolento Vs Feno - Today's going to be a good day
New Rogue Hero - Galakrond, the Nightmare
So far the invoke cards for rogue look pretty decent. Praise Galakrond! and Seal Fate are all playable cards. And getting a bunch of lackeys is pretty good tempo/value. I think this galakrond will work out well partly because the card itself is a very good card, but mostly because all of the invoke cards are very good, playable cards. I don't think you will be sacrificing too much to get full value from galakrond, and when you do get full value, it will likely win you the game. Getting 4 free cards plus 10 damage over 2 turns is usually enough to close out a game.
New Mage Spell - Learn Draconic
Those sidequest are jokes... league of EVIL related classes will have stron hero cards and those classes which are related with league of explorers are gonna have...uselles mini-quests which do almost nothing :c
New Paladin Minion - Dragonrider Talritha
HandBuff Dragon Paladin huh, seems neat. But I wonder if it will be actual played deck. The archetype hasn't been anything too spectacular so far.
Some Battlegrounds Feedback
What ladder? You mean Shamanville? 40% at legend right now. Disgusting.
New Hunter Spell - Toxic Reinforcements
Very aggro, but maybe a bit too slow. It doesn't do anything for at least 3 turns.
New Druid Spell - Breath of Dreams
If you're at 10 mana does this give an additional draw like Wild Growth does? Or is that part of the effect negated to there being a secondary effect (like it's the case with Jade Blossom)?
New Druid Minion - Emerald Explorer
Can go infinite in theory. Looks like a solid card. People can start tech'ing in their The Black Knights xd