Playing hs since 2014 regularly, I am 0 likely to recommend it to anyone why? Cause it's so expensive.
The economy is the same since beta yet there are about 30 times more cards in the game, sure you could keep with standard but MEH it feels like you either grind daily quests or arena or you stay out.
Speaking about arena, I like the mode but the rewards for it feel bad yes I get a net profit after 4 wins but the rewards seem lacking and again, not updated since beta...
There need to be more rewards, or better you know what you could make oppenning single packs less miserable decrease the chance for a 40 dust pack by a lot, make epics more commons.
Epics are the most expensive cards in hs not legendaries since most of the time you need more of them and they are about 1/4 as rare as a legendary and yet you find so few of them.. Also you can get duplicates of them.
Played gwent before, don't see why couldn't they implement the discover the rarest card option that's a good way to feel good about opening packs.. Or maybe increase pack sizes from 5 to 6 or dust value of common from 5 to 10.
If gwent was half as fun as hs mechanically it would be more popular but sadly it's just not as fun and simplistic.
Also people have been asking for achievements and progress forever... All they did was and achievement for 500 and 1000 wins that's nice but not enough..
Would suggest using the class level system for more rewards it's kind of a pointless system past level 10 make it drop rewards every few levels and remove cap just like in over watch.
Also class specific packs are something blizzard should look into it would make mining a class much easier as well as give easier access to new players..
I climbed to R5 and above with aggro warrior before the last edition. It´s a good deck. Well my homebrew paladin is slaying combo priest and quest druid but barely holds 50% on ladder so better is in the eye of the beholder :-).
Beat Tekahn first try on normal, went to unpack my earned packs, boom! Colossus of the Moon. Then my golden classic pack.... Golden Brightwing! Luckyest Day ever!
But that's not where it stopped! Got my pack from tavern Brawl... GOLDEN Cairne Bloodhoof! To make it better, those 2 golden legendaries were back to back! (Probably normal legendary timer on golden classic, and golden timer on the normal pack)
Edit: for soms reason i decided to buy a rastakhan's rumble pack with gold, pulled a Hex Lord Malacrass! 5th legendary in a row... What is going on with my lucky today..?!?
Beat Tekahn first try on normal, went to unpack my earned packs, boom! Colossus of the Moon. Then my golden classic pack.... Golden Brightwing! Luckyest Day ever!
But that's not where it stopped! Got my pack from tavern Brawl... GOLDEN Cairne Bloodhoof! To make it better, those 2 golden legendaries were back to back! (Probably normal legendary timer on golden classic, and golden timer on the normal pack)
Edit: for soms reason i decided to buy a rastakhan's rumble pack with gold, pulled a Hex Lord Malacrass! 5th legendary in a row... What is going on with my lucky today..?!?
To me the bigger factor is the lack of rush, giving the opponent an opportunity to deal with whatever is there... there is also not a huge advantage to mutating a 10 drop as well, which probably adds to the differences...
I totally agree with halving, or just reducing the cost (gold and dust) of Classic and Wild sets.
I usually disenchant most of the cards that rotate to Wild, and I started this HS year with 28k dust and I have bought 50-100 packs from RoS and SoU each, yet I have had to craft so many cards that I only have about 4k dust right now, I don't have all the cards, specially legendaries and epics, to craft all the competitive decks, and we're only 2 out of 3 expansions so far in this Standard year. At this pace, I won't be able to keep being competitive in the next expansion meta.
So yeah, the game is pretty expensive in dust and gold, and I don't think the bundles are great, not even good, for what you get from them.
I am not sure Wild Mecha'thun Warlock needs a guide, at this point in the game, since it is a kinda old deck, and everyone in Wild should know how it should be played by now.
Surely an extensive guide is always insightful, but i wouldn't bet it'd be interesting to the average OOC user.
Another story would be an extensive guide to sn1p-sn4p Warlock.
Sir Annoy-O
Was available during the Hallow's End event in 2018
Prince Arthas
From defeating the Lich King with EVERY hero class in the Frozen Throne adventure
Lunara
Was available during launch of Year of the Raven
Don't Bring a Six-Shooter to a Bomb Fight
Nice deck! I'd love to face it with my Druid Deck
Tavern Brawl · Unknown Druid · by Celticshark5 · 6 years, 11 months ago
Valuemental
Fun Value Option!
Could Hearthstone be Looking to Reduce the Cost of the Classic Set?
Playing hs since 2014 regularly, I am 0 likely to recommend it to anyone why? Cause it's so expensive.
The economy is the same since beta yet there are about 30 times more cards in the game, sure you could keep with standard but MEH it feels like you either grind daily quests or arena or you stay out.
Speaking about arena, I like the mode but the rewards for it feel bad yes I get a net profit after 4 wins but the rewards seem lacking and again, not updated since beta...
There need to be more rewards, or better you know what you could make oppenning single packs less miserable decrease the chance for a 40 dust pack by a lot, make epics more commons.
Epics are the most expensive cards in hs not legendaries since most of the time you need more of them and they are about 1/4 as rare as a legendary and yet you find so few of them.. Also you can get duplicates of them.
Played gwent before, don't see why couldn't they implement the discover the rarest card option that's a good way to feel good about opening packs.. Or maybe increase pack sizes from 5 to 6 or dust value of common from 5 to 10.
If gwent was half as fun as hs mechanically it would be more popular but sadly it's just not as fun and simplistic.
Also people have been asking for achievements and progress forever... All they did was and achievement for 500 and 1000 wins that's nice but not enough..
Would suggest using the class level system for more rewards it's kind of a pointless system past level 10 make it drop rewards every few levels and remove cap just like in over watch.
Also class specific packs are something blizzard should look into it would make mining a class much easier as well as give easier access to new players..
Would this be of interest?
Btw, you could actually turn the deck guide into a climbing and meta guide.
It would obviously start from the Mechathun perspective, but a focus on matchups and how to counter opponents would definitely be interesting.
Don't Bring a Six-Shooter to a Bomb Fight
code
AAEBAQcG/wPDFvH8ApeUA5qUA/yjAwAA
There are better decks than Combo Priest ...
I climbed to R5 and above with aggro warrior before the last edition. It´s a good deck. Well my homebrew paladin is slaying combo priest and quest druid but barely holds 50% on ladder so better is in the eye of the beholder :-).
The Pepper Thread - Share Some Good Vibes!
Buy a lottery ticket - FAST!
Valuemental
Yeah, i don't think it is the best deck, but i love it all the same.
Would this be of interest?
It's rare that I see a decklist that needs a guide. It's usually pretty clear from the list what the intent is and how to play it.
The Pepper Thread - Share Some Good Vibes!
Beat Tekahn first try on normal, went to unpack my earned packs, boom! Colossus of the Moon. Then my golden classic pack.... Golden Brightwing! Luckyest Day ever!
But that's not where it stopped! Got my pack from tavern Brawl... GOLDEN Cairne Bloodhoof! To make it better, those 2 golden legendaries were back to back! (Probably normal legendary timer on golden classic, and golden timer on the normal pack)
Edit: for soms reason i decided to buy a rastakhan's rumble pack with gold, pulled a Hex Lord Malacrass! 5th legendary in a row... What is going on with my lucky today..?!?
Standard Meta Report #7 - September 23, 2019 - September 29, 2019
To me the bigger factor is the lack of rush, giving the opponent an opportunity to deal with whatever is there... there is also not a huge advantage to mutating a 10 drop as well, which probably adds to the differences...
Valuemental
I'm not sure how competitive this deck is, but I've been having a LOT of fun with it!
[Tavern Brawl] Discard Lock
Swap out tiny knight of cataclysm .
Turn 5 or 4 imp then cataclysm..........
wow.. win on 1 try... thanks mate..
Long term, I think this deck also needs Loatheb.
Could Hearthstone be Looking to Reduce the Cost of the Classic Set?
Ok, thanks!
Could Hearthstone be Looking to Reduce the Cost of the Classic Set?
I totally agree with halving, or just reducing the cost (gold and dust) of Classic and Wild sets.
I usually disenchant most of the cards that rotate to Wild, and I started this HS year with 28k dust and I have bought 50-100 packs from RoS and SoU each, yet I have had to craft so many cards that I only have about 4k dust right now, I don't have all the cards, specially legendaries and epics, to craft all the competitive decks, and we're only 2 out of 3 expansions so far in this Standard year. At this pace, I won't be able to keep being competitive in the next expansion meta.
So yeah, the game is pretty expensive in dust and gold, and I don't think the bundles are great, not even good, for what you get from them.
[Tavern Brawl] Discard Lock
It worked but then i encountered the Snip-snap deck were Cataclysm works wonders
Six-Shooter
https://outof.cards/hearthstone/decks/7922-freeze-yogg-saron
If you love Yogg-Saron, Hope's End try this deck. Not easy to survive but if you make it till round 10 - fun starts!
Would this be of interest?
I am not sure Wild Mecha'thun Warlock needs a guide, at this point in the game, since it is a kinda old deck, and everyone in Wild should know how it should be played by now.
Surely an extensive guide is always insightful, but i wouldn't bet it'd be interesting to the average OOC user.
Another story would be an extensive guide to sn1p-sn4p Warlock.
I may be wrong ofc.
[Tavern Brawl] Discard Lock
If it works for you, then why not? :) you found the card that suits you more
[Tavern Brawl] Discard Lock
!!!
Am trying Expired Merchant instead of Tiny Knight of Evil but it is !!!!!