I didn't "forget" to mention that. The article isn't supposed to show everything you can do on the boards that I showcase, but instead talks about the idea as a whole.
Wow that is an extremely defensive response. I suggest not writing articles if you cannot handle polite commentary. Considering that you mentioned in detail all the other interactions on all the other boards you went over I felt that it was an omission that should have been mentioned. Not only that but I know that it isn't supposed to show everything hence I didn't mention all the missing boards.
Not only that but in general if the total point of the article was to talk about the idea as a whole then I think you missed the mark there. It felt like you were just going into the details on the boards you decided to cover but there wasn't much (there was some) or not enough talk of what it means as a whole.
I don't understand why you are so desperate to mention M:tG multiple times. Besides that, you mention tonnes of interactions and offer no insight on the "Why".
Anyway, Blizzard games have always been loaded with Easter Eggs and nonsensical features.
* StarCraft 2 has an Ewok camp (Star Wars) and an Indomilisk Rex (Jurassic Park); * SC2 has a reference to their old game Rock and Roll Racing in LotV; * SC2 also has a mini-game called Lost Viking, which is reference to their old game Lost Vikings; * The Lost Viking Olaf can also be found in World of Warcraft; * There's a Hydralisk (StarCraft) in the forest in Warcraft III; * There's Dance-Dance-Revolution in Overwatch. And many more. It's a bit of light-hearted comedy that has come to be expected in any Blizzard title.
The answer is pretty straight forward actually. The interactions are a relic of an early design concept they had, where the board would actually impact gameplay by attacking minions and such. They scrapped the concept pretty quickly, but the idea of adding life and interactivity to the board stuck around, giving players stuff to do and discover as they wait around for their opponent to play.
They cover this stuff in the Art of Hearthstone book.
One time while playing on the TGC board I was clicking the archery target and I hit a bullseye then split that arrow in half with my next click/shot Robin Hood style. I have never replicated this again despite many attempts. Hasn’t anyone else seen this or was it all a dream?
I didn't "forget" to mention that. The article isn't supposed to show everything you can do on the boards that I showcase, but instead talks about the idea as a whole.
Really depends on your love of thievery. Quest Rogue is a blast to play, but can be frustrating. It's still not great from a winrate perspective, but you can climb with it with some luck. I think it's a personal call. You seem to have enjoyed Thief Rogue in the past, so you might still like it, but the play style isn't as fluid anymore.
I would say it's better in Wild with cards like Hallucination, but the best Wild version of Thief Rogue doesn't even play Bazaar Burglary. The Quest should improve slightly in the near future, if it's true that Swashburglar is returning to Standard.
In the Goblin Vs. Gnomes game board you forgot to mention how you can open the furnace door and if you do it enough times a spark will ignite the fireworks. Sometimes you can only get one side or the other to go off but sometimes you get both sides to go.
There are some other fun game boards out there but GvG is my favorite still.
Stormwind has an interaction you missed, once the bucket has fallen into the well, you can continue clicking on a specific stone until the stone breaks off and falls into the well
I think there could be a spot for Quest Resurrect Priest with N'Zoth. Mass Resurrect kind of sucks, but N'Zoth does not. If you can work out the early game, I think there's a shot.
It's a really fun deck to play. Few games (besides a great priest start) feel completely unwinnable (even though more are unwinnable than you realize). You usually have so many resources to play with that a lot of decisions are there to be made.
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
Every expansion has a secret on it game board <3
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
Sorry. I didn't mean to sound defensive there, and I apologize if I did.
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
Not sure it's really an easter egg, but in the BRM board, after sinking rag's hammer, you can have a little bathtub duckling emerge :D
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
Wow that is an extremely defensive response. I suggest not writing articles if you cannot handle polite commentary. Considering that you mentioned in detail all the other interactions on all the other boards you went over I felt that it was an omission that should have been mentioned. Not only that but I know that it isn't supposed to show everything hence I didn't mention all the missing boards.
Not only that but in general if the total point of the article was to talk about the idea as a whole then I think you missed the mark there. It felt like you were just going into the details on the boards you decided to cover but there wasn't much (there was some) or not enough talk of what it means as a whole.
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
I don't understand why you are so desperate to mention M:tG multiple times. Besides that, you mention tonnes of interactions and offer no insight on the "Why".
Anyway, Blizzard games have always been loaded with Easter Eggs and nonsensical features.
* StarCraft 2 has an Ewok camp (Star Wars) and an Indomilisk Rex (Jurassic Park);
* SC2 has a reference to their old game Rock and Roll Racing in LotV;
* SC2 also has a mini-game called Lost Viking, which is reference to their old game Lost Vikings;
* The Lost Viking Olaf can also be found in World of Warcraft;
* There's a Hydralisk (StarCraft) in the forest in Warcraft III;
* There's Dance-Dance-Revolution in Overwatch.
And many more. It's a bit of light-hearted comedy that has come to be expected in any Blizzard title.
Were the 23 Wild Cards Coming to Standard for an Event Leaked?
Timing feels a bit weird, seeing how monthly play ends today... I wonder if this limited time event will last for 31 days?
Get Those Ranked Wins - End of Season Standard Laddering Awesomeness
Used the Murloc Shaman (which I was running an inferior version of) to gain 8 ranks over the weekend... thx Outof.Cards!!!
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
The answer is pretty straight forward actually. The interactions are a relic of an early design concept they had, where the board would actually impact gameplay by attacking minions and such. They scrapped the concept pretty quickly, but the idea of adding life and interactivity to the board stuck around, giving players stuff to do and discover as they wait around for their opponent to play.
They cover this stuff in the Art of Hearthstone book.
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
One time while playing on the TGC board I was clicking the archery target and I hit a bullseye then split that arrow in half with my next click/shot Robin Hood style. I have never replicated this again despite many attempts. Hasn’t anyone else seen this or was it all a dream?
N'zoth in standard
Emperor Thaurissan into 6 mana Prophet Velen x2 2 mana Vivid Nightmare and x2 0 mana Holy Smite for 32 dmg otk combo.
Greedy, but funny.
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
I didn't "forget" to mention that. The article isn't supposed to show everything you can do on the boards that I showcase, but instead talks about the idea as a whole.
Standard Meta Report #7 - September 23, 2019 - September 29, 2019
Really depends on your love of thievery. Quest Rogue is a blast to play, but can be frustrating. It's still not great from a winrate perspective, but you can climb with it with some luck. I think it's a personal call. You seem to have enjoyed Thief Rogue in the past, so you might still like it, but the play style isn't as fluid anymore.
I would say it's better in Wild with cards like Hallucination, but the best Wild version of Thief Rogue doesn't even play Bazaar Burglary. The Quest should improve slightly in the near future, if it's true that Swashburglar is returning to Standard.
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
In the Goblin Vs. Gnomes game board you forgot to mention how you can open the furnace door and if you do it enough times a spark will ignite the fireworks. Sometimes you can only get one side or the other to go off but sometimes you get both sides to go.
There are some other fun game boards out there but GvG is my favorite still.
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
"Clicking one of the stones around the well enough times will also cause the stone to fall into the well."
It was always there, but after I read your post I noticed that I mistyped it, and I changed it.
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
Great article! Thanks for the info.
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
Stormwind has an interaction you missed, once the bucket has fallen into the well, you can continue clicking on a specific stone until the stone breaks off and falls into the well
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
42?
Standard Meta Report #7 - September 23, 2019 - September 29, 2019
It's an OK deck but j Alexander's list imo is just a nerfed general Burgle/Togwaggle Rogue list.
It's spread very evenly so that it's neither Aggro enough for Control or Control enough for Aggro.
He pilots it to gd success tho, but it seems people still don't have faith in it
GetMeowth's OTK Warlock
What are you even on about?
Quest Trading - Play A Friend!
Battletag: Frank#2908
Region: EU
Trade Only? Yes, you go first.
Heroes of the Storm
can anyone confirm it's obtained by hitting lvl 12? in the in-game card back gallery it still says lvl 15.
Hearthstone Hypothesis - Why do the Game Board Interactions Exist?
Is it 42?
GetMeowth's OTK Warlock
Sorry i didn't realize we were talking about every single deck in the game....
Oh wait, i was just talking about this deck in particular.
Standard Meta Report #7 - September 23, 2019 - September 29, 2019
I think there could be a spot for Quest Resurrect Priest with N'Zoth. Mass Resurrect kind of sucks, but N'Zoth does not. If you can work out the early game, I think there's a shot.
Standard Meta Report #7 - September 23, 2019 - September 29, 2019
It's a really fun deck to play. Few games (besides a great priest start) feel completely unwinnable (even though more are unwinnable than you realize). You usually have so many resources to play with that a lot of decisions are there to be made.