With so many quest shamans, quest druids, quest priests I felt the only viable approach would be to have some super aggro deck so I tried some home brew tempo spell damage mage. Sure when all your minions get removed you can resign early, but otherwise you have them on their knees around turn 5. The explosive potential of a Mana Addict combined with a Sorcerer's Apprentice is very rewarding.
Big Priest is still pretty common though. Last night I think 60% of the decks I encountered was Big/Resurrect Priest still. The good part is though that it's become easier to beat with all the aggro decks available right now. Very satisfying.
If I had checked out that article yesterday, I wouldn't have lost against that Anka-OTK. Took me totally unaware. Could have easily healed to40 as I had two Amaras in hand...
After this weekend's season play, Blizzard have to do something about the inner fire / divine spirit combo. I know it's been around forever but a lot of games were either decided really early on or was just a waiting game on who drew it first.
It did not make the games fun to watch.
Exactly this. It's time to go for those card. Why is cleric even still at 1 mana?
I personally think it's Divine Spirit that's the biggest problem in that combo. Maybe that card should be moved to HoF, or updated to be either "Give a minion 5 health" or "Double a minion's health (up to 5 health)." The second option might actually be better as the spell does the same thing for minions with 5 or less health, but only gives 5 health to minions of 6+ health. That way it can still has a use of making a sticky minion early on, or could be used in a finisher with 2 x DS + IF but not in OTK form.
After this weekend's season play, Blizzard have to do something about the inner fire / divine spirit combo. I know it's been around forever but a lot of games were either decided really early on or was just a waiting game on who drew it first.
It did not make the games fun to watch.
Exactly this. It's time to go for those card. Why is cleric even still at 1 mana?
After this weekend's season play, Blizzard have to do something about the inner fire / divine spirit combo. I know it's been around forever but a lot of games were either decided really early on or was just a waiting game on who drew it first.
Apologies if this has been requested before. Could we have the respective Copy Hearthstone Deck Code buttons included in these articles so we don't have to click thru to each one to get them?
I can't believe I still lost to this Quest Mage who BURNED the quest reward because of a full hand from overdrawing. He just played Archmage Antonidas and and Fireballed me to death over the next few turns.
I just hate that I keep losing to this stupid deck whenever I face it. Like a sports team that can't beat their rival no matter what they do (like the Bruins with the Canadiens, or the Red Sox losing to the Yankees for 80 years before finally breaking the curse). I just freeze up mentally whenever I see Open the Waygate being played on turn 1. Grrrrr
Nice list, maybe instead of [Hearthstone Card (Naga Sand Wich) Not Found] you could try Sunreaver Warmage? I'd test it but I'm missing a couple of the key legendaries.
If Shaman gets Secrets, they should have Overload - with the twist that the Overload only triggers when the Secret is revealed. That lets you make Secrets with "different mana costs".
Singleton One Spell Mage
That's a good idea. I guess I could take out Soggoth...
Hack the System
They said they are up to it some time ago
The Pepper Thread - Share Some Good Vibes!
With so many quest shamans, quest druids, quest priests I felt the only viable approach would be to have some super aggro deck so I tried some home brew tempo spell damage mage. Sure when all your minions get removed you can resign early, but otherwise you have them on their knees around turn 5. The explosive potential of a Mana Addict combined with a Sorcerer's Apprentice is very rewarding.
Tombs of Terror Solo Content Giveaway
Good luck everyone!
My favourite moment was the return of League of Explorers and the battle cry quest to enable my favourite card: Shudderwock!
What are the strongest decks in wild?
Big Priest is still pretty common though. Last night I think 60% of the decks I encountered was Big/Resurrect Priest still.
The good part is though that it's become easier to beat with all the aggro decks available right now. Very satisfying.
A Weekend of Wild Decks
If I had checked out that article yesterday, I wouldn't have lost against that Anka-OTK. Took me totally unaware. Could have easily healed to40 as I had two Amaras in hand...
Rest of Hearthstone Grandmasters Season 2 to Have Twitch Drops!
Same here. Never luck
Standard Meta Report #4 - September 2, 2019 - September 8, 2019
I personally think it's Divine Spirit that's the biggest problem in that combo. Maybe that card should be moved to HoF, or updated to be either "Give a minion 5 health" or "Double a minion's health (up to 5 health)." The second option might actually be better as the spell does the same thing for minions with 5 or less health, but only gives 5 health to minions of 6+ health. That way it can still has a use of making a sticky minion early on, or could be used in a finisher with 2 x DS + IF but not in OTK form.
Standard Meta Report #4 - September 2, 2019 - September 8, 2019
nah man, that Extra Arms nerf was totally enough.
I bet everything will be better if they just nerf Silence to 1 mana :^)
Standard Meta Report #4 - September 2, 2019 - September 8, 2019
Exactly this. It's time to go for those card. Why is cleric even still at 1 mana?
Tombs of Terror Solo Content Giveaway
Reaching legend, of course
League of Explorers: Revived!
You lost 50 gold because Blizzard decided to give you a free pack instead
Wow, sucks to be you /s
Standard Meta Report #4 - September 2, 2019 - September 8, 2019
After this weekend's season play, Blizzard have to do something about the inner fire / divine spirit combo. I know it's been around forever but a lot of games were either decided really early on or was just a waiting game on who drew it first.
It did not make the games fun to watch.
Standard Meta Report #4 - September 2, 2019 - September 8, 2019
Apologies if this has been requested before. Could we have the respective Copy Hearthstone Deck Code buttons included in these articles so we don't have to click thru to each one to get them?
Highlander Mill Mage (Saviors of Uldum edition)
any replace for zola?
Deck Building WTB Mechanic Filter
A mechanic filter has been added to the deckbuilder!
https://outof.cards/forums/out-of-cards/site-updates/1585-out-of-cards-changelog-2019-09-08
Card subtypes in the search Engine
You can now filter the card database by game mechanics!
https://outof.cards/forums/out-of-cards/site-updates/1585-out-of-cards-changelog-2019-09-08
Here are examples for Secrets and Quests
Quest: https://outof.cards/hearthstone/cards/?has_mechanics=23
Secret: https://outof.cards/hearthstone/cards/?has_mechanics=1
A Report Button
A report button was added to the site earlier today.
https://outof.cards/forums/out-of-cards/site-updates/1585-out-of-cards-changelog-2019-09-08
Standard Meta Report #4 - September 2, 2019 - September 8, 2019
Rogue isn’t dead. It’s just harder to play. Guess that can be said for most tier 3 or worse decks.
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
I can't believe I still lost to this Quest Mage who BURNED the quest reward because of a full hand from overdrawing. He just played Archmage Antonidas and and Fireballed me to death over the next few turns.
I just hate that I keep losing to this stupid deck whenever I face it. Like a sports team that can't beat their rival no matter what they do (like the Bruins with the Canadiens, or the Red Sox losing to the Yankees for 80 years before finally breaking the curse). I just freeze up mentally whenever I see Open the Waygate being played on turn 1. Grrrrr
Reno Dragon Mage - Rank 5 (Anti Quest/Aggro)
That's a great suggestion! I completely forgot about that card, i think that is def. something to try out! Thanks for the suggestion!
Reno Dragon Mage - Rank 5 (Anti Quest/Aggro)
Nice list, maybe instead of [Hearthstone Card (Naga Sand Wich) Not Found] you could try Sunreaver Warmage? I'd test it but I'm missing a couple of the key legendaries.
Rock, Paper, Scissors - Genies, Machines, and Tigers, Oh My!
Yeah cool thanks, I will give it a shot.
Secrets for classes that don't have any
If Shaman gets Secrets, they should have Overload - with the twist that the Overload only triggers when the Secret is revealed. That lets you make Secrets with "different mana costs".
Make it possible to instantly open the last page in a thread
It seems sticky threads don't have that. And the 80g quest trading thread is sticky.