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The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Card Nerf - Extra Arms

    This nerf should have been Northshire Cleric, Extra Arms was a good tool for Priest but not the reason the class is overtuned currently

  • Card Nerf - Luna's Pocket Galaxy

    Highlander Mage will change dramatically because of these changes, I think. With both Conjurer's Calling (which is still viable, btw) and LPG changed, I believe the deck will focus less on being a cheat out big boys and more of a value generation focused deck. So, I can actually see it being more fun to play with and against.

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    Barnes nerf means nothing, big priest will still plague wild. Extremely weak nerf.

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    I'm guessing the logic is that Barnes on 5 means the next turn requires a choice between Eternal Servitude and Shadow Essence, delaying the one of those an additional turn too rather than having a devastating 4-5-6.

    As with most nerfs to polarising decks (old quest rogue I'm looking at you), it won't make much difference to the match-ups that it has a crazy win rate against, but it might be enough to decrease the win rate sufficiently to also decrease the play rate. A more fundamental change than a mana increase may have been better, but I'm not sure how much that would really help if you are playing a slow deck anyway.

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    Quote From linkblade91

    The question now is: when the refund drops, do I dust Barnes to make a Legendary I actually want to use, or do I keep him and maintain the integrity of the Karazhan set I paid money for?

    Wait? Does this mean, that you've kept Moroes?

    Speaking for myself, I won't hesitate to dust Barnes and craft a legendary of my choice. There are some fun SOU legendaries I laid eyes on from the very beginning.

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    I assume this means More Arms! is back to 3 as well?

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    Quote From Watermelon86

    As a Wild Player I don't like any of these nerfs. Extra Arms and Pocket Galaxy are back to unplayable status. I'm especially upset about Extra Arms because it was so much fun at 2 mana and had a variety of uses ranging from Even to Egg to Miracle to Aggro Priest.

    Dr. Boom is now complete garbage for Wild.

    Conjurer's Calling was never really a problem in wild, but I'm sad to not be able to play it in Odd Mage with Corridor Creeper anymore. And from my understanding this doesn't really solve the issue in standard anyway since mage can still pay a giant on 3 and conjurers on 4.

    And then there's Barnes...

    Multiple years of complaints about Big Priest with no action whatsoever from Blizz and now all they do is bump Barnes up by 1 mana after printing enough support for Big Priest that losing Barnes barely hurts the deck at all... And now they'll probably never do anything else about Big Priest and act like they've completely solved the issue with Barnes.

    Totally agree, as a Wild only player too.

  • Sir Finley of the Sands

    I like that they bring card characters back a bit different. kind of a fun way to see how the game is changing.

  • Card Nerf - Conjurer's Calling

    This is a good nerf as it correctly establishes how this card is being used - in a combo manner. Making it cost 1 more mana helps aggro decks, the weakness of combo, run down the mage faster, but the nerf doesn't hugely affect the control match up, which the mage/combo deck is suppost to be at least at least a bit favored. 

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    I’m probably going for dust... ironically enough for Y’sarrg.  Big shaman is a blast and it might be my first legend wild craft

  • Card Nerf - Dr. Boom, Mad Genius

    Well, rip 7 meme. But in all honesty, this is how the card should be if it is to keep its rotating hero power and, more importantly, its Battlecry as is. The thing is, I can actually see a more tempo focused Bomb Warrior as the new big Warrior archetype. Maybe even slapping the Quest for shits and giggles.

    Or, with this big nerf to Control Warrior, the now existing Tempo Warrior can have its time to shine.

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    Staff Pro

    thats an error on our part, sorry!

  • Elise the Enlightened

    I hope she is able to see play at some point. I like the effect a lot. Fun mechanic.

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    man,i wished i hadn't dusted my golden Pocket galaxy when Boomsday launched :(

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    Quote From Skorpionex

    Eh? Dr. 7 gives now 5 armor?

    On the official Page its still 7

  • Reno the Relicologist

    LIke this card. Esp. in wild. Double BATTLECRY is prettygood.

  • Card Nerf - Barnes

    I dislike this one. It's underwhelming to have waited for the ultimate data collection on Blizzard's behalf for it to just end with a meager one mana increase.

    This is honestly sad because now Blizzard has proven that they care about Wild mode, but they've also missed the mark completely and Wild players will once more have to wait for a whole bunch of months until hope resurfaces that they will give Big Priest the kick it really deserves.

    Quoting the Critical Drinker: "What a waste."

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    As a Wild Player I don't like any of these nerfs. Extra Arms and Pocket Galaxy are back to unplayable status. I'm especially upset about Extra Arms because it was so much fun at 2 mana and had a variety of uses ranging from Even to Egg to Miracle to Aggro Priest.

    Dr. Boom is now complete garbage for Wild.

    Conjurer's Calling was never really a problem in wild, but I'm sad to not be able to play it in Odd Mage with Corridor Creeper anymore. And from my understanding this doesn't really solve the issue in standard anyway since mage can still pay a giant on 3 and conjurers on 4.

    And then there's Barnes...

    Multiple years of complaints about Big Priest with no action whatsoever from Blizz and now all they do is bump Barnes up by 1 mana after printing enough support for Big Priest that losing Barnes barely hurts the deck at all... And now they'll probably never do anything else about Big Priest and act like they've completely solved the issue with Barnes.

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    Eh? Dr. 7 gives now 5 armor?

  • Barnes

    Hope the nerf to 5 mana is enough. It should be. I honestly think this card is fine, it just can be really frustrating to play against.

  • Out of Cards Changelog - 2019-08-22

    Staff Pro

    Some updates have gone out over the past few days, here is our changelog!

    I'm sorry these don't come out as frequently as they should. We didn't push out much worth mentioning during the card reveal period and expansion launch. I've also been helping get all our new staff on board, as you've probably noticed with all the great new content we've had on the front page. Love 'em <3

    New Features

    • You can now "install" Out of Cards onto your Android Phone if you use Chrome.
      • Chrome on android has this cool feature called "Add to Home screen". We now have meta data that tells this how to act and will show our derpcorn icon should you choose to add the site to your home screen. It is easy, one-tap access to the site!
    • Content authors on news posts now have bios!
      • They'll display at the bottom of posts if an author has written one. Learn more about all of us =)
    • Deck Collection BBCode
      • We've got a new bbcode you can use to promote your decks. "hsdeckcollection" is the tag name and it accepts a comma-separated list of deck ids.
      • Example usage:
    • Card BBCode can now use custom names!
      • By using the new, optional text argument, you can now give your memes card tooltips and styling.
      • 4 Mana 7/7
      • Rag
      • Frosty Making Jokes
      • Flux's Fav
      • Inside your card tag all you need to do is use text="my replacement name" such as text="4 Mana 7/7"

    by MarkMcKz 7 years, 1 month ago
    5 6400 6400 3417 3
    5 23100 23100 3233 7
    by MarkMcKz 7 years, 1 month ago
    8 6700 6700 4772 1


    Changes

    • Speed improvements to the homepage.
      • We've got better caching on the homepage now which have increased the page load speed by almost double!
    • Deck Embeds now display class icons in the in their headers and have footers with votes, dust cost, comments, views meta data.
    • Card and deck listings now have pretty headers when a single class is selected.
    • Card and deck listings now have pretty urls when a single class is selected.
    • Desktop users no longer have sticky navigation.
      • Dev Note: Feedback was mixed on this but ultimately it was decided to remove the sticky nav for desktop users as it sometimes created more problems then it solved.
    • Achievement points now display on your comments and forum posts.

    Bug Fixes

    • When you have a class selected on the decks listing, the archetypes box will now populate with only that class (requires a page reload)
    • Archetypes now sort by class and then alphabetical by default across the site.
    • When you earn a new forum title, your old one will now still say selected.
    • Fixed the default font in the editor from displaying as Arial. Open Sans is the way forward!
    • When sending someone a direct message, you will no longer have it appear as unread for yourself.
  • Dr. Boom, Mad Genius

    I hope the mana adjustment is enough. This card maybe should have only given Rush to cards in hand/deck. and done it once. But we will see. This may slow it down enough.

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    I always suggest to disenchant the card and wait to see if it will be any good in the future. However, you wrote "to make a Legendary that I actually want to use", so I guess you're not a Big Priest player and that this nerf won't affect any of your current Wild strategies.

    In this case, I'd say keep him for the sake of full collection purposes.

  • Extra Arms

    Kinda sad to see this get reverted. I am not sure it was/is really the problem if there even is one.

  • Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

    So bad nerfs. All of them are bad.

    Conj is ok, but still broken card with giants, now big spell mage is stronger a bit.

    Dr. Boom - it's nothing, yes, it's cool nerf vs aggro, but it's still broken af, it s zero nerf in late game, he doesn't care about dr. boom cost, he has million armour and his value still will be broken with new mechs and his curve.

    About Luna's galaxy and arms - em, where other cards you will buff for replacement? you buffed them, about mage is not relevant, but for priest - it s a big nerf, what are they thinking?! priest again tier 9 garbo, nice. 

    Barnes, meh, i hate play with him, always pulled with yasharaj and with 6 mana summon, now i m free and can play my big priest with vargoth and other. But, still playble, maybe someone will play with Barnes.

    Most interesting thing - no nerf for pala and hunt, well nerfed, good luck with this hunter meta, hunter was goo vs war now dr. boom is cost too much and hard play him vs aggro that's mean, welcome to aggro stone again.