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  • Two Uldum Druid Card Reveals - Anubisath Defender & Overflow

    Only things missing are all the mana ramp, any sort of wincodition and all the defensive tools :) . Still good card though

  • Quote Button

    Staff

    There will be a button eventually, yes. So far you can use the workaround Kovachut presented, even tho personally it kinda annoys me that the header is still there and it says "Quote From No Author Specified", but that is the best you can do right now.


    Im not sure why do you want to use quote in this way, but id assume to highlight a certain part of your post? Maybe a better idea is to use horizontal lines to divide post into several sections (like i did just now)

  • New Druid Spell - Overflow

    Quote From Idulus

    Sprint cries in a corner.

    no it isn't. 1 card for 5 health + (well I sucked so hard:P but prep is still here) Preparation and also Sprint is used to be a tool in aggressive decks which you don't want to heal your opponent's face. So that's not comparable in my opinion.

    For the card, I like to use Lifeweaver so much. It may cause my hand to Overflow(smiles) too but I will try that because random druid spells are so funny. :P

  • New Druid Spell - Overflow

    Sprint cries in a corner.

  • New Druid Minion - Anubisath Defender

    Works well with the Overflow to empty your hand  after high cost spell.

  • New Druid Minion - Anubisath Defender

    okay-ish I think.

    Does nothing against aggro. Can help a bit for taunt walls against some minion-based combo decks but control doesn't care medium-weighted taunts.

    good package for Overflow + Hidden Oasis + Starfall+ Nourish but might not work.

    Edit: Well I forgot about aggressive decks + Tokens. It can actually work in aggressive decks which has bunch of 5+ spells such as The Forest's Aid. It might even be a problem with The Forest's Aid.

  • Two Uldum Druid Card Reveals - Anubisath Defender & Overflow

    Who knew a 5/5 : Battlecry - Deal 5 damage was only worth 3 mana

    Ultimate Infestation

  • Two Uldum Druid Card Reveals - Anubisath Defender & Overflow

    Why do I feel the 4/4 stat is better than 3/5? Feels like a huge difference if you take away 1 attack damage. I guess taunt should be legitimately better.

  • New Neutral Minion - Sunstruck Henchman

    Staff
    Quote From Almaniarra
    Quote From sinti
    Quote From Kovachut

    I like how the devs are finally making use of the sleep mechanic (I have seen this being done in fan-made cards). The card is bad though, because for +1/+1 stats over a vanilla statted body you might get a minion, which won't attack for 2 or more turns and you will lose tempo because of it. This is why I have a hard time seeing this being used even in arena.

    I think it will perform well enough in arena, you usually dont want to just rely on luck and leave a minion like that alive, so you try to trade into it anyway most of the time. But yeah, overall, not a great card.

    It would be great if it has Taunt and 5/6 stats. This mechanic fits taunt minions more in my opinion.

    That would be way too broken. I could see 5/6 stats, but taunt would be too much. Everyone would play 4 mana 5/6 taunt with "Cant attack", and this would be better.

  • New Neutral Minion - Colossus of the Moon

    Quote From AliRadicali
    Quote From Zwane

    Another way to "cheat it out" is by using galaxy spell in mage, and then conjure call it a couple of times, or clone, or....without silence/polymorph effects this guy can attack at least twice for 10 damage, and the divine shield means it has an attractive trade rate so to speak. And its nice to finally get some buff for conjurer's calling :) was way too weak without (laughs hysterically).

    I don't think you run this in conj mage, I think you just hope to roll it off conjurer's calling a Sea Giant. Colossus is pretty much unplayable without Luna's Pocket Galaxy and I don't think a bonus 10/1 divine shield when you happen to Galaxy->Colossus->Conjurer's is enough to justify running an otherwise unplayable card.

     

    That's just too much optimism and greed if you ask me.

    Yeah probably, but I am just a optimistic guy :) So I have this deck packed with big minions, galaxy spell and some early game minions removal poly taunts etc where I hope to play galaxy on 5(4) and just value the hell out, including the star aligners. Its obviously weak against aggro, but at least the control warrior is not so happy. And the nice part is, it does not matter a lot what big minions you include as long as they are reduced to 1 mana it becomes a very juicy minion anyway. So you can experiment with a lot of otherwise unplayable minions.

  • Two Uldum Druid Card Reveals - Anubisath Defender & Overflow

    Ah shit, here we go again.

  • Two Uldum Druid Card Reveals - Anubisath Defender & Overflow

    Staff

    Draw 5 cards? Why does it feel somehow familiar...

  • New Druid Minion - Anubisath Defender

    This will replace Arcane Tyrant in wild and it would see play in standard, granted, druid manages to build slower competitive decks. Boy what a good card this is!

  • Two Uldum Druid Card Reveals - Anubisath Defender & Overflow

    I'm getting some Ultimate Infestation and Arcane Tyrant Flashbacks from this.

  • New Druid Spell - Overflow

    Brings memories of UI but this is atleast fairer card. Mass draw for combo heavy class is still great tho.

  • New Druid Spell - Overflow

    Wow. This is a huge support for Restoration Druid.

    Healing on all characters and card draw.

  • New Druid Minion - Anubisath Defender

    Staff

    A new Epic Druid Minion, Anubisath Defender, has been revealed!

    Anubisath Defender Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Saviors of Uldum

    Head on over to our dedicated guide for Saviors of Uldum!


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  • New Druid Spell - Overflow

    Staff

    A new Rare Druid Spell, Overflow, has been revealed!

    Overflow Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Saviors of Uldum

    Head on over to our dedicated guide for Saviors of Uldum!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

  • Uldum Priest Legendary Reveal - High Priest Amet

    Quote From WhatAChamp
    Quote From YourPrivateNightmare

    Blizzard literally unable to come up with any viable Priest gameplay outside of Inner Fire.

    Even if they HoF'd Stonetusk Boar with the expansion there's still Bluegill for a guaranteed 28-damage combo

    Maybe they'll finally gut Divine Spirit which is the main reason we're in this mess.

    Either way, this is basically the fallback wincondition for Priest for the next 3 months if no other deck works....to the point where it might even end up as overpowered and be nerfed because the only counter to a hypercycle 36-damage combo is Aggro or Warrior

    Exact same combo with Stormwind Knight has been around since day one. Use PW:S, two DS and the IF and you're at 28 damage for 10 mana. Same number of cards required even. I really don't think this card will be game breaking for OTKs since nobody uses the OTK I just listed.

    it had reappeared when Emperor Thaurissan had released. It can reappear with any set. Because YourPrivateNightmare is right here. This package is only win condition of Classic Priest set. There was Mind Blast too but not anymore.

    I think they need to do healing synergies with a win condition to priest. Just Buff isn't shows well the class identity.

    For example, Taunt Priest should be a think since priests are backliner in parties and heals the guys which tanks and deals damage.

    we saw a lot of Shadow Priest + Buffer Priest package but didn't see so much healer priest. There is just Injured Blademaster + Circle of Healing decks and there was some mid-range lists in TGT times with Holy Champion.

    Team 5 need to find something besides Inner Fire, Especially after Mind Blast rotation.

    I can understand that Inner Fire priest feels classic whenever they support that archetype but nostalgia feels good if they made it just once or twice if it comes after so long time but they keep necromancing it like hell.

  • Quote Button

    [quote][/quote]

    (without the bold part)

    Doing this is still a roundabout way, but at least it's somewhat faster than just using the "source code" button.

    Btw I'd suggest that you check my thread from 2 days ago. Chimera gave us some very useful tips on how to use the "source code" button for other applications.

  • Conversation w/ Dean Ayala (Iksar)

    Quote From Dakarian
    Quote From Almaniarra
    Quote From Dakarian
    Quote From Almaniarra

     

     

     

     

     

    Illidan used to be VERY powerful

    Battlecry: Both players discard 3 cards and draw 3 cards. [7 mana, 7 attack, 7 health, Legendary][

    Same stats as boom, but VERY disruptive to combo decks with the right timing.  Best guess I have to the reason for the change was due to an earlier philosophy of not wanting cards that 'ruin' other people's fun.  The new card is less powerful because..well.. have you SEEN most legendaries back then?  Blizzard wasn't that great in high mana legendary cards back then.  He's kept as is now because of a new philosophy of not wanting Classic to be the Go To set for most deck design.  if we see him in an expansion, he'll probably get a MUCH better design.

    Dr. Boom being better was a surprise to everyone.  We all mocked him when he was revealed, and I'm betting he was meant to be a meme.  However, he was literally the only 7 drop that wasn't absolute garbage ONLY because he actually DID something to the board.  Part of why Dr. Boom shows up so often now is because of how absolutely silly that an uncared for thing in WoW turned into such a big name in here.  And it shows in his designs as someone who gets no respect and, by all impressions, should be worthless but actually ends up being the most effective.

    (seriously, the entire POINT to Shadows, and the main conflict of Uldun starts with us literally stealing an entire city by strapping rockets on it)

     

     

    So basically, (TL:DR SUMMARY)

    Illidan was good but didn't fit the old card design, so he got remade.

    He was remade bad because we used to suck at card design. 

    He's going to remain bad because new set design won't let him be good again.

    That Dr. Boom isn't worthless while he is shows just HOW bad we sucked at card design in 2014-15. 

     

    And Illidan seriously needs to be a prominent figure in a set sometime.

    Well, I was in the game before Illidan nerf, I know all of those information with Boom informations but thanks for them, Newer players can learn it from here.

    And i agree with all of the consequences which you achieve on TL;DR, especially with Illidan's re-appearance.

  • Uldum Warrior Quest Reveal - Hack the System

    Turn 1 with the Coin: Quest + Upgrade + start hitting face. That's already 3 attacks at turn 3. Easy.

    OK, so now it would be possible to have an aggro pirate warrior that never runs out of steam. Scary.

  • New Warrior Spell - Plague of Wrath

    Quote From CovenantKevlar

    It’s possible that this card can replace a copy of Brawl where decks run 2 of them, I’m just trying to think what type of whirlwind effect they use instead, like you wouldn’t use this along Warpath unless necessary

    You know, Warpath will rotate next year, so Whirlwind + Plague of Wrath will be an option.

  • Uldum Warrior Quest Reveal - Hack the System

    Can't wait to play this in a year when it's not hopelessly outclassed by Boom

    That being said, this can actually fit in a number of Warrior decks, going from control to midrange, which is pretty neat.

  • New Neutral Minion - Colossus of the Moon

    I hope there won't be "Your reborns trigger twice" card.