Well, so much for the 1-health minion synergy being a thing for Paladin. That's both Paladin Legendaries out, neither of them having anything to do with the three 1-health trash synergisers we got previously.
Every day, a new 1/1 that summons a 1/1 gets printed as a neutral and the Warlock only Possessed Villager cries, screaming "Get it out!" over and over again.
Now, in all seriousness: It's a sticky Murloc minion. I don't recall ever having one of those, and as a 1/1, it's good enough while not being overpowered. I like it.
EDIT: It will probably be weaker than Mecharoo though, since Mechs are more universal as an archetype than Murlocs.
Remember Prince Keleseth? You know, the 2 mana build around card that ran wild in standard for a year? This card gives me Keleseth vibes. Because it is also a one-off 2 mana card on a gimmick deck that gains a huge advantage if played early.
Now, I'm not saying this card is Keleseth levels of broken. Even Prince Keleseth himself took a while (and saw nerfs to other decks) to become relevant. But, when you consider this card and add it to Highlander's inconsistency issues, this becomes a bonafide highroll card on a highroll deck. And I'm not a fan of that.
Also, copying minions is supposed to be a Priest strength, following the sheet they provided us when they banished Mind Blast to HoF. Apparently they already changed their mind about it, huh?
Why is paladin a necromancy class all out of a sudden? that's the priest theme.. also isn't sir findley one of the good guys? why is he making mummies?
man this card is awesome. if you can drop it on turn two then the highest cot card probably won't be relevant until after a few turns anyway. you can use it in aggro for things like leeroy, or mountain giant. or you can use it in control for things like twisting nether, or any other good value generating card. and in wild there is bloodreaver gul'dan. this card will certainly see play.
I agree, a neutral minion with "Battlecry: Destroy all duplicate cards in your deck." is my prediction, if they actually care about making highlander work in standard. Which I assume, they do.
What about “... in both players decks”
Heh, I thought about that too, but it feels a bit too crazy for a neutral card. Sounds more like some very expensive Warlock card.
Yeah, I was thinking the same thing, since when the Paladin class identity has been copying your own minions? If I remember correctly, it was listed as a Priest strength at the time. Welp
I agree, a neutral minion with "Battlecry: Destroy all duplicate cards in your deck." is my prediction, if they actually care about making highlander work in standard. Which I assume, they do.
What about “... in both players decks”
I like the idea!...that sure would be powerful but given the relative power level of other cards so far I don't think this will happen.
Two Uldum Card Reveals - Making Mummies (Paladin Quest) & Murmy
Well, so much for the 1-health minion synergy being a thing for Paladin. That's both Paladin Legendaries out, neither of them having anything to do with the three 1-health trash synergisers we got previously.
New Neutral Minion - Murmy
This is pretty good. Obvious fit for Murloc Shaman, Zoo, and probably a Paly Quest deck.
New Neutral Minion - Murmy
Every day, a new 1/1 that summons a 1/1 gets printed as a neutral and the Warlock only Possessed Villager cries, screaming "Get it out!" over and over again.
Now, in all seriousness: It's a sticky Murloc minion. I don't recall ever having one of those, and as a 1/1, it's good enough while not being overpowered. I like it.
EDIT: It will probably be weaker than Mecharoo though, since Mechs are more universal as an archetype than Murlocs.
New Neutral Minion - Murmy
Holy, you're right this is a murloc card. Didn't even see that at first glance. That makes this card all the more interesting.
New Paladin Minion - Sir Finley of the Sands
Remember Prince Keleseth? You know, the 2 mana build around card that ran wild in standard for a year? This card gives me Keleseth vibes. Because it is also a one-off 2 mana card on a gimmick deck that gains a huge advantage if played early.
Now, I'm not saying this card is Keleseth levels of broken. Even Prince Keleseth himself took a while (and saw nerfs to other decks) to become relevant. But, when you consider this card and add it to Highlander's inconsistency issues, this becomes a bonafide highroll card on a highroll deck. And I'm not a fan of that.
Saviors of Uldum: Arena Impact
- NEW CARD -
1=Excellent, 2=Good, 3=Average, 4=Poor, 5=Terrible
Murmy (3): Basically murloc Mecharoo. Pretty good.
New Neutral Minion - Murmy
Mecharoo but reborn and murloc instead of deathrattle and mech.
nothing else to say.. if you want to play murloc, reborn or both and have synergy for those in your deck, you want to play this card.
New Neutral Minion - Murmy
No synergies? Do you mean besides all the murloc synergies? Turn 1 this, turn 2 you're pretty much guaranteed to gain value from Rockpool Hunter.
Two Uldum Card Reveals - Making Mummies (Paladin Quest) & Murmy
Also, copying minions is supposed to be a Priest strength, following the sheet they provided us when they banished Mind Blast to HoF. Apparently they already changed their mind about it, huh?
New Paladin Spell - Making Mummies
Why is paladin a necromancy class all out of a sudden? that's the priest theme.. also isn't sir findley one of the good guys? why is he making mummies?
New Uldum Warlock Card Reveal - Expired Merchant
man this card is awesome. if you can drop it on turn two then the highest cot card probably won't be relevant until after a few turns anyway. you can use it in aggro for things like leeroy, or mountain giant. or you can use it in control for things like twisting nether, or any other good value generating card. and in wild there is bloodreaver gul'dan. this card will certainly see play.
Two Uldum Card Reveals - Making Mummies (Paladin Quest) & Murmy
I can't wait for the sound bit on the Murmy...how does one mrggglglgl without internal organs or a tongue?
New Neutral Minion - Murmy
A decent card.
Edit: Didn't even see this is a murloc. Obviously a great card in murloc shaman. Quite strong.
The Explorers Aren't the Only Highlanders in Town - One More to be Revealed for Saviors of Uldum
Or: Shuffle all duplicates in your opponent`s deck.
So you can give a truckload of bombs back to sender.
Two Uldum Card Reveals - Making Mummies (Paladin Quest) & Murmy
no habla español very much, but if I understand properly the new HP is "summon a 2/2 copy of a friendly minion"?
...and judging by the token card, the copy has reborn?
Wow, that's very good.
Edit: ah got it, it's an unrelated murloc mummy card.
OK, duplication still good!
(and reborn would have been OP!)
The Explorers Aren't the Only Highlanders in Town - One More to be Revealed for Saviors of Uldum
Heh, I thought about that too, but it feels a bit too crazy for a neutral card. Sounds more like some very expensive Warlock card.
Two Uldum Card Reveals - Making Mummies (Paladin Quest) & Murmy
This is so out of flavor for paladin, a "good character" being a necromancer? Paladins and necromancy?
Two Uldum Card Reveals - Making Mummies (Paladin Quest) & Murmy
The new HP needs a friendly minion to be in play, but it's a lot better than the basic one.
If you target deathrattle minions (Mechanical Whelp, Mechano-Egg, Cairne Bloodhoof,...) or the new Reborn ones, you can easily make really sticky threats.
This quest doesn't justify all the previously released 1-health minions though.
Two Uldum Card Reveals - Making Mummies (Paladin Quest) & Murmy
murlock mecharoo
Two Uldum Card Reveals - Making Mummies (Paladin Quest) & Murmy
Yeah, I was thinking the same thing, since when the Paladin class identity has been copying your own minions? If I remember correctly, it was listed as a Priest strength at the time. Welp
The Explorers Aren't the Only Highlanders in Town - One More to be Revealed for Saviors of Uldum
I like the idea!...that sure would be powerful but given the relative power level of other cards so far I don't think this will happen.
Two Uldum Card Reveals - Making Mummies (Paladin Quest) & Murmy
Agreed, it does not go very well with Paladin class identity, does it?
New Paladin Spell - Making Mummies
So cute!
Two Uldum Card Reveals - Making Mummies (Paladin Quest) & Murmy
Why isn't this the Priest quest ?
Two Uldum Card Reveals - Making Mummies (Paladin Quest) & Murmy
The art is super cute on this one.