I am so tired of all these netdecks on casual. If you are going to play a deck that has a positive winrate, play it on ranked where winning actually gets you something! I can't be the only player who actually wants to play something he's come up with himself. Do my own decks suck, yes. But it is maddening that facing someone with an original thought bouncing inside their skulls is a rare occurrence.
I just noticed database error regarding cards such as Nightmare from Ysera. There's no picture of it, so is it possible to fix it? I hope there's no error regarding uncollectible card pictures. The Lich King and his Death Knight cards would be a good example.
Yes, there are still some tokens and uncollectible cards missing, should be fixed eventually. All the collectible cards should be in tho.
My proposal is simple: Warriors are a control class, but they don't need a passive RUSH mechanic given to every mech they play the rest of the game. An easy, simple, elegant solution is to take away the passive of Dr Boom (No more rush) which forces warriors to play more proactively.
And how would the new battlecry look like? (:D) It would have been nice to add a solution for the proposed change. Btw I have seen other people discussing this topic before and they suggested, that the first mech *you PLAY each turn* should get rush. I would like to hear out your idea for the new or alternative battlecry for the warrior hero card.
I just noticed database error regarding cards such as Nightmare from Ysera. There's no picture of it, so is it possible to fix it? I hope there's no error regarding uncollectible card pictures. The Lich King and his Death Knight cards would be a good example.
Crappy warriors, got them down to 1 hp, but because of drawing the nuts and 100% tech against my mech hunter (even with emp operative :-/) they won, like they aren't winning enough already...
I just started playing Wild, and it's been fun so far. A trip down memory lane where I get to reconnect with some of my preciously crafted cards. So far, I haven't faced any of the oppressive decks yet at the lower ranks (Big Priests, Jade Druids, etc.), so I've been stampeding through with a Secret Paladin deck (a tweaked version of the featured deck on the front page, I added Corpsetakers and Call to Arms).
Maybe in a month's time I'll be back here whining about Big Priests, but until then, I'm enjoying the climb.
I dislike losing without being able to move a finger. I don't mind losing (it's a game after all), but what I really loathe is doing it while not being able to do the slightest thing. I'm not necessarily referring to OTK decks (not all of them at least): there have been some decks able to generate so much pressure in the first 2/3 turns that made the rest of the game kinda pointless. For example, I still remember HealZoo openings with Kobold Librarian, The Coin, Voodoo Doctor and double Happy Ghoul. Please not again Blizz.
Another thing that I personally dislike is infinite value: value is ok in itself (you would play with vanilla minions otherwise), but 1 card decks are one of the most toxic things for this game if not the most toxic. Infinite value kills the grind during Control matchups and seals the Aggro ones. Completely unfair and stupid, doesn't matter if you are the ones exploiting it or the opponent. Frost Lich Jaina and Deathstalker Rexxar have been an authentic bane for me before the last set rotation and I hope to never ever see something similar to be printed again.
Hey everyone, been playing a lot of Heist recently and wanted to share a few more things I've discovered.
Duplatransmogrifier is a PERMANENT change. I used it on Mal-Ganis in the late game because I could play every one I drew. Next boss (#8 go figure), my deck is 23 copies of Mal-Ganis. Couldn't do much and died on turn 8.
Not 100% sure due to low sample size, but I think Rakanishu's cost reduction hero power automatically avoids things that already cost 0. Nice!
Also not sure about this, but Ranger Ar'Ha's unused hero power carries over. I've seen it summon 3 or 4 copies of things with Pantry Spider and Big-Time Racketeer.
As others have noted, buffs don't always work how they do in normal games. Doppelgangsters buffed in the tavern do not copy the buff. A 0-mana Antonidas copied by opponent with Convert or Seance will cost 0 for the opponent. Probably a lot more examples of this.
Still having fun! Can't wait for the League of Explorers to return!
Here's some art, make a card! [Legacy Game]
Next: Shaman Legendary.
[Game] Name another card that has the same...
Naturalize
(Your Opponent draws cards)
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
I am so tired of all these netdecks on casual. If you are going to play a deck that has a positive winrate, play it on ranked where winning actually gets you something! I can't be the only player who actually wants to play something he's come up with himself. Do my own decks suck, yes. But it is maddening that facing someone with an original thought bouncing inside their skulls is a rare occurrence.
Mad Rhyssa
I think I'm doing something wrong. Played 4 games, went 0-4.
Cubelock and Big Rogue stabilized (at 2 and 5 life respectively!) and I had no reach to finish them off.
Odd Paladin and Mech Hunter got the board faster and better than I did and let me never come back.
Generally run out of gas quickly, only drew Subject 9 once, never drew Tarim, Zilliax nor Mysterious Challenger.
Card Database Not Updated
Yes, there are still some tokens and uncollectible cards missing, should be fixed eventually. All the collectible cards should be in tho.
Tired of Mech Warriors
My proposal is simple: Warriors are a control class, but they don't need a passive RUSH mechanic given to every mech they play the rest of the game. An easy, simple, elegant solution is to take away the passive of Dr Boom (No more rush) which forces warriors to play more proactively.
And how would the new battlecry look like? (:D) It would have been nice to add a solution for the proposed change. Btw I have seen other people discussing this topic before and they suggested, that the first mech *you PLAY each turn* should get rush. I would like to hear out your idea for the new or alternative battlecry for the warrior hero card.
Tired of Mech Warriors
I agree, warriors are too dominant and especially annoying to play against.
June Rise of Shadows Pack Giveaway
who is the winner???
Have you ever crafted a golden legendary for a favorite deck?
I actually dust all Golden cards that pop up with the 'Extra' command (shows cards of which you have more than 2).
So one day, I might not have any golden cards left at all.
Except Southsea Deckhand, because it is special to me.
Mind Blast
F
[Game] Name another card that has the same...
Mind Blast
"doesn't fit class identity"
Card Database Not Updated
I just noticed database error regarding cards such as Nightmare from Ysera. There's no picture of it, so is it possible to fix it? I hope there's no error regarding uncollectible card pictures. The Lich King and his Death Knight cards would be a good example.
For fun? Deckbuilding challenge? Can't I have freedom to create whatever deck I want? Can't we think outside the box?
Yeah, I prefer to have control over RNG.
Look, I know that Even Shaman is good, so why not spice things up? Give Odd Shaman a try. I hope you won't regret that.
[OOC-91] Is Deck Score Sorting Bugged?
Made a note of that, we will have to investigate further what is goin on. Thanks for reporting the issue! ;-)
Have you ever crafted a golden legendary for a favorite deck?
only one i have crafted Golden and it was Whizbang the Wonderful ,
never regret it :D
what exactly is the point of having baku in here? is choosing the totem really that good? is it really worth losing all even cards in the deck?
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
Crappy warriors, got them down to 1 hp, but because of drawing the nuts and 100% tech against my mech hunter (even with emp operative :-/) they won, like they aren't winning enough already...
Here's some art, make a card! [Legacy Game]
Next Art:
No rectrictions
Quest Trading - Play A Friend!
Battletag: skymarshall#2919
Region: EU
Trade Only?: Yes
YOUR QUEST FIRST PLEASE - please don't add me unless you're fine with that. I have plenty of successful trades on HP as user skymarshall78.
EDIT: DONE with Pataponzak#2256
Have you ever crafted a golden legendary for a favorite deck?
Yup, i always craft at least one golden legendary per expansion. I just like shinies :)
June Rise of Shadows Pack Giveaway
So, who won?
Congratz to him/her!
Playing Wild
I just started playing Wild, and it's been fun so far. A trip down memory lane where I get to reconnect with some of my preciously crafted cards. So far, I haven't faced any of the oppressive decks yet at the lower ranks (Big Priests, Jade Druids, etc.), so I've been stampeding through with a Secret Paladin deck (a tweaked version of the featured deck on the front page, I added Corpsetakers and Call to Arms).
Maybe in a month's time I'll be back here whining about Big Priests, but until then, I'm enjoying the climb.
"I don't like how blizzard is handling value" or my personal "i don't like" list.
I dislike losing without being able to move a finger. I don't mind losing (it's a game after all), but what I really loathe is doing it while not being able to do the slightest thing. I'm not necessarily referring to OTK decks (not all of them at least): there have been some decks able to generate so much pressure in the first 2/3 turns that made the rest of the game kinda pointless. For example, I still remember HealZoo openings with Kobold Librarian, The Coin, Voodoo Doctor and double Happy Ghoul. Please not again Blizz.
Another thing that I personally dislike is infinite value: value is ok in itself (you would play with vanilla minions otherwise), but 1 card decks are one of the most toxic things for this game if not the most toxic. Infinite value kills the grind during Control matchups and seals the Aggro ones. Completely unfair and stupid, doesn't matter if you are the ones exploiting it or the opponent. Frost Lich Jaina and Deathstalker Rexxar have been an authentic bane for me before the last set rotation and I hope to never ever see something similar to be printed again.
Quest Trading - Play A Friend!
Battletag: TheGuan#2221
Region: EU
Trade Only?: Yes, you go first
DONE
Dalaran Heist Tips
Hey everyone, been playing a lot of Heist recently and wanted to share a few more things I've discovered.
Duplatransmogrifier is a PERMANENT change. I used it on Mal-Ganis in the late game because I could play every one I drew. Next boss (#8 go figure), my deck is 23 copies of Mal-Ganis. Couldn't do much and died on turn 8.
Not 100% sure due to low sample size, but I think Rakanishu's cost reduction hero power automatically avoids things that already cost 0. Nice!
Also not sure about this, but Ranger Ar'Ha's unused hero power carries over. I've seen it summon 3 or 4 copies of things with Pantry Spider and Big-Time Racketeer.
As others have noted, buffs don't always work how they do in normal games. Doppelgangsters buffed in the tavern do not copy the buff. A 0-mana Antonidas copied by opponent with Convert or Seance will cost 0 for the opponent. Probably a lot more examples of this.
Still having fun! Can't wait for the League of Explorers to return!