Yeah, I noticed that coins update too and I have been exterminating N'Zoth acolytes left, right and center since the patch went live. So far I have collected 3000+ C'Thun and 2800+ Sir Finley coins and still those pesky N'Zoth acolytes keep respawning! Gotta kill every single last one of them!
I do not have any advice on the Pirates dominance question though because I do not play PvP, sorry. Perhaps Old Guardian knows?
EDIT: There is really no end to these damn N'Zoth acolytes, so I will abandon this mission (for now). I have collected more than enough coins anyways, lol.
Dual-class heroes are quite annoying when it comes to deck codes. The feature will arrive eventually, but it requires a major overhaul of our entire deckbuilder to support that.
I've faced that deck like twice now. It's usually an easy tell whenever someone is Draven SI. This combo isn't good because it's a 4 card combo (you need to give +1 Power to Eternal Dancers as well and most of the time it's Draven's Spinning Axe) and if it misses that turn, it's unlikely they can do it again and that deck doesn't have any other wincons.
I do however think that it's weird why they didn't give the same restrictions for Kalista even though the 2 cards are pretty similar in terms of what they do.
I complained a lot at first about this game being region-locked, but now I'm relieved. I can wait and see what they come up with before this rolls out to the US, and I don't have to have an opinion yet!
Damn, you are indeed right! I do not know why I stopped reading after question mark. For non-WoW I would go Horadrim Order origins, just to be in line with the subject :)
Quite a lot of grindy achievements here. 60 out of 72 achievements require multiple games and can be seen as "grindy". Curiously, each class got 1 achievement that you can complete in 1 game and we require to own 11 specific legendary minions to complete the above achievements.
Hey mercheads! Just in case you didn't notice this already, the Acolyte of N'Zoth bounty in Darkshore now awards coins for Finley and C'Thun. I've been beating it on normal twice daily (for the Toki task) and netting coins for those two upcoming new mercenaries.
I'm also looking for help in PvP. Suddenly pirates are dominating the meta. The Patches/Vanessa/Smite synergy is absolutely insane. Does anyone have a good comp to suggest for beating them?
For me personally, it was too late. Long have they planned this and knew how bad it is, but they still chose to make it happen anyway.
The cancelling of Nexus Event may proved that in the end, they still need the big money to flow together with big enough base players in their beta state. I don't know about the other, but I already gave up the hype for this game future.
Ehhh, I loved discovering Grease Bot as a Galakrond in early game for an enormous scaling but it's understandable why it's being removed, although I'd try to nerf the stats it was giving to +2/+2 or even +2/+1 because that card was the reason why Divine Shield comps were playable, meantime parrot + frog + Baron comp is left untouched
I think at this point a clunky 3 card combo that starts on turn 6 and can very well be disrupted by any non damage removal/cc isn't that big of a deal.
Like I haven't seen the combo yet, but also I haven't seen a single gwen deck not surrendering before turn 6 when facing my Yasuo reputation deck.
Therefore I don't care a lot about this card and even if the dancers are better than Gwen... Gwen isn't that good so it doesn't really matter imo
Honestly, it would be good to see War of the Ancients with Broxigar, Broll, another take on Cenarius and Azshara and ofc Illidan.
Also, Pandaria with Chen, Taran Zhu and other pandas for some legendaries and Sha infused hero cards.
And finally, Argus in its prime - back when Dreanei actually lived in peace and then eredars took over so we would get some epic fight between those, could be even set up as AV event.
I highly doubt we'll see the Monster Hunt's iteration of Temporal Loop: I get it that Duels can be crazy with its effects, but too much is too much lol
Chemist is good with Spellcraft to save given stats, but why he is good with Quillboars?
Because after you switch the stats of the minion which has a lot of blood gems on it, game stop seeing the buffs as a result of the gems, and treats it as a result of the Kokkie's switch. So then, after you play Necrolyte to transfer the gems of a minion which was "Kookied' before, the original minion keeps the buffs (because they are result of the switch) and the target minion still gets the original buffs.
So step 1: let's say you played 3 blood gems on a 1/1 Tabby Cat, so we Cat is 4/4
step 2: you use Kooky on the Cat - Cat is still 4/4
step 3: you play Necrolyte and Target the Sellemental positioned next to Tabby Cat - as a result, you get 7/7 Sellemental and 4/4 Tabby Cat, because techically bloodgems were not the reason for Cat's buff anymore.
Now imagine the above on a massive scale, with Darkgaze + other Quills + Hydra / Foe Reaper / Divine Shield minions etc.
MERCS: PSA and looking for help
Yeah, I noticed that coins update too and I have been exterminating N'Zoth acolytes left, right and center since the patch went live. So far I have collected 3000+ C'Thun and 2800+ Sir Finley coins and still those pesky N'Zoth acolytes keep respawning! Gotta kill every single last one of them!
I do not have any advice on the Pirates dominance question though because I do not play PvP, sorry. Perhaps Old Guardian knows?
EDIT: There is really no end to these damn N'Zoth acolytes, so I will abandon this mission (for now). I have collected more than enough coins anyways, lol.
Best 12-Win Hearthstone Duels Decks to Play This Week - Rush Crowley, Deathrattle Drek'Thar & More
Dual-class heroes are quite annoying when it comes to deck codes. The feature will arrive eventually, but it requires a major overhaul of our entire deckbuilder to support that.
Best 12-Win Hearthstone Duels Decks to Play This Week - Rush Crowley, Deathrattle Drek'Thar & More
Also, is it just me or the first deck has no copy button? No problem, I'll do it by hand, but was curious...
Well, looks like Gwen got upstaged.
I've faced that deck like twice now. It's usually an easy tell whenever someone is Draven SI. This combo isn't good because it's a 4 card combo (you need to give +1 Power to Eternal Dancers as well and most of the time it's Draven's Spinning Axe) and if it misses that turn, it's unlikely they can do it again and that deck doesn't have any other wincons.
I do however think that it's weird why they didn't give the same restrictions for Kalista even though the 2 cards are pretty similar in terms of what they do.
Marvel Snap Is Cancelling Its Unpopular Nexus Event System - For Good, or For Now?
I complained a lot at first about this game being region-locked, but now I'm relieved. I can wait and see what they come up with before this rolls out to the US, and I don't have to have an opinion yet!
76 New XP Achievements in Hearthstone's Murder at Castle Nathria Expansion - See Them All!
So, they finally tied all achievements to new cards only. I'm afraid this is where Wild mode has no advantages on completing them.
Unless I'm wrong, but there's only so many discover effect to get multiple Nathria's cards, and the Wild's pool of discover is so huge.
76 New XP Achievements in Hearthstone's Murder at Castle Nathria Expansion - See Them All!
Only one achievement doesn’t rely on new cards (shaman one to have 7 totems)
What's your dream theme for an expansion? (That's not WOW related)
Damn, you are indeed right! I do not know why I stopped reading after question mark. For non-WoW I would go Horadrim Order origins, just to be in line with the subject :)
76 New XP Achievements in Hearthstone's Murder at Castle Nathria Expansion - See Them All!
Quite a lot of grindy achievements here. 60 out of 72 achievements require multiple games and can be seen as "grindy". Curiously, each class got 1 achievement that you can complete in 1 game and we require to own 11 specific legendary minions to complete the above achievements.
MERCS: PSA and looking for help
Hey mercheads! Just in case you didn't notice this already, the Acolyte of N'Zoth bounty in Darkshore now awards coins for Finley and C'Thun. I've been beating it on normal twice daily (for the Toki task) and netting coins for those two upcoming new mercenaries.
I'm also looking for help in PvP. Suddenly pirates are dominating the meta. The Patches/Vanessa/Smite synergy is absolutely insane. Does anyone have a good comp to suggest for beating them?
76 New XP Achievements in Hearthstone's Murder at Castle Nathria Expansion - See Them All!
I love the flavor of the achievement names, specially I'm You, But Stronger. :D
Best 12-Win Hearthstone Duels Decks to Play This Week - Rush Crowley, Deathrattle Drek'Thar & More
Updated!
Best 12-Win Hearthstone Duels Decks to Play This Week - Rush Crowley, Deathrattle Drek'Thar & More
Can confirm Drek'Thar warlock decks with Brittle Bones are quite busted. Also brittle bones on Priest deck is wrong treasure :)
New Priest Spell - The Light! It Burns!
I'm going to alwas emote "the light shall burn you" before playing this.
What's your dream theme for an expansion? (That's not WOW related)
I said non-wow but War of the Ancients would be a good expansion
We still need a Kil'jaeden card in Hearthstone
Marvel Snap Is Cancelling Its Unpopular Nexus Event System - For Good, or For Now?
For me personally, it was too late. Long have they planned this and knew how bad it is, but they still chose to make it happen anyway.
The cancelling of Nexus Event may proved that in the end, they still need the big money to flow together with big enough base players in their beta state.
I don't know about the other, but I already gave up the hype for this game future.
Grease Bot Removed From Battlegrounds, Joust Cards Fixed, & More - Hearthstone 24.0.1 Hotfix
Ehhh, I loved discovering Grease Bot as a Galakrond in early game for an enormous scaling but it's understandable why it's being removed, although I'd try to nerf the stats it was giving to +2/+2 or even +2/+1 because that card was the reason why Divine Shield comps were playable, meantime parrot + frog + Baron comp is left untouched
Well, looks like Gwen got upstaged.
I think at this point a clunky 3 card combo that starts on turn 6 and can very well be disrupted by any non damage removal/cc isn't that big of a deal.
Like I haven't seen the combo yet, but also I haven't seen a single gwen deck not surrendering before turn 6 when facing my Yasuo reputation deck.
Therefore I don't care a lot about this card and even if the dancers are better than Gwen... Gwen isn't that good so it doesn't really matter imo
Grease Bot Removed From Battlegrounds, Joust Cards Fixed, & More - Hearthstone 24.0.1 Hotfix
I like Kooky Chemist, but putting him in 2 star pool too kooky
What's your dream theme for an expansion? (That's not WOW related)
Honestly, it would be good to see War of the Ancients with Broxigar, Broll, another take on Cenarius and Azshara and ofc Illidan.
Also, Pandaria with Chen, Taran Zhu and other pandas for some legendaries and Sha infused hero cards.
And finally, Argus in its prime - back when Dreanei actually lived in peace and then eredars took over so we would get some epic fight between those, could be even set up as AV event.
Get a Taste of Murder at Castle Nathria Early With Hearthstone Duels - New Cards Are Now Available in Buckets
Correct
Best 12-Win Hearthstone Duels Decks to Play This Week - Rush Crowley, Deathrattle Drek'Thar & More
11-0 into 11-3 is such a terrible hit
Madame Lazul and Maiev Shadowsong Skins Return to Hearthstone's In-Game Shop for a Limited Time
While I like her vibes, her face kind of seems... off...
New Hearthstone Duels Heroes Teased? The Monster Hunt Will Take Over the Game Mode!
I highly doubt we'll see the Monster Hunt's iteration of Temporal Loop: I get it that Duels can be crazy with its effects, but too much is too much lol
Grease Bot Removed From Battlegrounds, Joust Cards Fixed, & More - Hearthstone 24.0.1 Hotfix
Because after you switch the stats of the minion which has a lot of blood gems on it, game stop seeing the buffs as a result of the gems, and treats it as a result of the Kokkie's switch. So then, after you play Necrolyte to transfer the gems of a minion which was "Kookied' before, the original minion keeps the buffs (because they are result of the switch) and the target minion still gets the original buffs.
So step 1: let's say you played 3 blood gems on a 1/1 Tabby Cat, so we Cat is 4/4
step 2: you use Kooky on the Cat - Cat is still 4/4
step 3: you play Necrolyte and Target the Sellemental positioned next to Tabby Cat - as a result, you get 7/7 Sellemental and 4/4 Tabby Cat, because techically bloodgems were not the reason for Cat's buff anymore.
Now imagine the above on a massive scale, with Darkgaze + other Quills + Hydra / Foe Reaper / Divine Shield minions etc.