This is a little too tough for 1 mana honestly. Thankfully they are limiting the Charge minions and giving out Rush a lot more instead. But this being a common is strange. The fact that you can get a 1/3 shield or a 3/1 punch to an annoying enemy minion for 1 mana just feels really busted.
The 3/1 shark with rush option is basicly a better Emerald Skytalon, and can be good removal.
The 1/3 Turtle with Taunt... R.I.P. meta, they powercrept the OP card that is Silverback Patriarch again. lol. Still the 1/3 turtle with taunt option is nice against token decks.
Overall a solid minion, and it's very flexible for only 1 mana! Also it becomes really good once we see another "Your choose one cards and powers have effects combined" card (like Fandral Staghelm), which gets printed like once every 1-2 years.
Standard: It might be a solid minion, but i'm not sure if it sees play.. yet. Spell aggro druid prefers mostly playing spells + Glowfly Swarm and i don't know if Aggro Druid wants it. Aggro druid problably is going to experiment with it, but i'm not sure if it makes the cut.
Wild: This sees play in Quest Druid, to be more specific: Untapped Potential druid, because if you draw it after quest completion it becomes a 1 mana 3/3 with taunt AND rush. Thats really good! That deck might not be that good, but it's a really fun deck to play!
Comments
This is a little too tough for 1 mana honestly. Thankfully they are limiting the Charge minions and giving out Rush a lot more instead. But this being a common is strange. The fact that you can get a 1/3 shield or a 3/1 punch to an annoying enemy minion for 1 mana just feels really busted.
Hmm a better Druid of the Scythe. I like it.
The 3/1 shark with rush option is basicly a better Emerald Skytalon, and can be good removal.
The 1/3 Turtle with Taunt... R.I.P. meta, they powercrept the OP card that is Silverback Patriarch again. lol. Still the 1/3 turtle with taunt option is nice against token decks.
Overall a solid minion, and it's very flexible for only 1 mana! Also it becomes really good once we see another "Your choose one cards and powers have effects combined" card (like Fandral Staghelm), which gets printed like once every 1-2 years.
Standard: It might be a solid minion, but i'm not sure if it sees play.. yet. Spell aggro druid prefers mostly playing spells + Glowfly Swarm and i don't know if Aggro Druid wants it. Aggro druid problably is going to experiment with it, but i'm not sure if it makes the cut.
Wild: This sees play in Quest Druid, to be more specific: Untapped Potential druid, because if you draw it after quest completion it becomes a 1 mana 3/3 with taunt AND rush. Thats really good! That deck might not be that good, but it's a really fun deck to play!
Redgill Razorjaw / Voidwalker
False.
It cant kill something behind a taunt.
Druid of the Scythe, but cheaper and better all around.