Lamest of the Galakronds
Galakrond, the Wretched
- Mana
- 7
Fel-flames slowly writhed around the skeleton, until the great bones knit themselves together into a demonic monstrosity. Rafaam shielded his face from the heat but could not hide his grin.
- Released
- Mar 27, 2021
- Revealed
- Nov 1, 2019
- Artist
- Konstantin Turovec
- Craft cost
- 1,600 dust
- Disenchant
- 400 dust
- Copies per deck
- 1
- Collectible
- Yes
- Card ID
- DRG_600
- DBF ID
- 57329
Decks using this card
- Galakrond Zoo8,800 Dust



14 votes
- Galakrond Warlock12,440 Dust



8 votes
- Galakrondlock in case you want to play Odd Paladin with Warlock portrait4,800 Dust



8 votes
- INFINITE GALAKROND OMG!!!8,240 Dust



8 votes
- 'Krond and K'Thun's Kool Kidz Kult9,240 Dust



8 votes
- Demon6,160 Dust



0 votes
- Galacklock Zoo6,760 Dust



0 votes
- Galakrond Warlock6,160 Dust



0 votes
Card sounds
Sound effects
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Play GalakrondTier1_Play_Stinger
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Attack VO_DRG_600_Male_Dragon_Attack_01
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Death VO_DRG_6x_Male_Dragon_Death_01
Emotes
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Greeting VO_DRG_600_Male_Dragon_Greetings_01
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Well Played VO_DRG_600_Male_Dragon_Well_Played_01
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Oops VO_DRG_600_Male_Dragon_Oops_01
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Threaten VO_DRG_600_Male_Dragon_Threaten_01
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Thanks VO_DRG_600_Male_Dragon_Thanks_01
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Sorry VO_DRG_600_Male_Dragon_Sorry_01
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Concede VO_DRG_600_Male_Dragon_Concede_01
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Rope VO_DRG_600_Male_Dragon_Time_01
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Picked VO_DRG_600_Male_Dragon_Picked_01
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Game Start VO_DRG_600_Male_Dragon_MIRROR_START_01
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Wow VO_DRG_600_Male_Dragon_WOW_01
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Greeting VO_DRG_600_Male_Dragon_MIRROR_GREETINGS_01
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Thinking 1 VO_DRG_6x_Male_Dragon_Thinking_04
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Thinking 2 VO_DRG_6x_Male_Dragon_Thinking_03
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Thinking 3 VO_DRG_6x_Male_Dragon_Thinking_02
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Deck Low VO_DRG_6x_Male_Dragon_LowCards_01
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Out of Cards VO_DRG_6x_Male_Dragon_NoCards_01
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Need Weapon VO_DRG_6x_Male_Dragon_ERROR_NEED_WEAPON_01
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Need Mana VO_DRG_6x_Male_Dragon_ERROR_NEED_MANA_01
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Already Attacked (Minion) VO_DRG_6x_Male_Dragon_ERROR_MINION_ATTACKED_01
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Already Attacked (Hero) VO_DRG_6x_Male_Dragon_ERROR_I_ATTACKED_01
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Minion Can't Attack First Turn VO_DRG_6x_Male_Dragon_ERROR_SUMMON_SICKNESS_01
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Hand is Full VO_DRG_6x_Male_Dragon_ERROR_HAND_FULL_01
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Board Full VO_DRG_6x_Male_Dragon_ERROR_FULL_MINIONS_01
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Can't Attack (Stealth) VO_DRG_6x_Male_Dragon_ERROR_STEALTH_01
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Can't Play That VO_DRG_6x_Male_Dragon_ERROR_PLAY_01
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Need a Target VO_DRG_6x_Male_Dragon_ERROR_TARGET_01
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Can't Attack (Taunt) VO_DRG_6x_Male_Dragon_ERROR_TAUNT_01
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Default Error VO_DRG_6x_Male_Dragon_ERROR_GENERIC_01
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Greeting (Lunar New Year) VO_DRG_6x_Male_Dragon_HAPPY_NEW_YEAR_LUNAR_01
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Greeting (Holiday) VO_DRG_6x_Male_Dragon_HAPPY_HOLIDAYS_01
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Greeting (New Year) VO_DRG_6x_Male_Dragon_HAPPY_NEW_YEAR_01
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Greeting (Fire Festival) VO_DRG_6x_Male_Dragon_FIRE_FESTIVAL_01
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Greeting (Pirate Day) VO_DRG_6x_Male_Dragon_PIRATE_DAY_01
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Greeting (Halloween) VO_DRG_6x_Male_Dragon_HAPPY_HALLOWEEN_01
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Greeting (Noblegarden) VO_DRG_6x_Male_Dragon_HAPPY_NOBLEGARDEN_01
Formats
- StandardNot legal
- WildLegal
- ArenaNot available
Expansion, rotated to Wild. All Descent of Dragons cards
Galakrond, the Wretched guides
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Descent of Dragons expansion guide
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Comments
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Comments
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Seems too random to work
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I have thoroughly been enjoying this Galakrond lately. There is so much synergy with card draw and continual minion generation that it helps Zoo deck flourish
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hey will the invoke effects still summon imps if this card isn't in your deck
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A new way for Zoo and I think that it is quite a strong one. Given that Galakronds are free, this will surely see decent amount of play.
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Random is not always the same. I like randomness in here. Priest galakrond doesnt feel that strong. This could make some troubles through standard and wild as well.
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Weakest of Galakronds. Random demons are in most cases pathetic in comparison what have others to offer. Warlock zoo also doesn' t have enough steam to win early through invoked imps. I'm pesimistic about this.
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All the galakrond cards are great, so we need to wait for the expansion hits and start refine the decks, this will see play.
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A zoo based Galakrond deck seems pretty good. You fill the board and next turn you can Grim Rally. In wild the RNG with the demons will be fun!
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clear after clear
it look like weaker version of baku pal
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Eh, seems like a zoo-type card but a bit too slow i think. Need to see more invoke cards to see if the deck can come around
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It is kinda neat that Galakrond supports zoolock, maybe it will bring the archetype back.
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Imagine Odd warlock using this with the invoke cards, basically becoming the semon version of Odd Paladin.Really wanna see how it turns out in wild.
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I am of the opinion that this is easily the weakest Galakrond out of the 4
The hero power feels weak for that late in the game, despite being a good Jumbo Imp enabler.
Of course, not being a big zoolock player, as I am more familiar with the hand or controlock, I am possibly biased
We can all agree the battlecry is crap though, most demons are really bad, with disadvantageous effects and have bad stats all around.
I will gladly be wrong though
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I'm not sure about this one. It seems a little too slow for zoo and has no impact on quest.
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The only reason why this is busted is because it floods the board even when its not played. As long as Grim Rally exist on standard this will continue to be in all zoolock decks. You will put Galakrond in your deck because it activates invoke cards, not the other way around.
Single-handedly making Jumbo Imp a potentially viable card. That's already a world-end of a difference there.
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I love the battlecry but not so much the hero power. At that point generating 2 1/1s won't be so powerful.
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Too random. Unreliable for ladder.
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I bet that people will only play it, so they can get the Imps from the Invoke.
Remember Odd-Pally? 2 1-1 Tokens almost every turn is pretty good.
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