Not only cards must be considered but also deck standings. If you touch Soul Dh, you also have to do something about Warrior and Aggro DH, since they are best 3 decks, followed closely by HL Hunter.
Said that, DH beign continuously strong is also bad for the players perception of the meta. Blade dance is just supid, tho I'd would also suggest considering the change so it only hits 2 targets, as Zeddy said. Twinslice change was never good for me, I think it should have chenged to one of the pieces costing 0 and the other 1, still both giving only +1 attack. I think Aldrachi Warblades are also a problem, maybe make it more expensive or idk; you used to be able to race a face deck, but DH just has too much healing which is why Il'gynoth is also so frightening.
OTK decks are stupid imo, but Warrior's requires so many pieces and is very skill testing. Still, if it is here to stay, maybe change it in a future patch. Bladestorm is not great, I hesitate to run it now, any nerf to it would make it unplayable I think. I think Skipper is fine, Warrior should have a way to gain a lot of armor fast and the combo requires a lot of pieces. It also rotates soon.
Druid is not in a good place right now but Overgroth is still a problem.
Shaman deserves to shine a bit but if it just becomes dominat due to ohter nerfs, something should be done. It's a shame that only fast and highroll-y decks see play, control shaman is such an interesting deck.
Maybe some neutrals should be changed, too. For example, Voracious reader should maybe draw up to 2 or just be a 1/1/2.
But card effects are always evaluated as they are, right now, with the current pool. That's Standard. We may say after a expansion launches that we were wrong about a new card, but we don't go back to previous expansion cards to say 'hey, we were wrong about that one'. Maybe big demons warlock will see support in this year or the next, but it will need way more help than meh-Archwitch.
I may be biased since I'd love the dust from the Archwitch, but is it really a buff? It gets -2/-2 for 1-mana cost reduction with the same meh effect; maybe we are far from the vanilla days where 1-mana was 1/1 stats but still...
I may be biased since I'd love the dust from the Archwitch, but is it really a buff? It gets -2/-2 for 1-mana cost reduction with the same meh effect; maybe we are far from the vanilla days where 1-mana was 1/1 stats but still...
I agree with the fist half. I too think that rat pack is a problem early, I've suggested before that any amount of tokens left in the winning board should only add 1-damage in total.
Pirates do a lot of damage but the mirror is a coin toss, I think it's just part of their tribe.
Wena, chileno
Not only cards must be considered but also deck standings. If you touch Soul Dh, you also have to do something about Warrior and Aggro DH, since they are best 3 decks, followed closely by HL Hunter.
Said that, DH beign continuously strong is also bad for the players perception of the meta. Blade dance is just supid, tho I'd would also suggest considering the change so it only hits 2 targets, as Zeddy said. Twinslice change was never good for me, I think it should have chenged to one of the pieces costing 0 and the other 1, still both giving only +1 attack. I think Aldrachi Warblades are also a problem, maybe make it more expensive or idk; you used to be able to race a face deck, but DH just has too much healing which is why Il'gynoth is also so frightening.
OTK decks are stupid imo, but Warrior's requires so many pieces and is very skill testing. Still, if it is here to stay, maybe change it in a future patch. Bladestorm is not great, I hesitate to run it now, any nerf to it would make it unplayable I think.
I think Skipper is fine, Warrior should have a way to gain a lot of armor fast and the combo requires a lot of pieces. It also rotates soon.
Druid is not in a good place right now but Overgroth is still a problem.
Shaman deserves to shine a bit but if it just becomes dominat due to ohter nerfs, something should be done. It's a shame that only fast and highroll-y decks see play, control shaman is such an interesting deck.
Maybe some neutrals should be changed, too. For example, Voracious reader should maybe draw up to 2 or just be a 1/1/2.
After everything, the cards of the expansion feel underwhelming for me.
Remember when they said a few months ago that the RNG in game was at the highest it would ever be? They lied.
Absolutely right, I meant that one, thanks.
Meme potential: Treachery outside of Warlock.
But card effects are always evaluated as they are, right now, with the current pool. That's Standard. We may say after a expansion launches that we were wrong about a new card, but we don't go back to previous expansion cards to say 'hey, we were wrong about that one'. Maybe big demons warlock will see support in this year or the next, but it will need way more help than meh-Archwitch.
I may be biased since I'd love the dust from the Archwitch, but is it really a buff? It gets -2/-2 for 1-mana cost reduction with the same meh effect; maybe we are far from the vanilla days where 1-mana was 1/1 stats but still...
It's harsh but I like the fact that they recognized that it was a serious problem in Wild even if the Standard counterpart will suffer.
I bet is a discover-like effect.
I bet Barov is like a discover effect, so you can only pick from 3 random choices.
I may be biased since I'd love the dust from the Archwitch, but is it really a buff? It gets -2/-2 for 1-mana cost reduction with the same meh effect; maybe we are far from the vanilla days where 1-mana was 1/1 stats but still...
Great changes overall, now I might have to buy the perks again.
Pupil and Braggart are fine. Potion on the other hand, there's just so much room to abuse it.
I agree, just have three different streams with fixed start time, one for each region. They could even do some regions during the week.
I agree with the fist half. I too think that rat pack is a problem early, I've suggested before that any amount of tokens left in the winning board should only add 1-damage in total.
Pirates do a lot of damage but the mirror is a coin toss, I think it's just part of their tribe.
The point was exactly that, there are no cards with "Elusive" + other lengthy text, yet, so writing "Can't be..." is no problem of space.
Is Rattlegore just an angry Kabutops?
I hate this. We are definitely gonna see an OTK deck that abuses this.
This is card is just good. 5-star for me, even if only combo or control decks would run it.