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AliRadicali

LV.9
70/720 XP
Joined June 2019 713 posts 3,670 XP 465 achievement pts

Comments

691 total
0
Daily Quests - New Ideas/Trash Removal
Quote From Zwane

I think the daily quests are inspired by WoW, but miss some important reasons why they work better there: 

1. Higher rewards (useful gear etc) 

2. More choice (you can choose from a …

6 years, 7 months ago
+1
Does Jr. Tomb Diver work with Advanced Targeting Monocle?

I'm pretty sure it wouldn't work because [card]jr. Tomb Raider's[/card] condition is playing secrets, not having spells cast them. For comparison, [card]Secretkeeper[/card] doesn't get buffed by [card]Bellringer Sentry[/card], nor [card]Desperate measures[/card] AFAIK.

 

It's unfortunate because the Tomb …

6 years, 7 months ago
+4
Fleshshaper + Mutate is a problem
Quote From killanator6000

stop complaining please...all the whiners and complainers make hearthstone look bad. it's a card game where there's a winner and a loser. you're obviously the loser congrats.

Buddy, this is a discussion …

6 years, 7 months ago
+1
Wich is your Favourite Adventure?
Quote From Cheese

I don't understand why some of you liked LoE so much.

The flavor was awesome. The cards were great (Tunnel Trogg aside). Discover is an excellent mechanic.

But the adventure itself? I'm …

6 years, 7 months ago
+1
30 Cards or 60 Cards?

If we're gonna have an new game mode it'd have to be something a bit more different than the exact same game, same rules only double deck size. The whole point of introducing a new game mode would be to …

6 years, 7 months ago
+3
Fleshshaper + Mutate is a problem
Quote From MalcolmReynolds
Quote From AliRadicali
 

This is exactly the kind of mental gymnastics Putontheglasses was talking about. Yes, we get how it works. We're saying it's wildly inconsistent with how the …

6 years, 7 months ago
+2
Fleshshaper + Mutate is a problem
Quote From MalcolmReynolds
Quote From Putontheglasses

This combo doesn’t specifically need a nerf but there is no good reason why minions shouldn’t have the card cost used to play them. This would fix the mutate or …

6 years, 7 months ago
0
Odds of buckets

As far as I know the buckets are just random, although I feel there definitely should be a weighting because some of the archetypes are unplayable unless you get enough of those cards. This was a persistent problem in previous …

6 years, 7 months ago
0
Daily Quests - New Ideas/Trash Removal
Quote From Alfi

I would hate having a daily quest relying absolutely on your opponent (your 80g "defeat your opponent before they complete their quest") who have to play a special deck and also with only quests …

6 years, 7 months ago
+1
Wich is your Favourite Adventure?
Quote From YourPrivateNightmare

I have no idea why people like Dungeon Run so much when it was literally the worst iteration of the concept, with frustrating bosses that you couldn't even build against because they were completely randomized, …

6 years, 7 months ago
0
Tombs of Terror: Final Murlock Boss

Just beat the first wing on legendary. Got great drops for the fight with Captured flag + Titanic Ring giving all my minions +1/+2 and taunt(!), as well as LOCUUUUSTS! and Murky's Battle Horn for huge instant boards.

 

6 years, 7 months ago
0
The Meta seems ...
Quote From YourPrivateNightmare
Quote From AliRadicali

I think it's a bit of a drag that Warrior has been the only viable control class for ages now. It really makes the meta a lot more onesided when …

6 years, 7 months ago
0
Fleshshaper + Mutate is a problem
Quote From FieselFitz
Quote From MalcolmReynolds
Quote From AliRadicali
 

Cards/comboes that create big minions are not inherently a problem. King Phaoris, Astromancer, etc. are powerful, but fair. It's when you …

6 years, 7 months ago
+2
The Meta seems ...

I think it's a bit of a drag that Warrior has been the only viable control class for ages now. It really makes the meta a lot more onesided when one of the three major archetypes of decks is represented …

6 years, 7 months ago
0
Fleshshaper + Mutate is a problem
Quote From FieselFitz

And like i said in another topic about Conjurers Calling and the Nerf Situations - evolving into something with higher mana cost could simply be "fixed" if a reduced minion would keep the reduced cost …

6 years, 7 months ago
-2
Fleshshaper + Mutate is a problem
Quote From FieselFitz

Well the combo is strong i give you that - but a cry for a Nerf is a little over the Top - at least in my oppinion! Sure the 8 Mana Slot is full …

6 years, 7 months ago
+4
Fleshshaper + Mutate is a problem

I'm becoming more and more inclined to agree. A card like mutate is totally fine when you're evolving an understatted battlecry like giggling inventor or Former Champ, because at least there you played the full price for the minion before …

6 years, 7 months ago
+1
Daily Quests - New Ideas/Trash Removal

The daily quests definitely need some changes. After the tweak to the rewards a while back, some of the easiest quests [Win 1 game with X or Y class] give the same amount of gold as [Win two with X …

6 years, 7 months ago
+2
Wich is your Favourite Adventure?

League of Explorers, Dungeon Run and Dalaran heist are my top three. Of the classic adventure format, LoE hits the right balance between difficulty, fun, variation, etc. whereas Naxx and Blackrock have a couple of bosses that are stupidly powerful …

6 years, 7 months ago