Comments
691 totalWhile there are a lot of things you can do as a user to promote your decks, this is one area where I feel the site itself could be improved a great deal: at the moment the forums feel a …
A handy rule for triggered effects is to always check whether they occur "when(ever)" or "after" they occur. A "when(ever)"-trigger occurs immediately, prior to the thing that triggers it ([card]Explosive Trap[/card], [card]Vaporize[/card]), an "after"-trigger occurs after the event that triggered …
I was wondering if you guys could add "Quest" and "Secret" to the list of card types in the search engine. They're sufficiently different from other spells to warrant a separate filter and especially the latter would be pretty useful …
Quote From doingtheobvious Quote From Dandy What? They literally have to do nothing to keep him up to date. He simply uses the deck recipes that are in the game since day one and …
Quote From SamHobbs494 Quote From iWatchUSleep Quote From SamHobbs494 More playable?
She was already amazing
Amazing how? I don't think a single competitive deck runs her. Neither now nor pre-SoU.
…
I don't think you can reasonably distinguish "rarity creep" from power creep, it's part of the same process. Obviously if the average power level goes up over time, the amount of power you can expect from any given rarity will …
Quote From YourPrivateNightmare Quote From AliRadicali IMO Uldum was just the first example of the class identity memo negatively impacting HS card design, with more to follow. I've heard that Plague of Madness was a last-minute …
It's a bad card. If you're going to include an understatted silence guy gal to answer key enemy minions you might as well have that be a minion that can silence anything, not just taunts.
Even if shieldbreaker …
IMO Uldum was just the first example of the class identity memo negatively impacting HS card design, with more to follow. I've heard that Plague of Madness was a last-minute change from an actual board clear because the devs belatedly …
I'd wager it's due to the sleep mechanic being based on summoning sickness. Otherwise you'd be able to give any minion charge by silencing them the turn they're played.
Quote From Zwane I know mage excels in AOE, but sometimes you need a real board clear. Now the question is, why does mage has no board clear while other classes do. I can create some 2/3 card …
Because mage got a 3 damage explosive trap & Arcane Flakmage, and because that class identity memo is an unworkable mess.
If there is a "downvote effect" it's people's tendency to express themselves once they've seen a sufficient number of others do the same. If a post gets more than say 3 up/downvotes it will tend to accumulate these even if …
It's bizarre and completely counter-intuitive for those 1/1 tokens not to become 4/4 the minute they hit the board. I'm pretty sure they're not doing this for balance purposes, so who in their right mind thinks this is more intuitive …
Terrific card for the new big spell/choose one druid archetype. Who cares about floating mana when you get 6/7 stats for four mana?
Amazing card, also a neat little bonus to the quest.
Quote From RavenSunHS Your reasoning is also binary, on the opposite side, by exaggeration.
Salt was added to the water, but still drinkable. You are attaching the fact it is undrinkable by implying that salty is too …
While the quest reward looks really enticing, it's hard to say how quickly and consistently rogue can complete it in time for the weapon to become more relevant than just two wagglepick swings. Current burgle rogue lists are still essentially …
Quote From BlueBanana Big Priest has its own hate subreddit. Everything that is either high tier or annoying to play against receives hate, including Odd Paladin, but it doesn't come close to how much Big Priest is despised. I …
Quote From RavenSunHS
To your question: no, it's actually the other way around. As you can see, we're just arguing from a different perspective.
You say that as long as perk exists, deck is repetitive.
…