There are also other references in all classes like some archetypes returning, even some cards are only references for their art and name, some have references on their flavor texts and some mechanics like Pipsi Painthoof but it can't be called under this topic i guess.
Almost all cards are references in this expansion, you can find if you dig deep enough. It's an anniversary so it is normal i guess.
Even though i don't like this expansion's meta, I loved it being in a toy shop for anniversary. It feels like visiting a comic shop for toys and figures of a movie, like Star Wars or Marvel series for example. I loved the theme a lot. I can't think any other theme for an anniversary expansion, maybe except Darkmoon Faire. Old Gods are coming and corrupting all existing cards but we saw it before twice.
which one extra turn ? I rarely see people play odyn on curve.
I see that they don't want the card to be retired but it is just so much for one card in an archetype like that. I don't care the deck's winrate. I just care how frustrating it is to play against. When milling strategy is being frustrating, or almost all of APM decks are being frustrating or spamming same minion over and over is frustrating (Shattered Reflections) they can easily bury them but this kind of frustration is not being a problem ?
You can't even play on some rounds just because they do nothing but spam armor and draw cards.
If you are tanking, then you are tanking; you shouldn't deal damage like a burst class in the same turn. We all know how combo decks act. They do all of their combination with other cards such as, defensive cards and aggressive cards. They shouldn't be same card, if a combo deck deals its damage, it shouldn't give it also defensive part. That deck's strategy is just ridiculous, they deal 28 damage and gain 28 armor at the same turn. It would be even ok if it is something like Spectral Cutlass that will give only restoration but with odyn, you gain + health, you can have 60hp and deal 30 damage at the same turn. Demon Hunter was doing the same thing with lifesteal but it was not giving him extra health (30+ health). So they were still vulnarable against other otk decks but with odyn, warriors are not because most of the otk decks deal 30 dmg potentially. It is so rare to deal 60 damage in a turn, you need to be so lucky. Odyn's archetype is just that weird like they couldn't even decide they want him in a combo or a control deck.
I'm also ok with that they gain that attack but losing the armor; I mean, transforming all armor into hero attack because otherwise, it doesn't give any chance to the opponent to win after they do that gain 10 Armor and deal 20 damage on 1 turn.
Nerf should have been either gain half amount of attack if they want it to be in control or convert all armor gain into hero attack if they want it to be in combo, otherwise; even you make the card to cost 10 for 1/1 body, it will stay as how broken it is.
I disagree that aswell. Most of the time they already have 15+ armor when they drop odyn. if someone drop odyn while have only 10 hp with no armor, then they are probably don't know how to play that deck already. Relying on 2 armor from hero power and +2 attack from odyn is not realistic.
Plus, they have Safety Goggles now which makes this nerf even more meaningless. If we were at the end of odyn's rotation and he would rotate after this expansion, this nerf might be ok-ish but he will stay around for a year which makes the card even more problematic. Giving OTK to a class which potentially can gain 100+ armor with tons of wipe potential is just absurd. On some games against it while you are playing spell heavy control decks, you just burn your cards because he doesn't drop any minion on board. It just spam boardclears + armor, then get forged weapon and drop odyn.
If you really rely on 2 armor from heropower when you drop odyn, just don't play that deck.
I love crushing those paladins with my random cards and my 12/8 Spectral Cutlass with Thief Rogue. Doesn't work everytime tho but i have a nice winrate against them. Helped me to reach platinium other than any other wacky deck i tried anyways (yeah, i am mostly playing wacky decks as some of you might already knew), but looking at 18/12 Leeroy Jenkins with Divine Shield and Windfury is absolutely frustrating if you ask me.
and I don't even think nerfs will solve that problem. that deck might get slower with nerfs and maybe it becomes vulnerable to aggro/Hyper Aggro but so far i didn't see any aggro/hyper aggro decks neither. Hunter might be a thing after that tho, tried that against some paladins and they survived even though i decreased their health around 2-5.
Lifesteal in this year and expansion is just so big. DH, Rogue and Paladin have huge lifesteal. I restored like 100hp with my Thief rogue and i believe some paladin enemy could restored even more in one of my match.
For spirit of Death Knight and some other non-mentioned stuff, set's active time didn't end yet, we will have an upcoming mini-set. There's always hope they will release that.
All of the E.V.I.L. villain's except King Togwaggle is here. I'm expecting to see him too for instance.
I wonder how Silk Stitching work. it doesn't say the word Deathrattle but that mechanic is obviously a deathrattle so I'm wondering that you can trigger it with deathrattle triggerers or not.
I am disagreeing at a point. I don't want to see a black Aragorn (MTG:Arena) or a gay Aragorn in a product while it is originally white straight masculine character.
I'm ok with Baldur's Gate III. I'm ok with NEW LGBTQ/ethnic characters but when they change something or when it is out of place like what it has to do with a guerilla war to be a LGBTQ person, it is just annoying.
I will get lots of downvotes for calling this probably but i need to say this.
I am completely against including LGBTQ and ethnicity IF the product(Game, Film, Series etc.) is based on a period or doesn't have that kind of stuff in its origins of the lore or sexual orientation/ethnicity isn't important for the plot at all. I will give examples.
Including these just because including them without any plot causes more harm than benefit in my opinion.
I am not calling that they shouldn't add that kind of stuff completely but for example, when LOTR saga have no black people in its lore and is handled that ethnicity stuff with their own way in storytelling (like british people being hobbits, jews being dwarves etc.) it looks just absurd to including ethnicity just because appealing them to gain more money.
Same with Red Dead Redemption 2. It was a period drama about end of 1800s on America and there was neither that much Black sherrifs in that time nor it could be because of how people looks that situation in those times but in the game (at least in the Online part) we have a lot and there is no need to fool ourselves like they are doing that just because they care about the subject. This is happenning just because of marketing.
Same with LGBTQ. I am completely not against including in fiction worlds/sagas etc. In a game like Baldur's Gate that sexual orientation matters and there is some interaction about romance etc. it has a meaning so including LGBTQ characters matters and important but when sexual orientation is not important for plot at all, including them just because including can be annoying. It may cause non-LGBTQ people to annoy more when you include as if poking into the eye.
When it is a period drama that there can be no LGBTQ person in that time or it does not have anything to do at all with the plot , it is even more annoying to see some LGBTQ characters like for example you are watching a series about a World War II or playing a game like COD, it is all about war, and LGBTQ people jumps in every corner. When this happens, I am like "Ok but what does that have to do with anything at all in a film/serie/game like this !?"
So, when it is well implemented and matters include everyone in gaming, films, series; I am not against it but positive discrimination nowadays went off the rails as if there are not other people, like everything happens around LGBTQ and ethnic people and like everything is about you are being black or gay or lesbian or any other stuff and people act like if you are not then you are trying to otherise them even though it is not the truth.
Other people than LGBTQ and ethnic people are otherized more nowadays and I will probably be accused by LGBTQ/ethnicity antagonism just because i wrote these.
TL;DR - I am just saying, there needs to be a balance and a meaning for this. It shouldn't be for just marketing.
So the card drawn goes down to (0) if we wait enough. An interesting battlecry for sure, a handbuff that continues to last.
We might see more cards like this in future i guess, like "Battlecry: draw a minion, at the start of your turns, give it +1/+1".
I'm calling it, this mechanic is as problematic as "rest of the game" effects. If team 5 opened this path, it means that they will release more cards like this like how they did for rest of the game effects.
This card and effect might not be broken but anything can be broken with this effect. Well, with a right frost spell, even this card might be problematic in future.
Mages are loosing Cold Case, so extra armor generation will be good. Not as aggressive as Cold Case but that card was broken anyways for what it does for its cost. I don't even know why they didn't nerf it.
I guess coma on text specifies that it can target different targets.
If it was vice-versa, it would be meaningless if you don't want to proc cards like Rotface and it would be a warrior card that deals 1 damage three times that also can target friendlies then imo.
I feel like almost all cards are references but i will call some obvious ones.
Repackage, Toy Boat, Watercannon and Tigress Plushy.
Repackage one is obvious of course but Toy Boat refers to Ship's Cannon and Tigress Plushy refers to Shirvallah, the Tiger
You might think Watercannon refers to Piranha Launcher but its actual reference is Scallywag from battlegrounds.
There are also other references in all classes like some archetypes returning, even some cards are only references for their art and name, some have references on their flavor texts and some mechanics like Pipsi Painthoof but it can't be called under this topic i guess.
Almost all cards are references in this expansion, you can find if you dig deep enough. It's an anniversary so it is normal i guess.
Even though i don't like this expansion's meta, I loved it being in a toy shop for anniversary. It feels like visiting a comic shop for toys and figures of a movie, like Star Wars or Marvel series for example. I loved the theme a lot. I can't think any other theme for an anniversary expansion, maybe except Darkmoon Faire. Old Gods are coming and corrupting all existing cards but we saw it before twice.
which one extra turn ? I rarely see people play odyn on curve.
I see that they don't want the card to be retired but it is just so much for one card in an archetype like that. I don't care the deck's winrate. I just care how frustrating it is to play against. When milling strategy is being frustrating, or almost all of APM decks are being frustrating or spamming same minion over and over is frustrating (Shattered Reflections) they can easily bury them but this kind of frustration is not being a problem ?
You can't even play on some rounds just because they do nothing but spam armor and draw cards.
If you are tanking, then you are tanking; you shouldn't deal damage like a burst class in the same turn. We all know how combo decks act. They do all of their combination with other cards such as, defensive cards and aggressive cards. They shouldn't be same card, if a combo deck deals its damage, it shouldn't give it also defensive part. That deck's strategy is just ridiculous, they deal 28 damage and gain 28 armor at the same turn. It would be even ok if it is something like Spectral Cutlass that will give only restoration but with odyn, you gain + health, you can have 60hp and deal 30 damage at the same turn. Demon Hunter was doing the same thing with lifesteal but it was not giving him extra health (30+ health). So they were still vulnarable against other otk decks but with odyn, warriors are not because most of the otk decks deal 30 dmg potentially. It is so rare to deal 60 damage in a turn, you need to be so lucky. Odyn's archetype is just that weird like they couldn't even decide they want him in a combo or a control deck.
I'm also ok with that they gain that attack but losing the armor; I mean, transforming all armor into hero attack because otherwise, it doesn't give any chance to the opponent to win after they do that gain 10 Armor and deal 20 damage on 1 turn.
Nerf should have been either gain half amount of attack if they want it to be in control or convert all armor gain into hero attack if they want it to be in combo, otherwise; even you make the card to cost 10 for 1/1 body, it will stay as how broken it is.
I disagree that aswell. Most of the time they already have 15+ armor when they drop odyn. if someone drop odyn while have only 10 hp with no armor, then they are probably don't know how to play that deck already. Relying on 2 armor from hero power and +2 attack from odyn is not realistic.
Plus, they have Safety Goggles now which makes this nerf even more meaningless. If we were at the end of odyn's rotation and he would rotate after this expansion, this nerf might be ok-ish but he will stay around for a year which makes the card even more problematic. Giving OTK to a class which potentially can gain 100+ armor with tons of wipe potential is just absurd. On some games against it while you are playing spell heavy control decks, you just burn your cards because he doesn't drop any minion on board. It just spam boardclears + armor, then get forged weapon and drop odyn.
If you really rely on 2 armor from heropower when you drop odyn, just don't play that deck.
Is it that hard to make Odyn, Prime Designate to give half the attack ? cost increase doesn't do anything at all.
I love crushing those paladins with my random cards and my 12/8 Spectral Cutlass with Thief Rogue. Doesn't work everytime tho but i have a nice winrate against them. Helped me to reach platinium other than any other wacky deck i tried anyways (yeah, i am mostly playing wacky decks as some of you might already knew), but looking at 18/12 Leeroy Jenkins with Divine Shield and Windfury is absolutely frustrating if you ask me.
and I don't even think nerfs will solve that problem. that deck might get slower with nerfs and maybe it becomes vulnerable to aggro/Hyper Aggro but so far i didn't see any aggro/hyper aggro decks neither. Hunter might be a thing after that tho, tried that against some paladins and they survived even though i decreased their health around 2-5.
Lifesteal in this year and expansion is just so big. DH, Rogue and Paladin have huge lifesteal. I restored like 100hp with my Thief rogue and i believe some paladin enemy could restored even more in one of my match.
Nice article !
It was a good nostalgia.
For spirit of Death Knight and some other non-mentioned stuff, set's active time didn't end yet, we will have an upcoming mini-set. There's always hope they will release that.
All of the E.V.I.L. villain's except King Togwaggle is here. I'm expecting to see him too for instance.
Gratz everyone !
Also, I was more than happy that Anchorm4n wins too as if i won !
Madame Lazul is also in core set tho.
Only Tog is missing but seems like he is busy and sent Flik Skyshiv instead. :P
Maybe miniset ?
I wonder how Silk Stitching work. it doesn't say the word Deathrattle but that mechanic is obviously a deathrattle so I'm wondering that you can trigger it with deathrattle triggerers or not.
"Unity, precision, predictions !?" was cool.
but sorry demonxz this was perfection;
It is under Puzzlemaster Khadgar's card page. GJ darkjak !
Who doesn't like a handbuff-able Huffer !
I am disagreeing at a point. I don't want to see a black Aragorn (MTG:Arena) or a gay Aragorn in a product while it is originally white straight masculine character.
I'm ok with Baldur's Gate III. I'm ok with NEW LGBTQ/ethnic characters but when they change something or when it is out of place like what it has to do with a guerilla war to be a LGBTQ person, it is just annoying.
I will get lots of downvotes for calling this probably but i need to say this.
I am completely against including LGBTQ and ethnicity IF the product(Game, Film, Series etc.) is based on a period or doesn't have that kind of stuff in its origins of the lore or sexual orientation/ethnicity isn't important for the plot at all. I will give examples.
Including these just because including them without any plot causes more harm than benefit in my opinion.
I am not calling that they shouldn't add that kind of stuff completely but for example, when LOTR saga have no black people in its lore and is handled that ethnicity stuff with their own way in storytelling (like british people being hobbits, jews being dwarves etc.) it looks just absurd to including ethnicity just because appealing them to gain more money.
Same with Red Dead Redemption 2. It was a period drama about end of 1800s on America and there was neither that much Black sherrifs in that time nor it could be because of how people looks that situation in those times but in the game (at least in the Online part) we have a lot and there is no need to fool ourselves like they are doing that just because they care about the subject. This is happenning just because of marketing.
Same with LGBTQ. I am completely not against including in fiction worlds/sagas etc. In a game like Baldur's Gate that sexual orientation matters and there is some interaction about romance etc. it has a meaning so including LGBTQ characters matters and important but when sexual orientation is not important for plot at all, including them just because including can be annoying. It may cause non-LGBTQ people to annoy more when you include as if poking into the eye.
When it is a period drama that there can be no LGBTQ person in that time or it does not have anything to do at all with the plot , it is even more annoying to see some LGBTQ characters like for example you are watching a series about a World War II or playing a game like COD, it is all about war, and LGBTQ people jumps in every corner. When this happens, I am like "Ok but what does that have to do with anything at all in a film/serie/game like this !?"
So, when it is well implemented and matters include everyone in gaming, films, series; I am not against it but positive discrimination nowadays went off the rails as if there are not other people, like everything happens around LGBTQ and ethnic people and like everything is about you are being black or gay or lesbian or any other stuff and people act like if you are not then you are trying to otherise them even though it is not the truth.
Other people than LGBTQ and ethnic people are otherized more nowadays and I will probably be accused by LGBTQ/ethnicity antagonism just because i wrote these.
TL;DR - I am just saying, there needs to be a balance and a meaning for this. It shouldn't be for just marketing.
and me to vice-versa
it should stay at 9 but should freeze all minions imo.
All elementals are good targets for Mes'Adune the Fractured.
Why did I reply a useless comment like this ? Because, i opened a Mes'Adune the Fractured yesterday and it just lies in my collection without any use.
Finally i can try some weird shenanigans with it.
No, I don't like to use it with big elementals like Ragnaros the Firelord! Sleet Skater is a more interesting target ! Even Triplewick Trickster is better !
I need an 11-cost spell now ! For Audio Amplifier ofc !
So the card drawn goes down to (0) if we wait enough. An interesting battlecry for sure, a handbuff that continues to last.
We might see more cards like this in future i guess, like "Battlecry: draw a minion, at the start of your turns, give it +1/+1".
I'm calling it, this mechanic is as problematic as "rest of the game" effects. If team 5 opened this path, it means that they will release more cards like this like how they did for rest of the game effects.
This card and effect might not be broken but anything can be broken with this effect. Well, with a right frost spell, even this card might be problematic in future.
Cool card, for both its effect and for its art !
Mages are loosing Cold Case, so extra armor generation will be good. Not as aggressive as Cold Case but that card was broken anyways for what it does for its cost. I don't even know why they didn't nerf it.
I guess coma on text specifies that it can target different targets.
If it was vice-versa, it would be meaningless if you don't want to proc cards like Rotface and it would be a warrior card that deals 1 damage three times that also can target friendlies then imo.