Day 1 craft for me. It will keep me entertained while I am leveling up and getting random rewards from pass. It will also let me see how ladder will shape. Then i can open my packs and craft other cards at ease.
1600 dust always worths cards like this, imo.
5-star from me. I don't care how successful or unsuccessful it will be.
Hell yeah ! I already spotted 2 hand/deck buffs and 3 auras for Warlock.
Let me check on it again. Oh no, there's none on Warlock ! I am shocked ! Believe me or not there is not even an AURA for warlock ! How is this possible in a class which should have TONS OF AURA.
And this is the moment that you say "maybe they will print in future" or link some niche card like Stereo Totem or Party Animal.
I didn't already said they are doing EXACTLY the same thing. The aim of my comment was the wasted Epic card slot which all of us probably cry when we open this on a pack. There are already no support for hand/deck buff Warlock. There was no point to print this instead of wasting people's epic drops. Even Tabletop Roleplayer is more epic than that enhanced reprint.
I don't think this is bad. It might be good with Evolve Shaman even you can trigger it just once.
Shaman will probably get some Evolve synergy in a year at least. I can say that because Muck Pools enters the core set. So this might see play in an evolve deck.
Primordial Wave and Convincing Disguise would be great with it but they are leaving standard but if shaman gets a spell like these two, this card might have its place in that deck.
Also, we all see that Shu'ma saw play in Druid decks. It doesn't so hard for Druid to use this kind of a card. Li'Na, Shop Manager probably can summon better minions than Shu'ma for (6+1-cost spell)7 mana. Token decks uses a lot of spells and usually uses low cost cards. This might be some fuel for mid-late game for Token druid decks.
So, we will probably see some experiments with this card if not a real competitive deck.
When they release cards like Sing-Along Buddy, i feel abandoned as a rogue player. I hope they will give Rogue a hero power this time around to at least use this card.
There are already quite good weapons for rogue and Spectral Cutlass is returning back too. Even giving our weapon +1 attack would be enough for me. Maybe rework it like "equip a 1/2 dagger, if you have a weapon equiped, give it +1 attack instead." will it be OP ? I don't think so. When your mulligan is bad, you always have to waste your weapon most of the time while other classes are doing something. Demon hunter does almost the same thing for 1-mana...
Give us a hero power that can trigger twice in a turn at least. It doesn't have to be awesome, I just want to see that using hero power twice in a turn with Rogue worths something...
I'm pretty sure they would already give something to Warlock to make this viable for at least first weeks. Some commons and rares, then easily nerf those cards without touching this Legendary card because this is nothing without support, not like any other stand-alone Legendary cards.
I will not be surprised if there's some cards like decrease cost of the spell or something, maybe it will even be for upcoming miniset with Warlock/Mage dual class card for also Big spell mage.
We will definitely see this becoming viable and the cards that supports this getting nerfed. Maybe not in release but on upcoming expansions this year, because this is that type of a card.
So your opponent has two big minions + several smaller ones. This thing may well just cast polymorph, hit the wrong target and get you screwed. Or it'll cast flamestrike, killing the smaller dudes while leaving two giants on board. And in any case, since it activates at the end of the turn, it'll always be a coin toss as to whether you can trust it to do the right thing, or dealing with the threats yourself.
On curve, you might be right but for end game, 4 mana is enough to do extra stuff to help it out to deal with the extra threats that you describe.
Saving your arse ? it has 6 durability which means your opponent can't fill their board for "6 turns" without destroying this thing knowing that it will cast Flamestrike again and again or they just can't play a big minion and sit back like Ragnaros for example because of Polymorph for 6 turns. It is even good enough to play on an empty board for free secrets and draws and i think 6-mana for a 5/5 draw two cards is good enough for an empty board.
It is a disruptor more than an arse savior. Like secrets which you know there is a counterspell or minion counter and you have to sacrifice sth.
I might be overestimating the card but you re also definitely underestimated there too.
Somehow "expensive" control decks has seen nerfs less than those rare/common cards. I really wonder why !?
They justify that as if they made a decision against mill. You can't expect them to say "Hey, we just can't give you 1600 free dust just because we are against mill on competitive side of the game. Also the card is just so new, let people play and we nerf it after a new expansion comes, just like we did on Tickatus"
How you fall into this tactic is beyond me tho. Yeah, I surely bought that hiding behind that decision, they are surely against "uninteractive and unfun to play against decks". Poor rare and common cards are always those.
Insincere and dishonest. "Hey we care our community, look we nerfed Dew Process but you can still do that with Boomboss or patchwerk, you can steal max health of your opponent with The Azerite Snake, they are not uninteractive or unfun, but Dew process was..."
Don't get me wrong, I am fully against killing cards by nerfing them, but if you say that you have a decision, you have to treat all the same. They simply think they can make a fool of us and we bought these claptraps. well seems like you did tho.
In a game with no "casual" or "just for fun" mode. ok.
and when casual mode existed before, there was only bots and people who tries to complete quests and concedes, or people who tries their "competitive" decks there, so why people can't play their "just for fun" decks in a competitive way ?
You can't deny a complete archetype from ladder, you shouldn't. Well, if you do, you can't balance the game completely and people can climb with their %80 win rate Highlander warrior because that archetype is counter of another.
Shitty decisions.
Oh btw, somehow, Boomboss Tho'grun or Symphony of Sins or Patchwerk can't count as mill when they are control cards right so they shouldn't nerf them? same was for Tickatus. They are winning with those cards but they are not mill decks, they are controls... When a deck is complete mill it is problem but when win condition is milling it is not ? That's the weirdest shit in the universe.
It was always like that, people just wanted to play on PC instead of buying Nintendos just for pokemon. It was like buying a console for 2 generations of pokemon games. In addition, this is like Don't Starve + Fallout Shelter + Pokemon in one game.
It is a game that you like having it on library and play whenever you want or start over whenever you want like Don't Starve. I hope they improve it more. Random maps might be cool after playing bunch of games the current map for example.
It was silliness of me to think like that tho, Plaguespreader transformed Vashj into another Plaguespreader it is probably due to rulesets of handbuff etc. but it would be so cool if she would summon it instead. I would like to try The Stars Align too but i need someone with Vashj for that in duel mode.
Day 1 craft for me. It will keep me entertained while I am leveling up and getting random rewards from pass. It will also let me see how ladder will shape. Then i can open my packs and craft other cards at ease.
1600 dust always worths cards like this, imo.
5-star from me. I don't care how successful or unsuccessful it will be.
Hell yeah ! I already spotted 2 hand/deck buffs and 3 auras for Warlock.
Let me check on it again. Oh no, there's none on Warlock ! I am shocked ! Believe me or not there is not even an AURA for warlock ! How is this possible in a class which should have TONS OF AURA.
And this is the moment that you say "maybe they will print in future" or link some niche card like Stereo Totem or Party Animal.
I didn't already said they are doing EXACTLY the same thing. The aim of my comment was the wasted Epic card slot which all of us probably cry when we open this on a pack. There are already no support for hand/deck buff Warlock. There was no point to print this instead of wasting people's epic drops. Even Tabletop Roleplayer is more epic than that enhanced reprint.
They could put Pit Lord to the core set and decrease its cost by 1 instead of printing Malefic Rook but instead they wasted an epic slot...
Absolutely. I hope there will be no support in mini-set for that abomination.
But guess what...
I guess that's the plan b.
I mean, if that deck and card would be busted after they saw it on act , they will nerf it into how you call, at least it smells like that.
this is year of the cancer more than pegasus.
Frostwyrm's Fury
Lesser Emerald Spellstone
Obsidian Statue + Lesser Diamond Spellstone
Spectral Cutlass + Sap
Doomguard
Fiery War Axe (Win Axe)
Alexstrasza
Leeroy Jenkins
This will be a great year !
I don't think this is bad. It might be good with Evolve Shaman even you can trigger it just once.
Shaman will probably get some Evolve synergy in a year at least. I can say that because Muck Pools enters the core set. So this might see play in an evolve deck.
Primordial Wave and Convincing Disguise would be great with it but they are leaving standard but if shaman gets a spell like these two, this card might have its place in that deck.
Also, we all see that Shu'ma saw play in Druid decks. It doesn't so hard for Druid to use this kind of a card. Li'Na, Shop Manager probably can summon better minions than Shu'ma for (6+1-cost spell)7 mana. Token decks uses a lot of spells and usually uses low cost cards. This might be some fuel for mid-late game for Token druid decks.
So, we will probably see some experiments with this card if not a real competitive deck.
When they release cards like Sing-Along Buddy, i feel abandoned as a rogue player. I hope they will give Rogue a hero power this time around to at least use this card.
There are already quite good weapons for rogue and Spectral Cutlass is returning back too. Even giving our weapon +1 attack would be enough for me. Maybe rework it like "equip a 1/2 dagger, if you have a weapon equiped, give it +1 attack instead." will it be OP ? I don't think so. When your mulligan is bad, you always have to waste your weapon most of the time while other classes are doing something. Demon hunter does almost the same thing for 1-mana...
Give us a hero power that can trigger twice in a turn at least. It doesn't have to be awesome, I just want to see that using hero power twice in a turn with Rogue worths something...
Wheel of DEATH!!!
Observer of Mysteries might be troublesome in arena if highroll happens.
If there is no paladin secrets depending to the rotation, it has good value even secrets are temporary.
At least a playable neutral demon, Amalgams are leaving so it might be included in some menagerie decks, mostly casual but seems fun.
I'm pretty sure they would already give something to Warlock to make this viable for at least first weeks. Some commons and rares, then easily nerf those cards without touching this Legendary card because this is nothing without support, not like any other stand-alone Legendary cards.
I will not be surprised if there's some cards like decrease cost of the spell or something, maybe it will even be for upcoming miniset with Warlock/Mage dual class card for also Big spell mage.
We will definitely see this becoming viable and the cards that supports this getting nerfed. Maybe not in release but on upcoming expansions this year, because this is that type of a card.
Sure, anything against control is toxic, ok...
But yeah, they will nerf it because they don't want mill to be competitive, even it is milling yourself, lol.
On curve, you might be right but for end game, 4 mana is enough to do extra stuff to help it out to deal with the extra threats that you describe.
Saving your arse ? it has 6 durability which means your opponent can't fill their board for "6 turns" without destroying this thing knowing that it will cast Flamestrike again and again or they just can't play a big minion and sit back like Ragnaros for example because of Polymorph for 6 turns. It is even good enough to play on an empty board for free secrets and draws and i think 6-mana for a 5/5 draw two cards is good enough for an empty board.
It is a disruptor more than an arse savior. Like secrets which you know there is a counterspell or minion counter and you have to sacrifice sth.
I might be overestimating the card but you re also definitely underestimated there too.
It is just an insincerity of how they treat Boomboss Tho'grun and Dew Process.
Somehow "expensive" control decks has seen nerfs less than those rare/common cards. I really wonder why !?
They justify that as if they made a decision against mill. You can't expect them to say "Hey, we just can't give you 1600 free dust just because we are against mill on competitive side of the game. Also the card is just so new, let people play and we nerf it after a new expansion comes, just like we did on Tickatus"
How you fall into this tactic is beyond me tho. Yeah, I surely bought that hiding behind that decision, they are surely against "uninteractive and unfun to play against decks". Poor rare and common cards are always those.
Insincere and dishonest. "Hey we care our community, look we nerfed Dew Process but you can still do that with Boomboss or patchwerk, you can steal max health of your opponent with The Azerite Snake, they are not uninteractive or unfun, but Dew process was..."
Don't get me wrong, I am fully against killing cards by nerfing them, but if you say that you have a decision, you have to treat all the same. They simply think they can make a fool of us and we bought these claptraps. well seems like you did tho.
In a game with no "casual" or "just for fun" mode. ok.
and when casual mode existed before, there was only bots and people who tries to complete quests and concedes, or people who tries their "competitive" decks there, so why people can't play their "just for fun" decks in a competitive way ?
That decision of blizz is ridiculous if you ask me. It's nothing different to lose to The Azerite Snake or Boomboss Tho'grun or mill.
At least mill is more creative than Astalor, the Flamebringer. How many times we saw the same finisher in 10 years? Sire Denathrius ? C'Thun ?
You can't deny a complete archetype from ladder, you shouldn't. Well, if you do, you can't balance the game completely and people can climb with their %80 win rate Highlander warrior because that archetype is counter of another.
Shitty decisions.
Oh btw, somehow, Boomboss Tho'grun or Symphony of Sins or Patchwerk can't count as mill when they are control cards right so they shouldn't nerf them? same was for Tickatus. They are winning with those cards but they are not mill decks, they are controls... When a deck is complete mill it is problem but when win condition is milling it is not ? That's the weirdest shit in the universe.
It was always like that, people just wanted to play on PC instead of buying Nintendos just for pokemon. It was like buying a console for 2 generations of pokemon games. In addition, this is like Don't Starve + Fallout Shelter + Pokemon in one game.
It is a game that you like having it on library and play whenever you want or start over whenever you want like Don't Starve. I hope they improve it more. Random maps might be cool after playing bunch of games the current map for example.
2 armor too sometimes
Well, that was a fast test on practice mode.
It was silliness of me to think like that tho, Plaguespreader transformed Vashj into another Plaguespreader it is probably due to rulesets of handbuff etc. but it would be so cool if she would summon it instead. I would like to try The Stars Align too but i need someone with Vashj for that in duel mode.
JIVE, INSECT! and Hex summoned Ragnaros the Firelord and the Frog tho. Probably Polymorph also would summon Sheep since it works like Hex.
I would love Baroness Vashj could summon 7-cost minions from hand due to a bug. :D
or maybe it is intended ? She can never be transformed i guess. Did anyone tried to Polymorph or Hex her ?
or i can test it with JIVE, INSECT! or even Plaguespreader for hand stuff i guess.