More than half of the players don't own tyrande, and everyone who doesn't own Tyrande wishes they did. What blizzard is doing appeals to more than half of the playerbase.
What you are saying is that you are upset because blizzard isn't treating you with respect, they don't care if you spent time and effort into obtaining this. But couldn't you say the exact same thing about players who don't own her? If blizzard ignored the players who keep on asking for her back then they wouldn't be treating them with much respect, they wouldn't care that those players were unable to obtain her due to not living in the right country.
Blizzard had to choose to either appeal to the old players who want her to stay exclusive, or to the new players who want to own her. They simply made a smart business decisions and appealed to the larger audience.
Plus, not every old player is salty about tyrande not being exclusive anymore, just the selfish ones.
I'm not even living those countries but I owned her. How ? Because there was a way to do so. I have searched for it and owned her. If I could do without living those countries, Everyone is able to do so.
+ I'm not complaining that they are giving Tyrande to everyone. Everyone can own her I'm ok with that. What I'm trying to say here is the exclusivity and how blizzard decides to that. That's what you don't and probably never understand.
Look, There is an example on League of Legends and how they handled with Championship Riven issue.
It is that simple to make your older players happy with the older content be available to all again.
You all are calling this selfish but noone here (at least I) am not saying that they shouldn't give the Tyrande skin to all. They should have made to older one or newer one a little bit different from each other to keep its exclusivity.
Some people who got Twitch Prime just because of Tyrande skin while they normally wouldn't buy. I'm like that for example. It is not selfishness. I feel I am tricked. That's all.
I am not attacking people who want to own the skin. I am attacking Blizzard who decided to make it available again in a wrong way.
OOOOOOHHHHHHHHH. You are simply saying that old players should be given compensation for having gotten her earlier, so that everyone can enjoy the better looking skin, but then older players can still brag about having gotten her first.
I am sorry but that was not clear even a little bit.
Yeah, it was just about that. I have no bussiness with the people who will gather Tyrande skin in future. My target is Blizzard here and how they are acting.
They simply think that they already won older players so they don't need to do anything to keep them in the game.
Sorry Blizzard, I'm planning to move Legends of Runeterra as my main game when it is released because of your dick moves. If you(Blizzard) can consider we old players are also desire something, we may talk again. No more pre-orders, or any payment. I just play the game casually.
You should use Stowaway to trigger Candles + Shadows quickly.
It is a must in this deck. Stowaway will instantly summon Waxadred and Shadows when you draw.
I was building a deck almost same with this yet and decided to spare Galakrond and Waxadred decks because it feels so greedy and your version seemed so greedy too to me.
You have deathrattle package with Zilliax but didn't add single Mechanical Whelp for example.
There are so much stuff like that in your deck to tinker.
More than half of the players don't own tyrande, and everyone who doesn't own Tyrande wishes they did. What blizzard is doing appeals to more than half of the playerbase.
What you are saying is that you are upset because blizzard isn't treating you with respect, they don't care if you spent time and effort into obtaining this. But couldn't you say the exact same thing about players who don't own her? If blizzard ignored the players who keep on asking for her back then they wouldn't be treating them with much respect, they wouldn't care that those players were unable to obtain her due to not living in the right country.
Blizzard had to choose to either appeal to the old players who want her to stay exclusive, or to the new players who want to own her. They simply made a smart business decisions and appealed to the larger audience.
Plus, not every old player is salty about tyrande not being exclusive anymore, just the selfish ones.
I'm not even living those countries but I owned her. How ? Because there was a way to do so. I have searched for it and owned her. If I could do without living those countries, Everyone is able to do so.
+ I'm not complaining that they are giving Tyrande to everyone. Everyone can own her I'm ok with that. What I'm trying to say here is the exclusivity and how blizzard decides to that. That's what you don't and probably never understand.
Look, There is an example on League of Legends and how they handled with Championship Riven issue.
It is that simple to make your older players happy with the older content be available to all again.
You all are calling this selfish but noone here (at least I) are not saying that they shouldn't give the Tyrande skin to all. They should have made to older one or newer one a little bit different from each other to keep its exclusivity.
Some people who got Twitch Prime just because of Tyrande skin while they normally wouldn't buy. I'm like that for example. It is not selfishness. I feel I am tricked. That's all.
I am not attacking people who want to own the skin. I am attacking Blizzard who decided to make it available again in a wrong way.
Yeah, I agree completely. People always consider relations between games as stealing their playerbase. I can understand that concern when it is based upon time/money as a spending source but situation here a little bit more complex than that.
It is like openning a gym in a city which doesn't have any and this gym has serving and promising more services than the gym in nearest city. It will at least gain an amount of customers from its city and if it will be more succesful than its competitor, it may gather more customers from neighbour city too.
The best example of this is my homeland. Hearthstone is popular ok but so much people (It is millions of people) doesn't play Hearthstone just because They don't know english very well and those people are playing games actively and wanted to play Hearthstone once but couldn't afford it just because they don't know a language. So Hearthstone isn't a real competitor in this country, especially on younger people. I will leave here a comment of mine why this is like that;
I honestly hope LoR is successful just because it will force Blizzard to put more effort into some of the major issues with HS. They have improved greatly in 2019, but there is still plenty of issues that still need addressing. Competition is good, but I'm not going to keep my hopes up, because we've been down this road before.
This. Many card games can easylie coexist, so I hope LoR will be a great game with solid fan base. I also want try how LoR so for now it's ok, but easthetic still bother me so far (also I never played LoL). What I can is for sure it's a game that is not boring to watch, and it's also important for it's potencially success.
You're right that many games can easily coexist, and that it's silly to proclaim every new digital CCG "the Hearthstone killer," but I think you may be a bit too rosy in your outlook on coexistence today. The facts remain that Hearthstone is the 500lb gorilla in the room when it comes to marketshare:
The same SuperData report that this comes from says that the overall audience size for digital CCGs is leveling out, and that a large majority of players want access on their smartphones. HS's biggest competition - MTGA - will probably never make it to mobile because the game is too complex and the board size has no limits to make rendering straight-forward. Other games like Gwent are getting into mobile, but they're just not popular enough to make a dent.
These factors, combined with the inertia of players' sunk cost in Hearthstone, makes it a juggernaut, and for someone to get into the digital CCG space, they need to take shots at Hearthstone's marketshare. That would be great, and that's why people are looking for the "Hearthstone killer." If Blizzard takes a big hit in their profits, perhaps they'll make a serious investment in Hearthstone improvements. How long have they talked about tournament modes? How long have people been calling for rotating standard sets or greater investment into the Wild format to make old cards less worthless?
Runeterra may not be a "Hearthstone killer," but from my first impressions, I think it's well-poised to deal the major hit to Hearthstone that Blizzard needs if they're ever gong to take major steps to improve the game. In particular:
Runeterra offers a "safe" F2P switch. Between the sunk cost into Hearthstone and the knowledge that switching to something like MTGA will also require massive time/monetary investment to be competitively viable, most players would prefer not to switch. Runeterra gate-limits buying cards, offers focused ways to get cards from specific regions, and only uses wildcards so that people can more easily get exactly what they want, so the risk of grinding for what you want is lower. (I believe this is a big part of why most other CCGs have failed to gain traction - they use the same basic monetizing model as Hearthstone/MTG/etc., and no one wants to sink that much money/time in twice).
Runeterra is mobile-first. This is going to make it a lot easier for casual players to pick up and try on the go, where a game like MTGA or Artifact was always going to require players to set aside time to game at home.
Runeterra will probably appeal to the Hearthstone players who want a more complex strategy game as their main CCG, but don't want to play a game like MTGA that's saddled with poor mechanics that stem from age/being a non-native to digital spaces (e.g. having to draw land cards is painful after you've played Hearthstone, and mana screw is super tilting)
Riot Games has said they'll be willing to make balance patches as frequently as once a month if needed, whereas Blizzard has been extremely slow to do any balance fixes.
Nothing is going to kill Hearthstone (which is a good thing), but it doesn't have enough real competition, and Runeterra looks poised to be a major competitor in this space.
There are another reasons why Runeterra might probably succeed more than other dccg's. It is language support.
For example, Here in Turkey, Some people don't know English. Especially younger people who studies in colleges. They want to play Hearthstone for example but most of them don't decide to play because of the language part. They don't know English so they can't play it effectively.
Riot brought League of Legends in Turkish to Turkey, They opened Turkish Server. With Legends of Runeterra's reveal, They announced that LoR will also be playable in Turkish, They posted a video about voiceovers with anouncement. That excited people, especially the people who couldn't play Hearthstone or other card games because of language skills.
There is not a little gaming community here. If you go check out, There is always a Turkish streamer in LoL channel at top 5. There is a potential and Riot saw that.
There was even a petition about translating Hearthstone to Turkish here. Blizzard refused it.
%70 of our people are young and at best, %90 of them are playing computer games and I know that Riot is doing same thing for another countries which can't get language support for best games around.
For being another example how a gaming company should act, When Witcher 3 published, There was no Turkish translation and They had no Turkish translator in their team. After the launch, some people here voluntarily translated the game and contacted with CD Projekt Red. Cd Projekt Red agreed the translation and added it to original copy. Now, one of the most loved game is Witcher 3 and company is CD Projekt Red here. And for being answer, Most of people here bought original copy of Witcher 3 even it is a single game. (people here rarely buy original games, especially single games, They started to buy tho.) Now, some people don't even like sci-fi games, They all are waiting for Cyberpunk because they are expecting same support.
Like the example here, The people who rarely buy games can spend their money to cosmetics in LoL and they are really spending much. not even for themselves, They are also gifting each other so much. That seems so weird at first look, but if you go deeper you can understand that. They feel important when a company listens them and give support to them.
Playing a game in your main language might be normal for French, German, English, Russian , Chinese or Japanese people but not for people here and I believe there are other nations like us. They become excited when they hear about a game is publishing in Turkish. I remember how all people here loved Crysis for being fully Turkish. Even people here loved Age of Empires II because of there are some Turkish words although they are not even close to Turkish. They were just words which an unnative person's wrong pronounciation of Turkish words. They are still meme here tho. :D (Well, it is not valid for me and people like me because I had an uncle who is an English teacher and I grown up with his computer and games. Even the games are in my main language, I always prefer English because I've been used to it like that and I can't really understand some gaming terms when they translated to my main language.)
So, Runeterra will probably succeed. Not just because of being a good game but because of this kind of policy and support. Well, I've tried it and game also seems great.
Language support shouldn't be underestimated. Some people around world (especially in my country) asks for it before they asks the game's system requirements when they hear a new game release . So much games have been successful here just because of the language support even they didn''t succeed worldwide.
Also like you said, Riot's f2p approach is real. I have said this in a different thread/article here; Riot tries to keep their customers happy because there is a fact in trade; If you make your customers happy, they feel more comfortable to buy and buy more. They are trying to keep us happy with f2p friendly content and hoping that we will buy cosmetics to support them. It is how League of Legends have been succeeded in years and ofc other political/worldwide policies of them. People here (especially younger ones again) buying League of Legends cosmetics and gifting each other even with their phone credits because they are happy to play the game in their main language and they can reach game's content fully without paying anything. It was the first game that you can see in mainstream media and it was supported/advertised very well by Riot. It was also first server that a game company opens here.
So I also think that It won't kill Hearthstone but will stay strong, at least stronger than any other card game except Magic The Gathering. That game has their own fan-base and it is not just a fan-base, it is like a cult mostly. Hearthstone either didn't steal from MTG's fanbase. It just bring other players to the Gamemarket as i said in my above posts.
So In years, There will be 3 main cardgames in the market. HS, MTG and LoR. This is what it seems like because of the valid reasons on society.
I don't have so much gold, neither pre-order. So I will be playing one of the Galakrond decks whichever I got more Invoke cards or Whizbang the Wonderful stuff.
If I can get Dragonqueen Alexstrasza, I will play highlander Paladin or Hunter since I have almost all other aspects of those decks.
Wtf is wrong with you Blizzard ? It was a limited time card-back. So with this way of considering, gaining new players are better than keeping old players in hand ?
Wrong decision. I'm not happy with this reward since im a player who plays this game since beta.
Edit: Ah and don't get me wrong. Im not saying that "how dare you don't give us new stuff!?" it is about exclusiveness. Giving the season 12 card back to players who didn't play at season 12 is wrong in my opinion. That's rude to the players who played in season 12. They "gained" it by playing in that season. Now they are giving this achievement to everyone.
your examples are not related with this situation. All of your examples effects the gameplay and GoW3 example is game itself.
It is a paid product without a time restriction. They didn't say they were exclusive products in release.
If you click for example Power Core cardback, you can see a sentence like "acquired from attending approved eSports event" or Frost Knight cardback iy is "Acquired from achieving Rank 20 in Ranked Play, September 2017" which are mean "You can't acquire Power Core unless you are being attended approved eSports event" or "You can't obtain Frost Knight unless you achieved Rank 20 in Ranked Play, September 2017"
So it is a time restriction, Those sentences are setting an exclusivity. They didn't set an exclusivity to wild cards before or GoW3 game before.
So, I would like to craft golden Elite Tauren Chieftain now but i can't. Guess why? There is a restriction, they gave it at Blizzcon 2013. I couldn't go Blizzcon 2013 because I am living in a different country. But I'm not begging them to activate it again. I know how it feels to have an exclusive item and i know it will be injustice to players who gets it in Blizzcon 2013.
They should have created a different version of the Ragnaros cardback for my feels. It is about what I feel, It isn't about the cardback itself, that cardback isn't even visually good. I don't care which cardback it is, I care about its exclusivity and how they tricked me by saying it is only acquireable by playing ranked in march 2015. maybe I could have played something else in that month, or I could have spent my time something else, Maybe I liked that card back so much and I renounced something else to be able to get that card back. They never know, You never know.
What I call injustice and rude is this. They stole my time.
Ah and try it in real life. Go buy a necklace for your girlfriend, and say that only she deserves that necklace, And buy 1 more and give it someone else as a gift. Make your girlfriend see that and experience what she feels.
It is worse now. Because they are giving the fucking Tyrande. They don't even consider to make new version of her to keep older Tyrande's exclusivity and giving us( who already has Tyrande) nothing !
I still think like that. Fuck you Blizzard.
I am not buying anything from you anymore (except diablo 4 maybe lol.).
They keep forgetting the old players. What did they do last time for older players ? NOTHING !
Wtf is wrong with you Blizzard ? It was a limited time card-back. So with this way of considering, gaining new players are better than keeping old players in hand ?
Wrong decision. I'm not happy with this reward since im a player who plays this game since beta.
Edit: Ah and don't get me wrong. Im not saying that "how dare you don't give us new stuff!?" it is about exclusiveness. Giving the season 12 card back to players who didn't play at season 12 is wrong in my opinion. That's rude to the players who played in season 12. They "gained" it by playing in that season. Now they are giving this achievement to everyone.
your examples are not related with this situation. All of your examples effects the gameplay and GoW3 example is game itself.
It is a paid product without a time restriction. They didn't say they were exclusive products in release.
If you click for example Power Core cardback, you can see a sentence like "acquired from attending approved eSports event" or Frost Knight cardback iy is "Acquired from achieving Rank 20 in Ranked Play, September 2017" which are mean "You can't acquire Power Core unless you are being attended approved eSports event" or "You can't obtain Frost Knight unless you achieved Rank 20 in Ranked Play, September 2017"
So it is a time restriction, Those sentences are setting an exclusivity. They didn't set an exclusivity to wild cards before or GoW3 game before.
So, I would like to craft golden Elite Tauren Chieftain now but i can't. Guess why? There is a restriction, they gave it at Blizzcon 2013. I couldn't go Blizzcon 2013 because I am living in a different country. But I'm not begging them to activate it again. I know how it feels to have an exclusive item and i know it will be injustice to players who gets it in Blizzcon 2013.
They should have created a different version of the Ragnaros cardback for my feels. It is about what I feel, It isn't about the cardback itself, that cardback isn't even visually good. I don't care which cardback it is, I care about its exclusivity and how they tricked me by saying it is only acquireable by playing ranked in march 2015. maybe I could have played something else in that month, or I could have spent my time something else, Maybe I liked that card back so much and I renounced something else to be able to get that card back. They never know, You never know.
What I call injustice and rude is this. They stole my time.
Ah and try it in real life. Go buy a necklace for your girlfriend, and say that only she deserves that necklace, And buy 1 more and give it someone else as a gift. Make your girlfriend see that and experience what she feels.
It is worse now. I still think like that. Fuck you Blizzard.
I am not buying anything from you anymore (except diablo 4 lol.).
They keep forgetting the old players. What did they do last time for older players ? NOTHING !
I don't think Hearthstone is supreme. People tend to not leave stuff which they spend tons of money also There are some bindings with the game in years. Time is so important, When some games are released 3 years before their rivals, That's really so important because People binds their feelings to the game.
Blizzard won the card-game market not because the game is supreme, They won it because;
1-) Game is easy to learn - hard to be a pro (That's the classical motto of the Blizzard already which they use the term for all of their games) 2-) They released the game so early. Pokemon TCG:O was around but you've needed to play that game by buying physical booster packs in order to play competitively and/or just in order to play because trading cards and rewarding system was thrash. Same with Magic Online. You've needed physical cards, lots of money etc. 3-) They brought their own fans to the card games market which might be their trouble in next year with Legends of Runeterra. People normally are not interested in card games started to like card games because of Hearthstone just because they like Warcraft. It will happen again with Legends of Runeterra in my opinion. That's really so important because it doesn't spare market, it just adds more customers to it.
I'm not trying to be a Doomsayer. Hearthstone might not lose so much with LoR's release but that's obvious Riot will bring new players to card-games market. Not just steal others' playerbase. Honestly, They might not need to steal becaue of their fanbase + language support + support team.
I have joined so many streams in preview times of Legends of Runeterra in twitch. Most of them were people who didn't ever played card games and started to be interested in just because of it is League of Legends' card game and people who were in chat were also like that. The amount was really so high. So I suggest people to not underestimate the power of the fan-bases.
Riot wants to do what Blizzard did with Hearthstone. Let's see they will be able to or not.
btw, in my opinion, MTG:A caused legends to fall, not Hearthstone.
Hearthstone was there before Legends released. People who bored to play Hearthstone moved Gwent, Legends etc. And then former leader of the card-game market came to the digital area. People who formerly left playing (or should i say "supporting the company with their money"?) Hearthstone to play other games moved to MTG:A by leaving Gwent, Legends, Shaowverse etc.
Damn, I have been updated the game 1 week ago and started to play again. Was a fun game for me since i'm fans of card games and elder scrolls series both.
That's really sad news, at least for me but at least they didn't close servers at all that we can still go that tavern and fiddle around.
Yeah this is going to be auto include x2. 1st off it's a 4/4 for 4, but if they have a dragon it's an 8/8 with Rush. Don't tell anyone, but my friend's, Father's, Sister's, Boy Friend's, Half-Brother's, Wife's, Kid... works at blizzard and mentioned Dragons might be making a showing in this Expac. The last Expac, in the Year of the Dragon.... Oh, and "Winter is coming!" Man where is that Coffee?
Yeah, it was just about that. I have no bussiness with the people who will gather Tyrande skin in future. My target is Blizzard here and how they are acting.
They simply think that they already won older players so they don't need to do anything to keep them in the game.
Sorry Blizzard, I'm planning to move Legends of Runeterra as my main game when it is released because of your dick moves. If you(Blizzard) can consider we old players are also desire something, we may talk again. No more pre-orders, or any payment. I just play the game casually.
You should use Stowaway to trigger Candles + Shadows quickly.
It is a must in this deck. Stowaway will instantly summon Waxadred and Shadows when you draw.
I was building a deck almost same with this yet and decided to spare Galakrond and Waxadred decks because it feels so greedy and your version seemed so greedy too to me.
You have deathrattle package with Zilliax but didn't add single Mechanical Whelp for example.
There are so much stuff like that in your deck to tinker.
I'm not even living those countries but I owned her. How ? Because there was a way to do so. I have searched for it and owned her. If I could do without living those countries, Everyone is able to do so.
+ I'm not complaining that they are giving Tyrande to everyone. Everyone can own her I'm ok with that. What I'm trying to say here is the exclusivity and how blizzard decides to that. That's what you don't and probably never understand.
Look, There is an example on League of Legends and how they handled with Championship Riven issue.
It is that simple to make your older players happy with the older content be available to all again.
You all are calling this selfish but noone here (at least I) are not saying that they shouldn't give the Tyrande skin to all. They should have made to older one or newer one a little bit different from each other to keep its exclusivity.
Some people who got Twitch Prime just because of Tyrande skin while they normally wouldn't buy. I'm like that for example. It is not selfishness. I feel I am tricked. That's all.
I am not attacking people who want to own the skin. I am attacking Blizzard who decided to make it available again in a wrong way.
Yeah, I agree completely. People always consider relations between games as stealing their playerbase. I can understand that concern when it is based upon time/money as a spending source but situation here a little bit more complex than that.
It is like openning a gym in a city which doesn't have any and this gym has serving and promising more services than the gym in nearest city. It will at least gain an amount of customers from its city and if it will be more succesful than its competitor, it may gather more customers from neighbour city too.
The best example of this is my homeland. Hearthstone is popular ok but so much people (It is millions of people) doesn't play Hearthstone just because They don't know english very well and those people are playing games actively and wanted to play Hearthstone once but couldn't afford it just because they don't know a language. So Hearthstone isn't a real competitor in this country, especially on younger people. I will leave here a comment of mine why this is like that;
Language support shouldn't be underestimated. Some people around world (especially in my country) asks for it before they asks the game's system requirements when they hear a new game release . So much games have been successful here just because of the language support even they didn''t succeed worldwide.
Also like you said, Riot's f2p approach is real. I have said this in a different thread/article here; Riot tries to keep their customers happy because there is a fact in trade; If you make your customers happy, they feel more comfortable to buy and buy more. They are trying to keep us happy with f2p friendly content and hoping that we will buy cosmetics to support them. It is how League of Legends have been succeeded in years and ofc other political/worldwide policies of them. People here (especially younger ones again) buying League of Legends cosmetics and gifting each other even with their phone credits because they are happy to play the game in their main language and they can reach game's content fully without paying anything. It was the first game that you can see in mainstream media and it was supported/advertised very well by Riot. It was also first server that a game company opens here.
So I also think that It won't kill Hearthstone but will stay strong, at least stronger than any other card game except Magic The Gathering. That game has their own fan-base and it is not just a fan-base, it is like a cult mostly. Hearthstone either didn't steal from MTG's fanbase. It just bring other players to the Gamemarket as i said in my above posts.
So In years, There will be 3 main cardgames in the market. HS, MTG and LoR. This is what it seems like because of the valid reasons on society.
More squares pls ! :D
15/10 review on Grizzled Wizard
If there was an upvote button, I would upvote it to heavens.
I don't have so much gold, neither pre-order. So I will be playing one of the Galakrond decks whichever I got more Invoke cards or Whizbang the Wonderful stuff.
If I can get Dragonqueen Alexstrasza, I will play highlander Paladin or Hunter since I have almost all other aspects of those decks.
Do you remember this post of mine with 121 downvotes ?
It is worse now. Because they are giving the fucking Tyrande. They don't even consider to make new version of her to keep older Tyrande's exclusivity and giving us( who already has Tyrande) nothing !
I still think like that. Fuck you Blizzard.
I am not buying anything from you anymore (except diablo 4 maybe lol.).
They keep forgetting the old players. What did they do last time for older players ? NOTHING !
Do you remember this post of mine with 121 downvotes ?
It is worse now. I still think like that. Fuck you Blizzard.
I am not buying anything from you anymore (except diablo 4 lol.).
They keep forgetting the old players. What did they do last time for older players ? NOTHING !
I came back and looked my posts, they seem still sane. Also now I've pissed of again because of tyrande news. More than ever.
hahah, they will release skyrim on every platform until there are only fridges we can play it on...
They better release TES:VI and make it work optimal so we can play it even without mods.
I don't think Hearthstone is supreme. People tend to not leave stuff which they spend tons of money also There are some bindings with the game in years. Time is so important, When some games are released 3 years before their rivals, That's really so important because People binds their feelings to the game.
Blizzard won the card-game market not because the game is supreme, They won it because;
1-) Game is easy to learn - hard to be a pro (That's the classical motto of the Blizzard already which they use the term for all of their games)
2-) They released the game so early. Pokemon TCG:O was around but you've needed to play that game by buying physical booster packs in order to play competitively and/or just in order to play because trading cards and rewarding system was thrash. Same with Magic Online. You've needed physical cards, lots of money etc.
3-) They brought their own fans to the card games market which might be their trouble in next year with Legends of Runeterra. People normally are not interested in card games started to like card games because of Hearthstone just because they like Warcraft. It will happen again with Legends of Runeterra in my opinion. That's really so important because it doesn't spare market, it just adds more customers to it.
I'm not trying to be a Doomsayer. Hearthstone might not lose so much with LoR's release but that's obvious Riot will bring new players to card-games market. Not just steal others' playerbase. Honestly, They might not need to steal becaue of their fanbase + language support + support team.
I have joined so many streams in preview times of Legends of Runeterra in twitch. Most of them were people who didn't ever played card games and started to be interested in just because of it is League of Legends' card game and people who were in chat were also like that. The amount was really so high. So I suggest people to not underestimate the power of the fan-bases.
Riot wants to do what Blizzard did with Hearthstone. Let's see they will be able to or not.
I'm sure there will be so much mechanics and lore they can add. That's about making money. Not about creativity sadly.
Even I can make custom cards for Legends. So, I'm sure they also have more thoughts.
btw, in my opinion, MTG:A caused legends to fall, not Hearthstone.
Hearthstone was there before Legends released. People who bored to play Hearthstone moved Gwent, Legends etc. And then former leader of the card-game market came to the digital area. People who formerly left playing (or should i say "supporting the company with their money"?) Hearthstone to play other games moved to MTG:A by leaving Gwent, Legends, Shaowverse etc.
I'm seeing this situation like this really.
Damn, I have been updated the game 1 week ago and started to play again. Was a fun game for me since i'm fans of card games and elder scrolls series both.
That's really sad news, at least for me but at least they didn't close servers at all that we can still go that tavern and fiddle around.
what kind of intoxication is this !?
I am using paladin for that in wild because of Vilefin Inquisitor's free murlocs + mech support because The Curator and Zoobot are mechs.
This card convinced me to play dragonlock back in the day it has been revealed.
After seeing all the expansion, I still want to play dragon handlock for some reason even I hated handlock after seeing so much times in the meta.
Dragons are really great creatures.
This makes Cobalt Spellkin even better card for Dragon Handlock.
Yay, the hype of Dragon Warlock !
4 and 7 must be favorite numbers of Thrall.
4 mana 5/7 with a tribe is more scary than 4 mana 7/7 in my opinion and it has also +2 spell damage.
This is better than Flamewreathed Faceless because of the tribe tag.
You can copy it easier, buff it easier, decrease its cost easier, pull it easier everything is easier than tribeless minion.
Doing same thing with Flamewreathed Faceless, it just.. mm.. horrifies you..