I don't really see it, Meteor is the first comparison I came to and this doesn't even come close.
This can hit more than 3 minions, but 8 damage doesn't really seem like enough for 5 mana. Could be nice for arena but I don't see this being too impactful in constructed play.
Compare this also to Volcano which is very similar for a control deck, 8 damage just doesn't seem to be enough.
Volcano doesn't hurt your minions, which may allow mage to maintain the board control, which is something not needed for control mage but for others, just wanted to share a friendly reminder.
Don't worry I am fully aware that Volcano damages your own board, it is why I said the two cards are similar for a control deck in that you want to remove the enemy board and not really need one of your own...which is how Volcano was used.
Again I just do not see this being enough damage to see play, people compare it to Flame Lance but that card also saw no play. This just doesn't seem good at all to me.
Mage is a class that you can decrease the spell's cost + generate so much random spells.
This card might be bad in a class which has tons of damage and aoe like Shaman, Warlock or Warrior and awesome in a class which doesn't have so much removal like Paladin or Druid but it is really great in mage.
You don't have to put this to your deck, You can simply find one with one of the generators when you need it. If you decide to put this into your deck, you can always decrease its cost with Kalecgos, Sorcerer's Apprentice and Dragoncaster. and you have more spelldamage minions than any other classes.
This card is fair and powerful enough in my opinion. Also design is great, I really would like to see more cards like this.
With addition of this, Invocation of Frost and Ritual Chopper, All Galakrond classes have cheap invoke cards with the exception of Warlock which really concerns me.
One of the greatest invoke synergy card, Veiled Worshipper is the only hardest synergy card among all other ones. That's really bad. Someone here says that the only loser Galakrond is priest's one. No it is warlock's sadly, which is the class at the bottom right now.
I just said WOW! when I saw this card in the reveal stream but it was loudly.
It is ridiculous that this card doesn't have at least Overload: (1). I can see the reasoning that you can't invoke but invoked version should have overload for sure.
I really love the design of this card alongside Lightforged Crusader, quite excited to see how this plays out.
Don't think Paladin is the class to make no neutral decks work, they lack too many tools. But the design is something I really hope they explore more further down the line. Very cool idea, and it will definitely be fun to try and make the no neutral deck work.
It is so promising in wild tho.
There are tons of options there and I feel like this starts something.
We have new deckbuilding option + new mechanic that fits so well the class thematically. I really liked the mechanic so much.
Well, only stuff that shaman didn't get support are Discard synergy, Secrets, Stealing, Choose one and Armor.
I mean, I really don't know why Blizzard tend to give Shaman all of the possible mechanics.
Ok, its hero power is rng-based and sometimes it can be frustrating but this is not the way that you should balance the class like this.
For the card, it is just fair card ok, but the synergies of shaman really started to irritate me. It was my favorite at beginning of the game tbh but not anymore.
can be a Chillwind Yeti at the turn 4 at best. More than a yeti maybe on late game. Good stats but not so great for ladder in my opinion.
I would say that it can be good for arena too if you can get so much dragons and this has dragon or any other tribe but I prefer 100 times Chillwind Yeti instead of this with how this is.
There are so much minions that Druid can summon with spells so only big and slow minions(I meant non-battlecry ones) can be used for this deck and hope that 2 minions will be enough to complete this side-quest but well this strategy might not work if you draw all of the big minions at early and couldn't draw this.
Well, there are still good big minions in Druid's range. So I can't be sure that it might work or not. So meta dependent.
But I agree with the post above or I should say @DoubleSummon's post because someone can comment before me. :D
Azure Drake should be moved to HoF in the time it moved but that's not valid for now. I also don't think that it will see play in this meta. I meant the metas of this year especially. It probably would shine again in this expansion tho. They might think about put it back to the classic in my opinion. It is not that broken anymore and we past the Jade Druid, Jade Shaman times.
And powercreeps are everywhere in this expansion. Should we be worried about this situation which team 5 out of ideas, i really don't know because some cards are really creative but most of them feels like they "borrow" those ideas from fan creations. I will be observing next years designs. It feels like there are some shakes in Hearthstone teams, not just in team 5. The stream also felt like that.
8 mana 8/8 Elemental Tribe is already a vanilla minion.
this card is good enough i think.
Play it on Leeroy Jenkins, Hit once with it then use Holy Smite on it you have 18 damage to face.
That's the basic combo you can do with this which comes to mind at first glance and I am sure we will find more powerful ones if we dig enough.
Also Desert Obelisk and Mogu Cultist decks for priest might appear thanks to this card. Just saying.
Mage is a class that you can decrease the spell's cost + generate so much random spells.
This card might be bad in a class which has tons of damage and aoe like Shaman, Warlock or Warrior and awesome in a class which doesn't have so much removal like Paladin or Druid but it is really great in mage.
You don't have to put this to your deck, You can simply find one with one of the generators when you need it.
If you decide to put this into your deck, you can always decrease its cost with Kalecgos, Sorcerer's Apprentice and Dragoncaster.
and you have more spelldamage minions than any other classes.
This card is fair and powerful enough in my opinion. Also design is great, I really would like to see more cards like this.
With addition of this, Invocation of Frost and Ritual Chopper, All Galakrond classes have cheap invoke cards with the exception of Warlock which really concerns me.
One of the greatest invoke synergy card, Veiled Worshipper is the only hardest synergy card among all other ones. That's really bad. Someone here says that the only loser Galakrond is priest's one. No it is warlock's sadly, which is the class at the bottom right now.
I hope warlock crushes all of you Blizzard !
I just said WOW! when I saw this card in the reveal stream but it was loudly.
It is ridiculous that this card doesn't have at least Overload: (1). I can see the reasoning that you can't invoke but invoked version should have overload for sure.
even if Galakrond, the Tempest is bad(but it is also good), It will still be in the meta just because of this card and Corrupt Elementalist.
Think about a deck that has tons of rush minions + that kind of protection with ability to trigger battlecries twice that can draw enough cards.
Is this the hype that makes me write like this or Galakrond Shaman decks seems powerful ? I really can't decide.
Boooooooooooooorrrrriiiinnngg !
Really blizzard !? Still making cards like this ?
Rng is ok when it is creative, not like this.
It is so promising in wild tho.
There are tons of options there and I feel like this starts something.
We have new deckbuilding option + new mechanic that fits so well the class thematically. I really liked the mechanic so much.
This card really got me. Even no-neutral cards in paladin is more predictable than this after the last effort they do in Freeze Shaman.
Damn it's really a good card.
I would like to try Highlander Control Quest Galakrond Shaman with all value generator cards like Swampqueen Hagatha.
I already just called that it is irritating that Shaman's getting all synergies starting to irritate me at other card's thread but I won't miss the opportunity of memes. There are great meme potential in the available standard sets. Galakrond, the Tempest, Swampqueen Hagatha, Shudderwock, Bandersmosh, Zephrys the Great, Dragonqueen Alexstrasza, etc.
It will be great even if i lose 100 games in a row.
Yeah, all are skipping this. Ok, other classes can use her too but the highlander support of good classes is the reality.
Aura effect and token generator in a single card ? That's insane power-level actually and it has the tribe tag with tokens that it creates.
Look at the Microtech Controller and call Sky Claw useless again.
This expansion should be named Powercreep of Dragons or Descent of Powercreeps, They both fits more than the real name.
Reasonable card for class identity but a bit odd for timing tbh.
We all(at least I) are expecting to see dragons and heal/taunt synergies(after seeing first sidequest and healing dragons).
Out of nowhere 2 new synergies popped up in Paladin, No neutral class cards and swarm support.
I really don't like how they themed paladin in this expansion. They should have chosen 2 or 3 themes in my opinion. Now it has
Mech, Dragon, Weapon, No Class, Swarm, Ramp synergies at the same time.
I guess it is the reflection of Highlander concerns.
That doesn't mean I don't like the cards tho. I love most of the Paladin cards. It was just about the theme.
Well, only stuff that shaman didn't get support are Discard synergy, Secrets, Stealing, Choose one and Armor.
I mean, I really don't know why Blizzard tend to give Shaman all of the possible mechanics.
Ok, its hero power is rng-based and sometimes it can be frustrating but this is not the way that you should balance the class like this.
For the card, it is just fair card ok, but the synergies of shaman really started to irritate me. It was my favorite at beginning of the game tbh but not anymore.
It reminded me of Warbot more than Tunnel Trogg.
1/3 in the first turn but possible to become fatter.
Well, Warbot didn't see Magnetic Era so would be better probably if it sees this day's meta.
But Surging Tempest is better than Warbot tho because it can activate elemental synergy, might be buffed more and quicker etc.
I appreciete that it doesn't take +1 attack like Mana Wyrm tho. It might be problematic if this card is same.
This card is really great but as we see in the reveal stream twice, Galakrond Shaman loses the sources so quickly.
I mean, maybe (and ofcourse) there will be better version of Galakrond Shaman but still I think that Galakrond Shaman won't be that good.
It will be good probably but will become out of source so quickly like all other swarm decks other than Token Druid.
bu well, people can be mistaken.
can be a Chillwind Yeti at the turn 4 at best. More than a yeti maybe on late game. Good stats but not so great for ladder in my opinion.
I would say that it can be good for arena too if you can get so much dragons and this has dragon or any other tribe but I prefer 100 times Chillwind Yeti instead of this with how this is.
There are so much minions that Druid can summon with spells so only big and slow minions(I meant non-battlecry ones) can be used for this deck and hope that 2 minions will be enough to complete this side-quest but well this strategy might not work if you draw all of the big minions at early and couldn't draw this.
Well, there are still good big minions in Druid's range. So I can't be sure that it might work or not. So meta dependent.
and there is that Frizz Kindleroost card that will make this 4 mana.
I guess there might be some viable dragon hunter near future.
Best pack filler so far.
But I agree with the post above or I should say @DoubleSummon's post because someone can comment before me. :D
Azure Drake should be moved to HoF in the time it moved but that's not valid for now. I also don't think that it will see play in this meta. I meant the metas of this year especially. It probably would shine again in this expansion tho. They might think about put it back to the classic in my opinion. It is not that broken anymore and we past the Jade Druid, Jade Shaman times.
And powercreeps are everywhere in this expansion. Should we be worried about this situation which team 5 out of ideas, i really don't know because some cards are really creative but most of them feels like they "borrow" those ideas from fan creations. I will be observing next years designs. It feels like there are some shakes in Hearthstone teams, not just in team 5. The stream also felt like that.
Embiggen converts Faerie Dragon into this minion with 1 mana less and makes this 7/6 for 5 mana.
I guess I will continue to use Faerie Dragon for that deck and maybe this can also be added to that deck.