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anchorm4n

Refreshed Adventurer
Joined 03/13/2019 Achieve Points 1915 Posts 2525

anchorm4n's Comments

  • Thanks for your message! The deck was originally posted when Out Of Cards was running under the Hearthstation flag. Flux took the site offline shortly before rotation and came back with a new URL so the old link didn't work anymore.

    The original list contained Boommaster Flark and my favorite combo was to play him on turn 7 and follow up with Necromechanic and Void Ripper on 8 (that's 16 face damage from the bombs!). To be honest though, "Boom Hunter" just had a better ring to my ears than "Bomb Hunter".

    In the end this thread and the guide to the deck are a relic from pre-rotation, when it was already doing alright but never got popular because of the even/odd decks and KofT and K&C powerhouses. I only took the time to edit the list to the one which took me to legend for the very first time last season because I wanted to conserve it without spending a deck slot. I guess there should be enough guides for Mech Hunter out there, so that part of it largely stayed as I posted it pre-rotation.

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    Here's the image link: Screen Capture of the comments

    What is a mong? Is it like Mongo from Blazing Saddles? If so, good one! If not, that’s not a good one. Overall a disappointing variety of insults. Better luck next time I guess

    Short for Mongoloid-relating to the broad division of humankind including the indigenous peoples of East Asia, SE Asia, and the Arctic region of North America

    It's supposed to refer to the person as a lesser being of small intelligence. (Like Mongo)

    Fascinating historical context! Is it British culture that uses "mong" as an insult? I'm American, and I've never heard it. Probably because I'm a mong

    It's used in America quite often. You are just around polite people. Google mongoloid and go to images to see what people are referring to. It's an older insult however and not used by younger generations. 

    I know this one in an even meaner context than you guys. Mongolism is also a synonym for the Down's Syndrom, so by calling someone a "mongo", one a) implies the insulted person suffers from this disease and its symptoms while b) showing disrespect for said people which is even more disgusting than just insulting some unknown person over a freakin card game.

  • We've already discussed a few ideas over here: https://outof.cards/forums/hearthstone/game-modes/standard/350-post-buff-pogo-hopper-rogue

    Nice to see a different approach, though :) tell us how it worked out!

  • Thanks again for your great ideas! I likeEVIL Cable Rat, that would be good for our early game. Serrated Tooth hasn't convinced me yet, but I might give that a try, too.

    Pandas are too clunky in my opinion, I rely on [Hearthstone Card (shadow step) Not Found] and shuffle so many bunnies that I inevitably have to draw them. Arsene is right, it's quite an overkill but then I don't want to rot those legendary cards to dust (haha) in my collection. Augmented Elekk would even further push that feeling of overdoing it and I made the experience with bomb warrior that it oftentimes doesn't survive if you play it on curve.

    Finally, where are your lists? I really appreciate your feedback, but I'm a complete rogue noob and I would love to see your takes on the archetype!

  • Thx for the reminder!

  • Honestly it was the first time I tried it. Reaching legend will probably be a one-time achievement for me and now I'm just having fun and collecting wins for the golden heros. To answer your question: of course it gets harder the higher you climb, but all in all I had a lot more short sessions than those mentioned 2 hour grinds. On one or two days I settled with one gained win or even just the point where I started. You simply have to accept those days and can compensate on a better day when you netted your two wins easily and have plenty of time and a good feeling. The rule should not becoma a dogma, it's an orientation to help you stay focused while at the same time keeping the game enjoyable. (And it could be any number of wins per day for you, it completely depends of your personal situation)

  • That's true, I'm very thankful for the current state of the game. The year of the dragon really feels great so far, very diverse meta and no overlords as of now. Plus there are still a few working combo decks left (I use Jepetto Hunter from time to time), they're just not that consistent and that's fine for me, too.

    In reply to Combo's dead
  • Yeah, it's really sad how a lot of people behave on the internet. But then I never stop trying and get rewarded sometimes. Two days ago I took a Face Warrior to ladder (lots of rush, lots of weapons, a few buffs) and got friended by a mage I beat. Instead of insulting me, he thanked me for the game which was a welcome change from the current meta and asked for the deck list. There ARE nice people out there.

  • Really cool idea, I did something similar last season. Got to rank 4 around half of the month and decided to try reaching legend for the first time. Instead of grinding for hours (and surely losing my temper and my concentration), I set myself the goal to win 2 more games than I lost every day for the rest of the month. So some days, I played only two games, later I had to play for two hours to make that progress of plus 2 wins from where I started that day. But in the end, it worked out: I reached legend and did so without tilting once and in a way shorter time than I expected.

    So having made that experience and considering yours, that seems a really great way to play :) Because, in the end it's still a game and I dont want to walk away from it angry.

  • Thanks for your feedback, really cool ideas! I guess I will try two versions: the original with the carpets and an alternative one with the suggested Novice Engineer and Bronze Gatekeeper.

    Just one more try to defend the carpets:
    I have tried pogo decks in their current state for some time now. While I usually have not much problems to get the cycle going, I feel like the deck lacks tempo. It's cool to be able to put out a stream of growing bunnies, but they have no immediate impact on the board and thus I often loose to opponents who largely ignore me. The idea behind magic carpet was to solve that problem by simultanously developping a board myself and clearing or at least decimating the opponents side. As RandomGuy already pointed out, lackeys can help with that task, too. Natakashiis taunt minions take the same direction but in a more passive way. It remains to be seen which version works out better.

    On a second thought, what do you think about adding Galvanizer? 0 cost bunnies and a discounted Bronze Gatekeeper or Zilliax could be really great. (Dumb question: does Magic Carpet trigger on discounted 1-drops?)

  • I noticed quite a few people are looking forward to try and make Pogo-Hopper work as soon as the buffs go live, so I created this thread to discuss our ideas for this deck. Here's my take on it:

    What do you think? More draw, more taunt, more heal?

  • First thoughts on Pogo-Hopper after the buffs:

  • Nice idea, though the early game looks really vulnerable. What are your results with the deck (and on which rank)? How about a Belligerent Gnome (or even two)? Do you have a suggestion for a substitution for dorian? +1 from me :-)

    In reply to Circuslock
  • Best season ever, playing since 2015. I had no plans whatsoever for it, but I shot from rank 12 to rank 4 with only two losses before even half of the season was over and decided to try to make it to legend for the first time. Got that gold last friday :-)

    The best thing is the huge variety of the meta though. My last 5 games were against mech hunter, zoo lock, token druid, conjurer mage and tempo rogue. Add control warrior and murloc shaman to the list and you get a top tier deck for 7 of the 9 classes. I love it!

  • I’ve already prepared a pogo hopper deck with Tak Nozwhisker and Magic Carpet. Especially the last could really make it work this time. Rogue has so many bounce cards and with the hoppers gaining rush they might really become a threat. The big issue will be consistency but the mana reduction helps out with this one as well, as Witchwood Piper now draws hoppers exclusively.

    im currently on mobile and will post the deck tomorrow if anyone’s interest

  • Just wanted to come back to a) state “I told you so” and b) celebrate FIRST TIME LEGEND with mech hunter 🎉

    Sinti was right after all, of course Missile Launcher is a key card. What helped me make the last few steps was teching in one copy each of Explosive TrapUnleash the Hounds and Bronze Gatekeeper. Good luck to everyone out there climbing with any sort of mech hunter 

  • I wanted to let you know that the give away win resulted in the best pack opening I ever had. Out of my 52 packs I got 5! legendarys!!

    ScargilFel Lord BetrugArch-Villain Rafaam, Blastmaster Boom, Barista Lynchen plus Vereesa Windrunner as the free legendary which came with the bundle.

    Thank you so much!!

  • Thank you for all the work you put into this site. Thank you for dedicating huge parts of your lives to other people. You are great and we will be waiting for you to come back, no matter how long it takes

    In reply to Thank You
  • Ugh. Of course I meant bomb warrior. Shouldn't type half asleep. Thank you!

  • Tried out Archmage Vargoth in Gallery Priest... I guess Resurrect Priest won’t stay dead for long after the rotation hits :D

    Then wanted to have some fun with Gonk Druid in casual but quit after the fifth try hard net deck in a row. I really hope someone will find a way to may Gonk consistently work someday