Brandon
Lv.15Old God Fanatic
Comments
[card]Arcane intellect[/card] on a 3/4 body. Hmm, seems nice. BUT the good thing about [card]Arcane Intellect[/card] can be discounted easier, has a arcane spell-school and intellect synergizes with [card]Cosmic Keyboard[/card]. Also Intellect has no condition. This just seems bad.
Incredible AOE for paladin, which is something Paladin often lacks.
This is perfect for BIG Paladin, just summon something big and clear the board. But outside of BIG paladin you probably won't use this unless some other kind of Control Paladin gets pushed.
BIG Paladin support. This seems pretty good because it's mana cheat and makes something curve perfectly into it. Also because of the "Another" in the text, you can't draw another Securitybot with the deathrattle which is nice.
I'm gonna be honest. This cards looks pretty cool, and it's something BIG Paladin needs. However i feel like this isn't enough. …
Very good card. You don't even have to forge this for it to be good! This will see a lot of play in Pure and Mech paladin.
Very good card.
Shadow priests can easely run this to generate value or burn. Also they can [card]Undying allies[/card] before playing this, just to make it even stickier.
Also with this card, Control priests can easely return to the undead package for even more value and generation.
Premium statted minion, a good effect and an undead. It sounds amazing, but i'm uncertain about it.
For Shadow Priest: The BIG Problem with this minion is the fact that it's less than 3 mana. Whenever you want to [card]Animate dead[/card] cards such as: [card]Soulburner Varia[/card], [card]Mind eater[/card], [card]Shadowed spirit[/card] & etc. If you play this minion you can …
Interesting card. It's 2 mana deal 3 against an opponent and 2 mana heal 6 to one of your minions or heal your hero for 6 health.
In a shadow priest deck, they might run it. But i'm not 100% sure if 2 mana deal 3 is good in shadow priest, because they already have [card]Mind Sear[/card] which is …
Hmm, this seems like a interesting card for a deathrattle Unholy DK deck. Outside of that i'm not sure if it will see play... in peoples deck. However i feel like this will be a decent option from Discover effects. Imagine Triple Blood DK using this on [card]Gnome Muncher[/card].
Hmm. I'm unsure about this card. On one side, i feel like a pure aggro Unholy DK will never use this because it's too slow. Triple unholy wants to go SMOrc. However i feel like Plague DK might experiment with this, because Plague DK struggles against BIG minions. (I play the deck a lot, so this comes from my experience …
I feel like Blood DKs rather play [card]Runeforging[/card] than this. Sure this can get unholy and frost weapons, but i feel like Blood DK prefers the Blood DK weapons.
However i feel like Rainbow DK will play this, because it spends corpses.
Hmm im not convinced about this card. In theory it seems like a very sticky minion as long as you have armor. It kinda reminds me of [card]Rattlegore[/card], except [card]General Vezax[/card] is more proactive thanks to Rush. But of course it's at the cost of spending your armor each time it dies.
The problem i have with [card]General Vezax[/card] …
Insane card. [card]Reckless flurry[/card] without a downside is insane. Also by forging this early, this guarantees a 3 damage board clear which is nice.
Warrior also REALLY lacks board clears right now, so this is guaranteed to see play in Control Warrior.
Also one mention for Wild. EVEN Warrior is already pretty strong in wild, and now that …
So this fits well into Enrage warrior. Actually this kinda reminds me of [card]Bloodsworn mercenary[/card] and [card]Shadowy figure[/card]. Yeah this will see play for sure in enrage warrior, and i can also easely see this being used in some kind of combo.
2 mana deal 3 damage is good, and the additional bonus is nice. However most of the time rogues will just play this in order to burn down their opponent. Rating this 5/5 stars, because 2 mana deal 3 cards that can go FACE have almost always seen play in rogue decks.
So Mech rogue also gets good burn as well. Well i think everyone knows what deck might be tier 1 after the mini-set.
5 Star card, must include for any mech rogue deck. Why? Because this has a good chance to generate one of these insanely good mechs that Mech rogue would LOVE to play: [card]Mecha-shark[/card], [card]X-21 Repairbot[/card], [card]Bubblebot[/card], [card]The Leviathan[/card] and [card]Gaia, the Techtonic[/card].
Seems decent. You CAN handbuff it in hunter pretty easely with [card]Hope of Quel'thalas[/card], [card]Lor'themar Theron[/card] & [card]Hodir, father of giants[/card], and if it's on board you can play a bunch of banana's on it. Good card, will see play.
Not fully convinced about this card. BUT aggresive hunter decks might just use this because it makes it so you can deal more FACE damage. Actually this is a mini-[card]Bloodlust[/card] when you have a big board. NVM this will be a must-include in every aggresive hunter deck.
Seems good thanks to it's Arcane spell-school. I think this will be Hunters version of [card]Glacial Advance[/card], except with more damage instead of mana cheat. And with the arcane package spell-damage increases this will see play.
Seems like an alright burn card. The problem with it though is that you need to play 5 spells first, but in DH that should be fairly easy. It might see play at some point, depending on the meta. But for now it won't see play because there is too much healing and taunt in the meta.