Brandon
Lv.15Old God Fanatic
Comments
WOW, that's nuts. [card]Flik Skyshiv[/card] saw play in every rogue deck, and that only destroyed 1 minion + all copies wherever they are. This is ALL minions on the board + copies wherever they are. Oh aggro decks keep drawing cards and filling boards? How about i play [card]Whirlpool[/card] and destroy their board AND crush their dreams of reloading? This …
The base minion has rush, so it has immidiate impact on the board. And on top of that it has a deathrattle that shuffles something good into your deck. I like it! This feels like something Deathrattle DH will run. I feel like this might replace the rotating [card]Renowned performer[/card] in deathrattle DH. Also DH is good at drawing cards, …
Okay WTF is this card. How is this ONLY 2 mana? This is insane. Their already giving hunter a [card]Twinbow Terrorcoil[/card] into [card]Aimed Shot[/card] + heropower for 12 damage combo that can come out as early as turn 5. And now their ADDITIONALLY giving hunters THIS. Sure a bunch of spells are rotating, but this is still incredably powerfull. I …
This collosal seems really bad, which is unsurprising considering it's priest. There has to be more to this.
i can only see 2 scenarios where it might see play:
1. Priest needs the big removal desperately.
2. [card]N'zoth, God of the Deep[/card] is in the core set, AND if summoning an appendage also summons the main body. …
Your NEXT spell. Okay so this slots into [card]Defend the Dwarven District[/card] hunter for sure. This card seems really strong.
This is a interesting card. Priest is bad at drawing cards, so they might just run it because it draws 2 cards.
In standard this might be good in a [card]Bless[/card] priest deck.
In wild you could play this with [card]Stonetusk Boar[/card] and [card]The darkness[/card] into [card]Divine Spirit[/card] + [card]Inner Fire[/card] for a 40 dmg OTK. I can …
Hmm this is a interesting card. I feel like this will see play in some kind of handbuff decks in order to double up on the buffs.
Insane card. 1 mana deal 2 is good, and it manipulates which card you draw next turn. Great card! Will see a lot of play in both standard and wild.
Bad stats, probably only sees play when generated.
Very sticky murloc, those are rare. This might help make murloc shaman a deck again, after all that deck is starved for murlocs.
Interesting card. Worst case scenario it's just +2 dmg with [card]Jace Darkweaver[/card]. [card]Fury (rank 1)[/card] might be better though.
[card]Flamewaker[/card] but with mechs. This seems really strong! Mech mage is back. [card]Mecha-shark[/card] deals the 3 dmg whenever you SUMMON a mech. Which means that playing [card]Gaia, the techtonic[/card] probably will trigger the effect 3 times, for 12 dmg split among all enemies. And then you still have Gaias dmg waves. Of course you will need to keep [card]Mecha-shark[/card] alive …
Strong card. it's a big holy spell, so it discounts [card]The garden's grace[/card] and paladin LOVES minions to buff up, and there is a good chance that one of these taunts survives a turn. And it keeps paladins alive. Also it can be discounted with [card]Cariel Roame[/card].
In standard i think this will see play in any slower/control paladin …
Very good card for any mage deck that runs nagas. great card.
Amazing after turn 3 [card]Wild growth[/card]. (If it's still in the core set) 5 mana get a 6/6 taunt is really nice, and better stats than most 5 drops will have. And 6 1/1s with rush is a mini [card]Scale of Onyxia[/card] which can help remove a bunch of minions. This will 100% see play in any "slower" druid decks …
Meh, just an arena card.
VERY hard to kill, AND you can probably draw at least 2 pirates with it. And rogue is losing A LOT of draw during the rotation. Lot's of important cards like [card]Swindle[/card], [card]Secret passage[/card] and [card]Cutting Class[/card] are rotating. Which means [card]Cutlass Courier[/card]s tutorred draw will be a lot more appreciated.
Turn 1 [card]Blackwater Cutlass[/card] into turn 2 [card]Coin[/card] …
Very good card. Must include in any deck that uses a bunch of nagas.
Maybe this makes the druid naga legendary better, because you can tutor it out. And druid has lots of cheap spells.
This needs some more support. But if it gets a bit of support, i think it might see play. Especially because [card]Mor'shan Elite[/card] is also still in standard. This card has some potential.
Arena card. However it MIGHT see play in Naga priest, if their despirate for nagas.