BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Swampqueen Hagatha but neutral. Swampqueen Hagatha didn't see much play, but that was because she was simply too slow. And the horror cost 5 mana. But School Teacher somes out a LOT faster, and 3 and lower cost spells are often pretty good. Also the tokens are 1 mana, which end up with a lot more mana cheat.
This will be a must-include in many naga-based decks, because the 1/1s are naga's, and on top of that cards like these are VERY powerfull when there is a small spell pool. And those spell pools are at their tiniest around the rotation. School Teacher is going to see LOTS of play at the very least during this expansion, but it might fall off quite a bit in future expansions... unless the newly printed 3 and lower cost spells are very powerfull.
One deck that's going to guarantee run this is Naga Priest, because priest loves getting more spells out, and they need nagas for their Serpent Wigs. Also maybe some kind of Naga mage will run this.
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
4 mana draw 2 sounds HORRIBLE, but actually it's AMAZING. This tutors your 2 lowest cost MINIONS. This means that BIG DH can both tutor Vanndar Stormpike AND is able to theoretically run 2 4 mana minions. Imagine BIG DH but they can run both Vanndar Stormpike and another 4 drop like Kazakus, Golem Shaper which will both work after casting 1 Abyssal Depths. Of course that means only running 1 copy of Abyssal Depths though cuz kazakus... Maybe not the best example.
In Questline or some other DH deck you could tutor out other cards such as Lady S'theno and other mana cheaty cards, which sounds good as well.
This card will see a LOT of play in slower DH archetypes, and OTK DHs.
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Twinbow Terrorcoil turn 4 into turn 5 Naga's Pride seems good. 3 mana 12/12 sounds insane, but i think you prefer Aimed Shot with terrorcoil because it's less interactive. Also alongside Raj Naz'jan it's 3 mana 6/6 that deals 3 dmg to the enemy hero. This seems pretty good. Also 3 mana 6/6 is amazing on turn 3, so all hunter needs is a 1 or 2 cost naga.
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Cheaper Quel'Delar that only attacks minions but you have to first trigger a deathrattle AND dredge it up. I'm not sure about this card.
The only decks i can see running these weapons are: Control warrior and Control Raid the Docks warrior. But even then, you dont want to break the weapon with The Juggernaut so it has counter-synergy in Control questline warrior. Yeah i think only control warrior might use this. Also if this is supposed to make Lady Ashvane and Blackscale Brute worth it, than wow they failed at that... I still think we might see 1 more weapon, but it will need to be a lot better than this one.... Also we haven't seen the dredge card yet for warrior, but it would need to be INSANE in order to make this card look decent.
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Good for BIG Hunter and a potential Deathrattle hunter deck. It also has a deathrattle itself, so you can mana cheat a bit thanks to Stormpike Battle Ram. It looks like both deathrattle and BIG hunter are really getting pushed thanks to Altarac/Altarac mini-set and now they continue pushing it in Voyage, which i like! I would LOVE to see a different hunter deck than SMOrc hunters for once. (With SMOrc hunters i mean both FACE Hunter and Quesltine Hunter, cuz both only go face.)
Also we haven't seen the Hunter Collosal minion yet, but i feel like it might be some kind of deathrattle hunter/BIG Hunter support. Also we haven't seen the Hunter Dredge card yet.
I think Murlock might be a decent deck, depending on what other support it gets. But considering we only know 3/12 warlock cards right now, i think we will see a lot more murlock support soon. And murlock right now seems more like a midrange deck than an aggro deck, considering they currently have normal/premium statted murlocs. Which is VERY rare, after all most of the time murlocs are understatted.
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Hmm this seems actually very strong.
In questline shaman decks/burn shaman this just discovers more burn and potential additional Charged Calls which sounds scary already. And the sunken version is easy to fetch, because of Scalding Geyser.
Actually you can just play Azsharan Scroll and sometimes it generates a Scalding Geyser, allowing you to fish the Sunken Scroll right up. This seems like a very good value card.
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Amazing Minion! It replaces Goody Two-Shields in most paladin decks, and it has mech synergy. Not only that but it shuffles Sunken Mooncatcher into your deck.
Sunken Mooncatcher is NUTS. Radar Detector can fish it out, but that's just a worse option. Seafloor Savior is a WAY better option for dredging it out, because that gives you +4/+4 IGNORING any handbuffs Seafloor Savior got. If Seafloor Savior got any buffs, you double those buffs creating a very high threat for your oppponent.
Azsharan Mooncatcher will see play in Mech paladin and Handbuff Paladin! And any new paladin archetypes in the future might run it as well.
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Silence priest hasn't seen play in forever, and this alone wont be enough support. Silence priest has always needed card draw, which it does have now thanks to Handmaiden, but the other problem was that they never found their silence cards. Sure you can Dredge the other silence card out easely, but it's 4 mana while silence priest is generally a aggro deck.
I don't see silence priest returning without more support and maybe a few core set cards. However i do think that if they keep supporting silence priest in future expansions the deck might have a tiny chance.... by the time this expansion rotates.
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Thank yogg they actually fixed this problem before the expansion launched instead of just ignoring this for like a month like they usually do. Great to see them addres this!
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
AMAZING secret for Big hunter. Pack Tactics is rotating and Emergency Maneuvers is a good replacement for the slower hunter decks, and deathrattle hunter. Also Emergency Maneuvers is very good alongside the big beast stuff Hunter has right now, with cards such as Mountain Bear.
Also the "dormant for 1 turn" is not that big of a downside. If i recall correctly, if your opponent kills a minion and this secret triggers, doesn't the minion get out of dormant once your turn starts? (Of course the minion wont be able to attack right away, unless it has rush.) If that's right, then big taunts such as Mountain Bear or deathrattles are perfect targets for this secret. Of course your opponent can play around it, but that's only a good thing.
Okay this is the thing i'm not so sure about... But didn't they say that they would add more "improved" secrets to Beaststalker Tavish if new secrets came out? (Could be remembering this wrong) If so, wouldn't there also be a improved Emergency Maneuvers coming? (Probably 2 dormant copies if i had to guess.)
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Seems VERY powerfull in theory, but when you think about it.. it's not that good. First of all, you need to hold 3 different kinds of spells. If you don't hold exactly those 3 spell schools, the effect will be a lot worse. Not only that but the bigger question is: "Why don't you just play those cards before". Are you really going to be THAT greedy to "play" a bunch of cheap-medium cost spells. The only deck that this might fit into, is Big spell Shaman. Which isn't a thing because shaman doesn't have big spells. After all, Tidal Wave WAS shamans most expensive spell and it's rotating. Which means that unless they print some Big spells for shaman this expansion, shamans highest cost spell with a spell school is Glaciate at 6 mana...
At least Glaciate is actually decent alongside this card, but still i don't think Wrathspine Enchanter is going to make running that bad card worth it.
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Super interesting and good card. Outcast is pretty easy to activate in DH, and DH loves mana cheat. This will see play in any DH deck that runs a bit of draw (like questline DH) and maybe some aggro DH might slot it in as well, because it can make their other minions or burn cost less mana. Great card for any DH deck.
But i think some kind of Control-ish Raid the Docks decks might run it, because they like having more defensive pirates, and Gangplank Diver fits that perfectly. Also pirate warrior might just slot this in for Mr. Smite turns and because they like more pirates in their deck. Yes pirate warrior wants impact NOW when they play a pirate instead of impact next turn, but i feel like setting up a "combo" turn might be strong as well. Also we don't know the core set, so we don't know if a lot of pirates are still going to be in the core set. And if a few pirates are no longer in the core set, then pirate warrior might be forced to run it.
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Very strong card. Giants have always seen some kind of play, and often were very strong. The only "giant" that didn't really see play is Jumbo Imp which wasn't really a giant. Naga Giant is i.m.o. a way better version of Arcane Giant because it's cost gets reduced by the mana spend on spells. So casting a 7 mana spell = -7 mana on Naga Giant, while with Arcane Giant it would be just -1 mana.
The only problem i see with Naga Giant is that most decks with big spells try to cheat them out for cheaper. Just look at Big spell mage with Clumsy Courier.
But regardless of that, i think this is still a very good fit for Big spell mage, and Holy spell paladin at the very least. But any other deck that uses either a few big spells, or a bunch of smaller spells might just slot Naga Giant into their deck for the swingturns it can create.
In wild lets be honest, Open the Waygate MIGHT include this, but this might be the the one case where Arcane Giant might be better, just because that deck prefers cheap small spells like Ray of Frost and stuff to complete the quest. Outside of that, maybe Libram paladin deck runs it.
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Amazing AOE card. Play this on turn 2 against a aggro deck, and this might just force them to "waste" their burn cards on removing their own minion. After all this card can be cast on ANY minion. This card seems very strong, but Fire Sale is better later into the game and it has tradeable... Or when you play a deck with only a few minions. Volcanomancy is better if you either have some minions, or play it earlier into the game.
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
wow this is trash. Warrior needs some INSANE weapons in order for this to be worth it. Not only that but this effect is USELESS in any warrior deck that runs Raid the Docks, so for this to be good it NEEDS good weapons... and Bulwark of Azzinoth is rotating which would have been an amazing target for the buff. I want this card to be good, just because it means less Raid the Docks warriors....
Captain Greenskin almost never saw play in warrior, and Hobart Grapplehammer also didnt see much play. And Lady Ashvane is a combination of both... Not only that but she often has the same effect as Doctor Krastinov which is a lot better because it has immidiate impact on the board and is a potential threath because it can buff weapons even more times...... But yet again, Doctor Krastinov also saw almost no play. And Lady Ashvane is basically a Doctor Krastinov that has pretty much no impact on the board.
On top of that even Upgrade! only saw play because of Wrenchcalibur, and didn't see that much play otherwise.... And that's only a 1 mana RARE spell. Not even legendary. What am i trying to say? I'm trying to say that effects like these have OFTEN failed in HS history, and that Lady Ashvane seems VERY underwhelming when comparing her to similar cards. Also don't forget that Rustrot Vipers are a bit common, most good weapons are rotating AND on top of that she is VERY slow and has no immidiate impact on the board. The only time i can see her getting played is if:
1. an OP AF weapon gets printed, which could happen considering there still are a lot of warrior cards unrevealed.
or
2. Their bringing back Bomb warrior or Wrenchcalibur in the core set. (Please no)
BrandonOld God Fanatic 13552486 PostsJoined 05/29/2019
Hmm interesting. This seems good in any class but DH. DH prefers FACE most of the time, so i'm not sure if a control tool is that good. That being said, it's pretty easy for DH to trigger the battlecry, so that's no problem. Maybe DH wants to try to use this in a Lady S'theno deck or something? Maybe in some kind of questline deck, because you can mana cheat it out for less mana?
The best synergy besides stalling and potential Xhilag of the Abyss is that i can see in DH, is that Coilskar Commander can refresh your Kurtrus, Demon-Renders hero power a few times because it can be a bit diffucult for some decks to remove. That being said, DH is still going to get like 5 more cards, so maybe some kind of synergy is in one of those 5 unrevealed cards.
Swampqueen Hagatha but neutral. Swampqueen Hagatha didn't see much play, but that was because she was simply too slow. And the horror cost 5 mana. But School Teacher somes out a LOT faster, and 3 and lower cost spells are often pretty good. Also the tokens are 1 mana, which end up with a lot more mana cheat.
This will be a must-include in many naga-based decks, because the 1/1s are naga's, and on top of that cards like these are VERY powerfull when there is a small spell pool. And those spell pools are at their tiniest around the rotation. School Teacher is going to see LOTS of play at the very least during this expansion, but it might fall off quite a bit in future expansions... unless the newly printed 3 and lower cost spells are very powerfull.
One deck that's going to guarantee run this is Naga Priest, because priest loves getting more spells out, and they need nagas for their Serpent Wigs. Also maybe some kind of Naga mage will run this.
4 mana draw 2 sounds HORRIBLE, but actually it's AMAZING. This tutors your 2 lowest cost MINIONS. This means that BIG DH can both tutor Vanndar Stormpike AND is able to theoretically run 2 4 mana minions. Imagine BIG DH but they can run both Vanndar Stormpike and another 4 drop like Kazakus, Golem Shaper which will both work after casting 1 Abyssal Depths. Of course that means only running 1 copy of Abyssal Depths though cuz kazakus... Maybe not the best example.
In Questline or some other DH deck you could tutor out other cards such as Lady S'theno and other mana cheaty cards, which sounds good as well.
This card will see a LOT of play in slower DH archetypes, and OTK DHs.
Twinbow Terrorcoil turn 4 into turn 5 Naga's Pride seems good. 3 mana 12/12 sounds insane, but i think you prefer Aimed Shot with terrorcoil because it's less interactive. Also alongside Raj Naz'jan it's 3 mana 6/6 that deals 3 dmg to the enemy hero. This seems pretty good. Also 3 mana 6/6 is amazing on turn 3, so all hunter needs is a 1 or 2 cost naga.
Cheaper Quel'Delar that only attacks minions but you have to first trigger a deathrattle AND dredge it up. I'm not sure about this card.
The only decks i can see running these weapons are: Control warrior and Control Raid the Docks warrior. But even then, you dont want to break the weapon with The Juggernaut so it has counter-synergy in Control questline warrior. Yeah i think only control warrior might use this. Also if this is supposed to make Lady Ashvane and Blackscale Brute worth it, than wow they failed at that... I still think we might see 1 more weapon, but it will need to be a lot better than this one.... Also we haven't seen the dredge card yet for warrior, but it would need to be INSANE in order to make this card look decent.
Good for BIG Hunter and a potential Deathrattle hunter deck. It also has a deathrattle itself, so you can mana cheat a bit thanks to Stormpike Battle Ram. It looks like both deathrattle and BIG hunter are really getting pushed thanks to Altarac/Altarac mini-set and now they continue pushing it in Voyage, which i like! I would LOVE to see a different hunter deck than SMOrc hunters for once. (With SMOrc hunters i mean both FACE Hunter and Quesltine Hunter, cuz both only go face.)
Also we haven't seen the Hunter Collosal minion yet, but i feel like it might be some kind of deathrattle hunter/BIG Hunter support. Also we haven't seen the Hunter Dredge card yet.
Murloc version of Prince Keleseth and the Sunken Scavenger can get tutorred out and mana cheated with Bloodscent Vilefin. Murlock is really getting brought back! Oh and how could i almost forget, Sir Finley, Sea Guide can also fetch it, so that's good as well.
I think Murlock might be a decent deck, depending on what other support it gets. But considering we only know 3/12 warlock cards right now, i think we will see a lot more murlock support soon. And murlock right now seems more like a midrange deck than an aggro deck, considering they currently have normal/premium statted murlocs. Which is VERY rare, after all most of the time murlocs are understatted.
Hmm this seems actually very strong.
In questline shaman decks/burn shaman this just discovers more burn and potential additional Charged Calls which sounds scary already. And the sunken version is easy to fetch, because of Scalding Geyser.
Actually you can just play Azsharan Scroll and sometimes it generates a Scalding Geyser, allowing you to fish the Sunken Scroll right up. This seems like a very good value card.
Amazing Minion! It replaces Goody Two-Shields in most paladin decks, and it has mech synergy. Not only that but it shuffles Sunken Mooncatcher into your deck.
Sunken Mooncatcher is NUTS. Radar Detector can fish it out, but that's just a worse option. Seafloor Savior is a WAY better option for dredging it out, because that gives you +4/+4 IGNORING any handbuffs Seafloor Savior got. If Seafloor Savior got any buffs, you double those buffs creating a very high threat for your oppponent.
Azsharan Mooncatcher will see play in Mech paladin and Handbuff Paladin! And any new paladin archetypes in the future might run it as well.
Silence priest hasn't seen play in forever, and this alone wont be enough support. Silence priest has always needed card draw, which it does have now thanks to Handmaiden, but the other problem was that they never found their silence cards. Sure you can Dredge the other silence card out easely, but it's 4 mana while silence priest is generally a aggro deck.
I don't see silence priest returning without more support and maybe a few core set cards. However i do think that if they keep supporting silence priest in future expansions the deck might have a tiny chance.... by the time this expansion rotates.
Thank yogg they actually fixed this problem before the expansion launched instead of just ignoring this for like a month like they usually do. Great to see them addres this!
AMAZING secret for Big hunter. Pack Tactics is rotating and Emergency Maneuvers is a good replacement for the slower hunter decks, and deathrattle hunter. Also Emergency Maneuvers is very good alongside the big beast stuff Hunter has right now, with cards such as Mountain Bear.
Also the "dormant for 1 turn" is not that big of a downside. If i recall correctly, if your opponent kills a minion and this secret triggers, doesn't the minion get out of dormant once your turn starts? (Of course the minion wont be able to attack right away, unless it has rush.) If that's right, then big taunts such as Mountain Bear or deathrattles are perfect targets for this secret. Of course your opponent can play around it, but that's only a good thing.
Okay this is the thing i'm not so sure about... But didn't they say that they would add more "improved" secrets to Beaststalker Tavish if new secrets came out? (Could be remembering this wrong) If so, wouldn't there also be a improved Emergency Maneuvers coming? (Probably 2 dormant copies if i had to guess.)
Seems VERY powerfull in theory, but when you think about it.. it's not that good. First of all, you need to hold 3 different kinds of spells. If you don't hold exactly those 3 spell schools, the effect will be a lot worse. Not only that but the bigger question is: "Why don't you just play those cards before". Are you really going to be THAT greedy to "play" a bunch of cheap-medium cost spells. The only deck that this might fit into, is Big spell Shaman. Which isn't a thing because shaman doesn't have big spells. After all, Tidal Wave WAS shamans most expensive spell and it's rotating. Which means that unless they print some Big spells for shaman this expansion, shamans highest cost spell with a spell school is Glaciate at 6 mana...
At least Glaciate is actually decent alongside this card, but still i don't think Wrathspine Enchanter is going to make running that bad card worth it.
Super interesting and good card. Outcast is pretty easy to activate in DH, and DH loves mana cheat. This will see play in any DH deck that runs a bit of draw (like questline DH) and maybe some aggro DH might slot it in as well, because it can make their other minions or burn cost less mana. Great card for any DH deck.
The Juggernaut summoning this is pretty good, because what's more funny than getting Gangplank Diver into next turn random Mr. Smite + Gorehowl from The Juggernaut + Mr. Smite from inhand... Fun.
But i think some kind of Control-ish Raid the Docks decks might run it, because they like having more defensive pirates, and Gangplank Diver fits that perfectly. Also pirate warrior might just slot this in for Mr. Smite turns and because they like more pirates in their deck. Yes pirate warrior wants impact NOW when they play a pirate instead of impact next turn, but i feel like setting up a "combo" turn might be strong as well. Also we don't know the core set, so we don't know if a lot of pirates are still going to be in the core set. And if a few pirates are no longer in the core set, then pirate warrior might be forced to run it.
Hmm this seems pretty decent, but im not sold on it. Maybe might see play in a slower meta, but outside of that it might just be too slow.
WOW, Emerald Skytalon with +2 attack, but is Dormant for 1 turn? INSANEly trash. It even looks so bad, that even in arena you might just skip it.
Very strong card. Giants have always seen some kind of play, and often were very strong. The only "giant" that didn't really see play is Jumbo Imp which wasn't really a giant. Naga Giant is i.m.o. a way better version of Arcane Giant because it's cost gets reduced by the mana spend on spells. So casting a 7 mana spell = -7 mana on Naga Giant, while with Arcane Giant it would be just -1 mana.
The only problem i see with Naga Giant is that most decks with big spells try to cheat them out for cheaper. Just look at Big spell mage with Clumsy Courier.
But regardless of that, i think this is still a very good fit for Big spell mage, and Holy spell paladin at the very least. But any other deck that uses either a few big spells, or a bunch of smaller spells might just slot Naga Giant into their deck for the swingturns it can create.
In wild lets be honest, Open the Waygate MIGHT include this, but this might be the the one case where Arcane Giant might be better, just because that deck prefers cheap small spells like Ray of Frost and stuff to complete the quest. Outside of that, maybe Libram paladin deck runs it.
Amazing AOE card. Play this on turn 2 against a aggro deck, and this might just force them to "waste" their burn cards on removing their own minion. After all this card can be cast on ANY minion. This card seems very strong, but Fire Sale is better later into the game and it has tradeable... Or when you play a deck with only a few minions. Volcanomancy is better if you either have some minions, or play it earlier into the game.
wow this is trash. Warrior needs some INSANE weapons in order for this to be worth it. Not only that but this effect is USELESS in any warrior deck that runs Raid the Docks, so for this to be good it NEEDS good weapons... and Bulwark of Azzinoth is rotating which would have been an amazing target for the buff. I want this card to be good, just because it means less Raid the Docks warriors....
Captain Greenskin almost never saw play in warrior, and Hobart Grapplehammer also didnt see much play. And Lady Ashvane is a combination of both... Not only that but she often has the same effect as Doctor Krastinov which is a lot better because it has immidiate impact on the board and is a potential threath because it can buff weapons even more times...... But yet again, Doctor Krastinov also saw almost no play. And Lady Ashvane is basically a Doctor Krastinov that has pretty much no impact on the board.
On top of that even Upgrade! only saw play because of Wrenchcalibur, and didn't see that much play otherwise.... And that's only a 1 mana RARE spell. Not even legendary. What am i trying to say? I'm trying to say that effects like these have OFTEN failed in HS history, and that Lady Ashvane seems VERY underwhelming when comparing her to similar cards. Also don't forget that Rustrot Vipers are a bit common, most good weapons are rotating AND on top of that she is VERY slow and has no immidiate impact on the board. The only time i can see her getting played is if:
1. an OP AF weapon gets printed, which could happen considering there still are a lot of warrior cards unrevealed.
or
2. Their bringing back Bomb warrior or Wrenchcalibur in the core set. (Please no)
Hmm interesting. This seems good in any class but DH. DH prefers FACE most of the time, so i'm not sure if a control tool is that good. That being said, it's pretty easy for DH to trigger the battlecry, so that's no problem. Maybe DH wants to try to use this in a Lady S'theno deck or something? Maybe in some kind of questline deck, because you can mana cheat it out for less mana?
Also Coilskar Commander has both a lot, and alsmost no synergy with Xhilag of the Abyss. Lets me explain. If one of the taunts survives, then a turn 6 Coilskar Commander into turn 7 Xhilag of the Abyss is bad because you lose 1 Xhilag's Stalk. If one of the taunts dies, then a turn 7 Xhilag of the Abyss will be VERY sticky unless your opponent has a board clear.
The best synergy besides stalling and potential Xhilag of the Abyss is that i can see in DH, is that Coilskar Commander can refresh your Kurtrus, Demon-Renders hero power a few times because it can be a bit diffucult for some decks to remove. That being said, DH is still going to get like 5 more cards, so maybe some kind of synergy is in one of those 5 unrevealed cards.