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Brandon

Lv.15

Old God Fanatic

1,812 / 2,150 XP
Joined May 2019 2,486 posts 12,560 XP 1,355 achievement pts

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[card]Forged in Flame[/card] seems busted. Strong option in control warrior should you want to turn a high attack weapon into card draw. But the thing i'm most afraid of is the combination with [card]The Juggernaut[/card]. [card]The Juggernaut[/card] gives infinite weapons, so why not slot at least 1 copy of [card]Forged in Flame[/card] into the deck, just in case you get …

3 years, 11 months ago · on New Warrior Spell - Forged in Flame

Insta-include in any pirate warrior. Need i say anything else?

3 years, 11 months ago · on New Warrior Minion - Obsidiansmith

Play this after [card]The Fires of Zin-Azshari[/card] or [card]Ambassador Faelin[/card] for a lot of fun! But outside of that, you could always [card]The fires of Zin-Azshari[/card] into [card]Sir Finley, Sea Guide[/card] for a cheap hand to dump onto the board. Either this is way too slow, or it's a vital part of a really fun to play deck.

3 years, 11 months ago · on New Warrior Spell - From the Depths

More support for "annoy"lock, the deck that wants to annoy their opponent to death. Underwhelming stats, so the curse really needs to be worth it. One thing to remember is that [card]Brann Bronzebeard[/card] can double the battlecry, so lets be careful about that.

4 mana deal 4, and it adds a curse to your opponents hand... This seems. kinda underwhelming. Good, because i was really worried this archetype would get some "degen" level support. But hey it's a card for the archetype enjoyed by people who want to annoy their opponent to death, so it will see play.

3 years, 11 months ago · on New Warlock Spell - Dragged Below

[card]Lost in the jungle[/card], which is a card that still sees plenty of play in paladin, but for warlock. On top of that it tutors your next draw AND it synergises A LOT with a turn 2 [card]Chum Bucket[/card] for the +3/+3 handbuff. Yeah this will see a lot of play!

3 years, 11 months ago · on New Warlock Spell - Rock Bottom

Premium 2 drop stats AND a handbuff? This seems like a [card]Void Analyst[/card] but better statted, and it works only on murlocs instead of demons. Still this seems BUSTED, especially alongside cards such as [card]Twin-fin Fin Twin[/card]. This will be a must-include in any murlock deck.

3 years, 11 months ago · on New Warlock Minion - Voidgill

So the piranha stuff gets a pay-off card. Still i'm not convinced. This seems pretty slow for a deck that wants to fill board and [card]Bloodlust[/card] to finish the game. And having 2 health piranhas wont save them from the PLENTY of deal 2 dmg board clears still in standard post-rotation.

 

Wild: This is amazing in Totem …

3 years, 11 months ago · on New Shaman Minion - Anchored Totem

A better [card]Preparation[/card] as long as the cards are 4+ cost. This seems very good alongside ANY big rogue spells. In standard this card might finally give rise to Deathrattle rogue, because it makes [card]Smokescreen[/card] playable. This will see plenty of play... As long as rogue has some big spells.

3 mana 4/3 weapon that also manipulates your next draw? That's so strong! This will see play in any pirate rogue deck, and probably a bunch of tempo rogue decks as well, just because some pirates are so good that they can work outside of pirate rogue.

3 years, 11 months ago · on New Rogue Weapon - Swordfish

Insta-include for rogue until it rotates, worst case scenario you manipulate your next draw and activate some combo cards. Rogue will NEED cards like these because rogue is losing so much draw.

3 years, 11 months ago · on New Rogue Spell - Gone Fishin'

[card]Unleash the beast[/card] Without twinspell, but instead it has deal 3 dmg. This seems... Bad but remember that every rogue spell is generally balanced with [card]Preperation[/card] in mind, so it's technically a 4 mana deal 3 summon a 5/5 with rush.

That said, [card]Swiftscale Trickster[/card] in this case might be better than [card]Preparation[/card] because this combo costs the same …

3 years, 11 months ago · on New Rogue Spell - Blood in the Water

Cheap, super aggresive minion that can be used for setting up combo's. Rogue will LOVE this minion in almost every rogue deck! 

And in Wild, ODD Rogue might just slot this in as well.

3 years, 11 months ago · on New Rogue Minion - Filletfighter

Standard: [card]Lyra the Sunshard[/card] will love this card, because it's 0 mana generate a card + tutor your next draw and mana cheat. Also it synergizes well with [card]Sunken Ritual[/card]. So i feel like silence priest will also run this.

In wild... NOOOOOOOOOOOO. This will be a strong option for BIG Priests cuz they can discount a lot of …

3 years, 11 months ago · on New Priest Spell - Illuminate

Seems good in a silence priest deck, or in Shadow priest as some kind of [card]Fireball[/card] bursty way of doubling damage. This seems really good even outside of silence priest decks. Thank YOGG it doesn't work with [card]Bless[/card], because the damage comes AFTER the silence. This will see plenty of play i bet.

Also i love it's flavor text! …

[card]Lyra the Sunshard[/card] + [card]Radiant Elemental[/card] chain into [card]Priestess Valishj[/card] + [card]Queensguard[/card] seems really strong. This has quite a bit of potential, and if priest gets any other kind of mana cheat in mini sets or future expansions [card]Queensguard[/card] will become very powerfull.

3 years, 11 months ago · on New Priest Minion - Queensguard

To me, this seems like a more defensive [card]Ini Stormcoil[/card] that can affect multiple minions, and is a mech itself. However to me there lies the problem with this card. It's defensive and needs multiple mechs on board in order to be worth it. What if you have a mech you want to keep alive or something, in that case …

3 years, 11 months ago · on New Paladin Minion - Bubblebot

[card]Witch's Brew[/card] but half the cost and healing. That sounds pretty good. It discounts [card]The garden's grace[/card] and it works alongside [card]Kotori Lightblade[/card]. Of course that would be a quite.. uncommon case but it can work. Paladin also needs holy spells for the new holy spell package, and with [card]Libram of Hope[/card] gone paladin needs some new healing cards. Sure …

3 years, 11 months ago · on New Paladin Spell - Holy Maki Roll

In standard this seems really good, and [card]Gaia, the techtonic[/card] really needs some discounts. Also this makes [card]Mecha-shark[/card] a lot scarier. This will 100% see play in standard.

In wild i think it will also see play. This is [card]Galvanizer[/card] that also tutors a card, that seems really good. If there is a mech mage popping up in wild, …

3 years, 11 months ago · on New Mage Spell - Seafloor Gateway

7 mana 5/5 deal 6 dmg summon 2 3/1s that summon an additional 4 3/1s and even more if [card]Hydralodon[/card] doesn't get killed. So if [card]Hydralodon[/card] does get killed instantly it's still a minimum of 7 mana 23/11 worth of stats across multiple bodies. (1x [card]Hydralodon[/card] + 6x 3/1s)

This is an insane legendary that might just win games …

3 years, 11 months ago · on New Hunter Minion - Hydralodon