Brandon
Lv.15Old God Fanatic
Comments
This is AMAZING.
If you attack with [card]The leviathan[/card] first and [card]The Leviathan's claw[/card] 2nd you can tutor a card that's on the bottom of your deck.
If you attack with [card]The Leviathan's claw[/card] first and [card]The Leviathan[/card] 2nd you can draw a card AND tutor your next draw.
This is probably going to see play in …
This is an insane card, this is a must-include for ANY shaman deck. It's also a elemental, so [card]Granite Forgeborn[/card] can also discount it. This card is just insanely good.
Edit: RIP wild. Blizz has to nerf this card already because alongside [card]Unstable Evolution[/card] this will break wild. Remember rolling [card]Sorcerer's apprentice[/card] or [card]Radiant Elemental[/card] was an insane highroll …
2 mana draw draw 5 in a mech heavy deck? Sounds very good. The problem? [card]Seafloor Savior[/card] is the only CLASS mech we know of after rotation, and most other mechs in standard are either rotating or in the core set.
Seriously, if we ignore core set cards and rotating cards all mechs in standard (we know of so …
This seems good alongside [card]Multi-strike[/card]. Also it's exactly the same as [card]Ace hunter Kreen[/card], but [card]Lady S'theno[/card] allows you to attack enemy minions for free after casting spells. Let's be honest, [card]Ace hunter Kreen[/card] was one of the worse legendaries in Scholomance, which was a VERY powerfull expansion, so seeing him powercrept isn't really that surprising. I'm glad they decided …
This is an insanely flavorful card. Everyone knows that the most flavorful cards see plays years from now (look at [card]Unite the Murlocs[/card]) and [card]Pirate Admiral Hooktusk[/card] is one of those kinda cards. An 8 mana 8/8 pirate is just solid stats, and you wont be happy to see this summoned by [card]The juggernaut[/card]. Also having to play 8 other …
[card]Defend the Dwarven District[/card] will use this to replace [card]Overwhelm[/card]. Also might be good in a Big hunter deck, so they can survive the early game. Also we haven't seen Naga stuff in hunter yet, so maybe it has some additional synergy. This card seems VERY good.
Very good, solid and seemingly balanced card. I bet this will see a lot of play, because it has something for literally almost every class and deck.
[card]Ring of tides[/card] is amazing for any slower/value deck, or any combo deck that wants to double up on something. I can see this relic being VERY good in decks like Burn …
"mini" [card]Deathwing, Mad aspect[/card] that you can run 2 copies off, AND only targets enemies. But it has less stats and costs 1 more mana. Still warrior does have acces to [card]Provoke[/card], so if it survives you can still kill a bunch of other minions. This seems quite decent...... Wait... wait wait wait... "three different random ENEMIES" oh... my... yogg... …
Sweet value card. I like it! It can be... akward to use sometimes, but you can get some more [card]Wildfire[/card]s or other spells with it. Just a solid minion. I bet she will see a bunch of play in both Tempo/burn style mage decks, and in slower mage decks just to get more value. Also big spell mage will love …
Here is another OTK card.
First step complet questline and play [card]Stormcaller Bru'kan[/card].
Step 2: Get some minions. ([card]Schooling[/card] might help with that)
Step 3: [card]Bioluminescence[/card]
Step 4: [card]Scalding Geyser[/card]s and [card]Lightning bolt[/card]s if it's still in the core set.
Step 5: Win.
this seems like a very powerfull card. Also [card]Bracing Cold[/card] could …
Very good alongside [card]quatic Form[/card], it basically becomes a [card]Prince Keleseth[/card]. or a [card]Embiggen[/card] without the increased cost. Sure you need to work for it a bit more, but it's still a very powerfull effect. This will see play in any aggro druid deck.
More often than not 0 mana draw a card, and you can technically tutor it thanks to dredge acting like discover. Yeah this is a must-include for any druid deck, even in the future. They will REALLY have to powercreep this before it wont see any play anymore. Worst case scenario you manipulate your next card drawn for 0 mana. …
No spell school, AND it gives those lackluster minions? Shaman needs some REALLY good reason to play this card, otherwise it's just a pack filler. Which would be unfortunate, considering a lot of the shaman cards shown so far are all about these [card]Piranha swarmer[/card]s... there better be a pay-off card.
Really good tempo/swing card, but i'm not sure if it's good enough. Sure its a ton of stats, and shamans have a bunch of spell schools available... But do you really want to play [card]Coral Keeper[/card] into your [card]Snowfall Guardian[/card] turn? Not only that but the elementals are just pain minions, they have no immidiate impact on the board. I'm …
3 mana draw 3 for priest? Priest always struggles with card draw and they often run a bunch of spells, so this will probably be a must-include for MANY priest decks, including Shadow priest. Amazing card for THE class that struggles with draw the most.
MEMES! this will be so much fun to play! It also removes all spells and turns them into minions. The biggest highrolls of course will be getting collosal minions with this, which will be awesome. Also this might be decent in arena.
Either way i'm looking forward to playing this card!
This seems very strong. Basically it's a 6 mana 6/5 + 8/2 worth of rush + deals 4 dmg to a enemy (Which you can choose thanks to it being on weapon) AND you get a 2/1 weapon if you trade the rush minions well. This seems like a HUGE tempo swing. [card]Crabatoa[/card] seems weak when you first look at …
turn 5 [card]Azsharan Vessel[/card] + turn 6 [card]Mr. smite[/card] can do quite a bit of damage, especially if you somehow have a way to dredge it up the following turn. Also their really pushing Pirate Rogue, and we still haven't seen the new [card]Captain Hooktusk[/card] card. (She is in the expansion trailer, so we know she has to be a …
This card is just bad. I want to call it a arena card, but i feel like you dont even want it in arena. Sure it has some stats, but the battlecry often wont go off.
wow this is an insane card, in every class but priest. Still it's a very strong 0 cost minion, and it's "mana cheat" that you need to work for. When i say "in every class but priest" dont get me wrong. It's still insane in priest, but at the same time priest is the one class that isn't that good …