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Caro

Draconic Rager
Joined 03/12/2020 Achieve Points 2225 Posts 2569

Caro's Comments

  • Really do appreciate the time and effort spent on explaining the fine details of datamining and the business model for the site, very interesting read! 

    But just to point out the lack of communication on Blizzard's part. I do believe the ongoing lawsuits had a major impact on the minute amount of information we received about mercenaries. Even the live stream where they intentionally had a female presenter was quite obvious. We can't know for sure if their communication would have been better if there weren't any lawsuits but at the end of the day, it was a slip up from the marketing team. The game mode itself is shallow in some aspects yes, but lets hope they build upon it as we've seen with the datamined training hall

    Keep up all the good work Flux and co, won't get tired of saying it. Your community appreciates all the datamining coz at least you care about us.... while Blizzard may not...

  • Thanks mate, you make a good point!

  • Thanks for the advice on the legendary coin purse. But now I've been hearing that you shouldn't craft legendary mercenaries from your coins, you should rather use the coins to upgrade abilities and equipment. I've got over 500 coins for Alex now but not sure if I should craft her

  • Would really like to know how much time was spent in QA for mercs. All these post go-live hotfixes don't give me a lot of confidence in HS anymore 😓

  • Anyone else's achievements bugged and show zero progress and points?

  • Blizzard wouldn't ever release dual-class cosmetic skins for constructed coz players would be confused on who they are playing if they don't look at the HP. Or that is the excuse Blizzard would tell players. 

    It's just not gonna happen

  • Think a lot of ppl were making assumptions based on a previous hotfix mentioning a patch this week along with the Wailing Caverns mini-set expiration on the 19th.

    I'm not really concerned about balance changes, more interested when the Hallow's end event begins

  • Was thinking it had to do with a Greek traditional of plate smashing as that involved smashing glass as well. Alas, all my assumptions lead to dead ends

    In reply to Oozefest 2
  • Some more hints... for Candy!

    Show Spoiler

    Avengers Crossover: Think Blizzard IP for it's different games and something recently introduced into HS

    Spooky Rumor: Well this one I think Demonxz95 would appreciate 😁It's also an article

    In reply to Oozefest 2
  • Thanks for the tip!

    Also got that clue left to solve. My guess is the card's art has broken glass, so might be tough looking through all the cards unless you got time

    In reply to Oozefest 2
  • Oh no! I'm so sorry Demonxz95 to hear of your passing 😢💔

  • I'd be interested in another hint for the "play ball" clue. I thought I nailed the answer when opening a tavern brawl event from last year's hallowed end event but was sorely mistaken

    In reply to Oozefest 2
  • Quote From Author
    Every reveal season, Brian Kibler is haunted by this one card that was burned to ashes.

    This was the highlight of that reveal stream though. I'm sure Kibler remembers it like it was yesterday... 🤣

    In reply to Oozefest 2
  • Oh that's nice. Would be funny if the streamers are playing every other game mode except mercenaries 😅

  • Would be nice if the party lineups was in table format so we could search and see which mercs are the most popular

  • This was a cute introduction to the roles. Always enjoy carbot animations 

  • Quote From Trixhs

    B) The game is built on UI that is counter intuitive.
    Picture this: You just finished an elite fight and you got 3 awesome treasures you can choose from. You want to make a meaningful choice based on the remaining fights on your run, the treasures that you already got and the info about other mercs on your squad (race, equipment, stats etc.). Well, you can't access any of those things because choosing a treasure uses a discover-a-card like mechanic that is not minimizable, forcing you to choose right there and now based only on things you can remember. I found myself in this kind of situation 3-4 times already.  Even worse, the choice didn't even matter much in the end (point A) but if eventually the choice does matter we should be able to access all that information.

    This point has been bothering me too. I'd find myself pick a treasure, then go look at my merc comp to find the treasure didn't really synergize well. Also, there's certain treasures like "Give you Horde/Alliance characters x/y", if you don't follow WoW lore, or are a new player, you'll have no idea whose who.

  • Quote From dapperdog
    And one last thing; the games quite unimpressive in terms of aesthetics. A small nitpick to be sure, but it is what it is.

    So from a design perspective, this game was designed purely for mobile phones and not for desktop. There's a lot of unused space during battles with the board very bare and non-interactive compared to the traditional game boards we used to. 

    Come to think of it though, the Stormwind game board itself is the least interactive board we've got, so maybe blizzard isn't bothered with aesthetics anymore 😢