This got me excited. I've never enjoyed priest (probably my least favourite class), especially during the current meta. I find the shadow spell restriction quite fun as it'll get more shadow spells like Devouring Plague to see more play. Also lets your opponent know you're running a restricted number of spells. We now also have a viable win condition other than infinite generation and boring your opponent to death.
Can't wait to see the Diamond version!
Also, a shout out to Aesan for summarizing all the new info we've received about UiS. Great job and some awesome news!
His voice line when you pick him has that DC Green Arrow vibe to it, very edgy
Any tips on beating Rathorian, like which is the best HP. I thought it would always be Scabbs coz of the card draw, but too many big demons hit the board
It will definitely be interesting to see how Team 5 will generate interesting buff spells for different classes without the risk of making them feel all the same, and the same reasoning goes for the next mechanic.
Blizzard has already fixed this issue by printing mount spells for specific classes, so not all classes will receive a mount spell.
Interesting way to avoid "going infinite" with certain insane spells. Might see play in the new shadow priest/Darkbishop Benedictus deck where you want to find some holy spells
I'm glad Blizzard invent these profession tools, then add a really good weapon tech to destroy them all. Great tech card to add the Tradeable mechanic on
The Ironforge and Eastern Plaguelands are the only real good options here. Which is fine, and it's a nicely designed free legendary for us to play with now
So you need to take 21 damage in total for Blightborn Tamsin. I understand we have the life tap HP, but that's still a lot of self damaging cards you need to add to your deck. Also, why are the rewards for completing the quest lines 1 and 2 the same? For Sorcerer's Gambit, the rewards are different
Support for control warrior, nice! This can be seen as a better Shield Block for 4 mana, coz it still draws you a card, but you only get the armor gain later
A bit tricky to pull of, considering you don't want to play 2 frost spells in the same turn for instance. Really interesting flavour, but let's wait and see what other spells mage gets this expansion
That ending of the animation was brilliant 🤣🤣🤣 I totally want to throw the shard at my opponent too!
Haven't lost a single Shaman game since equipping the Rag skin 😜 he's that intimidating (But it's prob just the ele shaman deck I've been using)
This got me excited. I've never enjoyed priest (probably my least favourite class), especially during the current meta. I find the shadow spell restriction quite fun as it'll get more shadow spells like Devouring Plague to see more play. Also lets your opponent know you're running a restricted number of spells. We now also have a viable win condition other than infinite generation and boring your opponent to death.
Can't wait to see the Diamond version!
Also, a shout out to Aesan for summarizing all the new info we've received about UiS. Great job and some awesome news!
This card should see a fair amount of play. Especially against aggro matchups. Also works with the quest, so 4/5 stars, should be good!
So many ppl forget this...
His voice line when you pick him has that DC Green Arrow vibe to it, very edgy
Any tips on beating Rathorian, like which is the best HP. I thought it would always be Scabbs coz of the card draw, but too many big demons hit the board
Had quite a chuckle when Ridiculous Hat was "talking" to Tikilord Rag 🤣
Some great advice Rag, really need to stay warm this winter 😜
Blizzard has already fixed this issue by printing mount spells for specific classes, so not all classes will receive a mount spell.
https://www.pcgamer.com/hearthstone-devs-talk-new-expansion-how-to-improve-battlegrounds-without-breaking-it-and-the-problem-with-priest/?utm_medium=social&utm_source=twitter.com&utm_campaign=socialflow
Would be better if the stats were swapped around. This poor peasant aint gonna survive 1 turn
Interesting way to avoid "going infinite" with certain insane spells. Might see play in the new shadow priest/Darkbishop Benedictus deck where you want to find some holy spells
Your very mediocre average joe to showcase the tradeable mechanic, similar to Razormane Raider in that regard
I'm glad Blizzard invent these profession tools, then add a really good weapon tech to destroy them all. Great tech card to add the Tradeable mechanic on
Every control deck will love this card. I'm even confident enough to say this is 100% better than Antique Healbot
The Ironforge and Eastern Plaguelands are the only real good options here. Which is fine, and it's a nicely designed free legendary for us to play with now
It's cool as long as we get the coin in our selected art style. Doubt it'll see much play anyway outside of arena
Very interesting weapon designed only for handlock/control lock.The bigger the hand size, the more mana cheating possible. I like this weapon a lot!
So you need to take 21 damage in total for Blightborn Tamsin. I understand we have the life tap HP, but that's still a lot of self damaging cards you need to add to your deck. Also, why are the rewards for completing the quest lines 1 and 2 the same? For Sorcerer's Gambit, the rewards are different
We'd need to see more cards that have rush and divine shield, or this card ends up being mediocre with no support
Support for control warrior, nice! This can be seen as a better Shield Block for 4 mana, coz it still draws you a card, but you only get the armor gain later
A bit tricky to pull of, considering you don't want to play 2 frost spells in the same turn for instance. Really interesting flavour, but let's wait and see what other spells mage gets this expansion