dapperdog
LV.20Dragon Scholar
Comments
5,728 totalGood card. Is there enough support though, because its not going to work with [card]cera'thine fleetrunner[/card].
The one way you'll get plenty of burgle cards quickly is via [card]plagiarize[/card]. Another way is via [card]shadowjeweler hanar[/card]. That's basically it. Unless …
Had pyromancer and circle of healing still be in standard this card is just nuts.
But right now? Not so much. Its suffers from the same problems as with [card]lightsteed[/card]. Just impractical to assume it'll work consistently every game.
Probably not good enough because priest simply doesn't flood boards like other classes, and you're unlikely to save up minions for a turn 4 flood.
But its definitely something to watch whenever theres a new expansion, because its a …
Quote From Sykomyke Healing is never negligible, regardless of class. I fear that with all the secrets and tools facehunter is being given, healing will be more necessary than ever.
I think even at best …
You know team5, you don't have to keep printing the same cards over and over. Just give us [card]inner fire[/card]. Bless might be slightly better in that it is a +2+2 more, but no one is being fooled, its inner …
I don't know how, but at some point this will just break the meta and get nerfed.
I mean, look at it. Its basically draw 2 at least for 1 mana anywhere near the mid game. Even in the …
Its draw and draw is good.
But maybe not too good, because I struggle to see any deck playing this card over something like [card]alliance bannerman[/card] or even just a [card]loot hoarder[/card], which pretty much does the same thing …
Its a good card out of a discover, because its being overshadowed by nearly any and all buffs currently in standard. Even [card]noble mount[/card] is better than this thing.
Maybe in some crazed word we get [card]wild pyromancer[/card] back …
Probably too slow. We're looking at a turn 6 summon, and its from the hand mind you, so you can't play stuff like first day of school and you actually need a minion in your hand for this to work …
Nice with [card]truesilver champion[/card], but that means you're dodging vipers and you'd actually have to play truesilver champion, a card that currently sees 0 play.
I think while its very strong, its likely not consistent enough to ever be …
There's really not many spells for paladin that costs less than 3. There's [card]noble mount[/card], [card]libram of wisdom[/card], [card]hand of a'dal[/card], secrets, are pretty much the usual suspects, but none of them extraordinary. The new cards [card]hold the bridge[/card] and …
The best part of this card is that its a 1 mana 2/2. Which means its a good minion by default. The mana cheat for 1 is a little iffy, because its not like there isn't [card]siphon mana[/card], or [card]incanter's …
Its pretty much always going to fit into big spell mage, simply because it reads copy, not draw. One of the main problems with the old big spell mage was running out of fuel and depending entirely on an early …
Its good but inconsistent, and that's usually a clue for whether it'll be a viable card for ranked.
In standard at least there's really not too many things you can do with cheaper beasts. You can get mama [card]mountain …
At first I got excited, then I saw the caveat. The bonus +1+1 only applies to beast. And whereforth will druid fill the board with these things? Just play [card]frostwolf kennels[/card] and wait for 2 turns? because those cute little …
4 mana [card]nourish[/card] is bad enough. Playing [card]pathmaker[/card] on 5, gaining back 2 mana, that's downright illegal.
It deserves high rating on this alone, but probably too inconsistent for it to ever happen. Still its very close to when …
Its yet another one of those minions that properly powerful in its own right, but in druid is mostly a mismatch, if not an outright none card. It requires druid to play a midrange style, of which the class doesn't …
Its just one of those amusing deathrattle cards where the minion just will not die. Worth mentioning that just because it has 5 health that doesn't mean you have to deal 5 attack to it to kill it permanently. All …
Could be [card]necrium blade[/card] instead. But Counterfeit blade does have its own set of bugs, I havent played that card much since the last two months, it could be that its been patched up. It wasn't a pleasant experience getting …
Maybe the choice not to give rogue a viable deathrattle card is deliberate, and SI has always been designed with [card]loan shark[/card] in mind and nothing else.
If Im not mistaken SI has this weird anti synergy with [card]counterfeit …