dapperdog's avatar

dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

Its just bad in a class that already has plenty of board clears. Even in zoo, if you really need a board clear very badly, just play [card]grimoire of sacrifice[/card], which though needs a sacrificial target, is at very least a mere 1 mana, which will allow you to regain tempo.

As far as the draw is concern, this …

The very flexibility of this card makes this just insane. For all intends and purposes this is just another [card]N'zoth, the corruptor[/card] at the price of 8. Better yet, this surpasses it by essentially allowing you to just reap the rewards of a deathrattle like a battlecry,

However, as it is currently, this card in standard isn't really plugging …

It doesn't tutor fel spells, it gets you a spell, no matter what it is.

I love dragons. But this one is just not good enough. Because it'll never stick, and even if it does it's not really doing much to win you the game. You can't even guarantee the heal with this.

Its basically 8 mana [card]consecration[/card]. Even if you cheat it out with Vanndar, its still 5 mana consecration. There's simply better …

4 years, 3 months ago · on New Paladin Minion - Brasswing

The only niche this thing has is that it draws you a spell. Literally nothing else it does is even remotely going to replace the many clear options in warlock.

It does tutor cards, so you can make your [card]deck of chaos[/card] deck a little more consistent. Unfortunately, once you do get that card in hand, this card automatically …

Its another [card]tour guide[/card] for mage. Almost tailor-made for ping mage. Is there ever a doubt that this will see play?

And crucially this is the only minion along with [card]frozen shadoweaver[/card] that allows you to freeze your opponent's face.

To me, this is trash. To be honest. Unless you can cheat this out, this is just bad,

If Im not mistaken this is technically a spell, so you can cheat it out. But even if you can, this casts spells at random, and I would assume it'll also consume the card in your deck as well. So, what …

4 years, 3 months ago · on New Mage Spell - Iceblood Tower

I'd like to like it. But honestly, its just an expensive way to clear up big minions. Reminds me alot of [card]plague of murlocs[/card]: all the potential in the world, but then we discover that in fact even sheep can still do damage, so what you've done is essentially reduce damage rather than dealing with it.

Not to say …

4 years, 3 months ago · on New Mage Spell - Mass Polymorph

Yet more casino cards for mage. Because obviously this is what we need after the total pr disaster that was quest mage.

But this is a good card, even if I don't care much for it. Basically this will nearly always either clear the board or freeze it, and since its directed at enemies, its sometimes going to do …

It'll be a big girl and you'll draw two spells, which allows you to curve out of this later.

Is there really a doubt if theres a big spell deck, this will be in it? The only downside is that you can't play small spells, which Im counting as a plus, because I dont really want to ever see …

Its not looking too good for this card. The first problem is that its basically only a fit into big spell decks, because if you are even for a second thinking you can get away with playing an 8 mana card without clearing the board or healing up, then you're in for a massive heap of disappointment. And the second …

4 years, 3 months ago · on New Mage Hero - Magister Dawngrasp

Assuming that this is what we're getting, then its good. A counterspell option for 2, for a class that even small disruption is a massive advantage.

That's really it. Its not as impressive as [card]oh my yogg![/card], but for a cost of 2, and being something that forces your opponent to maybe waste mana, it just going to see …

4 years, 3 months ago · on New Hunter Spell - Ice Trap

Its basically dhunter's go to removal card. For its cost, I don't think there's anything better than what this can offer.

A decent removal option akin to [card]park panther[/card]. Not perfect, but good in a class with little else against big minions.

Okay, getting this out of [card]revive pet[/card] is impressive. Getting a trio out of [card]jewel of n'zoth[/card] is gamebreaking. Its basically [card]voidlord[/card] in hunter.

But there's so few synergies to cheat this out earlier. So for now at least, its unimpressive.

4 years, 3 months ago · on New Hunter Minion - Mountain Bear

[card]Dun baldar bunker[/card] is better. Nuff said.

Ironically if this card discovers a copy, or just discover secrets out, it might just be worth it. As it happens, how many secrets are you realistically going to put in your deck? Plus, this cant strike face, and doesn't develop any minions. Yup, bunker is the better card.

4 years, 3 months ago · on New Hunter Spell - Spring the Trap

If [card]rinling's rifle[/card] has such a good win rate, then there's no reason to expect this to do less.

Its not flashy compared to the others, and certainly its inconsistent in its delivery, but nevertheless it'll get you out of a tight spot. Gaining 5 armor and two secrets is about as defensive as it gets, and you get …

Its strange this one because its not a straight up finisher, and its good for tempo turn 2. So the battlecry fits multiple purposes, but nevertheless doesn't do any of it great.

But for flexibility, and for being able to essentially scamming your way into an early victory, the same way cards like [card]savage roar[/card] did, it'll certainly see …

4 years, 3 months ago · on New Druid Minion - Clawfury Adept

Probably a bigger threat in wild than in standard, because [card]nourish[/card] is probably the only good choose-one card available, and probably the only one significant enough to actually compel playing 2x of these in the deck.

There's [card]feral rage[/card], [card]faire arborist[/card], and [card]runic carvings[/card] as basically the only ones I can think of that might tempt you to play …

4 years, 3 months ago · on New Druid Minion - Pathmaker

Its only good because token generation in a token deck. And because even a mere felwing is dangerous with the new token support cards.

Outside of that, this card is not really anything to scream about. Its basically a much weaker [card]umberwing[/card] all things considered, because you cannot get the tokens without having either a weapon on 1, or …

This gets high marks from me despite the need to basically spend 5 mana do nothing.

It setups a potentially big minion on 6, and because you'll get it with full mana crystals to do whatever you like with it. Considering that [card]faceless manipulator[/card] is still in standard, we're looking at two massive threats on 6. [card]Illidari inquisitor[/card] itself …