dapperdog
LV.20Dragon Scholar
Comments
5,694 totalI like the art, I love the deathrattle, and it fits right up my alley. Too bad this cards very nearly trash unless team5 unwisely decides to redo the first month of the DoD expansion.
You can meme with …
Scary card out of a discover. But as a playable card its too situational and too expensive.
Besides, how many classes there are that actually plays a 8 health minion? If this even gets anywhere close to being good, …
Not really good in any class but paladin and priest, and only good against certain decks.
In other words, I wouldn't bet on this being any kind of meta breaker any time soon. One of the biggest problem with …
Probably in mage, probably in shaman. In most cases you'll likely have better health gain cards, and in order for this to work you've got to have quite a good deal of frost spells, which both those classes have.
…
Its a good card in rogue and priest. Because both can easily turn this into a 0 mana cost spell that gives out 2 health, a not insignificant amount.
If that inner fire priest is coming back, then this …
Its one of the strongest anti aggro cards you can have early on the game.
Just imagine the bs openings from token druid and this one card basically equalizes tempo to a degree.
If it does have a …
Its not that bad honestly. Basically this is a free 3/3, realistically maybe around turn 3. Coin on turn 2 into double 1 drops and you've flooded the board.
If its ever meta it'll no doubt inflame lots of …
Its fine honestly. But probably only playable if you intend to build around this and [card]to the front![/card], because most taunts will cost at least 2.
Unless of course theres a card that spits out 1 mana taunts in …
Its not the effect that's weak, its just really inconsistent. If you need a weapon tutor, just play [card]corsair cache[/card].
Because if this card isn't tutoring you a weapon, then its shit. Its only ever going to be significant …
Pretty much meh. Best thing about this is probably frenzy triggering or [card]armorsmith[/card].
Somehow I feel that team5 is going to build around this in later expansions. Because for now its practically useless except as a clear option your …
Pretty sure at some point some genius will do something with this card that'll complete break standard but for the time being I'm not seeing it. Best I can think off is something to do with [card]playmaker[/card], [card]glory chaser[/card], or …
Its cheap removal, and dealing 5 AoE is as good as it can get.
The problem is the cost, which fluctuates between good and mediocre. Realistically the average cost you'll likely be paying for this, against a deck where …
Purposefully printed as a non-demon so you cant just spam board with this and [card]felosophy[/card].
Too few good fel spells, so this one sits on the sidelines for now. Oh well.
Maybe [card]seeds of destruction[/card] can bring it …
Clearly this was the pay off cards for all the subpar fel spells that were introduced this expansion. [card]Full-blown evil[/card] for example is an excellent cast from this card, which not only sets up a taunt but somewhat deals with …
Its good. Just play, draw and pray.
Highrolls aside, even getting one of those triggering and this pays for itself. If its a tad slow, its still turn 2. Not the end of the world.
Its an egg cracker or token turner. It does curve out from [card]nerubian egg[/card], so there's no doubt in my mind that its designed as a deathrattle trigger.
And for consistency, [card]sacrificial summoner[/card] can crack eggs too. I think …
Probably too expensive to ever do enough. Its practically [card]dark skies[/card] because warlock rarely plays on board and require a board clear at the same time, and this is just so much weaker.
The echo effect is nice, but …
1 mana draw and stall. Why not?
It'll likely come out more often out of [card]sleetbreaker[/card], but the card itself is good. Its basically cycling for 1. If [card]far sight[/card] can see play, why wouldn't this one?
2 mana deal 3 damage is pretty much standard nowadays. But the honor kill triggering is devastating. It'll probably trigger more often from your own minions but against spell heavy decks its likely going to force a skip, or at …
I dont like freeze effects, but this one is pretty good. In fact, in the right meta its downright disgusting.
Being able to stall is one thing, but getting a massive minion to boot? That's just a board swing …