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dapperdog

LV.20

Dragon Scholar

2,605/5,349 XP
Joined July 2019 5,727 posts 29,352 XP 1,895 achievement pts

Comments

5,716 total
0
New Warrior Spell - Raid the Docks

This is one of those few quests that can actually function outside its supposedly archetype.

I've no reason whatsoever to suspect that this is a pure aggro card. You can easily build control and midrange out of this thing …

5 years, 1 month ago
0
New Warrior Minion - Harbor Scamp

Fodder for quest, basically completes 2/3s of the first tier so why wouldn't you play this?

But outside of that, its hard. Warrior decks hardly need the draw, and since it'll only ever draw pirates you need to have …

5 years, 1 month ago
0
New Warrior Minion - Stormwind Freebooter

Its good because its a pirate, it gives you 2 attack, and its a respectable 3/3 body.

There's simply very little what this thing can't do. Perhaps not in every deck, but if you're running the quest, or playing …

5 years, 1 month ago
-1
New Warrior Minion - Cargo Guard

If you're playing aggro, this is just trash.

If you're playing midrange, then this is just fine. Proct the quest at least, if nothing else.

The problem is that it only has 2 attack. And 2 attack can't …

5 years, 1 month ago
0
New Warrior Minion - Cowardly Grunt

Big or bust. That's more or less the review of this card.

5 years, 1 month ago
0
New Warlock Minion - Bloodbound Imp

Just no good. [card]Darkglare[/card] support is fine, but this simply has too low an attack to ever be worth it.

2 damage, even on turn 1-2 is usually not adequate, and for each attack that doesn't kill anything, what …

5 years, 1 month ago
+2
New Warlock Spell - Dreaded Mount

I want to like this. But I can't.

Too expensive for zoo, and can be silenced in a meta where Im sure [card]royal librarian[/card] will be everywhere. Wonder what it means when it reads 'at the end of the …

5 years, 1 month ago
-1
New Warlock Minion - Entitled Customer

Another board clear? When [card]hysteria[/card] more or less does the job, why do you even need this card?

Its mostly just a [card]twisting nether[/card] on a stick. But it cant clear divine shielded minions, it can't clear [card]moonfang[/card], and …

5 years, 1 month ago
0
New Shaman Spell - Investment Opportunity

Does what the card says. Meh.

In a world where there's tradeable cards, the only reason you'd play this is to double your chance to draw the quite excellent [card]canal slogger[/card]. Otherwise, just swap this for a tradeable card, …

5 years, 1 month ago
0
New Shaman Minion - Canal Slogger

I dont need to review this. It speaks for itself.

If you dont think this will be in every shaman deck until the next expansion, I'd be worried about you more than anything else.

5 years, 1 month ago
0
New Shaman Minion - Spirit Alpha

Too slow, and too cumbersome. There no chance you're saving up overload cards just so this card can shine, and even if you manage it its only spawning 2/3s.

The only god play this card has is a turn …

5 years, 1 month ago
0
New Shaman Weapon - Auctionhouse Gavel

Too much competition is why this card will never see play. At the moment, its literally only [card]whack-a-gnoll hammer[/card] and [card]doomhammer[/card]. Anything not named those two things just never get included.

Maybe it sees something in control shaman with …

5 years, 1 month ago
+4
New Shaman Spell - Charged Call

Watched Kibler's stream and every time I see this its insane. The real power of this card is that its discover, not just randomly selecting a minion, which means its nearly always good for the situation.

Plus, if you're …

5 years, 1 month ago
0
New Shaman Minion - Granite Forgeborn

Probably not good. Any dedicated elemental deck would be a midrange deck which means this card have to intrinsically let you play big elementals early and at the moment there's simply no really good ones.

Unless you can literally …

5 years, 1 month ago
0
New Rogue Spell - Find the Imposter

The spy gizmos are incredible, which means its worth your while to build around this quest.

But it really does suffer from a few issues. Firstly, rogues cant heal, so if this doesn't win them the game it's basically …

5 years, 1 month ago
0
New Rogue Minion - SI:7 Operative

Its SI fodder. Not good, but not bad neither.

The stealth is useful for something like [card]cold blood[/card], or triggering [card]greyheart sage[/card]. Rogue can do better in the 3 mana range, but if youre pushing for quest this one …

5 years, 1 month ago
0
New Rogue Minion - Loan Shark

Its just unfortunately trash, unless rogue has some combo in the works this is just never worth it.

First you give your opponent a coin, then he silences/transform this minion and suddenly your behind. Sketchy information gives you two …

5 years, 1 month ago
0
New Rogue Minion - SI:7 Informant

Its not good. Not because the minion is trash, but because rogue literally never needs something like this. 2 cards are required before this becomes even remotely decent, but even as a 4 mana 5/5, what reason is there for …

5 years, 1 month ago
0
New Rogue Spell - SI:7 Extortion

Its just a good card to be honest, tradeable or no. In fact there's no real reason for rogue to ever trade this out, its simply cheap efficient removal. [card]Brain freeze[/card] does better by being able to freeze but this …

5 years, 1 month ago
0
New Rogue Minion - SI:7 Assassin

Its mostly going to cost around 4 by the time you reach turn 5, so its literally just a cheaper [card]vilespine slayer[/card], but it can only fit an SI deck realistically.

Honestly, its practically the only thing rogue has …

5 years, 1 month ago