dapperdog
LV.20Dragon Scholar
Comments
5,728 totalIts [card]bonemare[/card], with a lower cost. That's should suffice as a review.
Its an okay card, decently doing what it needs to. But it may not be good enough. 1 damage doesn't really kill much, and it costs 2 mana so that's perhaps a little too steep.
The overload factor is …
Unless tempo secret rogue comes into play, this card will almost never see play. The problem here is that you're playing a good 3/3 for 1 mana on 3, which is good tempo, but because outside of [card]bamboozle[/card], rogue secrets …
Its just pure evil. Period
There are cards currently in play that actually does nothing but draw a card, like [card]insight[/card] and [card]far sight[/card]. This card bricks those cards in hand, and makes warlock's hp redundant.
Its not …
[card]Tinker's sharpsword oil[/card] was one of the most powerful cards in rogue. And this card is basically that, but slightly smaller.
Its just straight up broken. Corrupting this is just too easy, and even with the regular dagger and …
I really love the design of this card. Been wanting to play ysharaaj priest for some time, but kept getting curb stomped so I lost hope.
This card rekindles that hope, from a hopeless candle, to a slightly less …
In warlock, there's better cards, but in priest, this is just want they needed, a mid game mass removal card that isn't just doing 2 damage.
I like this card, alot. Just a shame that for some reason we're …
Okay, so this card is not exactly trash, but its not going to be a world beater neither. The effect is strong, even close to completely broken. but there's simply no card currently that heals your entirely board for nothing, …
The thing about this card is that it allows you to choose to divine shield your minions or not, since its a spellburst effect (does nothing on awakening). Unfortunately, given that its a spellburst effect, you need something cheap to …
Its basically a card for big decks. Outside of that its not anywhere near good enough. 2 damage barely kills anything, and 4 health isn't big enough to dodge most removal cards.
So good for big decks, dead for …
This will break the meta with pure pally or in fact any pally that can curve 1-2-3 into this on 4.
So this will ideally bring back a 1/3, either murglgle or [card]shotbot[/card], and [card]goody two-shields[/card]. On turn 4. …
Its [card]grave vengeance[/card], its 15 damage over 3 turns. If your opponent is not holding an ooze or stickyfinger, you're straight up going to win. And this card can get cheaper. The only other broken card I can think of …
Its not really that bad, given that [card]ray of frost[/card] still exist. But I've always thought that killing the minion the same turn you freeze it is often a bad idea, and cards that do that never gets on.
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Its too conditional to be good. Your opponent will easily prepare for it, so this card must either win you the game outright or it does nothing. Not to mention that you're going to have to plan 2 turn ahead, …
Depending on the meta, this will either be the most powerful card to exist for mage, or straight up the most useless. Being able to trade mana in an earlier turn for one later is incredibly powerful for a class …
The pool is small, so if there's something you want out of the list of dual-class spells, you're likely going to get it. 90% of the time you're going to choose a removal spell, and that last 10% would be …
Decent card. [card]Professor slate[/card]'s new best friend. Outside of that, this can help somewhat with aggro matches, but any aggro player worth their salt would easily play around it, but then again, its aggro so there's always a chance they …
I've slagged off [card]whirlkick master[/card] in the past, as well as [card]sethekk veilweaver[/card] and got egg on my face today. I've learnt my lesson this time round, and will now say that this card is only 'borderline' to being trash.
…Its basically going to summon two 4/3 treats for 5 on its own, and will further buff up your other minions, assuming you have any. Is it really going to be broken? I'm doubtful. Not because that card is bad, …
Quote From Bersak I don’t see this in DH either, the tempo gain seems to little. Compared to the 1 mana 2/2, this card is just slow.
In hunter though.. Phasestalker alone has justified the inclusion of …