dapperdog
LV.20Dragon Scholar
Comments
5,694 totalFinished this in like 30 minutes. Most of the matches wasn't hard, but there's certainly some annoying ones, like Rehgar and the final match against Thrall. Thrall's matches are especially strange. Seems like completely random whether he will go face …
Its just easier to downvote something than to spend 10 minutes writing up a disagreement. That's unfortunately how our society works after years of training from internet usage.
I usually just ignore the upvotes and downvotes. I'll read through …
If ever theres a comment I must tearfully agree with, its this one.
To say that blade dance has only stood out as problematic in recent weeks is perhaps an understatement. It has been problematic since its inception, being a core card in both control dhunter and the late combo Kael'thas dhunter in …
I doubt it. There's just so many cards that easily trumps [card]voracious reader[/card] in wild that even at 2 mana its barely seen anywhere. Now at 3 there's even less reason to want it. Odd decks dont really need it, …
The whole core problem is really just how dhunters are being designed. Seems like team5 is trying to jam dhunters at all corners, from control to aggro and the resulting farce is a class that feels like it can do …
Should've just removed all the restrictions or at least make it apply only to rare and common cards. There's little to no reason why duels remain practically the only mode currently paywalled and with such a ridiculous condition no less. …
Likely because its power level for a 3 mana weapon is too much to bear or the internal stats is showing how easily this card swing games. The 1 damage from the outcast buys tempo in a way that other …
Should've just made all dailies 1000xp. I mean, that 100xp difference is about 15 minutes of play.
Of course, the real question would be is this really even necessary to have low rolled quests in the first place?
Not really satisfied with that 1 mana nerf to [card]blade dance[/card], should've been 4 mana or a complete redesign instead, but since they also hit [card]shardshatter mystic[/card], I guess we'll be seeing whether it will be possible now to stick …
These awards are very much like the oscars, its almost always something that have massive developmental funds advantage compared to others and usually the winners are games which I personally don't have as much fun playing. Its always going to …
There's just no way to make it both unique and cost 2 at the same time while being not overpowered. Like it or hate it, its simply impossible to redesign at this point and is hardly a problem in most …
They certainly did some change here. And in no way can we discount the pressure mounted by the community was the reason why the change even happened in the first place.
For now, I think blizz has done enough …
I wouldn't be too disappointed at the community, even if they seemed more partisan than usual. No one can ever say why blizz is acting as they do now, but I would personally attribute a large part of their action …
I personally don't think its possible to have unimpeded fun without taking note of the rewards because not everyone can enjoy every mode and switch their attention when big bad corporate is shitting on where they're sitting at. Hearthstone is …
I supposed its not really a bug, as much as it is an unintended effect of how the card works. The way it works is that cthun will never be offered in the mulligan phase, and will break at the …
All control cards, especially AoE cards, have low win rates. That's because they aren't used to finish the game and are situational. As a point of comparison you can look up any warrior deck and you'll find [card]brawl[/card] having the …
If you can bounce pen flingers multiple times then you're already on your way to victory, and in those cases I would agree that pyromancer is not a necessity. But those are really just the nuts scenario. In many cases …
Played secret rogue and its probably the hardest deck to play around here. Its too limited in value to face down warrior and too slow to beat the aggro decks. I'm probably at around 45% winrate, at diamond rank.
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