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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

I doubt it. There's just so many cards that easily trumps [card]voracious reader[/card] in wild that even at 2 mana its barely seen anywhere. Now at 3 there's even less reason to want it. Odd decks dont really need it, since they hp every turn and there's just better cards like [card]divine favor[/card]

I honestly think the card is …

The whole core problem is really just how dhunters are being designed. Seems like team5 is trying to jam dhunters at all corners, from control to aggro and the resulting farce is a class that feels like it can do anything. At this point it hits face harder than hunter, heals better than priest and pally, and controls tempo better …

Should've just removed all the restrictions or at least make it apply only to rare and common cards. There's little to no reason why duels remain practically the only mode currently paywalled and with such a ridiculous condition no less. Under what circumstances will a primarily duels player be interested in getting unique epic cards, and 15 of them too.

Likely because its power level for a 3 mana weapon is too much to bear or the internal stats is showing how easily this card swing games. The 1 damage from the outcast buys tempo in a way that other weapons could not, so the weapon itself is almost always directed at face. With this nerf, its literally the worst …

Should've just made all dailies 1000xp. I mean, that 100xp difference is about 15 minutes of play.

Of course, the real question would be is this really even necessary to have low rolled quests in the first place?

Not really satisfied with that 1 mana nerf to [card]blade dance[/card], should've been 4 mana or a complete redesign instead, but since they also hit [card]shardshatter mystic[/card], I guess we'll be seeing whether it will be possible now to stick boards against soul dhunters.

Nerfing [card]dinotamer brann[/card] was unexpected and will definitely hit them hard. For some reason I …

These awards are very much like the oscars, its almost always something that have massive developmental funds advantage compared to others and usually the winners are games which I personally don't have as much fun playing. Its always going to be subjective anyway at the end, so no point holding our breath on it.

Last of us 2 for …

5 years, 3 months ago · on The Game Awards

There's just no way to make it both unique and cost 2 at the same time while being not overpowered. Like it or hate it, its simply impossible to redesign at this point and is hardly a problem in most cases. [card]Twin slice[/card] is just more efficient in nearly all cases and is the real powerhouse of the class.

They certainly did some change here. And in no way can we discount the pressure mounted by the community was the reason why the change even happened in the first place.

For now, I think blizz has done enough to deserve a break. But let's not then go and slag off those who participated in the hate, because let's …

I wouldn't be too disappointed at the community, even if they seemed more partisan than usual. No one can ever say why blizz is acting as they do now, but I would personally attribute a large part of their action now to the massive uproar that have happened (yes, particularly in reddit). Its obvious that changes were needed, and the …

I personally don't think its possible to have unimpeded fun without taking note of the rewards because not everyone can enjoy every mode and switch their attention when big bad corporate is shitting on where they're sitting at. Hearthstone is simply not cheap to have fun in. Even the adventures get tiring after the 10th time running, and let's be …

I supposed its not really a bug, as much as it is an unintended effect of how the card works. The way it works is that cthun will never be offered in the mulligan phase, and will break at the start of the match. The effect of the 'start of the match' takes place according to the placement of the …

5 years, 3 months ago · on I think I found a bug

All control cards, especially AoE cards, have low win rates. That's because they aren't used to finish the game and are situational. As a point of comparison you can look up any warrior deck and you'll find [card]brawl[/card] having the lowest win rate of all the cards and yet its still one warrior's best board clear of all time.

If you can bounce pen flingers multiple times then you're already on your way to victory, and in those cases I would agree that pyromancer is not a necessity. But those are really just the nuts scenario. In many cases you either dont have your [card]libram of wisdom[/card] or your [card]libram of justice[/card] costs you mana, usually around 2. Pyromancers …

Played secret rogue and its probably the hardest deck to play around here. Its too limited in value to face down warrior and too slow to beat the aggro decks. I'm probably at around 45% winrate, at diamond rank.

In my opinion, playing broom pally and not having pyromancers, plugging your hand with too much value while playing double …

Quote From Ethardoth

You still need a bot and electricity and device life are not free. 

Obviously when I used the word 'free' it is in the context of the current situation which is 'playing the game', therefore the intention of my original use of the term is to describe the pursuance of experience points …

5 years, 3 months ago · on Afk BGs

If you can bot it then its still free xp. Essentially the idea is that you can leave it up all night and be up like around 1000xp per day depending on the hours you're willing to leave your device turned on.

There's going to be a time where blizz starts putting a cap on the max amount of …

5 years, 3 months ago · on Afk BGs

Too bad priest can't draw to save their life. The main problem with any sort of combo deck with priest, at least in standard, has always been drawing those very specific cards and not die in the process. And the current builds are too dependent on [card]gadgetzan auctioneer[/card] as the draw engine. Too many times I've held on to a …

I'm not in favor of nerfing warrior, since I can't imagine it as being too strong to defeat. And it keeps aggro at bay.

But even I have to admit that sword eater is just too good a card not to be part of any warrior decks until it rotates. The only deck it doesnt naturally fit in at …

Nazmani fix is really helpful, at least now its 100% going to actually do something when you play a spell. In case anyone is wondering if this will break the meta, I've been playing miracle builds, cthun builds, and even just plain control builds, and this fix helps but its not going to ever result in priest suddenly taking the …