Did you manage to try that elemental mage list with Book of Specters and Elemental Allies? I havent tried it yet, but now we got two new elementals in Arcane Amplifier and Hailbringer maybe there's some mid range elemental deck that isn't garbage.
Certainly going to try something like this before the month ends.
There's some potential for pirate aggro rogue. I don't think it compares well with auctioneer since doesn't cycle card to card, and its not a soft taunt. It does come out a turn earlier, but not significant enough in my opinion.
You can use Big Bad Voodoo as an insurance against a board clear. Also it doesn't rid the minion it is casted to. Since Big Bad Voodoo hardly sees play, can't say I can see this being included into decks. Great as a discover though
Nice, now we actually get a glimpse of nearly all the cards.
Boom Squad - Its very good value, but its minimal value. It may be a discover effect, but most will argue that its better to simply include the minion you want into your deck in the first place.
Risky Skipper - Not sure what to think of this. There's just so many ways this can screw up, and yet there's plenty of potential for this to do a board clear. Animated Berserker never saw play, so this is unlikely to see play for enrage potentials.
Frenzied Felwing - If there was a card to revive zoo this would be it. Its easy to get to 0 mana, and 0 mana minions is almost always good.
Chopshop Copter - Mech hunter value, except Cybertech Chip costs less, and has never really seen play. Maybe that 2/4 stick pushes it over the edge, but I doubt it.
Waxmancy - Very versatile, but again with the argument that its better to just include the card you want in the first place still applies. There's plenty of battlecry minions to discover off, so the percentage of what you want will likely be very small to get it off the discover.
Hailbringer - Love this card. Its another good elemental for mage. But the icicles only have 1 health, and its not that hard to ping it off. Still, its very annoying if its place on an empty board. Played Aaainst a midrange deck like embiggen druid, this is just hell for them to deal with.
Bomb Wrangler - Played against this in the adventure. And I can say that this is very annoying to deal with. I have high hopes for this card.
Boompistol Bully - Rogue every where. This counter rogue. Very good card. No other explanation needed. Its notably not as good versus aggro, and midrange decks like embiggen druid. Notably it slows Leeroy Jenkins so that's something.
Skyvateer - Not very good in my opinion, mostly because its a deathrattle. Had this been a battlecry it would be nuts. Maybe the stealth counts for something, but I highly doubt it.
Rotnest Drake - Its [Hearthstone Card (spiderbomb) Not Found] but its a dragon and its a battlecry. Can't wait to try out dragon hunter.
Skydiving Instructor - Notable counter to the counter for highlander. It can tutor out the albatross from highlander decks. But I don't think there's a slot for this to be included anyway.
[Hearthstone Card (animated avalache) Not Found] - More support for elemental mage. And if you can get his out right its a 14/12 worth of stats for 7 mana.
Scalelord - 5 mana 5/6 is good stats. And it support murlocs. Might be the card that finally makes murloc paladin playable without Tip the Scales, or make it better with it.
Twisted Knowledge - Nope, not going into decks. Its 2 mana do nothing. At best it gets you a board clear and worst it fills your hand with stuff you don't want.
Steel Beetle - There's some potential for this to be in quest druid. Its more health and a 2/3 on board. And for a deck that skips 4 turns, that might be good enough to see play.
Fiendish Servant - Its a 2/1 that for the guaranteed effect can never be played on 1 against ping classes. It has an upside of making a massive minion on 2, but that's about it. Maybe somewhere there's a handbuff warlock that can properly use this.
Shadow Sculptor - The new auctioneer for rogue. But it doesn't have that soft taunt value and its a smaller stated card at 3/2. Maybe there's a zoo list for rogue somewhere with this card.
I think Leeroy Jenkins is just too good to cut from an aggro deck, specifically one that doesn't care about the board. Its 6 damage for 5 mana, and all in one card. Its just does alot for one card, and for a deck without draw that counts for a lot.
The common taunt on 5 is not really relevant for face hunter, in my opinion. At that point you will most likely have no board to do anything about it anyway. Its usually hero power every turn or bust. I'm a little surprised you cut out Explosive Trap to be honest, even more surprised that there's only one Tracking.
May I ask what's your win rate in standard with this list?
Surprised to see your report showing face hunter having even the slightest difficulty facing Galakrond rogue. I think you're referring to the slightly less braindead version of face hunter, with a more tempo oriented built rather than full balls to the wall face built. The list you displayed should have absolutely no difficulty whatsoever beating most rogue decks, unless tech with double life drinker + shark
Favourite moment: Hearthstone grandmasters S2 2019. Orange vs Viper. Practically a decider match for relegation in that group. The pressure written all over their faces. The built up was amazing.
Looking forward to 2020: More high stakes grandmasters games. Hopefully the pros show off creative decks and amazing skills.
Its always sad, but hearthstone is moving towards its 6th year now, so changes in the organization charts is expected.
All the best to Mike and his future endeavors.
A little curious to see what a mech-murloc design would do in battlegrounds. Seems a little too OP in my opinion.
Did you manage to try that elemental mage list with Book of Specters and Elemental Allies? I havent tried it yet, but now we got two new elementals in Arcane Amplifier and Hailbringer maybe there's some mid range elemental deck that isn't garbage.
Certainly going to try something like this before the month ends.
yeah, I guess I made the same mistake.
Could have sworn I saw a boomsday card somewhere. Maybe I've been unpacking a little too fast. Oh well, thanks.
Hmmmm....isn't there a tournament mode you're supposed to be working on blizzard?
Unless VR allows you to rub your golden legendaries at your opponent's face, I can't see the attraction of developing something like this.
I'm a little torn over this arrangement, mostly because it also gives you cards from the rotating expansions.
Had it not been for the guaranteed 2 legendaries, I wouldn't have bothered. Still, its good value for money.
The hearthstone celebrations for Chinese new year is right after the real Chinese new year in 2020. Nice.
I just love how they let us play as Kadgar with his RoS adventure OP deck.
You can't discover cards from other class. So no Shudderwock
There's some potential for pirate aggro rogue. I don't think it compares well with auctioneer since doesn't cycle card to card, and its not a soft taunt. It does come out a turn earlier, but not significant enough in my opinion.
You can use Big Bad Voodoo as an insurance against a board clear. Also it doesn't rid the minion it is casted to. Since Big Bad Voodoo hardly sees play, can't say I can see this being included into decks. Great as a discover though
So long as we believe that price is no guarantee of value, then anything that is good at a price will be better as a free for all.
Besides, its a 'tradition' for hearthstone to give our free skins every turn of the new year.
Nice, now we actually get a glimpse of nearly all the cards.
Boom Squad - Its very good value, but its minimal value. It may be a discover effect, but most will argue that its better to simply include the minion you want into your deck in the first place.
Risky Skipper - Not sure what to think of this. There's just so many ways this can screw up, and yet there's plenty of potential for this to do a board clear. Animated Berserker never saw play, so this is unlikely to see play for enrage potentials.
Frenzied Felwing - If there was a card to revive zoo this would be it. Its easy to get to 0 mana, and 0 mana minions is almost always good.
Chopshop Copter - Mech hunter value, except Cybertech Chip costs less, and has never really seen play. Maybe that 2/4 stick pushes it over the edge, but I doubt it.
Waxmancy - Very versatile, but again with the argument that its better to just include the card you want in the first place still applies. There's plenty of battlecry minions to discover off, so the percentage of what you want will likely be very small to get it off the discover.
Hailbringer - Love this card. Its another good elemental for mage. But the icicles only have 1 health, and its not that hard to ping it off. Still, its very annoying if its place on an empty board. Played Aaainst a midrange deck like embiggen druid, this is just hell for them to deal with.
Bomb Wrangler - Played against this in the adventure. And I can say that this is very annoying to deal with. I have high hopes for this card.
Boompistol Bully - Rogue every where. This counter rogue. Very good card. No other explanation needed. Its notably not as good versus aggro, and midrange decks like embiggen druid. Notably it slows Leeroy Jenkins so that's something.
Skyvateer - Not very good in my opinion, mostly because its a deathrattle. Had this been a battlecry it would be nuts. Maybe the stealth counts for something, but I highly doubt it.
Rotnest Drake - Its [Hearthstone Card (spiderbomb) Not Found] but its a dragon and its a battlecry. Can't wait to try out dragon hunter.
Skydiving Instructor - Notable counter to the counter for highlander. It can tutor out the albatross from highlander decks. But I don't think there's a slot for this to be included anyway.
[Hearthstone Card (animated avalache) Not Found] - More support for elemental mage. And if you can get his out right its a 14/12 worth of stats for 7 mana.
Explosive Evolution - Its just my opinion, but Mutate is better, Big Bad Voodoo is better. Mostly because this costs 2 mana. It guarantees results with Mogu Fleshshaper, but I think a 10 drop is better than Mountain Giant or Mossy Horror
Scalelord - 5 mana 5/6 is good stats. And it support murlocs. Might be the card that finally makes murloc paladin playable without Tip the Scales, or make it better with it.
Twisted Knowledge - Nope, not going into decks. Its 2 mana do nothing. At best it gets you a board clear and worst it fills your hand with stuff you don't want.
Steel Beetle - There's some potential for this to be in quest druid. Its more health and a 2/3 on board. And for a deck that skips 4 turns, that might be good enough to see play.
Fiendish Servant - Its a 2/1 that for the guaranteed effect can never be played on 1 against ping classes. It has an upside of making a massive minion on 2, but that's about it. Maybe somewhere there's a handbuff warlock that can properly use this.
Fresh Scent - Maybe in beast hunter? its basically Blessing of Kings in that deck.
Shadow Sculptor - The new auctioneer for rogue. But it doesn't have that soft taunt value and its a smaller stated card at 3/2. Maybe there's a zoo list for rogue somewhere with this card.
Licensed Adventurer - A coin for a quest? Questing Explorer still does it better.
Cleric of Scales - Very powerful card. Dragon combo priest, here I come!
Sad to hear. Definitely a loss for hearthstone.
Though I kinda expected it. Its not been a good year for priest if you wanna have fun.
Would be nice if you can let us know which expansion was it that you find least bored with.
Yeah, I kinda overlooked the Explosive Trap.
Thanks for the stats by the way.
I think Leeroy Jenkins is just too good to cut from an aggro deck, specifically one that doesn't care about the board. Its 6 damage for 5 mana, and all in one card. Its just does alot for one card, and for a deck without draw that counts for a lot.
The common taunt on 5 is not really relevant for face hunter, in my opinion. At that point you will most likely have no board to do anything about it anyway. Its usually hero power every turn or bust. I'm a little surprised you cut out Explosive Trap to be honest, even more surprised that there's only one Tracking.
May I ask what's your win rate in standard with this list?
Surprised to see your report showing face hunter having even the slightest difficulty facing Galakrond rogue. I think you're referring to the slightly less braindead version of face hunter, with a more tempo oriented built rather than full balls to the wall face built. The list you displayed should have absolutely no difficulty whatsoever beating most rogue decks, unless tech with double life drinker + shark
Favourite moment: Hearthstone grandmasters S2 2019. Orange vs Viper. Practically a decider match for relegation in that group. The pressure written all over their faces. The built up was amazing.
Looking forward to 2020: More high stakes grandmasters games. Hopefully the pros show off creative decks and amazing skills.
Was waiting for someone to post the numbers out. Great job!
Focus on manas 5, 7 and 10
Hagatha's Scheme, Earthquake, and the new Eye of the Storm as most likely candidates for the weapon effect.