dapperdog
Lv.20Dragon Scholar
Comments
Great guide for an off meta deck. I played beast hunter myself when [card]fresh scent[/card] came out, so its nice to see someone not only posting the deck but offering a nicely written guide.
I'd personally make a few changes, in view of the meta;
- remove [card]escaped manasaber[/card] for [card]deadly shot[/card] - Embiggen druid metas. Beast druid …
Its just elementary that you shouldn't be able to dust something at the same cost it takes to craft it. There would not be any incentive to buy packs, except for compulsive collectors.
On the other hand, I never really thought it necessary to revamp the dust system. Its just part and parcel of a FTP (in theory anyway) …
I think its safe to say right now that there are always ample amounts of bad, situational spells all around, not even mentioning how many good spells tend to have the 'target a minion' i.e. not your enemy/self
There's no need to purposefully create bad spells just because of Reno. All it takes is for any good spells to …
I was rather more hopeful for some stats showing how often these spells gets casted.
But I've encounter this scenario more often than not. Seems like after this card gets played, its really all down to the spell RNG as to whether you win or lose (both sides). Its my opinion, but stuff like this is not really healthy …
I've played both OTK versions and value versions of the Kronx deck. From what I see, you're playing the value version (no [card]spirit of the shark[/card], or massive draw engine). Your win condition is therefore to duplicate Kronx and draw them with the treasure/Galakrond, or draw them one at a time, with the view to out value the opponent, not …
Hoping for;
- Change to evergreen set
- Change to system that reduces overall cost to have fun in hearthstone
- New ways to play hearthstone
- Revamp and balancing of wild cards
- Reintroduction of wild cards to standard (as part of the yearly rotation)
- Reduction in dust cost for crafting wild …
I think at this point there's more than enough general strategies from the net that the only legitimate gripe is not having the cards to defeat heroic bosses as efficiently as possible. If I'm not mistaken, this boss doesn't do very well against mill rogue
In any case, its a heroic boss, means the frustration of loss is at …
Just watched the video and can say that the proposal is kinda alright and should deserve full support. The changes to the daily rewards is particularly clever, since it awards packs not gold, and therefore it does not provide an incentive to hoard gold for the new expansion, and instead pressure players to pre-order instead. You can still get more …
Quote From Alfi Who is “we” in the original post? To me it souns like written by someone who wants to sound better.
Its Bot mathematician and holomancer. If you watch their videos (which I recommend) the two of them makes the presentation, hence the use 'we'. I assume that's why the post uses the …
[card]waterboy[/card]. No one's that desperate lol.
Basically you're putting this card as a free 2/1. [card]kobold sandtrooper[/card], assuming its not silenced, objectively does more damage while putting the same body on board for the same mana.
You're playing a somewhat weird list to be honest. I'm interested to know what your win rate is.
Some observations;
- you play hack the system but barely any weapons. So the intention is to play [card]licensed adventurer[/card] and [card]sky gen'ral kragg[/card]. I personally don't think its viable to reduce your mulligan hand, just so you can play …
I've always speculated how they could somewhat tip [card]raid the sky temple[/card] and [card]the amazing reno[/card] so they aren't completely shit. Whenever I get that hp active, I always had this sneaky suspicion that its actually giving me cards I need every turn
If they can do this with heroic reno, then maybe its not so much a speculation …
Then [card]lord godfrey[/card] becomes a problem. Sorry, [card]Dreadsteed[/card] was never going to be a meta card, no point twisting and turning for its sake.
I was hoping for some sort of mod to allow you to simulate the VR tech using two mouses. I don't think its too far fetched really.
Guess I'll have to wait until VR tech gets reasonably priced in the market.
Hope you can still play it without the VR.
VR tech still too expensive, sadly.
Quote From Thanatos Does not work against any highlander decks with Zephyr (4 mana silence kills yo)
Quote From Thanatos
This deck does not work against priest... impossible to win... feels bad...
If you're facing lots of res priest you can tech in [card]zul'drak ritualist[/card]. Absolutely kills them. In any case, …
I'm more waiting for a general review of wild instead of unnerfing cards.
At the current state of wild, none of the cards listed will have made any impact, nerfed or unnerfed.
…Quote From Bersak I think its a silly plot with no intention of meaningfull narrative.
The focus is on the fun, witch is fine by me. A card game is not exactly the best medium for story narrationAlthough i agree that a deeper storyline would be great. Maybe they up their game next year..?
That's probably my criticism of the adventure as well. The supposed 'choice' of either supporting the explorers or EVIL is rendered moot if both ending results in Galakrond's butt getting kicked.
Moreover, from the final wing, we see Rafaam and Galakrond scorching everything in Azeroth, with him victorious, but make no mention of what he does with Azeroth (king …
Just a few comments. I haven't tried your list yet but I'm basing my opinions from my experience of playing quest paladin in this meta.
- I noticed your list does not have [card]truesilver champion[/card] and instead includes [card]sky gen'ral kragg[/card]. Since both cards does mostly the same thing (deal 4 damage), but truesilver can do it twice, there's …