Are you going to change Frozen Reflections? Btw, it's great that you still update this class with new content. Great work :)
No, probably not. I don't think I'll change cards I made based on cards revealed after I made them, unless I end up misjudging their power level to such a large degree. That's why Dust Typhoon, Parallel Dimensions, Timemage, and Chronomantic Arrow are still there. I may however need to change a card if it becomes broken with a future card, like what happened with Shadowboxer. The recently revealed Mogu Cultist seems to be significantly easier to activate here than all of the existing classes. Frozen Reflections also has better combo potential as well.
There are two rules of thumb with Discover. One of them is that the card Discovered is added to your hand, unless it states that it goes somewhere else. I.E, Servant of Kalimos just says "Discover an Elemental", so it adds the Elemental to your hand, whilst Eternal Servitude says "Summon it" at the end, so it does not. It just goes to the field right away.
It's an interesting idea, but it doesn't look particularly strong unless we have extra Totem synergy in this set. We only have 4 Shaman cards left (or technically 3 since the card revealed in 2 minutes is absolutely going to be a Shaman card).
Since my last post, I have buffed Sense of Spirit from 7 mana to 6. Originally it was 6, but it was nerfed to 7 when people called it out as Ectomancy powercreep and it should be 7. After some chat on Discord though, I changed it back to 6.
The Quest Reward from Legend of the Obelisks has also now been changed, so it's not as complicated. People also mentioned that the Hero Power should be a new effect, and not just a strict upgrade of the base Hero Power.
If something tips the balance or tips the scales, it is the thing that causes a particular situation to happen or a particular decision to be made, when other situations or decisions are possible:
e.g. She was a good candidate, but her lack of computer skills tipped the scales against her.
Building off of this, "scales" are a series of rigid plates on the body of a fish or reptile (which Murlocs resemble).
In addition to that, a "scale" can also be a device to measure the weight of an object, or to compare the weight of one object to another. If an object on one side is heavier than an object on the other side, the scale will "tip" towards the side of the heavier object. The idiom "tip the scales" refers to such a situation like this, as the events "tipped" towards one side, so to speak.
In the context of this card, the name "tip the scales" references the idiom, while also alluding to both of the above definitions of the word "scale" at the same time.
Lots of quotations in this post, lol.
Ahm, I was aware what fish scales mean and what a measuring scale is. In my previous post wanted to say, that I had never heard the aforementioned idiom before until I checked an English dictionary on the internet.
What I said was supposed to be for the other guy. I just quoted your post for th extra context.
The image we're using is on the left which is a mockup made on Hearthcards, whereas the image HearthPwn is using is on the right which is a certified picture of the real card, presumably found on the Saviors of Uldum website. You can tell they are different by the font used for the name of the card, and the way some of the shading looks.
So my question is that if HearthPwn is using images of the real cards for most of their cards during this reveal season, why are we not doing the same thing? It's not an issue, I'm just wondering why it's like this.
As will I, dude.
Anraphet's Core = Summon a 4/3 Golem. When your hero attacks, refresh it.
The 4/3 Golems presumably don't have any text.
EDIT:
Oh Razor, I'm afraid you've got a little bit of competition in that front.
Except the difference here is that it will have Stealth again when it is summoned with 1 Health.
I've seen enough hentai to know where this is going.
Yoinks!
No, probably not. I don't think I'll change cards I made based on cards revealed after I made them, unless I end up misjudging their power level to such a large degree. That's why Dust Typhoon, Parallel Dimensions, Timemage, and Chronomantic Arrow are still there. I may however need to change a card if it becomes broken with a future card, like what happened with Shadowboxer. The recently revealed Mogu Cultist seems to be significantly easier to activate here than all of the existing classes. Frozen Reflections also has better combo potential as well.
Thank you.
Unless you're playing against Kripparrian.
I recently got the "Explorer's Kit" achievement. What is that?
Well, this is interesting.
Who else thought of Shadowborne Apostle when they saw this card?
Anyway, this is *nearly* impossible to set up, but it will be so satisfying when you do.
There are two rules of thumb with Discover. One of them is that the card Discovered is added to your hand, unless it states that it goes somewhere else. I.E, Servant of Kalimos just says "Discover an Elemental", so it adds the Elemental to your hand, whilst Eternal Servitude says "Summon it" at the end, so it does not. It just goes to the field right away.
It's an interesting idea, but it doesn't look particularly strong unless we have extra Totem synergy in this set. We only have 4 Shaman cards left (or technically 3 since the card revealed in 2 minutes is absolutely going to be a Shaman card).
EDIT: Well then.
Since my last post, I have buffed Sense of Spirit from 7 mana to 6. Originally it was 6, but it was nerfed to 7 when people called it out as Ectomancy powercreep and it should be 7. After some chat on Discord though, I changed it back to 6.
The Quest Reward from Legend of the Obelisks has also now been changed, so it's not as complicated. People also mentioned that the Hero Power should be a new effect, and not just a strict upgrade of the base Hero Power.
Remember Lyra the Sunshard?
This is that except cheaper and you can run two of them.
"Excuse me, you are on... uh, lightning."
What I said was supposed to be for the other guy. I just quoted your post for th extra context.
Thanks Flux.
I'm not saying this is an issue. I'm simply just wondering why this is the case.
To demonstrate what I mean, let's look at the reveal threads for the recently revealed, Anka, the Buried.
https://outof.cards/hearthstone/200-uldum-rogue-legendary-minion-reveal-anka-the-buried
https://www.hearthpwn.com/news/6818-legendary-rogue-card-revealed-anka-the-buried
The image we're using is on the left which is a mockup made on Hearthcards, whereas the image HearthPwn is using is on the right which is a certified picture of the real card, presumably found on the Saviors of Uldum website. You can tell they are different by the font used for the name of the card, and the way some of the shading looks.
So my question is that if HearthPwn is using images of the real cards for most of their cards during this reveal season, why are we not doing the same thing? It's not an issue, I'm just wondering why it's like this.