I've been going to the Fan Creation forum on HearthPwn just about daily for years now. It's easily the best part of the website in my opinion, and pretty much the only reason I stay on, as well as card reveal season.
One of the most disappointing things about HearthPwn was that there wasn't very much emphasis put on the fan creation community. News articles regarding the fan community or their competitions never received much attention. Not everyone is interested in creating cards, I get it, but I think it's still possible to do something about it. I have some proposals.
Over here, Sylicas made his/her own column called "Archivist's Lore", where he/she brings up some cards and talks about how they relate (or don't) to WoW lore. It's a really nice read. One proposal I had was to have something like this called "Fan Community Spotlight" or something like that, name is subject to change. In this column, we look at a custom class or card set that someone has made, interview that person and talk about the process of creating the set. Anybody could choose to run it if they want to, doesn't have to be me. Doesn't have to be run on any sort of basis either.
Over here, I also made a guide on creating a Basic set for a custom class, which I copied over from HearthPwn where I also posted it there.
When making a custom class, the Basic Set is arguably the hardest set to get right. We all want to get to our flashy cards as soon as possible, but the Basic Set is the most important set. It defines the groundwork for the class. The quality of your Basic Set will greatly impact the rest of your class. The other hard part about it is that they can't be very obscure, because they're intended to be... Basic. They're cards that are intended to be very simple, yet very essential for the class.
Every class should have access to at least one non-friendly AoE with Shaman being the odd one out, presumably because they have Lightning Storm in the Classic set. Even Rogue, whom is supposedly the epitome of weak when it comes to AoE, still has Fan of Knives in their Basic set (and formerly, Vanish as well).
Both Shaman and Priest are notably odd men out here. Shaman can be assumed to be out because of the existence of Mana Tide Totem in the Classic set. Priest is out because of the rotation of Northshire Cleric out of the Basic set and the change to Power Word: Shield.
Druid this time is the exception to all of the other classes. We can assume this is because removal is supposed to be a weakness for Druid and they make up in other aspects. Demon Hunter similarly has no direct hard removal, but does have a lot of access to damage and specializes in attacking (whether it be from your hero or your minions).
Once you get past that, you can also add cards that specifically fit to your class's themes. For example:
Northshire Cleric would also count for this category, but his since left the Basic set.
A class's Basic set usually only has 1 or 2 minions.
The class with the most is Hunter and Demon Hunter with 4. If you have more than 4 minions in your Basic set, you should cut a few of them. Rogue formerly used to be the only class with none, but has since had Plaguebringer added. For reference, here is the number of minions in each class's Basic set:
This doesn't mean you should try to make every card like this, but it's nice to have should it happen. Some classes (Shaman and Druid) in particular may not follow some of these categories, in part because they have easy to access cards in the Classic set (Mana Tide Totem, Lightning Storm) or are intended to be weak in a particular aspect. You could possibly justify skipping one of these should that come up.
We should have some sort of HearthPwn memorial.
Very informative thread.
Ladies and gentlemen...
WE ARE HERE!!!
Now I'm on board again.
Let's see if this works.
EDIT: It works! Now, does anyone here know who it is? (probably not)
The token.
Wait, I just realized...
Is there no Spoiler tool?
I've been going to the Fan Creation forum on HearthPwn just about daily for years now. It's easily the best part of the website in my opinion, and pretty much the only reason I stay on, as well as card reveal season.
One of the most disappointing things about HearthPwn was that there wasn't very much emphasis put on the fan creation community. News articles regarding the fan community or their competitions never received much attention. Not everyone is interested in creating cards, I get it, but I think it's still possible to do something about it. I have some proposals.
Over here, Sylicas made his/her own column called "Archivist's Lore", where he/she brings up some cards and talks about how they relate (or don't) to WoW lore. It's a really nice read. One proposal I had was to have something like this called "Fan Community Spotlight" or something like that, name is subject to change. In this column, we look at a custom class or card set that someone has made, interview that person and talk about the process of creating the set. Anybody could choose to run it if they want to, doesn't have to be me. Doesn't have to be run on any sort of basis either.
Over here, I also made a guide on creating a Basic set for a custom class, which I copied over from HearthPwn where I also posted it there.
When making a custom class, the Basic Set is arguably the hardest set to get right. We all want to get to our flashy cards as soon as possible, but the Basic Set is the most important set. It defines the groundwork for the class. The quality of your Basic Set will greatly impact the rest of your class. The other hard part about it is that they can't be very obscure, because they're intended to be... Basic. They're cards that are intended to be very simple, yet very essential for the class.
Each class's Basic set should include:
Single Target Damage
AoE
Every class should have access to at least one non-friendly AoE with Shaman being the odd one out, presumably because they have Lightning Storm in the Classic set. Even Rogue, whom is supposedly the epitome of weak when it comes to AoE, still has Fan of Knives in their Basic set (and formerly, Vanish as well).
Card Draw
Both Shaman and Priest are notably odd men out here. Shaman can be assumed to be out because of the existence of Mana Tide Totem in the Classic set. Priest is out because of the rotation of Northshire Cleric out of the Basic set and the change to Power Word: Shield.
Removal/Neutralization
Druid this time is the exception to all of the other classes. We can assume this is because removal is supposed to be a weakness for Druid and they make up in other aspects. Demon Hunter similarly has no direct hard removal, but does have a lot of access to damage and specializes in attacking (whether it be from your hero or your minions).
Once you get past that, you can also add cards that specifically fit to your class's themes. For example:
Northshire Cleric would also count for this category, but his since left the Basic set.
A class's Basic set usually only has 1 or 2 minions.
The class with the most is Hunter and Demon Hunter with 4. If you have more than 4 minions in your Basic set, you should cut a few of them. Rogue formerly used to be the only class with none, but has since had Plaguebringer added. For reference, here is the number of minions in each class's Basic set:
*Formerly 0
Top tip: It's also a really good idea for cards to follow more than 1 aspect, increasing utility and space. For example:
This doesn't mean you should try to make every card like this, but it's nice to have should it happen. Some classes (Shaman and Druid) in particular may not follow some of these categories, in part because they have easy to access cards in the Classic set (Mana Tide Totem, Lightning Storm) or are intended to be weak in a particular aspect. You could possibly justify skipping one of these should that come up.