This is a cool card and I like the name, art, and ability. But the whole "spells in hand" Priest synergy they seem to be pushing is really weird. It's easier and more impactful than Fortune Teller, although this alone doesn't seem like enough.
For most weapons, this'll only draw 2 cards which can for 2 mana in better ways. It can be put on an SSS, but that's just one target. Swinetusk Shank could also potentially make this good. Assassin's Blade is not a bad option either.
It could be good later, but I feel like it might not be good enough right now.
5/7 for 4 is pretty insane, but I feel most cards that deal damage to you as a drawback are not that successful which gives the card a negative association.
Decent 1 mana weapon that can be used to tutor a Deathrattle. Might see play, but not as part of a "Deathrattle Demon Hunter". It's more likely to be used for tutoring one specific Deathrattle card.
This is a really good card. Play it on turn 2 and you'll almost always trigger the Frenzy.
Despite this, it may end up not seeing play because Foxy Fraud exist.
Arcane Breath is rotating out, so this seems like a good replacement and you don't even need Dragons.
A fairly interesting board buff.
Despite what they said on stream, it may just help smash face anyway since it makes the minions more survivable.
3 mana 3/4 Divine Shield seems pretty good to me.
It's not terrible, but there aren't that many Frost spells and the 1/1s aren't that threatening since they can be cleared off relatively easily.
Eh. Corpse Widow didn't work, and this doesn't really look better to me.
This is a cool card and I like the name, art, and ability. But the whole "spells in hand" Priest synergy they seem to be pushing is really weird. It's easier and more impactful than Fortune Teller, although this alone doesn't seem like enough.
RIP On the Hunt, and RIP Elven Archer.
Seems fairly solid all things considered. Can kill two 1-Health minions with 1 mana.
In a vacuum, Taunt is generally better than Lifesteal unless you really need to heal.
Very strong card for Murloc Shaman.
But that's of course dependent on Murloc Shaman existing, and the fate of that deck is not too clear.
Quite a while ago, a 3 mana 3/2 that dealt 2 damage was really good. Nowadays though, I'm not so sure.
For most weapons, this'll only draw 2 cards which can for 2 mana in better ways. It can be put on an SSS, but that's just one target. Swinetusk Shank could also potentially make this good. Assassin's Blade is not a bad option either.
It could be good later, but I feel like it might not be good enough right now.
5/7 for 4 is pretty insane, but I feel most cards that deal damage to you as a drawback are not that successful which gives the card a negative association.
Seems pretty decent and playable in many things.
Extremely good Elemental card, but I don't think there are enough Elementals (particularly in Shaman) to make this work as of right now.
Decent 1 mana weapon that can be used to tutor a Deathrattle. Might see play, but not as part of a "Deathrattle Demon Hunter". It's more likely to be used for tutoring one specific Deathrattle card.
These injured cards always find a way to be good, so I reckon this one will as well.
The artwork is really cute, but the card itself seems too slow and unreliable to work.
Here's our Eviscerate replacement. It's honestly not half-bad since by turn 5, it's basically an Eviscerate that's always combo-ed.
These types of cards are always good, so this one will be too.