I realize that this competition won't be for everyone, but then again, no competition really is. And I thought it would be a really fun idea for the people who it would be for.
The different ways that LoL and LoR flavors their champions will be a pretty useful tool. As is the case with LeBlanc. This design is based off of her design in Legends of Runeterra. Specifically, her Mirror Image spell. In LoL, she can only summon copies of herself, but in Runeterra, she can summon copies of anything (provided it has 5 or more Power, which is achievable by any unit in the game) which is what I used as the basis here.
I assume it's supposed to buff both minions that either have 0-Attack or Cost 0 (or both should such a card exist), but not that it requires both to get the buff.
Ghoulraiser didn't seem to be too thrilling to most people, and I agree that it does seem difficult to use. Third time is the charm I guess.
Feedback
Wailor
Seems pretty fine to me. I definitely prefer the newer art that you put on it.
Cydonianknight
Seems good to go.
Anchorm4n
You're welcome. ;)
Linkblade91
I did already mention this on Discord, but the flavor is definitely an improvement. I still question how useful it would actually be in Paladin given that it has pretty heavy anti-synergy with the Hero Power.
Regarding the plagiarism, I did already talk to Shadows about Dreavus. He came to the conclusion that there unfortunately wasn't enough evidence for it to be an intentional case of plagiarism given the fact that it uses worse wording and the person who made the card has no prior history of plagiarizing other cards.
Given another parameter he told me, I narrowed it down to only one possible person. But for the sake of not wanting to "witch hunt" against that person, I will not give out the name.
Off of mixed feedback, I got myself a new card. I also found out that someone also copied my card. *groan* - I was going to submit a different card anyway, but people have really got to read what's in this thread and what has been submitted first.
Anyway, round 2 of feedback.
Cydonianknight
I agree with the rest of the group that Brightspark Engineer is weird, but it's not bad. Chaotic Notetaker has some nice flavor and a nifty disruption mechanic, but it might be able to complete Supreme Archaeology too fast when Plot Twist also exists (and would also be in Standard at this point). I'm far as I'm concerned though, it's Wild's problem now lmao.
Wailor
Both Booby Trap Project and Double Agent suffer from the fact that completely random Secrets are generally not very fun to play against, and the latter also from the fact that it could give your opponent more value than you. For this reason, I prefer Dynamo Project which I think is a good disruption tool akin to Mana Burn (and you can take advantage of it with Overload synergy whereas they likely won't), but I don't think the 3 needs to be in brackets.
Linkblade91
Resurrection Project is generally not that strong and could be one-sided (but of course then it wouldn't be eligible for the prompt). I do prefer Ultimate Redemption although it has heavy anti-synergy with Reinforce.
So it seems that people don't seem to be too thrilled by Lord Lucian. Oh well, feedback time.
TheHoax91
This seems like a better idea on paper than in practice. The Hero Power seems like it's either infuriating to play against, or merely inconsequential for both players. I will also echo the statement that I'm not a huge fan of permanently replacing the opponent's Hero Power with no counterplay or timer.
Sinti
I absolutely love these effects, although it's been proven that hand/deck information is not really that useful. For this reason, I'd say this is fine. Definitely go with Eagle Eyes, although that name sounds more like a spell or a title for a Legendary minion rather than a standard minion.
Grumpymonk
I'd say these two cards are pretty solid. I kinda like to imagine Shadow Conjurer with Doomsayer kinda like how it was combined with Frost Nova. Fair Student Cincaria is a fine idea, but without being able to see any of the opponent's hand (unlike Stelina) and only see the card after shuffling it, it feels like for the most part just blind guessing. Someone extremely good at hand reading could probably be able to use this pretty well, but it otherwise seems to hard to use. I say I prefer Shadow Conjurer, though Cincaria is more flashy.
ChickyChick
Talon King Terokk is a bit weird. The downside is largely mitigated if you kill your opponent on the same turn you play it, although at that point, it's basically an 8 mana Bloodlust which I suppose isn't dangerous. I prefer Personality Thief myself.
YourPrivateNightmare
The name is pretty hilarious.
I see that you've already submitted, so this feedback won't really be able to do anything, but I have a hard time believing the effect is particularly useful since (and as pointed out with Sinti's card) hand or deck information is not as strong as it seems to a lot of players and your opponent gets to see your own hand as well. And it's not very useful to draw it late either.
Overall, it's about a 2.5 star card. However, since our system does not have half-stars, I have rounded it up to 3.
anchorm4n
I know that community opinions of discarding the opponent's cards tends to be mixed overall, but I think this card is fine. I will suggest changing the random discard to giving the discard some type of prioritized target like the lowest-Cost card since Team 5 themselves seem to have stemmed away from completely random discard and it'll also be less frustrating for the opponent (and possibly easier for yourself as well). Do that and I'd say you've got a pretty good card on your hands.
By the way, to put text on a spoiler, add text="what you want to type here" in the spoiler bracket, like this:
{spoiler text="anchorm4n"}Text{/spoiler}
H0lysatan
I feel like the effect is a little bit too weird and not Priest-y to be able to take advantage of very well. It also needs a Legendary name as it has a generic one right now.
Karmin
Symmetrical draw is always a little bit finnicky to work with, but this is a pretty fun and cool idea for an effect.
Yeah, this is working as it should be. Your Hero Power isn't actually targeting anything when it's being fired by Reckless Apprentice, and thus won't trigger Ice Walker since Walker specifically mentions a target.
Well shit, I guess it wasn't intended after all. A bit inconsistent with how other "targeting" mechanics work
I'm gonna be honest. I didn't actually know that update would also affect cards like Jandice since it doesn't seem to be that big of a problem in this situation. I always thought it just applied to adding cards to the hand, and it's not entirely obvious that Jandice and other similar cards would also work this way.
Feedback round 2. This comp definitely seems to be slower than the previous one.
Linkblade91
I already mentioned it on Discord, but I definitely like this a lot better.
Karmin
I appreciate that artwork for this comp is probably difficult to find, but the art on the card could definitely use an upgrade. Aside from that though, the card is fine.
Shatterstar1998
Not quite since there are quite a few characteristics that separate the two.
But onto your cards, Velen looks a little too "weird" and it might look your opponent, but it can technically also be played around easily by just placing minions on the left or right-most sides so that the minions you want to attack with can attack (and the ones that can't attack couldn't attack anyway due to summoning sickness).
I prefer Temple of Y'Shaarj. Good flavor. My only concern is the potential to be extremely swingy if you manage to pull a Strongman or Carnival Clown.
Pokeniner
Watch Post synergy is pretty neat. The idea of the ability is nice, but I fear that it basically creates a Lord Godfrey-like effect that any class can access with relative ease and is also easier to chain.
Our journey into the Barrens follows Infinis Tempor, a young bronze dragon with ties to the Bronze Dragonflight who learns of his draconic nature and ability to use time magic through his journey with Elise into Un'Goro crater after awakening Eternos the Time Lord. Though he is far from a master in the arts of time magic, he is making quick strides in his journey to become better and aspires to be the best he can be. Why exactly he's found himself in the Barrens is not clear yet though.
Full Forged in the Barrens set
Tokens
Infinis Tempor is the mercenary for Time Traveler in this set. In continuing the theme of all the mercenaries having different races, Infinis is a bronze dragon. His Rank Up spell card depicts him in his dragon form whereas his Legendary card depicts him in his human form. His story will be expanded upon in Book of Mercenaries.
With Year of the Gryphon out, you can now unlock Nina Clockenwerk to use as your hero. She will eventually come into play at some point too.
I am not looking forward to having to tag all my old spell cards..........
I feel like it is slightly too powerful, but it is otherwise a pretty solid card. At 5 mana, it seems a lot better.
Grumpymink
Congrats on the win in the previous comp!
Personally, I prefer Dreadmist Watch Post since it seems easier to play around, and I feel like simplicity will likely be a key factor in getting a good score in this comp. Arcane Watchtower is fine, but it does feel quite a bit like Far Watch Post and might sometimes be too annoying to play around.
Linkblade91
I did already post about your card in Discord, but I will reiterate that the flavor is a little bit weird since I struggle to understand how a wardrobe can have more than 0 Attack unless it's supposed to represent a monster hiding in the wardrobe that only attacks when something gets close to it (hence why it still damages when it's traded into). If that's the intention, then there's probably a better way to illustrate that.
Beyond that, it's a meme card which tend to vary in scoring quite a lot.
DestroyerR
Beyond what others have told you about Hearthstone UI and how its compatibilities with this effect are not too clear, hand information is generally overvalued and (in Hearthstone anyway), is not as strong as one might think, so I think it could probably use one additional stat point.
Anchorm4n
I'm thinking for the Sheep token, I'll probably just use the same one found on cards like Polymorph. Save myself a little bit of real estate.
As for your cards, Ragnaros, Felfirelord is super flavorful, but it is unfortunately quite weak as it is an 8 mana minion that does nothing when it hits the field, nor does it represent any type of long-term "floating" value. Frost Watch Post is pretty decent.
Nirast
Rusted Harvester is kinda neat, although I feel like it's not really that effective since it requires you to control Treants and suicide them on your turn to benefit from the additional Mana Crystal. Otherwise it just doesn't do anything.
Headmaster's Arcane Focus is a pretty cool idea, but the name sounds more like a spell than a minion.
Cydonianknight
Explorer's Blimp is a little bit confusing. When you draw a "duplicate card", what is the card of a duplicate of? A card in your hand, your deck, on the field? It has very weird flavor too given that the Explorers are supposed to be about not having duplicates in your deck.
I assume that this is because Invoke is specifically tied to the Celestial cards. Same mechanic, just tied to a different set of cards and so it uses a different word.
In terms of Hearthstone, the closest comparison to this would be Spare Parts to Death Knight cards.
New round of feedback (sorry I couldn't do this yesterday)
GoddammitDontShootMe
I already mentioned what I think about it in the Discord, so I don't really need to reiterate it here.
(and by the way, for any of you reading this, be sure to join our Discord if you haven't already!)
Pokeniner
It's super flavorful, but it's a bit weird since "generates" is not an official Hearthstone term yet, and it's not entirely obvious what counts and what doesn't. If you use Reinforce for example, does that count as "generating" a Silver Hand Recruit?
DestroyerR
I wish I gave this feedback earlier. Unfortunately I'm not too big of a fan. It's not unbalanced or anything, but it's strength is very polarizing. It either does absolutely nothing or it quite literally wins you the entire game. It's not difficult to play around most of the time, but it makes moments where a player has exact lethal feel a bit cheated.
This isn't a "me" thing since I'm totally fine with this, but I feel like "destroy the enemy hero" cards usually aren't well received in these types of environments unless they're designed in an extremely meticulous way.
Grumpymonk
Path to Riches looks a lot better now. It seems pretty fun and pretty interesting.
Alter Time is good, but I feel this effect is extremely overdone. Although to be fair, that's not really your fault and I haven't ever seen it as a Secret.
There's currently a bug where only regular Thrall is updated to have Strength Totem, whereas all the other Shaman portraits still have Wrath of Air Totem.
Or at least that's what I've been reading everywhere.
Precisely
I realize that this competition won't be for everyone, but then again, no competition really is. And I thought it would be a really fun idea for the people who it would be for.
The different ways that LoL and LoR flavors their champions will be a pretty useful tool. As is the case with LeBlanc. This design is based off of her design in Legends of Runeterra. Specifically, her Mirror Image spell. In LoL, she can only summon copies of herself, but in Runeterra, she can summon copies of anything (provided it has 5 or more Power, which is achievable by any unit in the game) which is what I used as the basis here.
I assume it's supposed to buff both minions that either have 0-Attack or Cost 0 (or both should such a card exist), but not that it requires both to get the buff.
Can't believe I forgot about Armor Vendor. No idea how since I see that card a lot, lmao.
Ghoulraiser didn't seem to be too thrilling to most people, and I agree that it does seem difficult to use. Third time is the charm I guess.
Feedback
Regarding the plagiarism, I did already talk to Shadows about Dreavus. He came to the conclusion that there unfortunately wasn't enough evidence for it to be an intentional case of plagiarism given the fact that it uses worse wording and the person who made the card has no prior history of plagiarizing other cards.
Given another parameter he told me, I narrowed it down to only one possible person. But for the sake of not wanting to "witch hunt" against that person, I will not give out the name.
Off of mixed feedback, I got myself a new card. I also found out that someone also copied my card. *groan* - I was going to submit a different card anyway, but people have really got to read what's in this thread and what has been submitted first.
Anyway, round 2 of feedback.
So it seems that people don't seem to be too thrilled by Lord Lucian. Oh well, feedback time.
The name is pretty hilarious.
I see that you've already submitted, so this feedback won't really be able to do anything, but I have a hard time believing the effect is particularly useful since (and as pointed out with Sinti's card) hand or deck information is not as strong as it seems to a lot of players and your opponent gets to see your own hand as well. And it's not very useful to draw it late either.
Overall, it's about a 2.5 star card. However, since our system does not have half-stars, I have rounded it up to 3.
I know that community opinions of discarding the opponent's cards tends to be mixed overall, but I think this card is fine. I will suggest changing the random discard to giving the discard some type of prioritized target like the lowest-Cost card since Team 5 themselves seem to have stemmed away from completely random discard and it'll also be less frustrating for the opponent (and possibly easier for yourself as well). Do that and I'd say you've got a pretty good card on your hands.
By the way, to put text on a spoiler, add text="what you want to type here" in the spoiler bracket, like this:
{spoiler text="anchorm4n"}Text{/spoiler}
EDIT: Sorry ChickyChick. Forgot about you.
First card I'm putting forward.
The beauty of this comp is that when you analyze what you're supposed to do, then it's actually not as restricting as it might seem on first glance.
Well shit, I guess it wasn't intended after all. A bit inconsistent with how other "targeting" mechanics work
I'm gonna be honest. I didn't actually know that update would also affect cards like Jandice since it doesn't seem to be that big of a problem in this situation. I always thought it just applied to adding cards to the hand, and it's not entirely obvious that Jandice and other similar cards would also work this way.
Hey, you learn something new every day.
Feedback round 2. This comp definitely seems to be slower than the previous one.
Not quite since there are quite a few characteristics that separate the two.
But onto your cards, Velen looks a little too "weird" and it might look your opponent, but it can technically also be played around easily by just placing minions on the left or right-most sides so that the minions you want to attack with can attack (and the ones that can't attack couldn't attack anyway due to summoning sickness).
I prefer Temple of Y'Shaarj. Good flavor. My only concern is the potential to be extremely swingy if you manage to pull a Strongman or Carnival Clown.
Regardless of what the full context is, I don't understand why this exact situation happens as often as it does. Quite frankly, it's just sad.
In regards to Tamsin Roame being Judicious Junior, I'm more concerned about how far back she can bend her fingers.
Forged in the Barrens now out!
Our journey into the Barrens follows Infinis Tempor, a young bronze dragon with ties to the Bronze Dragonflight who learns of his draconic nature and ability to use time magic through his journey with Elise into Un'Goro crater after awakening Eternos the Time Lord. Though he is far from a master in the arts of time magic, he is making quick strides in his journey to become better and aspires to be the best he can be. Why exactly he's found himself in the Barrens is not clear yet though.
Tokens
Infinis Tempor is the mercenary for Time Traveler in this set. In continuing the theme of all the mercenaries having different races, Infinis is a bronze dragon. His Rank Up spell card depicts him in his dragon form whereas his Legendary card depicts him in his human form. His story will be expanded upon in Book of Mercenaries.
With Year of the Gryphon out, you can now unlock Nina Clockenwerk to use as your hero. She will eventually come into play at some point too.
I am not looking forward to having to tag all my old spell cards..........
Alright, time for my own feedback
Congrats on the win in the previous comp!
Personally, I prefer Dreadmist Watch Post since it seems easier to play around, and I feel like simplicity will likely be a key factor in getting a good score in this comp. Arcane Watchtower is fine, but it does feel quite a bit like Far Watch Post and might sometimes be too annoying to play around.
I did already post about your card in Discord, but I will reiterate that the flavor is a little bit weird since I struggle to understand how a wardrobe can have more than 0 Attack unless it's supposed to represent a monster hiding in the wardrobe that only attacks when something gets close to it (hence why it still damages when it's traded into). If that's the intention, then there's probably a better way to illustrate that.
Beyond that, it's a meme card which tend to vary in scoring quite a lot.
I'm thinking for the Sheep token, I'll probably just use the same one found on cards like Polymorph. Save myself a little bit of real estate.
As for your cards, Ragnaros, Felfirelord is super flavorful, but it is unfortunately quite weak as it is an 8 mana minion that does nothing when it hits the field, nor does it represent any type of long-term "floating" value. Frost Watch Post is pretty decent.
Rusted Harvester is kinda neat, although I feel like it's not really that effective since it requires you to control Treants and suicide them on your turn to benefit from the additional Mana Crystal. Otherwise it just doesn't do anything.
Headmaster's Arcane Focus is a pretty cool idea, but the name sounds more like a spell than a minion.
Explorer's Blimp is a little bit confusing. When you draw a "duplicate card", what is the card of a duplicate of? A card in your hand, your deck, on the field? It has very weird flavor too given that the Explorers are supposed to be about not having duplicates in your deck.
Hushing Librarian is pretty nice.
Yes, Mini Ragnaros will come with a high-pitched "DIE, INSECT!"
I assume that this is because Invoke is specifically tied to the Celestial cards. Same mechanic, just tied to a different set of cards and so it uses a different word.
In terms of Hearthstone, the closest comparison to this would be Spare Parts to Death Knight cards.
New round of feedback (sorry I couldn't do this yesterday)
I already mentioned what I think about it in the Discord, so I don't really need to reiterate it here.
(and by the way, for any of you reading this, be sure to join our Discord if you haven't already!)
This isn't a "me" thing since I'm totally fine with this, but I feel like "destroy the enemy hero" cards usually aren't well received in these types of environments unless they're designed in an extremely meticulous way.
Path to Riches looks a lot better now. It seems pretty fun and pretty interesting.
Alter Time is good, but I feel this effect is extremely overdone. Although to be fair, that's not really your fault and I haven't ever seen it as a Secret.
There's currently a bug where only regular Thrall is updated to have Strength Totem, whereas all the other Shaman portraits still have Wrath of Air Totem.
Or at least that's what I've been reading everywhere.