DoubleSummon
LV.15Ancestral Recall
Comments
2,263 totalSeems horrible to me.. 3mana to create a card that doesn't see play, and even less useful than that card.
Ionia getting really bad cards..
Horrible doesn't start to describe this card it's so bad.
Only good card of the bunch.. but IDK it seems too specific to me only braum/vlad?
would say bilgewater too but those cards are not that great without taragon..
It that sucks* man this card is bad specially as most land marks just suck as well.
2 damage slow speed at 8 unit mana is just too slow.
Quote From bankable Sorry if it was misleading. Im not targetting this specifically for the cash grab (even though it is). The event cards are just dumb. "Go Hard" lets you just make a whole deck of them, …
[runecard]feel the rush[/runecard] costs 12 mana it's not "just mana" it's a really expensive card, it plays the animation cause they wanted to promote kda and those cards are suppoused to be deck defining win conditions:
[runecard]go hard[/runecard] is …
Quote From CursedParrot Yeah Aurelian Sol is definitely better, but he’s ten mana and requires a specific board state to play. Viktor can come out way before that a discount Celestials very early, and against Aggro he isn’t …
Quote From CursedParrot I think that a lot of people are underestimating how powerful the discount can be. It reminds me of Herald of Dragons, but on a more durable body and able to discount more cards. One …
[runecard]blood for blood[/runecard] should definitely get a buff now.. to burst speed
anyway this card is probably quite overtuned, getting a flexible draw AND give it +1/+1 at any point of the game, as long as a game isn't …
MK1: can't target nexus [runecard]blade's edge[/runecard]
MK2: can't target nexus [runecard]mystic shot[/runecard]
MK3: can't target nexus, no draw back [runecard]get excited![/runecard] or always 3 mana [runecard]gotcha![/runecard]
[runecard]mystic shot[/runecard] is so good at removing stuff I wouldn't mind …
Quote From meisterz39 Quote From DoubleSummon Mmy central point is that they solved mostly problems they introduced instead of solving the main issue (long lasting pain), they do this a lot of times introducing issues then …
It's not about owning the card, but more about the rewards being pointless points and low amounts of exp (why are they even less than a daily quest?)
Achhivements are a great way to Kickstart players and fix the …
Quote From AngryShuckie That's great, except if the analogy held up the man's house would be completely fine at the end of it, and maybe even benefited a little.
What I find most amusing about your stance …
A man goes to the doctor to complain about a pain he had for years.
The doctor suggests: "You should get a goat".
The man goes and buys a goat, and after a week he returns to the …
This would be the first iteration if Blizzard Actually listened to feedback from the poll they made, the planning of the system was lacking and it still does have big flaws, and it was very buggy.
achievements: giving 1/5 …
Quote From TheTriferianGeneral I don't think this landmark will be any better to be honest. If you play against aggro this landmark will screw you hard and if you play against combo you don't get an advantage. The …
Quote From Sykomyke Wait, didn't P&Z already have the university landmark? Why are they getting a 2nd landmark?
university was too memey so they gave them a real landmark.
Guess Riot realized they gave PnZ too much of a meme landmark so they had to give them one that is considerable. you pay 3 mana for a symmetrical effect? guess if you play tf or go hard.. or go …
The 3 breakpoint is important in runeterra, it costing 2 more mana and being slow is not really surprising looking as you need to discard for [runecard]get excited![/runecard] at 3 mana and it's reasonable, besides you don't want to give …
2/3 elusive was not played in PnZ but this not only comes with [runecard]calculated creations[/runecard] so it might see play just from there, and maybe the scalling with elusive gives it more reasons to be played.