DoubleSummon
LV.15Ancestral Recall
Comments
2,263 totalI am quite sure this buffs treants that already are on board so it's much better as it seems [card]ancient of war[/card] is an obvious comparison about stats/cost ancient of war is almost NEVER uprooted so the card is practically …
About shudderwock infinite if it allows it in standard it's a once per turn shudderwock and not 9 times so it's much more sane, also has a chance to mess up every turn.
Quote From YourPrivateNightmare we're all Quest Druid now
Also, fuck the wording. This doesn't state whether the target is random or not.
Probably gonna see this in every midrange deck (and some Aggro) from now on.
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Seems MEH you can't base your strategy around what your opponent is doing and you are getting random results, no battlecries and at 8 mana you are not reacting to your opponent's play.
Quote From Mercynary9 Nice, as if we need another Defile to destroy everything in early game. Sucks in late game though.
Except both of them being cheap symmetrical board clears how is this comparable?
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Well unless your opponent is rush warrior they will eventually hero power, the opportunity cost of this card is not too high, so it would probably ruin their curve.. The other exception is quest druid..
Also great vs quest …
Has enough synergies that I am sure some deck will play it, the power level is actually there, 1 mana 2/2 is actually perfectly fine.. it will trade up most of the time.
the second part is much weaker …
the 1 more mana per minions is quite a steep price..
also you pay the price of a card in your hand doing nothing immediately..
The card has anti-synergy with itself: you are playing one card which has …
If it works on bombs/hakar's blood I can see it being useful, if not it's just not worth it.. all classes got plain terrible cards that they didn't include in their deck FOR A REASON..
this is a gamble …
Quote From Farfelee Quote From DoubleSummon Quote From Farfelee While this is a very nice card that gains you armor, a lackey and an ok body all for 3 mana, it has some competition …
Quote From RavenSunHS Real issue with this card is: are you really going to tech up for it?
Atm no Armor class looks particularly broken.
Brought up this issue as well, the answer is …
It's a tech card, it's good this card exists to keep warrior down if it's too good.
but it's not gonna be insane since running this card has a cost..
you have 30 slots in your deck after …
card exists-> class not viable.. people sometimes..
damn..
you need to be facing mostly druids(in wild, in standard druids don't have that much armor..) and warriors to want to run this card..
running a card has a …
Quote From Farfelee While this is a very nice card that gains you armor, a lackey and an ok body all for 3 mana, it has some competition for that important 3 mana slot in most Warrior decks.
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2/3 + discover for 3 is already good enough for the card to be good.
Life steal is a bonus also dragon synergy, would say it's broken if they didn't disable the discover class bonus, which I think was …
Missing the blue border is definetly good in mage, need to check which class has a limited pool though, having more shield slams is relevant.
Also if someone thought about using the druid claw side quest for some cheap …
It's much better than it seems, would you play a 3/3 deathrattle: summon a 3/3? that's the worst case, I don't think any deck got less than a 3/3 to play early, even a 1/3 is ok to copy as …
Actually is OK against aggro, a lot of aggro minions are 3/3s which are good enough to copy you are getting 6/6 of stats fro 3 mana that's quite good actually and it trades 2 for 1 vs aggro minions …
This card is really good, you get a 3/3 for 3 (which is a 2 mana effect in constructed) and more stats so as long as your opponent is midrange or aggro you are expected to get at least a …
This card is really good, you get a 3/3 for 3 (which is a 2 mana effect in constructed) and more stats so as long as your opponent is midrange or aggro you are expected to get at least a …