Insane in token druid, hyper synergy with Garden Gnome in stream we saw kripp crush chakki with pirates but he highrolled and chakkis' deck probably could've run some answers to actually battle pirates..
it's very easy to reduce this card's cost to 1 or 0, this is the steam token druid needs.
definitely a strong card getting more [Hearthstone Card (waggle's pick) Not Found] or [Hearthstone Card (ancharrrs) Not Found] seem like a good idea, it's also a pirate so there are synergies with this.. you might not want to hero power as rogue to not get a 1/2.
you can even buff it with Zilliax and SN1P-SN4P warrior got so many good pirate cards this expansion, there were already enough aggro/tempo cards in the class I can see this deck being easily tier 1.
priest is the worst lackey class, there are no "lackey lovers" or enough token generators in the class.. well yet.. it got the second element of being a 0 cost spell for cards that care about spells but.. nomi priest is a weak deck cause it was a tier 2 in the FIRST expansion of the year now with all the powercreep.. ye.. not seeing nomi priest on the radar.
the condition is not that hard to fullfill, seems really strong, card draw is really strong in hearthstone in general and this draws 3 for 1 mana for playing an elemental deck..
decent card, at least you know what you are getting, and this is an elemental for what it's worth has a lot of synergy you put it into the elemental spell spam deck.
Conjurer's Calling got nerfed, but it still exists.. now with so many spell generators in mage and also some new ones this expansion it's easier than ever to reduce this to 0 mana..
mage is gonna be insane this expansion.. so many strong cards.
I think this card is REALLY good, it's really flexible, also you don't have to play it on the sides you can RNG your result on dire situations when you HAVE to kill something..
Mage lacked some more board clears so this card is really good.
Dunno this card has the power level, the problem is that it's random, but if you can trade to have it more cosistantly hit your target it's decent.. but it's random.. so probably arena card, a great arena card.. mind.
now you can run 4 truesilver champions in your deck! this card is really good, and the drawback is really not that much of a restriction, just take out some filler cards and you can actually quite easily satisfy the condition.
Well, most decks already mostly run class cards so I can see this happening it's not that harsh of a restriction, the reward from this is HUGE, it's 5 cards it can outlast control easily, plus the other 4/2 card is very good as well.
interesting tidbit is that Shudderwock would repeat this hero card battlecry so you get more rush minions, the hero power is better than totem, but worse than hagatha, so you could actually run hagatha in the same deck as galakrond.
Not this expansion, can't see a murloc deck running dragons, murlocs are aggro, and dragons are control/midrange.. they don't mesh too well at least with the current murloc arsenal, but it makes it more likely to have a bad murloc with angler, or a highroll if you have amalgam as well.
More treants! wonder if all the treant cards they have been printing the last 2 years will FINALLY come together.
Insane in token druid, hyper synergy with Garden Gnome in stream we saw kripp crush chakki with pirates but he highrolled and chakkis' deck probably could've run some answers to actually battle pirates..
it's very easy to reduce this card's cost to 1 or 0, this is the steam token druid needs.
definitely a strong card getting more [Hearthstone Card (waggle's pick) Not Found] or [Hearthstone Card (ancharrrs) Not Found] seem like a good idea, it's also a pirate so there are synergies with this.. you might not want to hero power as rogue to not get a 1/2.
More comparable to Happy Ghoul than patches, but MUCH MUCH easier to play cause playing a pirate is much easier than healing your face..
Might even find it's way to other decks jsut by how powerful it is to cheat stats warlock zoo might run pirates just for this card.
you can even buff it with Zilliax and SN1P-SN4P warrior got so many good pirate cards this expansion, there were already enough aggro/tempo cards in the class I can see this deck being easily tier 1.
priest is the worst lackey class, there are no "lackey lovers" or enough token generators in the class.. well yet.. it got the second element of being a 0 cost spell for cards that care about spells but.. nomi priest is a weak deck cause it was a tier 2 in the FIRST expansion of the year now with all the powercreep.. ye.. not seeing nomi priest on the radar.
the condition is not that hard to fullfill, seems really strong, card draw is really strong in hearthstone in general and this draws 3 for 1 mana for playing an elemental deck..
decent card, at least you know what you are getting, and this is an elemental for what it's worth has a lot of synergy you put it into the elemental spell spam deck.
Conjurer's Calling got nerfed, but it still exists.. now with so many spell generators in mage and also some new ones this expansion it's easier than ever to reduce this to 0 mana..
mage is gonna be insane this expansion.. so many strong cards.
I don't feel like this card is good, seems too gimmicky, and too win more to play.. probably in the future, but not in this expansion..
I think this card is REALLY good, it's really flexible, also you don't have to play it on the sides you can RNG your result on dire situations when you HAVE to kill something..
Mage lacked some more board clears so this card is really good.
1 mana 1/2 battlecry: add a random priest card to your hand <- is a priest card, incoming trolden video of someone getting a chain of 20 of those.
If you are playing galakrond shaman this is an auto include, VERY strong card and shaman has the fastest invoke in the 5 mana 3/3 that invokes twice.
Dunno this card has the power level, the problem is that it's random, but if you can trade to have it more cosistantly hit your target it's decent.. but it's random.. so probably arena card, a great arena card.. mind.
now you can run 4 truesilver champions in your deck! this card is really good, and the drawback is really not that much of a restriction, just take out some filler cards and you can actually quite easily satisfy the condition.
Well, most decks already mostly run class cards so I can see this happening it's not that harsh of a restriction, the reward from this is HUGE, it's 5 cards it can outlast control easily, plus the other 4/2 card is very good as well.
Odd card for sure, freeze is not really shaman's thing except in one classic card and one set in which they though "hey how bad can we make cards?"
Seems good, curves into Earthen Might.
interesting tidbit is that Shudderwock would repeat this hero card battlecry so you get more rush minions, the hero power is better than totem, but worse than hagatha, so you could actually run hagatha in the same deck as galakrond.
That card was never good though, except when it was used only for the keyword since it was the only even windfury card in some classes.
Not this expansion, can't see a murloc deck running dragons, murlocs are aggro, and dragons are control/midrange.. they don't mesh too well at least with the current murloc arsenal, but it makes it more likely to have a bad murloc with angler, or a highroll if you have amalgam as well.